Mercurial > SDL_sound_CoreAudio
diff decoders/ogg.c @ 24:0fc0f91b1b84
Initial add.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 19 Sep 2001 14:02:56 +0000 |
parents | |
children | ea58bc3b15d7 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/decoders/ogg.c Wed Sep 19 14:02:56 2001 +0000 @@ -0,0 +1,245 @@ +/* + * SDL_sound -- An abstract sound format decoding API. + * Copyright (C) 2001 Ryan C. Gordon. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/* + * Ogg Vorbis decoder for SDL_sound. + * + * This driver handles .OGG audio files, and depends on libvorbisfile to + * do the actual decoding work. libvorbisfile is part of libvorbis, which + * is part of the Ogg Vorbis project. + * + * Ogg Vorbis: http://www.xiph.org/ogg/vorbis/ + * vorbisfile documentation: http://www.xiph.org/ogg/vorbis/doc/vorbisfile/ + * + * Please see the file LICENSE in the source's root directory. + * + * This file written by Ryan C. Gordon. (icculus@clutteredmind.org) + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <assert.h> +#include "vorbis/codec.h" +#include "vorbis/vorbisfile.h" + +#include "SDL_sound.h" + +#define __SDL_SOUND_INTERNAL__ +#include "SDL_sound_internal.h" + +#if (!defined SOUND_SUPPORTS_OGG) +#error SOUND_SUPPORTS_OGG must be defined. +#endif + + +static int OGG_open(Sound_Sample *sample, const char *ext); +static void OGG_close(Sound_Sample *sample); +static Uint32 OGG_read(Sound_Sample *sample); + +const Sound_DecoderFunctions __Sound_DecoderFunctions_OGG = +{ + { + "OGG", + "Ogg Vorbis audio through VorbisFile", + "Ryan C. Gordon <icculus@clutteredmind.org>", + "http://www.icculus.org/SDL_sound/" + }, + + OGG_open, /* open() method */ + OGG_close, /* close() method */ + OGG_read /* read() method */ +}; + + + /* + * These are callbacks from vorbisfile that let them read data from + * a RWops... + */ + +size_t RWops_ogg_read(void *ptr, size_t size, size_t nmemb, void *datasource) +{ + return((size_t) SDL_RWread((SDL_RWops *) datasource, ptr, size, nmemb)); +} /* RWops_ogg_read */ + +int RWops_ogg_seek(void *datasource, int64_t offset, int whence) +{ + return(SDL_RWseek((SDL_RWops *) datasource, offset, whence)); +} /* RWops_ogg_seek */ + +int RWops_ogg_close(void *datasource) +{ + /* do nothing; SDL_sound will delete the RWops at a higher level. */ + return(0); /* this is success in fclose(), so I guess that's okay. */ +} /* RWops_ogg_close */ + +long RWops_ogg_tell(void *datasource) +{ + return((long) SDL_RWtell((SDL_RWops *) datasource)); +} /* RWops_ogg_tell */ + +static const ov_callbacks RWops_ogg_callbacks = +{ + RWops_ogg_read, + RWops_ogg_seek, + RWops_ogg_close, + RWops_ogg_tell +}; + + + /* Return a human readable version of an VorbisFile error code... */ +static const char *ogg_error(int errnum) +{ + switch(errnum) + { + case OV_EREAD: + return("i/o error"); + case OV_ENOTVORBIS: + return("not a vorbis file"); + case OV_EVERSION: + return("Vorbis version mismatch"); + case OV_EBADHEADER: + return("invalid Vorbis bitstream header"); + case OV_EFAULT: + return("internal logic fault in Vorbis library"); + } /* switch */ + + return("unknown error"); +} /* ogg_error */ + + +static __inline__ void output_ogg_comments(OggVorbis_File *vf) +{ +#if (defined DEBUG_CHATTER) + int i; + vorbis_comment *vc = ov_comment(vf, -1); + + if (vc == NULL) + return; + + _D(("OGG: vendor == [%s].\n", vc->vendor)); + for (i = 0; i < vc->comments; i++) + { + _D(("OGG: user comment [%s].\n", vc->user_comments[i])); + } /* for */ +#endif +} /* output_ogg_comments */ + + +static int OGG_open(Sound_Sample *sample, const char *ext) +{ + int rc; + OggVorbis_File *vf; + vorbis_info *info; + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + + vf = (OggVorbis_File *) malloc(sizeof (OggVorbis_File)); + BAIL_IF_MACRO(vf == NULL, ERR_OUT_OF_MEMORY, 0); + + rc = ov_open_callbacks(internal->rw, vf, NULL, 0, RWops_ogg_callbacks); + if (rc != 0) + { + _D(("OGG: can't grok data. reason: [%s].\n", ogg_error(rc))); + free(vf); + BAIL_MACRO("OGG: Not valid Ogg Vorbis data.", 0); + } /* if */ + + info = ov_info(vf, -1); + if (info == NULL) + { + ov_clear(vf); + free(vf); + BAIL_MACRO("OGG: failed to retrieve bitstream info", 0); + } /* if */ + + _D(("OGG: Accepting data stream.\n")); + + output_ogg_comments(vf); + _D(("OGG: bitstream version == (%d).\n", info->version)); + _D(("OGG: bitstream channels == (%d).\n", info->channels)); + _D(("OGG: bitstream sampling rate == (%ld).\n", info->rate)); + _D(("OGG: seekable == {%s}.\n", ov_seekable(vf) ? "TRUE" : "FALSE")); + _D(("OGG: number of logical bitstreams == (%ld).\n", ov_streams(vf))); + _D(("OGG: serial number == (%ld).\n", ov_serialnumber(vf, -1))); + _D(("OGG: total seconds of sample == (%f).\n", ov_time_total(vf, -1))); + + internal->decoder_private = vf; + sample->flags = SOUND_SAMPLEFLAG_NONE; + sample->actual.rate = (Uint32) info->rate; + sample->actual.channels = (Uint8) info->channels; + + /* + * Since we might have more than one logical bitstream in the OGG file, + * and these bitstreams may be in different formats, we might be + * converting two or three times: once in vorbisfile, once again in + * SDL_sound, and perhaps a third time to get it to the sound device's + * format. That's wickedly inefficient. + * + * To combat this a little, if the user specified a desired format, we + * claim that to be the "actual" format of the collection of logical + * bitstreams. This means that VorbisFile will do a conversion as + * necessary, and SDL_sound will not. If the user didn't specify a + * desired format, then we pretend the "actual" format is something that + * OGG files are apparently commonly encoded in. + */ + sample->actual.format = (sample->desired.format == 0) ? + AUDIO_S16LSB : sample->desired.format; + return(1); +} /* OGG_open */ + + +static void OGG_close(Sound_Sample *sample) +{ + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + OggVorbis_File *vf = (OggVorbis_File *) internal->decoder_private; + ov_clear(vf); + free(vf); +} /* OGG_close */ + + +static Uint32 OGG_read(Sound_Sample *sample) +{ + int rc; + int bitstream; + Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; + OggVorbis_File *vf = (OggVorbis_File *) internal->decoder_private; + + rc = ov_read(vf, internal->buffer, internal->buffer_size, + ((sample->actual.format & 0x1000) ? 1 : 0), /* bigendian? */ + ((sample->actual.format & 0xFF) / 8), /* bytes per sample point */ + ((sample->actual.format & 0x8000) ? 1 : 0), /* signed data? */ + &bitstream); + + /* Make sure the read went smoothly... */ + if (rc == 0) + sample->flags |= SOUND_SAMPLEFLAG_EOF; + + else if (rc < 0) + sample->flags |= SOUND_SAMPLEFLAG_ERROR; + + /* (next call this EAGAIN may turn into an EOF or error.) */ + else if ((Uint32) rc < internal->buffer_size) + sample->flags |= SOUND_SAMPLEFLAG_EAGAIN; + + return((Uint32) rc); +} /* OGG_read */ + +/* end of ogg.c ... */ +