annotate decoders/mp3.c @ 227:7e74765ad928

Updated/Fixed. I think.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 19 Jan 2002 02:41:53 +0000
parents c9772a9f5271
children d3dc34315ac7
rev   line source
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1 /*
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2 * SDL_sound -- An abstract sound format decoding API.
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3 * Copyright (C) 2001 Ryan C. Gordon.
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4 *
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5 * This library is free software; you can redistribute it and/or
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6 * modify it under the terms of the GNU Lesser General Public
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7 * License as published by the Free Software Foundation; either
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8 * version 2.1 of the License, or (at your option) any later version.
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9 *
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10 * This library is distributed in the hope that it will be useful,
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 * Lesser General Public License for more details.
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14 *
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15 * You should have received a copy of the GNU Lesser General Public
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16 * License along with this library; if not, write to the Free Software
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18 */
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19
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20 /*
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21 * MPEG-1 Layer 3, or simply, "MP3", decoder for SDL_sound.
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22 *
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23 * This driver handles all those highly compressed songs you stole through
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24 * Napster. :) It depends on the SMPEG library for decoding, which can
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25 * be grabbed from: http://www.lokigames.com/development/smpeg.php3
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26 *
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27 * This should also be able to extract the audio stream from an MPEG movie.
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28 *
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29 * Please see the file COPYING in the source's root directory.
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30 *
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31 * This file written by Ryan C. Gordon. (icculus@clutteredmind.org)
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32 */
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33
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34 #if HAVE_CONFIG_H
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35 # include <config.h>
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36 #endif
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37
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38 #ifdef SOUND_SUPPORTS_MP3
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39
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40 #include <stdio.h>
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41 #include <stdlib.h>
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42 #include <string.h>
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43 #include <assert.h>
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44
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45 #include "SDL_sound.h"
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46
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47 #define __SDL_SOUND_INTERNAL__
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48 #include "SDL_sound_internal.h"
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49
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50 #include "smpeg.h"
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51 #include "extra_rwops.h"
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52
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53
46
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54 static int MP3_init(void);
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55 static void MP3_quit(void);
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56 static int MP3_open(Sound_Sample *sample, const char *ext);
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57 static void MP3_close(Sound_Sample *sample);
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58 static Uint32 MP3_read(Sound_Sample *sample);
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59 static int MP3_rewind(Sound_Sample *sample);
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60
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61 static const char *extensions_smpeg[] = { "MP3", "MPEG", "MPG", NULL };
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62 const Sound_DecoderFunctions __Sound_DecoderFunctions_MP3 =
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63 {
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64 {
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65 extensions_smpeg,
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66 "MPEG-1 Layer 3 audio through SMPEG",
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67 "Ryan C. Gordon <icculus@clutteredmind.org>",
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68 "http://www.lokigames.com/development/smpeg.php3"
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69 },
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71 MP3_init, /* init() method */
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72 MP3_quit, /* quit() method */
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73 MP3_open, /* open() method */
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74 MP3_close, /* close() method */
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75 MP3_read, /* read() method */
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76 MP3_rewind /* rewind() method */
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77 };
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80 static int MP3_init(void)
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81 {
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82 return(1); /* always succeeds. */
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83 } /* MP3_init */
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84
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85
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86 static void MP3_quit(void)
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87 {
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88 /* it's a no-op. */
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89 } /* MP3_quit */
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90
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91
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92 static __inline__ void output_version(void)
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93 {
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94 static int first_time = 1;
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95
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96 if (first_time)
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97 {
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98 SMPEG_version v;
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99 SMPEG_VERSION(&v);
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100 SNDDBG(("MP3: Compiled against SMPEG v%d.%d.%d.\n",
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101 v.major, v.minor, v.patch));
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102 first_time = 0;
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103 } /* if */
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104 } /* output_version */
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105
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106
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107 static int MP3_open(Sound_Sample *sample, const char *ext)
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108 {
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109 SMPEG *smpeg;
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110 SMPEG_Info smpeg_info;
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111 SDL_AudioSpec spec;
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112 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
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113 SDL_RWops *refCounter;
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114
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115 output_version();
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116
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117 /*
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118 * If I understand things correctly, MP3 files don't really have any
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119 * magic header we can check for. The MP3 player is expected to just
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120 * pick the first thing that looks like a valid frame and start
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121 * playing from there.
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122 *
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123 * So here's what we do: If the caller insists that this is really
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124 * MP3 we'll take his word for it. Otherwise, use the same test as
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125 * SDL_mixer does and check if the stream starts with something that
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126 * looks like a frame.
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127 *
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128 * A frame begins with 11 bits of frame sync (all bits must be set),
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129 * followed by a two-bit MPEG Audio version ID:
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130 *
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131 * 00 - MPEG Version 2.5 (later extension of MPEG 2)
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132 * 01 - reserved
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133 * 10 - MPEG Version 2 (ISO/IEC 13818-3)
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134 * 11 - MPEG Version 1 (ISO/IEC 11172-3)
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135 *
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136 * Apparently we don't handle MPEG Version 2.5.
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137 */
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138 if (__Sound_strcasecmp(ext, "MP3") != 0)
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139 {
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140 Uint8 mp3_magic[2];
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141
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142 if (SDL_RWread(internal->rw, mp3_magic, sizeof (mp3_magic), 1) != 1)
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143 {
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144 Sound_SetError("MP3: Could not read MP3 magic.");
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145 return(0);
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146 } /*if */
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147
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148 if (mp3_magic[0] != 0xFF || (mp3_magic[1] & 0xF0) != 0xF0)
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149 {
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150 Sound_SetError("MP3: Not an MP3 stream.");
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151 return(0);
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152 } /* if */
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153
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154 /* !!! FIXME: If the seek fails, we'll probably miss a frame */
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155 SDL_RWseek(internal->rw, -sizeof (mp3_magic), SEEK_CUR);
25e515dfa18d Fix for MP3 detection.
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diff changeset
156 } /* if */
46
6e13fcc178da No longer grabs non-MP3 streams. Added init() and quit() methods.
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diff changeset
157
14
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158 refCounter = RWops_RWRefCounter_new(internal->rw);
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parents:
diff changeset
159 if (refCounter == NULL)
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
160 {
62
b13fafb976be Changed _D macro to DBGSND.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
161 SNDDBG(("MP3: Failed to create reference counting RWops.\n"));
14
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parents:
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162 return(0);
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
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163 } /* if */
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
164
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Ryan C. Gordon <icculus@icculus.org>
parents:
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165 /* replace original RWops. This is safe. Honest. :) */
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parents:
diff changeset
166 internal->rw = refCounter;
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
167
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
168 /*
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parents:
diff changeset
169 * increment the refcount, since SMPEG will nuke the RWops if it can't
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parents:
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170 * accept the contained data...
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Ryan C. Gordon <icculus@icculus.org>
parents:
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171 */
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Ryan C. Gordon <icculus@icculus.org>
parents:
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172 RWops_RWRefCounter_addRef(refCounter);
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Ryan C. Gordon <icculus@icculus.org>
parents:
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173 smpeg = SMPEG_new_rwops(refCounter, &smpeg_info, 0);
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174
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Ryan C. Gordon <icculus@icculus.org>
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175 if (SMPEG_error(smpeg))
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
176 {
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Ryan C. Gordon <icculus@icculus.org>
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177 Sound_SetError(SMPEG_error(smpeg));
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178 SMPEG_delete(smpeg);
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Ryan C. Gordon <icculus@icculus.org>
parents:
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179 return(0);
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Ryan C. Gordon <icculus@icculus.org>
parents:
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180 } /* if */
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181
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
182 if (!smpeg_info.has_audio)
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
183 {
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184 Sound_SetError("MP3: No audio stream found in data.");
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parents:
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185 SMPEG_delete(smpeg);
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Ryan C. Gordon <icculus@icculus.org>
parents:
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186 return(0);
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
187 } /* if */
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diff changeset
188
62
b13fafb976be Changed _D macro to DBGSND.
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diff changeset
189 SNDDBG(("MP3: Accepting data stream.\n"));
b13fafb976be Changed _D macro to DBGSND.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
190 SNDDBG(("MP3: has_audio == {%s}.\n", smpeg_info.has_audio ? "TRUE" : "FALSE"));
b13fafb976be Changed _D macro to DBGSND.
Ryan C. Gordon <icculus@icculus.org>
parents: 54
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191 SNDDBG(("MP3: has_video == {%s}.\n", smpeg_info.has_video ? "TRUE" : "FALSE"));
b13fafb976be Changed _D macro to DBGSND.
Ryan C. Gordon <icculus@icculus.org>
parents: 54
diff changeset
192 SNDDBG(("MP3: width == (%d).\n", smpeg_info.width));
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diff changeset
193 SNDDBG(("MP3: height == (%d).\n", smpeg_info.height));
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194 SNDDBG(("MP3: current_frame == (%d).\n", smpeg_info.current_frame));
b13fafb976be Changed _D macro to DBGSND.
Ryan C. Gordon <icculus@icculus.org>
parents: 54
diff changeset
195 SNDDBG(("MP3: current_fps == (%f).\n", smpeg_info.current_fps));
b13fafb976be Changed _D macro to DBGSND.
Ryan C. Gordon <icculus@icculus.org>
parents: 54
diff changeset
196 SNDDBG(("MP3: audio_string == [%s].\n", smpeg_info.audio_string));
b13fafb976be Changed _D macro to DBGSND.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
197 SNDDBG(("MP3: audio_current_frame == (%d).\n", smpeg_info.audio_current_frame));
b13fafb976be Changed _D macro to DBGSND.
Ryan C. Gordon <icculus@icculus.org>
parents: 54
diff changeset
198 SNDDBG(("MP3: current_offset == (%d).\n", smpeg_info.current_offset));
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
199 SNDDBG(("MP3: total_size == (%d).\n", smpeg_info.total_size));
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diff changeset
200 SNDDBG(("MP3: current_time == (%f).\n", smpeg_info.current_time));
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diff changeset
201 SNDDBG(("MP3: total_time == (%f).\n", smpeg_info.total_time));
14
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202
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
203 SMPEG_enablevideo(smpeg, 0);
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
204 SMPEG_enableaudio(smpeg, 1);
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Ryan C. Gordon <icculus@icculus.org>
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205 SMPEG_loop(smpeg, 0);
41e5e07c5fed Initial add.
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diff changeset
206
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Ryan C. Gordon <icculus@icculus.org>
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diff changeset
207 SMPEG_wantedSpec(smpeg, &spec);
96
25e515dfa18d Fix for MP3 detection.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
208
54
6df2f69e037e Fixes by Torbj�rn...now the thing actually works! :) See the CHANGELOG
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
209 /*
96
25e515dfa18d Fix for MP3 detection.
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diff changeset
210 * One of the MP3s I tried wouldn't work unless I added this line
54
6df2f69e037e Fixes by Torbj�rn...now the thing actually works! :) See the CHANGELOG
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parents: 46
diff changeset
211 * to tell SMPEG that yes, it may have the spec it wants.
6df2f69e037e Fixes by Torbj�rn...now the thing actually works! :) See the CHANGELOG
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
212 */
6df2f69e037e Fixes by Torbj�rn...now the thing actually works! :) See the CHANGELOG
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diff changeset
213 SMPEG_actualSpec(smpeg, &spec);
14
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214 sample->actual.format = spec.format;
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Ryan C. Gordon <icculus@icculus.org>
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215 sample->actual.rate = spec.freq;
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
216 sample->actual.channels = spec.channels;
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217 sample->flags = SOUND_SAMPLEFLAG_NONE;
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218 internal->decoder_private = smpeg;
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diff changeset
219
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220 SMPEG_play(smpeg);
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221 return(1);
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Ryan C. Gordon <icculus@icculus.org>
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222 } /* MP3_open */
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223
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diff changeset
224
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parents:
diff changeset
225 static void MP3_close(Sound_Sample *sample)
41e5e07c5fed Initial add.
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parents:
diff changeset
226 {
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diff changeset
227 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
41e5e07c5fed Initial add.
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228 SMPEG_delete((SMPEG *) internal->decoder_private);
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
229 } /* MP3_close */
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parents:
diff changeset
230
41e5e07c5fed Initial add.
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diff changeset
231
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
232 static Uint32 MP3_read(Sound_Sample *sample)
41e5e07c5fed Initial add.
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parents:
diff changeset
233 {
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
234 Uint32 retval;
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
235 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
236 SMPEG *smpeg = (SMPEG *) internal->decoder_private;
41e5e07c5fed Initial add.
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diff changeset
237
54
6df2f69e037e Fixes by Torbj�rn...now the thing actually works! :) See the CHANGELOG
Ryan C. Gordon <icculus@icculus.org>
parents: 46
diff changeset
238 /*
6df2f69e037e Fixes by Torbj�rn...now the thing actually works! :) See the CHANGELOG
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
239 * We have to clear the buffer because apparently SMPEG_playAudio()
6df2f69e037e Fixes by Torbj�rn...now the thing actually works! :) See the CHANGELOG
Ryan C. Gordon <icculus@icculus.org>
parents: 46
diff changeset
240 * will mix the decoded audio with whatever's already in it. Nasty.
6df2f69e037e Fixes by Torbj�rn...now the thing actually works! :) See the CHANGELOG
Ryan C. Gordon <icculus@icculus.org>
parents: 46
diff changeset
241 */
6df2f69e037e Fixes by Torbj�rn...now the thing actually works! :) See the CHANGELOG
Ryan C. Gordon <icculus@icculus.org>
parents: 46
diff changeset
242 memset(internal->buffer, 0, internal->buffer_size);
14
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
243 retval = SMPEG_playAudio(smpeg, internal->buffer, internal->buffer_size);
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
244 if (retval < internal->buffer_size)
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
245 {
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
246 char *errMsg = SMPEG_error(smpeg);
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
247 if (errMsg == NULL)
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
248 sample->flags |= SOUND_SAMPLEFLAG_EOF;
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Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
249 else
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
250 {
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
251 Sound_SetError(errMsg);
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
252 sample->flags |= SOUND_SAMPLEFLAG_ERROR;
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
253 } /* else */
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
254 } /* if */
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
255
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
256 return(retval);
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
257 } /* MP3_read */
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
258
221
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 192
diff changeset
259
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 192
diff changeset
260 static int MP3_rewind(Sound_Sample *sample)
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 192
diff changeset
261 {
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 192
diff changeset
262 /* !!! FIXME. */
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 192
diff changeset
263 SNDDBG(("MP3_rewind(): Write me!\n"));
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 192
diff changeset
264 assert(0);
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 192
diff changeset
265 return(0);
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 192
diff changeset
266 } /* MP3_rewind */
c9772a9f5271 Initial implementation or stubs for rewind method. Other cleanups.
Ryan C. Gordon <icculus@icculus.org>
parents: 192
diff changeset
267
64
40006625142a Changes in preparation of autoconf support.
Ryan C. Gordon <icculus@icculus.org>
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diff changeset
268 #endif /* SOUND_SUPPORTS_MP3 */
40006625142a Changes in preparation of autoconf support.
Ryan C. Gordon <icculus@icculus.org>
parents: 62
diff changeset
269
14
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
270 /* end of mp3.c ... */
41e5e07c5fed Initial add.
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
271