annotate TODO @ 266:7507d2c15281

Patched to respect SDL_sound build flags (fixes --enable-debug, etc).
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 03 Mar 2002 04:05:35 +0000
parents c6b7f7999a0e
children 182fdc76060d
rev   line source
23
06a009a1ec9e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 9
diff changeset
1 General stuff TODO:
119
254916e602c6 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 111
diff changeset
2 - Man pages for the API.
0
1078b3528e6f Initial revision
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
3
23
06a009a1ec9e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 9
diff changeset
4 More immediate:
06a009a1ec9e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 9
diff changeset
5 - Handle compression and other chunks in WAV files.
38
9950943545c4 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 30
diff changeset
6 - Handle compression and other chunks in AIFF-C files.
23
06a009a1ec9e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 9
diff changeset
7 - Cleanup up VOC decoder (seems messy to me).
234
156df33fd7fc Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 230
diff changeset
8 - Fix the crappy rewind implementation in shn.c's SHN_rewind().
243
4a8d627a2326 Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 238
diff changeset
9 - Add a sdlsound-config script.
23
06a009a1ec9e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 9
diff changeset
10
06a009a1ec9e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 9
diff changeset
11 Ongoing:
06a009a1ec9e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 9
diff changeset
12 - look for "FIXME"s in the code.
06a009a1ec9e Updated.
Ryan C. Gordon <icculus@icculus.org>
parents: 9
diff changeset
13
0
1078b3528e6f Initial revision
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
14 /* end of TODO ... */
1078b3528e6f Initial revision
Ryan C. Gordon <icculus@icculus.org>
parents:
diff changeset
15