Mercurial > SDL_sound_CoreAudio
annotate decoders/mikmod.c @ 552:2e8907ff98e9
Replaced references to COPYING with references to LICENSE.txt ...
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 09 Sep 2008 16:28:11 -0400 |
parents | 8a814bbbedfa |
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rev | line source |
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1 /* |
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2 * SDL_sound -- An abstract sound format decoding API. |
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3 * Copyright (C) 2001 Ryan C. Gordon. |
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4 * |
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5 * This library is free software; you can redistribute it and/or |
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6 * modify it under the terms of the GNU Lesser General Public |
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7 * License as published by the Free Software Foundation; either |
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8 * version 2.1 of the License, or (at your option) any later version. |
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9 * |
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10 * This library is distributed in the hope that it will be useful, |
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11 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 * Lesser General Public License for more details. |
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14 * |
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15 * You should have received a copy of the GNU Lesser General Public |
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16 * License along with this library; if not, write to the Free Software |
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17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 */ |
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19 |
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20 /* |
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21 * Module player for SDL_sound. This driver handles anything MikMod does, and |
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22 * is based on SDL_mixer. |
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23 * |
552
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24 * Please see the file LICENSE.txt in the source's root directory. |
207
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25 * |
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26 * This file written by Torbjörn Andersson (d91tan@Update.UU.SE) |
207
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27 */ |
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28 |
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29 #if HAVE_CONFIG_H |
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30 # include <config.h> |
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31 #endif |
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32 |
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33 #ifdef SOUND_SUPPORTS_MIKMOD |
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34 |
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35 #include <stdio.h> |
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36 #include <stdlib.h> |
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37 #include <string.h> |
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38 |
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39 #include "SDL_sound.h" |
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40 |
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41 #define __SDL_SOUND_INTERNAL__ |
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42 #include "SDL_sound_internal.h" |
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43 |
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44 #include "mikmod.h" |
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45 |
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46 |
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47 static int MIKMOD_init(void); |
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48 static void MIKMOD_quit(void); |
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49 static int MIKMOD_open(Sound_Sample *sample, const char *ext); |
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50 static void MIKMOD_close(Sound_Sample *sample); |
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51 static Uint32 MIKMOD_read(Sound_Sample *sample); |
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52 static int MIKMOD_rewind(Sound_Sample *sample); |
306
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53 static int MIKMOD_seek(Sound_Sample *sample, Uint32 ms); |
207
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54 |
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55 static const char *extensions_mikmod[] = |
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56 { |
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57 "669", /* Composer 669 */ |
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58 "AMF", /* DMP Advanced Module Format */ |
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59 "DSM", /* DSIK internal format */ |
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60 "FAR", /* Farandole module */ |
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61 "GDM", /* General DigiMusic module */ |
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62 "IMF", /* Imago Orpheus module */ |
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63 "IT", /* Impulse tracker */ |
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64 "M15", /* 15 instrument MOD / Ultimate Sound Tracker (old M15 format) */ |
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65 "MED", /* Amiga MED module */ |
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66 "MOD", /* Generic MOD (Protracker, StarTracker, FastTracker, etc) */ |
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67 "MTM", /* MTM module */ |
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68 "OKT", /* Oktalyzer module */ |
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69 "S3M", /* Screamtracker module */ |
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70 "STM", /* Screamtracker 2 module */ |
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71 "STX", /* STMIK 0.2 module */ |
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72 "ULT", /* Ultratracker module */ |
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73 "UNI", /* UNIMOD - libmikmod's and APlayer's internal module format */ |
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74 "XM", /* Fasttracker module */ |
207
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75 NULL |
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76 }; |
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77 |
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78 const Sound_DecoderFunctions __Sound_DecoderFunctions_MIKMOD = |
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79 { |
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80 { |
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81 extensions_mikmod, |
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82 "Play modules through MikMod", |
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83 "Torbjörn Andersson <d91tan@Update.UU.SE>", |
473 | 84 "http://mikmod.raphnet.net/" |
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85 }, |
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86 |
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87 MIKMOD_init, /* init() method */ |
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88 MIKMOD_quit, /* quit() method */ |
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89 MIKMOD_open, /* open() method */ |
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90 MIKMOD_close, /* close() method */ |
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91 MIKMOD_read, /* read() method */ |
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92 MIKMOD_rewind, /* rewind() method */ |
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93 MIKMOD_seek /* seek() method */ |
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94 }; |
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95 |
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96 |
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97 /* Make MikMod read from a RWops... */ |
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98 |
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99 typedef struct MRWOPSREADER { |
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100 MREADER core; |
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101 Sound_Sample *sample; |
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102 int end; |
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103 } MRWOPSREADER; |
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104 |
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105 static BOOL _mm_RWopsReader_eof(MREADER *reader) |
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106 { |
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107 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; |
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108 Sound_Sample *sample = rwops_reader->sample; |
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109 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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110 int pos = SDL_RWtell(internal->rw); |
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111 |
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112 if (rwops_reader->end == pos) |
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113 return(1); |
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114 |
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115 return(0); |
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116 } /* _mm_RWopsReader_eof */ |
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117 |
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118 |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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119 static BOOL _mm_RWopsReader_read(MREADER *reader, void *ptr, size_t size) |
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120 { |
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121 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; |
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122 Sound_Sample *sample = rwops_reader->sample; |
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123 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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124 return(SDL_RWread(internal->rw, ptr, size, 1)); |
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125 } /* _mm_RWopsReader_Read */ |
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126 |
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127 |
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128 static int _mm_RWopsReader_get(MREADER *reader) |
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129 { |
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130 char buf; |
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131 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; |
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132 Sound_Sample *sample = rwops_reader->sample; |
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133 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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134 |
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135 if (SDL_RWread(internal->rw, &buf, 1, 1) != 1) |
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136 return(EOF); |
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137 |
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138 return((int) buf); |
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139 } /* _mm_RWopsReader_get */ |
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140 |
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141 |
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142 static BOOL _mm_RWopsReader_seek(MREADER *reader, long offset, int whence) |
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143 { |
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144 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; |
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145 Sound_Sample *sample = rwops_reader->sample; |
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146 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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147 |
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148 return(SDL_RWseek(internal->rw, offset, whence)); |
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149 } /* _mm_RWopsReader_seek */ |
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150 |
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151 |
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152 static long _mm_RWopsReader_tell(MREADER *reader) |
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153 { |
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154 MRWOPSREADER *rwops_reader = (MRWOPSREADER *) reader; |
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155 Sound_Sample *sample = rwops_reader->sample; |
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156 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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157 |
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158 return(SDL_RWtell(internal->rw)); |
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159 } /* _mm_RWopsReader_tell */ |
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160 |
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161 |
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162 static MREADER *_mm_new_rwops_reader(Sound_Sample *sample) |
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163 { |
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164 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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165 |
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166 MRWOPSREADER *reader = (MRWOPSREADER *) malloc(sizeof (MRWOPSREADER)); |
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167 if (reader != NULL) |
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168 { |
397 | 169 int failed_seek = 1; |
207
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170 int here; |
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171 reader->core.Eof = _mm_RWopsReader_eof; |
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172 reader->core.Read = _mm_RWopsReader_read; |
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173 reader->core.Get = _mm_RWopsReader_get; |
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174 reader->core.Seek = _mm_RWopsReader_seek; |
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175 reader->core.Tell = _mm_RWopsReader_tell; |
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176 reader->sample = sample; |
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177 |
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178 /* RWops does not explicitly support an eof check, so we shall find |
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179 the end manually - this requires seek support for the RWop */ |
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180 here = SDL_RWtell(internal->rw); |
397 | 181 if (here != -1) |
182 { | |
183 reader->end = SDL_RWseek(internal->rw, 0, SEEK_END); | |
184 if (reader->end != -1) | |
185 { | |
186 /* Move back */ | |
187 if (SDL_RWseek(internal->rw, here, SEEK_SET) != -1) | |
188 failed_seek = 0; | |
189 } /* if */ | |
190 } /* if */ | |
191 | |
192 if (failed_seek) | |
193 { | |
194 free(reader); | |
195 reader = NULL; | |
196 } /* if */ | |
207
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197 } /* if */ |
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198 |
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199 return((MREADER *) reader); |
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200 } /* _mm_new_rwops_reader */ |
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201 |
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202 |
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203 static void _mm_delete_rwops_reader(MREADER *reader) |
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204 { |
474
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205 /* SDL_sound will delete the RWops and sample at a higher level... */ |
207
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206 if (reader != NULL) |
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207 free(reader); |
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208 } /* _mm_delete_rwops_reader */ |
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209 |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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210 |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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211 |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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212 static int MIKMOD_init(void) |
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213 { |
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214 MikMod_RegisterDriver(&drv_nos); |
434
c09cf7c046cd
Prevent a clash between SDL_mixer and SDL_sound in mikmod initialization.
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215 |
474
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Most decoders now report total sample play time, now. Technically, this
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216 /* |
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217 * Quick and dirty hack to prevent an infinite loop problem |
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218 * found when using SDL_mixer and SDL_sound together and |
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219 * both have MikMod compiled in. So, check to see if |
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220 * MikMod has already been registered first before calling |
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221 * RegisterAllLoaders() |
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222 */ |
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223 if (MikMod_InfoLoader() == NULL) |
434
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Prevent a clash between SDL_mixer and SDL_sound in mikmod initialization.
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224 { |
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Prevent a clash between SDL_mixer and SDL_sound in mikmod initialization.
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225 MikMod_RegisterAllLoaders(); |
474
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226 } /* if */ |
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227 |
207
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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228 /* |
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229 * Both DMODE_SOFT_MUSIC and DMODE_16BITS should be set by default, |
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230 * so this is just for clarity. I haven't experimented with any of |
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231 * the other flags. There are a few which are said to give better |
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232 * sound quality. |
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233 */ |
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234 md_mode |= (DMODE_SOFT_MUSIC | DMODE_16BITS); |
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235 md_mixfreq = 0; |
375
6095d0a52a20
Added a reverb setting, moved assert.h include out.
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236 md_reverb = 1; |
207
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237 |
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238 BAIL_IF_MACRO(MikMod_Init(""), MikMod_strerror(MikMod_errno), 0); |
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239 |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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240 return(1); /* success. */ |
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241 } /* MIKMOD_init */ |
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242 |
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243 |
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244 static void MIKMOD_quit(void) |
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245 { |
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246 MikMod_Exit(); |
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247 md_mixfreq = 0; |
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248 } /* MIKMOD_quit */ |
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249 |
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250 |
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251 static int MIKMOD_open(Sound_Sample *sample, const char *ext) |
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252 { |
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253 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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254 MREADER *reader; |
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255 MODULE *module; |
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256 Uint32 i; /* temp counter for time computation */ |
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257 double segment_time = 0.0; /* temp holder for time */ |
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258 |
207
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259 reader = _mm_new_rwops_reader(sample); |
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260 BAIL_IF_MACRO(reader == NULL, ERR_OUT_OF_MEMORY, 0); |
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261 module = Player_LoadGeneric(reader, 64, 0); |
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262 _mm_delete_rwops_reader(reader); |
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263 BAIL_IF_MACRO(module == NULL, "MIKMOD: Not a module file.", 0); |
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264 |
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265 module->extspd = 1; |
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266 module->panflag = 1; |
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267 module->wrap = 0; |
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268 module->loop = 0; |
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269 |
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270 if (md_mixfreq == 0) |
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271 md_mixfreq = (!sample->desired.rate) ? 44100 : sample->desired.rate; |
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272 |
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273 sample->actual.channels = 2; |
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274 sample->actual.rate = md_mixfreq; |
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275 sample->actual.format = AUDIO_S16SYS; |
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276 internal->decoder_private = (void *) module; |
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277 |
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278 Player_Start(module); |
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279 Player_SetPosition(0); |
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280 |
312 | 281 sample->flags = SOUND_SAMPLEFLAG_NONE; |
207
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282 |
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283 /* |
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284 * module->sngtime = current song time in 2^-10 seconds |
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285 * internal->total_time = (module->sngtime * 1000) / (1<<10) |
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286 */ |
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287 internal->total_time = (module->sngtime * 1000) / (1<<10); |
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288 |
207
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289 SNDDBG(("MIKMOD: Name: %s\n", module->songname)); |
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290 SNDDBG(("MIKMOD: Type: %s\n", module->modtype)); |
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291 SNDDBG(("MIKMOD: Accepting data stream\n")); |
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292 |
474
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293 |
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294 /* |
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295 * This is a quick and dirty way for getting the play time |
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296 * of a file. This will often be wrong because the tracker format |
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297 * allows for so much. If you want a better one, use ModPlug, |
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298 * demand that the Mikmod people write better functionality, |
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299 * or write a more complicated version of the code below. |
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300 * |
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301 * There are two dumb ways to compute the length. The really |
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302 * dumb way is to look at the header and take the initial |
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303 * speed/tempo values. However, speed values can change throughout |
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304 * the file. The slightly smarter way is to iterate through |
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305 * all the positions and add up each segment's time based |
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306 * on the idea that each segment will give us its own |
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307 * speed value. The hope is that this is more accurate. |
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308 * However, this demands that the file be seekable |
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309 * and that we can change the position of the sample. |
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310 * Depending on the assumptions of SDL_sound, this block |
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311 * of code should be enabled or disabled. If disabled, |
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312 * you still can make the computations doing the first method. |
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313 * For now, we will assume it's acceptable to seek a Mod file |
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314 * since this is essentially how Modplug also does it. |
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315 * |
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316 * Keep in mind that this will be incorrect for loops, jumps, short |
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317 * patterns and other features. |
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318 */ |
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319 sample->flags |= SOUND_SAMPLEFLAG_CANSEEK; |
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320 |
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321 /* |
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322 * For each position (which corresponds to a particular pattern), |
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323 * get the speed values and compute the time length of the segment |
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324 */ |
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325 internal->total_time = 0; |
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326 for (i = 0; i < module->numpos; i++) |
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327 { |
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328 Player_SetPosition(i); |
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329 /* Must call update, or the speed values won't get reset */ |
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330 MikMod_Update(); |
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331 /* Now the magic formula: |
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332 * Multiply the number of positions by the |
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333 * Number of rows (usually 64 but can be different) by the |
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334 * time it takes to read one row (1/50) |
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335 * by the speed by the |
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336 * magic reference beats per minute / the beats per minute |
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337 * |
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338 * We're using positions instead of patterns because in our |
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339 * test cases, this seems to be the correct value for the |
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340 * number of sections you hear during normal playback. |
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341 * They typically map to a fewer number of patterns |
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342 * where some patterns get replayed multiple times |
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343 * in a song (think chorus). Since we're in a for-loop, |
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344 * the multiplication is implicit while we're adding |
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345 * all the segments. |
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346 * |
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347 * From a tracker format spec, it seems that 64 rows |
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348 * is the normal (00-3F), but I've seen songs that |
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349 * either have less or are jumping positions in the |
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350 * middle of a pattern. It looks like Mikmod might |
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351 * reveal this number for us. |
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352 * |
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353 * According to the spec, it seems that a speed of 1 |
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354 * corresponds to reading 1 row in 50 ticks. However, |
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355 * I'm not sure if ticks are real seconds or this |
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356 * notion of second units: |
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357 * Assuming that it's just normal seconds, we get 1/50 = 0.02. |
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358 * |
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359 * The current speed and current tempo (beats per minute) |
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360 * we can just grab. However, we need a magic number |
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361 * to figure out what the tempo is based on. Our primitive |
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362 * stopwatch results and intuition seem to imply 120-130bpm |
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363 * is the magic number. Looking at the majority of tracker |
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364 * files I have, 125 seems to be the common value. Furthermore |
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365 * most (if not all) of my Future Crew .S3M (Scream Tracker 3) |
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366 * files also use 125. Since they invented that format, |
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367 * I'll also assume that's the base number. |
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368 */ |
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369 if(module->bpm == 0) |
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370 { |
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371 /* |
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372 * Should never get here, but I don't want any |
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373 * divide by zero errors |
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374 */ |
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375 continue; |
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376 } /* if */ |
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377 segment_time += (module->numrow * .02 * module->sngspd * |
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378 125.0 / module->bpm); |
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379 } /* for */ |
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380 /* Now convert to milliseconds and store the value */ |
477
3e705c9180e5
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381 internal->total_time = (Sint32)(segment_time * 1000); |
474
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382 |
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383 /* Reset the sample to the beginning */ |
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384 Player_SetPosition(0); |
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385 MikMod_Update(); |
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386 |
207
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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387 return(1); /* we'll handle this data. */ |
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388 } /* MIKMOD_open */ |
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389 |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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390 |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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391 static void MIKMOD_close(Sound_Sample *sample) |
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392 { |
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393 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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394 MODULE *module = (MODULE *) internal->decoder_private; |
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395 |
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396 Player_Free(module); |
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397 } /* MIKMOD_close */ |
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398 |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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399 |
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400 static Uint32 MIKMOD_read(Sound_Sample *sample) |
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401 { |
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402 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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403 MODULE *module = (MODULE *) internal->decoder_private; |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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404 |
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405 /* Switch to the current module, stopping any previous one. */ |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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406 Player_Start(module); |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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407 if (!Player_Active()) |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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408 { |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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409 sample->flags |= SOUND_SAMPLEFLAG_EOF; |
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410 return(0); |
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411 } /* if */ |
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412 return((Uint32) VC_WriteBytes(internal->buffer, internal->buffer_size)); |
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413 } /* MIKMOD_read */ |
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414 |
221
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Initial implementation or stubs for rewind method. Other cleanups.
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415 |
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416 static int MIKMOD_rewind(Sound_Sample *sample) |
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417 { |
231
d3dc34315ac7
Rewind method implemented by Torbj�rn.
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418 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
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Rewind method implemented by Torbj�rn.
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419 MODULE *module = (MODULE *) internal->decoder_private; |
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Rewind method implemented by Torbj�rn.
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420 |
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Rewind method implemented by Torbj�rn.
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421 Player_Start(module); |
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Rewind method implemented by Torbj�rn.
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422 Player_SetPosition(0); |
d3dc34315ac7
Rewind method implemented by Torbj�rn.
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423 return(1); |
221
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424 } /* MIKMOD_rewind */ |
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425 |
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426 |
306
c97be6e1bd27
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427 static int MIKMOD_seek(Sound_Sample *sample, Uint32 ms) |
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428 { |
312 | 429 Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque; |
430 MODULE *module = (MODULE *) internal->decoder_private; | |
474
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431 double last_time = 0.0; |
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432 double current_time = 0.0; |
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433 double target_time; |
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434 Uint32 i; |
312 | 435 |
436 /* | |
437 * Heaven may know what the argument to Player_SetPosition() is. | |
438 * I, however, haven't the faintest idea. | |
439 */ | |
440 Player_Start(module); | |
474
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441 |
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Most decoders now report total sample play time, now. Technically, this
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|
442 /* |
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443 * Mikmod only lets you seek to the beginning of a pattern. |
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444 * This means we'll get very coarse grain seeks. The |
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445 * value we pass to SetPosition is a value between 0 |
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446 * and the number of positions in the file. The |
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447 * dumb approach would be to take our total_time that |
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448 * we've already calculated and divide it up by the |
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449 * number of positions and seek to the position that results. |
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450 * However, because songs can alter their speed/tempo during |
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451 * playback, different patterns in the song can take |
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452 * up different amounts of time. So the slightly |
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453 * smarter approach is to repeat what was done in the |
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473
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|
454 * total_time computation and traverse through the file |
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455 * until we find the closest position. |
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456 * The follwing is basically cut and paste from the |
c66080364dff
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457 * open function. |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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|
458 */ |
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Most decoders now report total sample play time, now. Technically, this
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473
diff
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|
459 if (ms == 0) /* Check end conditions to simplify things */ |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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473
diff
changeset
|
460 { |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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473
diff
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|
461 Player_SetPosition(0); |
c66080364dff
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|
462 return(1); |
c66080364dff
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473
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|
463 } /* if */ |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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473
diff
changeset
|
464 |
477
3e705c9180e5
Fixed binary compatibility, added Sound_GetDuration().
Ryan C. Gordon <icculus@icculus.org>
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474
diff
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|
465 if (ms >= internal->total_time) |
474
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473
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|
466 Player_SetPosition(module->numpos); |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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473
diff
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|
467 |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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473
diff
changeset
|
468 /* Convert time to seconds (double) to make comparisons easier */ |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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473
diff
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|
469 target_time = ms / 1000.0; |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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473
diff
changeset
|
470 |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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473
diff
changeset
|
471 for (i = 0; i < module->numpos; i++) |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
Ryan C. Gordon <icculus@icculus.org>
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473
diff
changeset
|
472 { |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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473
diff
changeset
|
473 Player_SetPosition(i); |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
Ryan C. Gordon <icculus@icculus.org>
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473
diff
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|
474 /* Must call update, or the speed values won't get reset */ |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
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473
diff
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|
475 MikMod_Update(); |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
Ryan C. Gordon <icculus@icculus.org>
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473
diff
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|
476 /* Divide by zero check */ |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
Ryan C. Gordon <icculus@icculus.org>
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473
diff
changeset
|
477 if(module->bpm == 0) |
c66080364dff
Most decoders now report total sample play time, now. Technically, this
Ryan C. Gordon <icculus@icculus.org>
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473
diff
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|
478 continue; |
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479 last_time = current_time; |
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480 /* See the notes in the open function about the formula */ |
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481 current_time += (module->numrow * .02 |
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482 * module->sngspd * 125.0 / module->bpm); |
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483 if(target_time <= current_time) |
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484 break; /* We now have our interval, so break out */ |
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485 } /* for */ |
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486 |
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487 if( (target_time-last_time) > (current_time-target_time) ) |
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488 { |
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489 /* The target time is closer to the higher position, so go there */ |
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490 Player_SetPosition(i+1); |
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491 } /* if */ |
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492 else |
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493 { |
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494 /* The target time is closer to the lower position, so go there */ |
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495 Player_SetPosition(i); |
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496 } /* else */ |
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497 |
312 | 498 return(1); |
306
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Added framework for Sound_Seek() support.
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499 } /* MIKMOD_seek */ |
221
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Initial implementation or stubs for rewind method. Other cleanups.
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500 |
207
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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501 #endif /* SOUND_SUPPORTS_MIKMOD */ |
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502 |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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503 |
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Renamed from mod.c (see modplug.c for the OTHER mod decoder).
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504 /* end of mikmod.c ... */ |