Mercurial > SDL_sound_CoreAudio
annotate playsound/Makefile.am @ 556:1c7d570fcee8 stable-1.0
Abandoning CHANGELOG.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Tue, 27 Jan 2009 14:09:55 -0500 |
parents | 1b91006ebfef |
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1 bin_PROGRAMS = playsound playsound_simple |
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3 INCLUDES = -I$(top_srcdir) | |
4 | |
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5 if USE_PHYSICSFS |
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6 PHYSFS_CFLG = -DSUPPORT_PHYSFS=1 |
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7 PHYSFS_LIBS = -lphysfs |
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parents:
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8 else |
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parents:
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9 PHYSFS_CFLG = |
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10 PHYSFS_SRCS = |
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11 PHYSFS_LIBS = |
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parents:
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12 endif |
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Ryan C. Gordon <icculus@icculus.org>
parents:
227
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13 |
259daddc2d6b
PhysicsFS support tied into build system.
Ryan C. Gordon <icculus@icculus.org>
parents:
227
diff
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14 playsound_CFLAGS = $(PHYSFS_CFLG) |
259daddc2d6b
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Ryan C. Gordon <icculus@icculus.org>
parents:
227
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15 playsound_LDADD = ../libSDL_sound.la $(PHYSFS_LIBS) |
488
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Backport from devtree: Fixed automake nonsense.
Ryan C. Gordon <icculus@icculus.org>
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16 playsound_SOURCES = playsound.c physfsrwops.c physfsrwops.h |
492
1b91006ebfef
Added playsound_simple.c, which is a better example
Ryan C. Gordon <icculus@icculus.org>
parents:
488
diff
changeset
|
17 |
1b91006ebfef
Added playsound_simple.c, which is a better example
Ryan C. Gordon <icculus@icculus.org>
parents:
488
diff
changeset
|
18 playsound_simple_LDADD = ../libSDL_sound.la |
1b91006ebfef
Added playsound_simple.c, which is a better example
Ryan C. Gordon <icculus@icculus.org>
parents:
488
diff
changeset
|
19 playsound_simple_SOURCES = playsound_simple.c |