Mercurial > MadButterfly
view nodejs/paints.cc @ 1535:9aff42a7e2b9 tip
Fix issue of add/remove a frame at a scene before all key frames of a layer.
When you added or removed a frame at a scene before all key frames of
a layer, frameline was not updated correctly. It seems nothing
happened, but domview is updated. This changeset fix this issue by
correcting logic for boundary case.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Fri, 30 Sep 2011 22:07:28 +0800 |
parents | df6ee4568ca2 |
children |
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// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*- // vim: sw=4:ts=8:sts=4 #include <v8.h> extern "C" { #include "mb.h" } #include "mbfly_njs.h" using namespace v8; #ifndef ASSERT #define ASSERT(x) #endif /*! \defgroup xnjsmb_paints JS binding for paints * \ingroup xnjsmb * * @{ */ /*! \page paint_gc How to manage life-cycle of paints? * * A paint is used to fill and stroke shapes. It should keep live * before all shapes being stroked/or filled by it are dead or * filled/stroked by other paints. So, every shape that uses a paint * should keep a reference to the paint. The reference are removed * when a shape is filled/or stroked by other paints. * * A paint should keep a weak reference to itself. It is used to free * resource before it being collected. */ static void xnjsmb_paint_recycle(Persistent<Value> obj, void *parameter) { Persistent<Object> *paint_hdl = (Persistent<Object> *)parameter; paint_t *paint; Handle<Object> rt; redraw_man_t *rdman; int r; paint = (paint_t *)UNWRAP(*paint_hdl); rt = GET(*paint_hdl, "mbrt")->ToObject(); rdman = xnjsmb_rt_rdman(rt); r = rdman_paint_free(rdman, paint); ASSERT(r == 0); paint_hdl->Dispose(); delete paint_hdl; } static void xnjsmb_paint_mod(Handle<Object> self, void *paint) { Persistent<Object> *paint_hdl; paint_hdl = new Persistent<Object>(); *paint_hdl = Persistent<Object>::New(self); paint_hdl->MakeWeak(paint_hdl, xnjsmb_paint_recycle); } static void xnjsmb_paint_fill(paint_t *paint, Handle<Object> self, shape_t *sh) { Handle<Value> rt_v; Handle<Object> rt_o; Handle<Object> sh_o; redraw_man_t *rdman; rt_v = GET(self, "mbrt"); rt_o = rt_v->ToObject(); rdman = xnjsmb_rt_rdman(rt_o); rdman_paint_fill(rdman, paint, sh); if(sh_get_coord(sh)) rdman_shape_changed(rdman, sh); sh_o = *(Persistent<Object> *)mb_prop_get(&sh->obj.props, PROP_JSOBJ); SET(sh_o, "_fill_by", self); } static void xnjsmb_paint_stroke(paint_t *paint, Handle<Object> self, shape_t *sh) { Handle<Value> rt_v; Handle<Object> rt_o; Handle<Object> sh_o; redraw_man_t *rdman; rt_v = GET(self, "mbrt"); rt_o = rt_v->ToObject(); rdman = xnjsmb_rt_rdman(rt_o); rdman_paint_stroke(rdman, paint, sh); if(sh_get_coord(sh)) rdman_shape_changed(rdman, sh); sh_o = *(Persistent<Object> *)mb_prop_get(&sh->obj.props, PROP_JSOBJ); SET(sh_o, "_stroke_by", self); } static void xnjsmb_paint_color_set_color(paint_t *paint, Handle<Object> self, float r, float g, float b, float a) { Handle<Value> rt_v; Handle<Object> rt_o; redraw_man_t *rdman; rt_v = GET(self, "mbrt"); rt_o = rt_v->ToObject(); rdman = xnjsmb_rt_rdman(rt_o); paint_color_set(paint, r, g, b, a); rdman_paint_changed(rdman, paint); } /*! \brief Set stops for linear paint for Javascript code. */ static void xnjsmb_paint_linear_set_stops(paint_t *paint, Handle<Value> stops) { Array *stops_o; Array *stop_o; int nstops; grad_stop_t *grad_stops, *old_grad_stops; int i; stops_o = Array::Cast(*stops); nstops = stops_o->Length(); grad_stops = (grad_stop_t *)malloc(sizeof(grad_stop_t) * nstops); ASSERT(grad_stops != NULL); for(i = 0; i < nstops; i++) { stop_o = Array::Cast(*stops_o->Get(i)); ASSERT(stop_o->Length() == 5); grad_stop_init(grad_stops + i, stop_o->Get(0)->ToNumber()->Value(), /* off */ stop_o->Get(1)->ToNumber()->Value(), /* r */ stop_o->Get(2)->ToNumber()->Value(), /* g */ stop_o->Get(3)->ToNumber()->Value(), /* b */ stop_o->Get(4)->ToNumber()->Value()); /* a */ } old_grad_stops = paint_linear_stops(paint, nstops, grad_stops); if(old_grad_stops) free(old_grad_stops); /* The stops, here, were allocated for * previous calling of this * function. */ } /*! \brief Set stops for radial paint for Javascript code. */ static void xnjsmb_paint_radial_set_stops(paint_t *paint, Handle<Value> stops) { Array *stops_o; Array *stop_o; int nstops; grad_stop_t *grad_stops, *old_grad_stops; int i; stops_o = Array::Cast(*stops); nstops = stops_o->Length(); grad_stops = (grad_stop_t *)malloc(sizeof(grad_stop_t) * nstops); ASSERT(grad_stops != NULL); for(i = 0; i < nstops; i++) { stop_o = Array::Cast(*stops_o->Get(i)); ASSERT(stop_o->Length() == 5); grad_stop_init(grad_stops + i, stop_o->Get(0)->ToNumber()->Value(), /* off */ stop_o->Get(1)->ToNumber()->Value(), /* r */ stop_o->Get(2)->ToNumber()->Value(), /* g */ stop_o->Get(3)->ToNumber()->Value(), /* b */ stop_o->Get(4)->ToNumber()->Value()); /* a */ } old_grad_stops = paint_radial_stops(paint, nstops, grad_stops); if(old_grad_stops) free(old_grad_stops); /* The stops, here, were allocated for * previous calling of this * function. */ } #include "paints-inc.h" /*! \defgroup xnjsmb_paints_cons Constructor of paints * * @{ */ paint_t * xnjsmb_paint_color_new(njs_runtime_t *rt, float r, float g, float b, float a, const char **err) { paint_t *paint; redraw_man_t *rdman; rdman = njs_mb_rdman(rt); paint = rdman_paint_color_new(rdman, r, g, b, a); if(paint == NULL) { *err = "can not allocate a paint_color_t"; return NULL; } return paint; } paint_t * xnjsmb_paint_image_new(njs_runtime_t *rt, mb_img_data_t *img, const char **err) { paint_t *paint; redraw_man_t *rdman; rdman = njs_mb_rdman(rt); paint = rdman_paint_image_new(rdman, img); if(paint == NULL) { *err = "can not allocate a paint_image_t"; return NULL; } return paint; } paint_t * xnjsmb_paint_linear_new(njs_runtime_t *rt, float x1, float y1, float x2, float y2, const char **err) { paint_t *paint; redraw_man_t *rdman; rdman = njs_mb_rdman(rt); paint = rdman_paint_linear_new(rdman, x1, y1, x2, y2); if(paint == NULL) { *err = "can not allocate a paint_linear_t"; return NULL; } return paint; } paint_t * xnjsmb_paint_radial_new(njs_runtime_t *rt, float cx, float cy, float r, const char **err) { paint_t *paint; redraw_man_t *rdman; rdman = njs_mb_rdman(rt); paint = rdman_paint_radial_new(rdman, cx, cy, r); if(paint == NULL) { *err = "can not allocate a paint_radial_t"; return NULL; } return paint; } /* @} */ /*! \defgroup xnjsmb_paints_export Exported wrapper maker for paints * * These functions are used by MB runtime to wrap C paints to JS * objects. * * @{ */ Handle<Value> export_xnjsmb_auto_paint_color_new(paint_t *paint) { Handle<Value> ret; ret = xnjsmb_auto_paint_color_new(paint); return ret; } Handle<Value> export_xnjsmb_auto_paint_image_new(paint_t *paint) { Handle<Value> ret; ret = xnjsmb_auto_paint_image_new(paint); return ret; } Handle<Value> export_xnjsmb_auto_paint_linear_new(paint_t *paint) { Handle<Value> ret; ret = xnjsmb_auto_paint_linear_new(paint); return ret; } Handle<Value> export_xnjsmb_auto_paint_radial_new(paint_t *paint) { Handle<Value> ret; ret = xnjsmb_auto_paint_radial_new(paint); return ret; } /* @} */ /*! \brief Initialize paints for mbfly. * * This function is called by init() in mbfly_njs.cc when the module * being loaded. */ void xnjsmb_paints_init_mb_rt_temp(Handle<FunctionTemplate> rt_temp) { static int init_flag = 0; Handle<ObjectTemplate> rt_proto_temp; if(!init_flag) { xnjsmb_auto_paint_init(); xnjsmb_auto_paint_color_init(); xnjsmb_auto_paint_image_init(); xnjsmb_auto_paint_linear_init(); xnjsmb_auto_paint_radial_init(); init_flag = 1; } } /* @} */