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Fix issue of add/remove a frame at a scene before all key frames of a layer. When you added or removed a frame at a scene before all key frames of a layer, frameline was not updated correctly. It seems nothing happened, but domview is updated. This changeset fix this issue by correcting logic for boundary case.
author Thinker K.F. Li <thinker@codemud.net>
date Fri, 30 Sep 2011 22:07:28 +0800
parents e3a5e05f00c1
children
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# -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
# vim: sw=4:ts=8:sts=4
include_HEADERS = 	\
	mb_config.h	\
	mb_animate.h 	\
	mb.h	 	\
	mb_timer.h 	\
	mb_types.h 	\
	mb_observer.h	\
	mb_paint.h	\
	mb_redraw_man.h	\
	mb_shapes.h	\
	mb_tools.h	\
	mb_prop.h	\
	mb_img_ldr.h    \
	mb_af.h         \
	mb_ani_menu.h \
	mbbutton.h      \
	mb_so.h

if X_BACKEND
include_HEADERS += mb_X_supp.h
endif

if DFB_BACKEND
include_HEADERS += mb_dfb_supp.h
endif