Mercurial > MadButterfly
view examples/svg2code_ex/Makefile.pmake @ 1535:9aff42a7e2b9 tip
Fix issue of add/remove a frame at a scene before all key frames of a layer.
When you added or removed a frame at a scene before all key frames of
a layer, frameline was not updated correctly. It seems nothing
happened, but domview is updated. This changeset fix this issue by
correcting logic for boundary case.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Fri, 30 Sep 2011 22:07:28 +0800 |
parents | d0646a6df46f |
children |
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SVG=svg2code_ex.svg PREFIX?=/usr/local TOOLSDIR?=$(PREFIX)/share/mb INCDIR?=$(PREFIX)/include LIBDIR?=$(PREFIX)/lib BINDIR?=$(PREFIX)/bin INCS=-I$(INCDIR) CFLAGS+=`pkg-config --cflags cairo` $(INCS) -Wall LDFLAGS=-L$(LIBDIR) `pkg-config --libs cairo` LIBS=-lmbfly BINS= ex1 SVG2CODE= $(BINDIR)/svg2code.py MB_C_HEADER= $(TOOLSDIR)/mb_c_header.m4 MB_C_SOURCE= $(TOOLSDIR)/mb_c_source.m4 all: $(BINS) ex1: main.o $(SVG:C/.svg/.o/) $(CC) $(LDFLAGS) -o $@ $(.ALLSRC) $(LIBS) main.o: main.c $(SVG:C/.svg/.h/) $(CC) $(CFLAGS) -c -o $@ main.c $(SVG:C/.svg/.o/): $(SVG:C/.svg/.c/) $(SVG:C/.svg/.h/) $(CC) -c $(CFLAGS) -o $@ $(SVG:C/.svg/.c/) $(SVG:C/.svg/.mb/): $(SVG) $(SVG2CODE) $(.ALLSRC) $@ $(SVG:C/.svg/.c/): $(SVG:C/.svg/.mb/) m4 -I $(TOOLSDIR) $(MB_C_SOURCE) $(.ALLSRC) > $@ $(SVG:C/.svg/.h/): $(SVG:C/.svg/.mb/) m4 -I $(TOOLSDIR) $(MB_C_HEADER) $(.ALLSRC) > $@ clean: for i in *.mb *.o *.core *~ $(SVG:C/.svg/.c/) $(SVG:C/.svg/.h/) $(BINS); do \ if [ -e "$$i" ]; then \ echo "delete $$i"; \ rm -f "$$i"; \ fi; \ done