Mercurial > MadButterfly
view examples/dynamic/text.c @ 1265:ca301f6abef7
Support undo for insert key frame/rm keyframe. We will refresh all layers and scenes since it is not feasible to collect these changes and update the layers and scenes. We may scan two level only in the future to improve the performance.
author | wycc |
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date | Wed, 12 Jan 2011 15:01:14 +0800 |
parents | ea09fdab333a |
children |
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/*! \file * * svg2code_ex is an example that show programmers how to create a * menu with MadButterfly. * */ #include <stdio.h> #include <mb.h> #include <string.h> //#include "menu.h" #include "mb_af.h" mbaf_t *app; typedef struct { shape_t *rect; co_aix orx,ory; int start_x,start_y; observer_t *obs1,*obs2; int currentscene; }app_data_t; void switch_scene(const mb_timeval_t *tmo, const mb_timeval_t *now,void *arg) { app_data_t *en = MBAF_DATA((mbaf_t *)arg,app_data_t ); mb_timeval_t timer,interval; shape_t *text = (shape_t *) MB_SPRITE_GET_OBJ(app->rootsprite,"mytext"); mb_textstyle_t style; mb_textstyle_init(&style); get_now(&timer); MB_TIMEVAL_SET(&interval, 1 ,0); MB_TIMEVAL_ADD(&timer, &interval); mb_tman_timeout( mbaf_get_timer(app), &timer, switch_scene, app); en->currentscene = (en->currentscene + 1) % 2; printf("xxx\n"); if (en->currentscene == 0) { sh_text_set_text(text,"This is 0"); mb_textstyle_set_color(&style, TEXTCOLOR_RGB(255,0,0)); sh_text_set_style(text,0,5,&style); } else { sh_text_set_text(text,"This is 1"); mb_textstyle_set_color(&style, TEXTCOLOR_RGB(0,255,0)); sh_text_set_style(text,0,5,&style); } rdman_shape_changed(MBAF_RDMAN(app), text); #if 0 /* Removed! * X_MB_handle_connection() will invoke it automatically. */ rdman_redraw_changed(MBAF_RDMAN(app)); #endif } int main(int argc, char * const argv[]) { subject_t *subject; mb_button_t *b; mb_obj_t *button; app_data_t data; mb_timeval_t tmo,interval; if (argc > 1) app = mbaf_init(argv[1], ""); else app = mbaf_init("mytext", ".libs"); data.currentscene=0; mbaf_set_data(app,&data); get_now(&tmo); MB_TIMEVAL_SET(&interval, 1 ,0); mb_tman_timeout( mbaf_get_timer(app), &tmo, switch_scene, app); mbaf_loop(app); return 0; } /* vim: set ts=4 */