view examples/dynamic/text.c @ 1381:9a585df24e52

Consider the width and height attribute for the rect elements. The inkscape will change the width and height directly without using transform when we resize the rectangle.
author wycc
date Wed, 23 Mar 2011 23:02:36 +0800
parents ea09fdab333a
children
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/*! \file
 *
 * svg2code_ex is an example that show programmers how to create a
 * menu with MadButterfly.
 *
 */
#include <stdio.h>
#include <mb.h>
#include <string.h>
//#include "menu.h"
#include "mb_af.h"


mbaf_t *app;

typedef struct {
    shape_t *rect;
    co_aix orx,ory;
    int start_x,start_y;
    observer_t *obs1,*obs2;
    int currentscene;
}app_data_t;


void switch_scene(const mb_timeval_t *tmo, const mb_timeval_t *now,void *arg)
{
    app_data_t *en = MBAF_DATA((mbaf_t *)arg,app_data_t );
    mb_timeval_t timer,interval;
    shape_t *text = (shape_t *) MB_SPRITE_GET_OBJ(app->rootsprite,"mytext");
    mb_textstyle_t style;

    mb_textstyle_init(&style);

    
    get_now(&timer);
    MB_TIMEVAL_SET(&interval, 1 ,0);
    MB_TIMEVAL_ADD(&timer, &interval);
    mb_tman_timeout( mbaf_get_timer(app), &timer, switch_scene, app);

    en->currentscene = (en->currentscene + 1) % 2;
    printf("xxx\n");
    if (en->currentscene == 0) {
        sh_text_set_text(text,"This is 0");
	mb_textstyle_set_color(&style, TEXTCOLOR_RGB(255,0,0));
	sh_text_set_style(text,0,5,&style);
    } else {
        sh_text_set_text(text,"This is 1");
	mb_textstyle_set_color(&style, TEXTCOLOR_RGB(0,255,0));
	sh_text_set_style(text,0,5,&style);
    }
    rdman_shape_changed(MBAF_RDMAN(app), text);
#if 0
    /* Removed!
     * X_MB_handle_connection() will invoke it automatically.
     */
    rdman_redraw_changed(MBAF_RDMAN(app));
#endif
}

int main(int argc, char * const argv[]) {
    subject_t *subject;
    mb_button_t *b;
    mb_obj_t *button;
    app_data_t data;
    mb_timeval_t tmo,interval;

    if (argc > 1) 
	app = mbaf_init(argv[1], "");
    else
	app = mbaf_init("mytext", ".libs");
    data.currentscene=0;
    mbaf_set_data(app,&data);
    get_now(&tmo);
    MB_TIMEVAL_SET(&interval, 1 ,0);
    mb_tman_timeout( mbaf_get_timer(app), &tmo, switch_scene, app);
    

    mbaf_loop(app);

    return 0;
}

/* vim: set ts=4 */