view examples/dynamic/text.c @ 601:8863d23cea4b openvg

Load images with Imlib2. Image loader, now, use Imlib2 to load images into ARGB 32bits pixels. It can load png, jpg, bmp, tiff, ...., etc.
author Thinker K.F. Li <thinker@branda.to>
date Fri, 02 Jul 2010 11:59:17 +0800
parents ea09fdab333a
children
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/*! \file
 *
 * svg2code_ex is an example that show programmers how to create a
 * menu with MadButterfly.
 *
 */
#include <stdio.h>
#include <mb.h>
#include <string.h>
//#include "menu.h"
#include "mb_af.h"


mbaf_t *app;

typedef struct {
    shape_t *rect;
    co_aix orx,ory;
    int start_x,start_y;
    observer_t *obs1,*obs2;
    int currentscene;
}app_data_t;


void switch_scene(const mb_timeval_t *tmo, const mb_timeval_t *now,void *arg)
{
    app_data_t *en = MBAF_DATA((mbaf_t *)arg,app_data_t );
    mb_timeval_t timer,interval;
    shape_t *text = (shape_t *) MB_SPRITE_GET_OBJ(app->rootsprite,"mytext");
    mb_textstyle_t style;

    mb_textstyle_init(&style);

    
    get_now(&timer);
    MB_TIMEVAL_SET(&interval, 1 ,0);
    MB_TIMEVAL_ADD(&timer, &interval);
    mb_tman_timeout( mbaf_get_timer(app), &timer, switch_scene, app);

    en->currentscene = (en->currentscene + 1) % 2;
    printf("xxx\n");
    if (en->currentscene == 0) {
        sh_text_set_text(text,"This is 0");
	mb_textstyle_set_color(&style, TEXTCOLOR_RGB(255,0,0));
	sh_text_set_style(text,0,5,&style);
    } else {
        sh_text_set_text(text,"This is 1");
	mb_textstyle_set_color(&style, TEXTCOLOR_RGB(0,255,0));
	sh_text_set_style(text,0,5,&style);
    }
    rdman_shape_changed(MBAF_RDMAN(app), text);
#if 0
    /* Removed!
     * X_MB_handle_connection() will invoke it automatically.
     */
    rdman_redraw_changed(MBAF_RDMAN(app));
#endif
}

int main(int argc, char * const argv[]) {
    subject_t *subject;
    mb_button_t *b;
    mb_obj_t *button;
    app_data_t data;
    mb_timeval_t tmo,interval;

    if (argc > 1) 
	app = mbaf_init(argv[1], "");
    else
	app = mbaf_init("mytext", ".libs");
    data.currentscene=0;
    mbaf_set_data(app,&data);
    get_now(&tmo);
    MB_TIMEVAL_SET(&interval, 1 ,0);
    mb_tman_timeout( mbaf_get_timer(app), &tmo, switch_scene, app);
    

    mbaf_loop(app);

    return 0;
}

/* vim: set ts=4 */