view inkscape/AssignSymbol.py @ 580:7bfeccdc91cb openvg

Encapsulate information of OpenVG objects in structures. The idea is to encapsulate information of OpenVG in structures to adapt OpenVG to Graphic Engine API defined by MadButterfly.
author Thinker K.F. Li <thinker@branda.to>
date Thu, 17 Jun 2010 10:41:53 +0800
parents 5006e4abdda5
children
line wrap: on
line source

#!/usr/bin/python
import inkex
import pygtk
import gtk

class AssignSymbol(inkex.Effect):
	def effect(self):
		self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
		self.window.set_position(gtk.WIN_POS_MOUSE)
		self.defaultname = 'input symbol name here'
		self.fillcontent()
		self.window.show_all()
		self.window.connect("delete_event", gtk.main_quit)
		gtk.main()
	def onQuit(self,data):
		gtk.main_quit()
	def onAssign(self,data):
		text = self.text.get_text()
		if text != self.defaultname:
			self.node.set("mbname",text)
			self.node.set("id",text)
		gtk.main_quit()
		
	def confirm(self,msg):
		vbox = gtk.VBox()
		vbox.pack_start(gtk.Label(msg))
		self.button = gtk.Button('OK')
		vbox.pack_start(self.button)
		self.button.connect("clicked", self.onQuit)
		self.window.add(vbox)
	def dumpattr(self,n):
		s = ""
		for a,v in n.attrib.items():
			s = s + ("%s=%s"  % (a,v))
		return s
			
	def dump(self,node,l=0):
		print " " * l*2,"<", node.tag, self.dumpattr(node),">"
		for n in node:
			self.dump(n,l+1)
		print " " * l * 2,"/>"

	def fillcontent(self):
		if len(self.selected) != 1:
			self.confirm('Please select on group only')
			return
		for id,node in self.selected.iteritems():
			#self.dump(node)
			self.node = node
			vbox = gtk.VBox()
			vbox.pack_start(gtk.Label('Please input the symbol name'))
			self.text = gtk.Entry()
			try:
				self.text.set_text(node.get("mbname"))
			except:
				self.text.set_text(self.defaultname)
			vbox.pack_start(self.text)
			self.button = gtk.Button('OK')
			self.button.connect("clicked", self.onAssign)
			vbox.pack_start(self.button)
			self.window.add(vbox)
			self.window.show_all()
			
		
		

a=AssignSymbol()
a.affect()

# vim: set ts=4