view examples/dynamic/mbbutton.h @ 580:7bfeccdc91cb openvg

Encapsulate information of OpenVG objects in structures. The idea is to encapsulate information of OpenVG in structures to adapt OpenVG to Graphic Engine API defined by MadButterfly.
author Thinker K.F. Li <thinker@branda.to>
date Thu, 17 Jun 2010 10:41:53 +0800
parents ab8284c8dcee
children
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#ifndef __MBBUTTON_H
#define __MBBUTTON_H
typedef struct _mb_button {
    mb_obj_t obj;
    redraw_man_t *rdman;
    int state;
    coord_t *root;
    coord_t *active;
    coord_t *normal;
    coord_t *click;
    void (*press)();
    void *arg;
    observer_t *obs_move,*obs_out,*obs_press;
    mb_progm_t *progm;
} mb_button_t;
mb_button_t *mb_button_new(redraw_man_t *rdman,mb_sprite_t *sp, char *name);
void mb_button_add_onClick(mb_button_t *b, void (*h)(void *arg), void *arg);
#endif