view examples/dynamic/text.c @ 776:77b561bb7929

Implement new algorithm to calculate the origin of the SVG elemnts so that we can implement object resize without changing the position of the object. However, the image does not work here since it does not use the transformation of the group.
author wycc
date Mon, 30 Aug 2010 08:56:44 +0800
parents ea09fdab333a
children
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/*! \file
 *
 * svg2code_ex is an example that show programmers how to create a
 * menu with MadButterfly.
 *
 */
#include <stdio.h>
#include <mb.h>
#include <string.h>
//#include "menu.h"
#include "mb_af.h"


mbaf_t *app;

typedef struct {
    shape_t *rect;
    co_aix orx,ory;
    int start_x,start_y;
    observer_t *obs1,*obs2;
    int currentscene;
}app_data_t;


void switch_scene(const mb_timeval_t *tmo, const mb_timeval_t *now,void *arg)
{
    app_data_t *en = MBAF_DATA((mbaf_t *)arg,app_data_t );
    mb_timeval_t timer,interval;
    shape_t *text = (shape_t *) MB_SPRITE_GET_OBJ(app->rootsprite,"mytext");
    mb_textstyle_t style;

    mb_textstyle_init(&style);

    
    get_now(&timer);
    MB_TIMEVAL_SET(&interval, 1 ,0);
    MB_TIMEVAL_ADD(&timer, &interval);
    mb_tman_timeout( mbaf_get_timer(app), &timer, switch_scene, app);

    en->currentscene = (en->currentscene + 1) % 2;
    printf("xxx\n");
    if (en->currentscene == 0) {
        sh_text_set_text(text,"This is 0");
	mb_textstyle_set_color(&style, TEXTCOLOR_RGB(255,0,0));
	sh_text_set_style(text,0,5,&style);
    } else {
        sh_text_set_text(text,"This is 1");
	mb_textstyle_set_color(&style, TEXTCOLOR_RGB(0,255,0));
	sh_text_set_style(text,0,5,&style);
    }
    rdman_shape_changed(MBAF_RDMAN(app), text);
#if 0
    /* Removed!
     * X_MB_handle_connection() will invoke it automatically.
     */
    rdman_redraw_changed(MBAF_RDMAN(app));
#endif
}

int main(int argc, char * const argv[]) {
    subject_t *subject;
    mb_button_t *b;
    mb_obj_t *button;
    app_data_t data;
    mb_timeval_t tmo,interval;

    if (argc > 1) 
	app = mbaf_init(argv[1], "");
    else
	app = mbaf_init("mytext", ".libs");
    data.currentscene=0;
    mbaf_set_data(app,&data);
    get_now(&tmo);
    MB_TIMEVAL_SET(&interval, 1 ,0);
    mb_tman_timeout( mbaf_get_timer(app), &tmo, switch_scene, app);
    

    mbaf_loop(app);

    return 0;
}

/* vim: set ts=4 */