Mercurial > MadButterfly
view examples/dynamic/mbbutton.h @ 1224:5d731460b32c
Remove search_by_id() from frameline.
- frameline is only responsible for drawing a row of frames.
- layers and scenes are managed by MBScene_dom. So, function of
search_by_id() must move to MBScene_dom class.
- onCellClick() and _change_active_frame() are responsible for
handling GUI event.
- It should not be used with workaround to implement some function.
- Solutions
- MBScene_dom.find_layer_n_scene_of_nod() is used to replace
search_by_id().
- MBScene_framelines.active_frame() is used to replace the
workaround.
author | Thinker K.F. Li <thinker@codemud.net> |
---|---|
date | Thu, 06 Jan 2011 11:11:27 +0800 |
parents | ab8284c8dcee |
children |
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#ifndef __MBBUTTON_H #define __MBBUTTON_H typedef struct _mb_button { mb_obj_t obj; redraw_man_t *rdman; int state; coord_t *root; coord_t *active; coord_t *normal; coord_t *click; void (*press)(); void *arg; observer_t *obs_move,*obs_out,*obs_press; mb_progm_t *progm; } mb_button_t; mb_button_t *mb_button_new(redraw_man_t *rdman,mb_sprite_t *sp, char *name); void mb_button_add_onClick(mb_button_t *b, void (*h)(void *arg), void *arg); #endif