view nodejs/paints.cc @ 1434:4be04f29fa70

Add functions to search for the text recursively inside coord_t tree. Once we find the first instance, we change the text of it. We need to think about how to manage the multiple segment texts, which is composed of several tspan.
author wycc
date Mon, 11 Apr 2011 12:52:09 +0800
parents df6ee4568ca2
children
line wrap: on
line source

// -*- indent-tabs-mode: t; tab-width: 8; c-basic-offset: 4; -*-
// vim: sw=4:ts=8:sts=4
#include <v8.h>

extern "C" {
#include "mb.h"
}

#include "mbfly_njs.h"

using namespace v8;

#ifndef ASSERT
#define ASSERT(x)
#endif

/*! \defgroup xnjsmb_paints JS binding for paints
 * \ingroup xnjsmb
 *
 * @{
 */

/*! \page paint_gc How to manage life-cycle of paints?
 *
 * A paint is used to fill and stroke shapes.  It should keep live
 * before all shapes being stroked/or filled by it are dead or
 * filled/stroked by other paints.  So, every shape that uses a paint
 * should keep a reference to the paint.  The reference are removed
 * when a shape is filled/or stroked by other paints.
 *
 * A paint should keep a weak reference to itself.  It is used to free
 * resource before it being collected.
 */
static void
xnjsmb_paint_recycle(Persistent<Value> obj, void *parameter) {
    Persistent<Object> *paint_hdl = (Persistent<Object> *)parameter;
    paint_t *paint;
    Handle<Object> rt;
    redraw_man_t *rdman;
    int r;

    paint = (paint_t *)UNWRAP(*paint_hdl);
    rt = GET(*paint_hdl, "mbrt")->ToObject();
    rdman = xnjsmb_rt_rdman(rt);

    r = rdman_paint_free(rdman, paint);
    ASSERT(r == 0);

    paint_hdl->Dispose();
    delete paint_hdl;
}

static void
xnjsmb_paint_mod(Handle<Object> self, void *paint) {
    Persistent<Object> *paint_hdl;

    paint_hdl = new Persistent<Object>();
    *paint_hdl = Persistent<Object>::New(self);

    paint_hdl->MakeWeak(paint_hdl, xnjsmb_paint_recycle);
}

static void
xnjsmb_paint_fill(paint_t *paint, Handle<Object> self, shape_t *sh) {
    Handle<Value> rt_v;
    Handle<Object> rt_o;
    Handle<Object> sh_o;
    redraw_man_t *rdman;

    rt_v = GET(self, "mbrt");
    rt_o = rt_v->ToObject();
    rdman = xnjsmb_rt_rdman(rt_o);

    rdman_paint_fill(rdman, paint, sh);

    if(sh_get_coord(sh))
	rdman_shape_changed(rdman, sh);

    sh_o = *(Persistent<Object> *)mb_prop_get(&sh->obj.props, PROP_JSOBJ);
    SET(sh_o, "_fill_by", self);
}

static void
xnjsmb_paint_stroke(paint_t *paint, Handle<Object> self, shape_t *sh) {
    Handle<Value> rt_v;
    Handle<Object> rt_o;
    Handle<Object> sh_o;
    redraw_man_t *rdman;

    rt_v = GET(self, "mbrt");
    rt_o = rt_v->ToObject();
    rdman = xnjsmb_rt_rdman(rt_o);

    rdman_paint_stroke(rdman, paint, sh);

    if(sh_get_coord(sh))
	rdman_shape_changed(rdman, sh);

    sh_o = *(Persistent<Object> *)mb_prop_get(&sh->obj.props, PROP_JSOBJ);
    SET(sh_o, "_stroke_by", self);
}

static void
xnjsmb_paint_color_set_color(paint_t *paint, Handle<Object> self,
			     float r, float g, float b, float a) {
    Handle<Value> rt_v;
    Handle<Object> rt_o;
    redraw_man_t *rdman;

    rt_v = GET(self, "mbrt");
    rt_o = rt_v->ToObject();
    rdman = xnjsmb_rt_rdman(rt_o);

    paint_color_set(paint, r, g, b, a);

    rdman_paint_changed(rdman, paint);
}

/*! \brief Set stops for linear paint for Javascript code.
 */
static void
xnjsmb_paint_linear_set_stops(paint_t *paint, Handle<Value> stops) {
    Array *stops_o;
    Array *stop_o;
    int nstops;
    grad_stop_t *grad_stops, *old_grad_stops;
    int i;

    stops_o = Array::Cast(*stops);
    nstops = stops_o->Length();
    grad_stops = (grad_stop_t *)malloc(sizeof(grad_stop_t) * nstops);
    ASSERT(grad_stops != NULL);

    for(i = 0; i < nstops; i++) {
	stop_o = Array::Cast(*stops_o->Get(i));
	ASSERT(stop_o->Length() == 5);
	grad_stop_init(grad_stops + i,
		       stop_o->Get(0)->ToNumber()->Value(),  /* off */
		       stop_o->Get(1)->ToNumber()->Value(),  /* r */
		       stop_o->Get(2)->ToNumber()->Value(),  /* g */
		       stop_o->Get(3)->ToNumber()->Value(),  /* b */
		       stop_o->Get(4)->ToNumber()->Value()); /* a */
    }

    old_grad_stops = paint_linear_stops(paint, nstops, grad_stops);
    if(old_grad_stops)
	free(old_grad_stops);	/* The stops, here, were allocated for
				 * previous calling of this
				 * function. */
}

/*! \brief Set stops for radial paint for Javascript code.
 */
static void
xnjsmb_paint_radial_set_stops(paint_t *paint, Handle<Value> stops) {
    Array *stops_o;
    Array *stop_o;
    int nstops;
    grad_stop_t *grad_stops, *old_grad_stops;
    int i;

    stops_o = Array::Cast(*stops);
    nstops = stops_o->Length();
    grad_stops = (grad_stop_t *)malloc(sizeof(grad_stop_t) * nstops);
    ASSERT(grad_stops != NULL);

    for(i = 0; i < nstops; i++) {
	stop_o = Array::Cast(*stops_o->Get(i));
	ASSERT(stop_o->Length() == 5);
	grad_stop_init(grad_stops + i,
		       stop_o->Get(0)->ToNumber()->Value(),  /* off */
		       stop_o->Get(1)->ToNumber()->Value(),  /* r */
		       stop_o->Get(2)->ToNumber()->Value(),  /* g */
		       stop_o->Get(3)->ToNumber()->Value(),  /* b */
		       stop_o->Get(4)->ToNumber()->Value()); /* a */
    }

    old_grad_stops = paint_radial_stops(paint, nstops, grad_stops);
    if(old_grad_stops)
	free(old_grad_stops);	/* The stops, here, were allocated for
				 * previous calling of this
				 * function. */
}

#include "paints-inc.h"

/*! \defgroup xnjsmb_paints_cons Constructor of paints
 *
 * @{
 */
paint_t *
xnjsmb_paint_color_new(njs_runtime_t *rt,
		       float r, float g, float b, float a,
		       const char **err) {
    paint_t *paint;
    redraw_man_t *rdman;

    rdman = njs_mb_rdman(rt);
    paint = rdman_paint_color_new(rdman, r, g, b, a);
    if(paint == NULL) {
	*err = "can not allocate a paint_color_t";
	return NULL;
    }

    return paint;
}

paint_t *
xnjsmb_paint_image_new(njs_runtime_t *rt, mb_img_data_t *img,
		       const char **err) {
    paint_t *paint;
    redraw_man_t *rdman;

    rdman = njs_mb_rdman(rt);
    paint = rdman_paint_image_new(rdman, img);
    if(paint == NULL) {
	*err = "can not allocate a paint_image_t";
	return NULL;
    }

    return paint;
}

paint_t *
xnjsmb_paint_linear_new(njs_runtime_t *rt,
			float x1, float y1, float x2, float y2,
			const char **err) {
    paint_t *paint;
    redraw_man_t *rdman;

    rdman = njs_mb_rdman(rt);
    paint = rdman_paint_linear_new(rdman, x1, y1, x2, y2);
    if(paint == NULL) {
	*err = "can not allocate a paint_linear_t";
	return NULL;
    }

    return paint;
}

paint_t *
xnjsmb_paint_radial_new(njs_runtime_t *rt,
			float cx, float cy, float r,
			const char **err) {
    paint_t *paint;
    redraw_man_t *rdman;

    rdman = njs_mb_rdman(rt);
    paint = rdman_paint_radial_new(rdman, cx, cy, r);
    if(paint == NULL) {
	*err = "can not allocate a paint_radial_t";
	return NULL;
    }

    return paint;
}

/* @} */

/*! \defgroup xnjsmb_paints_export Exported wrapper maker for paints
 *
 * These functions are used by MB runtime to wrap C paints to JS
 * objects.
 *
 * @{
 */
Handle<Value>
export_xnjsmb_auto_paint_color_new(paint_t *paint) {
    Handle<Value> ret;

    ret = xnjsmb_auto_paint_color_new(paint);

    return ret;
}

Handle<Value>
export_xnjsmb_auto_paint_image_new(paint_t *paint) {
    Handle<Value> ret;

    ret = xnjsmb_auto_paint_image_new(paint);

    return ret;
}

Handle<Value>
export_xnjsmb_auto_paint_linear_new(paint_t *paint) {
    Handle<Value> ret;

    ret = xnjsmb_auto_paint_linear_new(paint);

    return ret;
}

Handle<Value>
export_xnjsmb_auto_paint_radial_new(paint_t *paint) {
    Handle<Value> ret;

    ret = xnjsmb_auto_paint_radial_new(paint);

    return ret;
}
/* @} */

/*! \brief Initialize paints for mbfly.
 *
 * This function is called by init() in mbfly_njs.cc when the module
 * being loaded.
 */
void xnjsmb_paints_init_mb_rt_temp(Handle<FunctionTemplate> rt_temp) {
    static int init_flag = 0;
    Handle<ObjectTemplate> rt_proto_temp;

    if(!init_flag) {
	xnjsmb_auto_paint_init();
	xnjsmb_auto_paint_color_init();
	xnjsmb_auto_paint_image_init();
	xnjsmb_auto_paint_linear_init();
	xnjsmb_auto_paint_radial_init();

	init_flag = 1;
    }
}

/* @} */