annotate examples/dynamic/mbbutton.h @ 1435:b12c513212af

A prelimanary support for the SVG 1.2 flowRoot style text support. This is useless unless the region is rectangle. sort the scenes by layer and start attribute.
author wycc
date Mon, 11 Apr 2011 12:54:39 +0800
parents ab8284c8dcee
children
rev   line source
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1 #ifndef __MBBUTTON_H
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2 #define __MBBUTTON_H
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3 typedef struct _mb_button {
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4 mb_obj_t obj;
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ab8284c8dcee * Add loopback reference from rdman to the backend. This is only required when we need to acquire the tman for the animation. This is not a reasonable arrangement since the animation should be backend transparent. We should not touch the backend directly from the animation. We should relocate the tman to the rdman.
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5 redraw_man_t *rdman;
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6 int state;
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7 coord_t *root;
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8 coord_t *active;
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9 coord_t *normal;
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10 coord_t *click;
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11 void (*press)();
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12 void *arg;
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13 observer_t *obs_move,*obs_out,*obs_press;
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14 mb_progm_t *progm;
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15 } mb_button_t;
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ab8284c8dcee * Add loopback reference from rdman to the backend. This is only required when we need to acquire the tman for the animation. This is not a reasonable arrangement since the animation should be backend transparent. We should not touch the backend directly from the animation. We should relocate the tman to the rdman.
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16 mb_button_t *mb_button_new(redraw_man_t *rdman,mb_sprite_t *sp, char *name);
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17 void mb_button_add_onClick(mb_button_t *b, void (*h)(void *arg), void *arg);
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18 #endif
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19