annotate pyink/MBScene.py @ 981:9e7865906bfc

Add MadButterfly name space
author wycc
date Sat, 20 Nov 2010 23:31:02 +0800
parents 37ac93ea9aaf
children 1bda9f9e00ea
rev   line source
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1 #!/usr/bin/python
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2 # -*- indent-tabs-mode: t; tab-width: 8; python-indent: 4; -*-
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3 # vim: sw=4:ts=8:sts=4
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4 import pygtk
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5 import gtk
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6 from copy import deepcopy
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7 from lxml import etree
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8 import random
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9 import traceback
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10 import time
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11
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12 # Please refer to
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13 # http://www.assembla.com/wiki/show/MadButterfly/Inkscape_extention
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14 # for the designed document.
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15
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16
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17 # Algorithm:
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18 #
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19 # We will parse the first two level of the SVG DOM. collect a table of
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20 # layer and scene.
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21 # - 1. Collect the layer table which will be displayed as the first
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22 # column of the grid.
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23 # - 2. Get the maximum scene number. This will decide the size of the
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24 # grid.
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25 # - 3. When F6 is pressed, we will check if this scene has been
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26 # defined. This can be done by scan all second level group and
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27 # check if the current scene number is within the range specified
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28 # by scene field. The function IsSceneDefined(scene) can be used
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29 # for this purpose.
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30 # - 4. If this is a new scene, we will append a new group which
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31 # duplication the content of the last scene in the same
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32 # group. The scene field will contain the number from the last
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33 # scene number of the last scene to the current scenen
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34 # number. For example, if the last scene is from 4-7 and the new
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35 # scene is 10, we will set the scene field as "8-10".
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36 # - 5. If this scene are filled screne, we will split the existing
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37 # scene into two scenes with the same content.
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38 #
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39
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40 class Layer:
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41 def __init__(self,node):
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42 self.scenes = []
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43 self.node = node
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44 self.nodes=[]
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45 pass
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46 pass
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47
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48 class Scene:
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49 def __init__(self, node, start,end):
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50 self.node = node
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51 self.start = int(start)
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52 self.end = int(end)
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53 pass
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54 pass
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55
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56 _scenes = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scenes'
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57 _scene = '{http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd}scene'
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58
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59 class MBScene():
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60 def __init__(self,desktop,win):
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61 self.desktop = desktop
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62 self.window = win
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63 self.layers = []
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64 self.layers.append(Layer(None))
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65 self.scenemap = None
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66 pass
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67
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68 def confirm(self,msg):
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69 vbox = gtk.VBox()
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70 vbox.pack_start(gtk.Label(msg))
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71 self.button = gtk.Button('OK')
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72 vbox.pack_start(self.button)
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73 self.button.connect("clicked", self.onQuit)
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74 self.window.add(vbox)
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75 pass
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76
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77 def dumpattr(self,n):
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78 s = ""
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79 for a,v in n.attrib.items():
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80 s = s + ("%s=%s" % (a,v))
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81 pass
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82 return s
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83
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84 def dump(self,node,l=0):
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85 print " " * l*2,"<", node.tag, self.dumpattr(node),">"
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86 for n in node:
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87 self.dump(n,l+1)
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88 pass
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89 print " " * l * 2,"/>"
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90 pass
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91
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92 def parseMetadata(self,node):
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93 self.current = 1
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94 for n in node.childList():
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95 if n.repr.name() == 'ns0:scenes':
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96 self.scenemap={}
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97 try:
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98 cur = int(n.repr.attribute("current"))
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99 except:
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100 cur = 1
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101 self.current = cur
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102
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103 for s in n.childList():
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104 if s.repr.name() == 'ns0:scene':
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105 try:
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106 start = int(s.repr.attribute("start"))
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107 except:
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108 traceback.print_exc()
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109 continue
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110 try:
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111 end = s.repr.attribute("end")
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112 if end == None:
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113 end = start
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114 pass
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115 except:
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116 end = start
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117 pass
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118 link = s.repr.attribute("ref")
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119 self.scenemap[link] = [int(start),int(end)]
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120 print "scene %d to %d" % (self.scenemap[link][0],
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121 self.scenemap[link][1])
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122 if cur >= start and cur <= end:
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123 self.currentscene = link
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124 pass
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125 pass
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126 pass
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127 pass
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128 pass
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129 pass
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130 if self.scenemap==None:
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131 self.desktop.doc().root().repr.setAttribute("xmlns:ns0","http://madbutterfly.sourceforge.net/DTD/madbutterfly.dtd",True)
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132 scenes = self.desktop.doc().rdoc.createElement("ns0:scenes")
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133 node.repr.appendChild(scenes)
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134 def update(self):
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135 doc = self.desktop.doc().root()
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136 rdoc = self.desktop.doc().rdoc
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137 for node in doc.childList():
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138 if node.repr.name() == 'svg:metadata':
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139 for t in node.childList():
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140 if t.repr.name() == "ns0:scenes":
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141 node.repr.removeChild(t.repr)
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142 ns = rdoc.createElement("ns0:scenes")
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143 node.repr.appendChild(ns)
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144 for layer in range(0,len(self._framelines)):
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145 lobj = self._framelines[layer]
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146 lobj.addScenes(rdoc,ns)
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147
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148
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149 def parseScene(self):
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150 """
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151 In this function, we will collect all items for the current
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152 scene and then relocate them back to the appropriate scene
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153 object.
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154 """
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b6375e74c69e Rename MBScene.layer to MBScene.layers
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155 self.layers = []
956
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156 self.scenemap = None
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157 doc = self.desktop.doc().root()
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158
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159 for node in doc.childList():
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160 if node.repr.name() == 'svg:metadata':
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161 self.parseMetadata(node)
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162 pass
956
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163 elif node.repr.name() == 'svg:g':
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164 oldscene = None
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165 #print layer.attrib.get("id")
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166 lyobj = Layer(node)
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167 self.layers.append(lyobj)
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168 lyobj.current_scene = []
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169 for scene in node.childList():
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170 if scene.repr.name() == 'svg:g':
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171 try:
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172 scmap = self.scenemap[scene.getId()]
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173 if scmap == None:
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174 lyobj.current_scene.append(scene)
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175 continue
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176 if self.current <= scmap[1] and \
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177 self.current >= scmap[0]:
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178 oldscene = scene
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179 pass
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180 except:
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181 lyobj.current_scene.append(scene)
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182 continue
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183
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6612fd386ea9 Rename Layer.scene to Layer.scenes since it is a list of scenes
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184 lyobj.scenes.append(Scene(scene,scmap[0],scmap[1]))
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185 pass
956
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186 else:
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187 lyobj.current_scene.append(scene)
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188 pass
956
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189 pass
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190
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191 if oldscene != None:
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192 # Put the objects back to the current scene
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193 # for o in lyobj.current_scene:
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194 # print o.tag
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195 # oldscene.append(o)
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196 pass
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197 pass
956
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198 pass
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199
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9e7865906bfc Add MadButterfly name space
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200
956
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201 self.collectID()
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202 self.dumpID()
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203 pass
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204
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205 def collectID(self):
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206 self.ID = {}
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207 root = self.desktop.doc().root()
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208 for n in root.childList():
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209 self.collectID_recursive(n)
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210 pass
167e359c9d5b Re-indent MBScene.py
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211 pass
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212
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213 def collectID_recursive(self,node):
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214 self.ID[node.getId()] = 1
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215 for n in node.childList():
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216 self.collectID_recursive(n)
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217 pass
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218 pass
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219
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220 def newID(self):
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221 while True:
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222 n = 's%d' % int(random.random()*10000)
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223 #print "try %s" % n
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224 if self.ID.has_key(n) == False:
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225 return n
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226 pass
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227 pass
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228
167e359c9d5b Re-indent MBScene.py
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229 def dumpID(self):
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230 for a,v in self.ID.items():
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231 pass
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232 pass
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233
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234 def getLayer(self, layer):
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b6375e74c69e Rename MBScene.layer to MBScene.layers
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235 for l in self.layers:
956
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diff changeset
236 if l.node.getId() == layer:
167e359c9d5b Re-indent MBScene.py
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237 return l
167e359c9d5b Re-indent MBScene.py
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238 pass
167e359c9d5b Re-indent MBScene.py
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239 return None
167e359c9d5b Re-indent MBScene.py
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240
167e359c9d5b Re-indent MBScene.py
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241
167e359c9d5b Re-indent MBScene.py
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242 def insertKeyScene(self):
167e359c9d5b Re-indent MBScene.py
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243 """
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244 Insert a new key scene into the stage. If the nth is always a
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245 key scene, we will return without changing anything. If the
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246 nth is a filled scene, we will break the original scene into
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247 two parts. If the nth is out of any scene, we will append a
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248 new scene.
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9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
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249
956
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250 """
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251 x = self.last_frame
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252 y = self.last_line
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253 rdoc = self.desktop.doc().rdoc
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254 ns = rdoc.createElement("svg:g")
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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255 txt = rdoc.createElement("svg:rect")
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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256 txt.setAttribute("x","0",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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257 txt.setAttribute("y","0",True)
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diff changeset
258 txt.setAttribute("width","100",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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259 txt.setAttribute("height","100",True)
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260 txt.setAttribute("style","fill:#ff00",True)
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diff changeset
261 ns.appendChild(txt)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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diff changeset
262 gid = self.newID()
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ed7e8e309d55 Remove generate function
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diff changeset
263 self.ID[gid]=1
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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diff changeset
264 ns.setAttribute("id",gid,True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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diff changeset
265 self.last_line.node.repr.appendChild(ns)
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
266 print 'Add key ', x
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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diff changeset
267 self.last_line.add_keyframe(x,ns)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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268 self.update()
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
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diff changeset
269 self.last_line.update()
956
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270
167e359c9d5b Re-indent MBScene.py
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271
167e359c9d5b Re-indent MBScene.py
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diff changeset
272 def removeKeyScene(self):
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
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273 nth = self.last_frame
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diff changeset
274 y = self.last_line
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
275 rdoc = self.desktop.doc().rdoc
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
276 i = 0
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
277 layer = self.last_line
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
278 while i < len(layer._keys):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
279 s = layer._keys[i]
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
280 print "nth:%d idx %d" % (nth,s.idx)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
281 if nth > s.idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
282 if i == len(layer._keys)-1:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
283 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
284 if nth == s.idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
285 if s.left_tween:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
286 # This is left tween, we move the keyframe one frame ahead
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
287 if s.idx == layer._keys[i-1].idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
288 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
289 self.last_line.rm_keyframe(nth)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
290 self.last_line.rm_keyframe(nth-1)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
291 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
292 s.idx = s.idx-1
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
293 else:
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
294 layer._keys[i].ref.parent().removeChild(layer._keys[i].ref)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
295 if s.right_tween:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
296 self.last_line.rm_keyframe(layer._keys[i+1].idx)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
297 self.last_line.rm_keyframe(nth)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
298 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
299 self.last_line.rm_keyframe(nth)
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
300
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
301 self.update()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
302 self.last_line._draw_all_frames()
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
303 self.last_line.update()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
304 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
305 i = i + 1
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
306 def extendScene(self):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
307 nth = self.last_frame
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
308 layer = self.last_line
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
309 i = 0
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
310 while i < len(layer._keys):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
311 s = layer._keys[i]
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
312 if s.right_tween:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
313 if nth > s.idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
314 if nth <= layer._keys[i+1].idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
315 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
316 try:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
317 if nth <= layer._keys[i+2].idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
318 layer._keys[i+1].idx = nth
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
319 layer.draw_all_frames()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
320 self.update()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
321 self.setCurrentScene(nth)
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
322 self.last_line.update()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
323 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
324 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
325 # We may in the next scene
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
326 i = i + 2
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
327 pass
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
328 except:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
329 # This is the last keyframe, extend the keyframe by
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
330 # relocate the location of the keyframe
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
331 layer._keys[i+1].idx = nth
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
332 layer._draw_all_frames()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
333 self.update()
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
334 self.last_line.update()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
335 self.setCurrentScene(nth)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
336 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
337 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
338 # We are in the front of all keyframes
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
339 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
340 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
341 # This is a single keyframe
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
342 if nth < s.idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
343 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
344 if nth == s.idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
345 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
346 try:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
347 if nth < layer._keys[i+1].idx:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
348 # We are after a single keyframe and no scene is
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
349 # available here. Create a new tween here
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
350 idx = layer._keys[i].idx
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
351 layer.add_keyframe(nth,layer._keys[i].ref)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
352 layer.tween(idx)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
353 layer._draw_all_frames()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
354 self.update()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
355 self.setCurrentScene(nth)
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
356 self.last_line.update()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
357 return
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
358 else:
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
359 # We may in the next scene
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
360 i = i + 1
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
361 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
362 pass
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
363 except:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
364 # This is the last scene, create a new one
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
365 idx = layer._keys[i].idx
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
366 layer.add_keyframe(nth,layer._keys[i].ref)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
367 layer.tween(idx)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
368 layer._draw_all_frames()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
369 self.update()
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
370 self.setCurrentScene(nth)
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
371 self.last_line.update()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
372 return
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
373 pass
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
374 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
375 pass
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
376
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
377
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
378 def setCurrentScene(self,nth):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
379 self.current = nth
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
380 for layer in self._framelines:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
381 i=0
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
382 while i < len(layer._keys):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
383 s = layer._keys[i]
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
384 print s.ref.attribute("id"),s.idx,s.left_tween,s.right_tween
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
385 if s.right_tween is False:
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
386 if nth == s.idx+1:
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
387 s.ref.setAttribute("style","",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
388 else:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
389 s.ref.setAttribute("style","display:none",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
390 i = i + 1
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
391 continue
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
392
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
393 if nth >= (s.idx+1) and nth <= (layer._keys[i+1].idx+1):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
394 s.ref.setAttribute("style","",True)
959
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
395 else:
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
396 s.ref.setAttribute("style","display:none",True)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
397 i = i + 2
955
53b0f8dc2284 Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents: 943
diff changeset
398 pass
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
399 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
400 pass
955
53b0f8dc2284 Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents: 943
diff changeset
401
53b0f8dc2284 Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents: 943
diff changeset
402
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
403 def newCell(self,file):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
404 img = gtk.Image()
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
405 img.set_from_file(file)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
406 btn = gtk.EventBox()
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
407 btn.add(img)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
408 btn.connect("button_press_event", self.cellSelect)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
409 btn.modify_bg(gtk.STATE_NORMAL, btn.get_colormap().alloc_color("gray"))
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
410 return btn
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
411
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
412 def onCellClick(self,line,frame,but):
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
413 self.last_line = line
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
414 self.last_frame = frame
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
415 self.last_line.active_frame(frame)
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
416 self.doEditScene(frame)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
417
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
418
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
419 def _remove_active_frame(self,widget,event):
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
420 """
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
421 Hide all hover frames. This is a hack. We should use the lost focus event
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
422 instead in the future to reduce the overhead.
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
423 """
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
424 for f in self._framelines:
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
425 if f != widget:
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
426 f.hide_hover()
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
427
963
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
428 def _create_framelines(self):
959
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
429 import frameline
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
430 self.scrollwin = gtk.ScrolledWindow()
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
431 self.scrollwin.set_policy(gtk.POLICY_AUTOMATIC, gtk.POLICY_AUTOMATIC)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
432 self.scrollwin.set_size_request(-1,150)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
433
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
434 nframes = 100
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
435
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
436 vbox = gtk.VBox()
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
437 vbox.show()
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
438 self.scrollwin.add_with_viewport(vbox)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
439
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
440 ruler = frameline.frameruler(nframes)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
441 ruler.set_size_request(nframes * 10, 20)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
442 ruler.show()
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
443 vbox.pack_start(ruler, False)
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
444
960
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
445 #
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
446 # Add a frameline for each layer
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
447 #
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
448 self._framelines = []
961
b6375e74c69e Rename MBScene.layer to MBScene.layers
Thinker K.F. Li <thinker@codemud.net>
parents: 960
diff changeset
449 for i in range(len(self.layers)):
960
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
450 line = frameline.frameline(nframes)
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
451 line.set_size_request(nframes * 10, 20)
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
452 vbox.pack_start(line, False)
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
453 self._framelines.append(line)
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
454 line.connect(line.FRAME_BUT_PRESS, self.onCellClick)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
455 line.nLayer = i
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
456 line.node = self.layers[i].node
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
457 line.connect('motion-notify-event', self._remove_active_frame)
960
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
458 pass
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
459 pass
8fd97e0becb3 Add a frameline for each layer
Thinker K.F. Li <thinker@codemud.net>
parents: 959
diff changeset
460
963
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
461 ## \brief Update conetent of frameliens according layers.
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
462 #
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
463 def _update_framelines(self):
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
464 for layer_i, layer in enumerate(self.layers):
976
ab09c536a137 Hide the hover of all inactive framelines. This fix the issue of multiple hover in every frameline objects.
wycc
parents: 975
diff changeset
465 frameline = self._framelines[layer_i]
962
6612fd386ea9 Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents: 961
diff changeset
466 for scene in layer.scenes:
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
467 frameline.add_keyframe(scene.start-1,scene.node.repr)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
468 if scene.start != scene.end:
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
469 frameline.add_keyframe(scene.end-1,scene.node.repr)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
470 frameline.tween(scene.start-1)
962
6612fd386ea9 Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents: 961
diff changeset
471 pass
6612fd386ea9 Rename Layer.scene to Layer.scenes since it is a list of scenes
Thinker K.F. Li <thinker@codemud.net>
parents: 961
diff changeset
472 pass
959
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
473 pass
67823f7a0a17 Use frameline module in MBScene
Thinker K.F. Li <thinker@codemud.net>
parents: 957
diff changeset
474
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
475 def cellSelect(self, cell, data):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
476 if self.last_cell:
957
8e3e46c26137 Break long lines
Thinker K.F. Li <thinker@codemud.net>
parents: 956
diff changeset
477 color = self.last_cell.get_colormap().alloc_color("gray")
8e3e46c26137 Break long lines
Thinker K.F. Li <thinker@codemud.net>
parents: 956
diff changeset
478 self.last_cell.modify_bg(gtk.STATE_NORMAL, color)
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
479 pass
955
53b0f8dc2284 Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents: 943
diff changeset
480
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
481 self.last_cell = cell
957
8e3e46c26137 Break long lines
Thinker K.F. Li <thinker@codemud.net>
parents: 956
diff changeset
482 color = cell.get_colormap().alloc_color("green")
8e3e46c26137 Break long lines
Thinker K.F. Li <thinker@codemud.net>
parents: 956
diff changeset
483 cell.modify_bg(gtk.STATE_NORMAL, color)
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
484 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
485
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
486 def doEditScene(self,w):
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
487 self.setCurrentScene(self.last_frame+1)
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
488 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
489
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
490 def doInsertKeyScene(self,w):
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
491 self.insertKeyScene()
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
492 # self.grid.show_all()
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
493 return
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
494
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
495 def doRemoveScene(self,w):
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
496 self.removeKeyScene()
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
497 return
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
498
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
499
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
500 def doExtendScene(self,w):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
501 self.extendScene()
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
502 #self.grid.show_all()
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
503 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
504
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
505 def addButtons(self,hbox):
973
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
506 #btn = gtk.Button('Edit')
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
507 #btn.connect('clicked', self.doEditScene)
84f502fb3e40 Rewrite the MBScene to use framelines. The old layers/scenes data structure is used to load the scenes only. We should remove it completely in the future.
wycc
parents: 964
diff changeset
508 #hbox.pack_start(btn,expand=False,fill=False)
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
509 btn = gtk.Button('Insert Key')
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
510 btn.connect('clicked',self.doInsertKeyScene)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
511 hbox.pack_start(btn,expand=False,fill=False)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
512 btn=gtk.Button('Remove Key')
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
513 btn.connect('clicked', self.doRemoveScene)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
514 hbox.pack_start(btn,expand=False,fill=False)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
515 btn=gtk.Button('Extend scene')
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
516 btn.connect('clicked', self.doExtendScene)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
517 hbox.pack_start(btn,expand=False,fill=False)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
518 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
519
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
520 def onQuit(self, event):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
521 self.OK = False
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
522 gtk.main_quit()
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
523 pass
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
524
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
525 def onOK(self,event):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
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diff changeset
526 self.OK = True
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
527 gtk.main_quit()
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
528 pass
941
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
529
9ba94c577a6f Add scene editor. This vewrsion can only switch scene. It can not change the scene yet.
wycc
parents:
diff changeset
530
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
531 def show(self):
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
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diff changeset
532 self.OK = True
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
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diff changeset
533 self.parseScene()
963
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
534 self._create_framelines()
a05ec4fb1c20 update framelines according content 0f layers
Thinker K.F. Li <thinker@codemud.net>
parents: 962
diff changeset
535 self._update_framelines()
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
536 vbox = gtk.VBox(False,0)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
537 self.desktop.getToplevel().child.child.pack_end(vbox,expand=False)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
538 self.window = vbox
981
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
539 vbox = gtk.VBox(False,0)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
540 self.window.pack_start(vbox,expand=False)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
541 vbox.pack_start(self.scrollwin,expand=False)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
542 self.vbox = vbox
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
543 hbox=gtk.HBox(False,0)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
544 self.addButtons(hbox)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
545 vbox.pack_start(hbox,expand=False)
9e7865906bfc Add MadButterfly name space
wycc
parents: 980
diff changeset
546
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
547 # self.window = gtk.Window(gtk.WINDOW_TOPLEVEL)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
548 # self.window.connect("destroy", gtk.main_quit)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
549 # self.window.set_position(gtk.WIN_POS_MOUSE)
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
550
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
551 self.window.show_all()
955
53b0f8dc2284 Add tailing 'pass' commands to close indents
Thinker K.F. Li <thinker@codemud.net>
parents: 943
diff changeset
552 pass
956
167e359c9d5b Re-indent MBScene.py
Thinker K.F. Li <thinker@codemud.net>
parents: 955
diff changeset
553 pass