annotate examples/dynamic/mbbutton.h @ 1381:9a585df24e52

Consider the width and height attribute for the rect elements. The inkscape will change the width and height directly without using transform when we resize the rectangle.
author wycc
date Wed, 23 Mar 2011 23:02:36 +0800
parents ab8284c8dcee
children
rev   line source
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d9a78c859660 Seperate the frameowrk codes from the main.c.
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1 #ifndef __MBBUTTON_H
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2 #define __MBBUTTON_H
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3 typedef struct _mb_button {
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4 mb_obj_t obj;
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ab8284c8dcee * Add loopback reference from rdman to the backend. This is only required when we need to acquire the tman for the animation. This is not a reasonable arrangement since the animation should be backend transparent. We should not touch the backend directly from the animation. We should relocate the tman to the rdman.
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5 redraw_man_t *rdman;
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d9a78c859660 Seperate the frameowrk codes from the main.c.
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6 int state;
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7 coord_t *root;
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8 coord_t *active;
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9 coord_t *normal;
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10 coord_t *click;
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11 void (*press)();
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12 void *arg;
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13 observer_t *obs_move,*obs_out,*obs_press;
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14 mb_progm_t *progm;
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15 } mb_button_t;
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ab8284c8dcee * Add loopback reference from rdman to the backend. This is only required when we need to acquire the tman for the animation. This is not a reasonable arrangement since the animation should be backend transparent. We should not touch the backend directly from the animation. We should relocate the tman to the rdman.
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16 mb_button_t *mb_button_new(redraw_man_t *rdman,mb_sprite_t *sp, char *name);
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d9a78c859660 Seperate the frameowrk codes from the main.c.
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17 void mb_button_add_onClick(mb_button_t *b, void (*h)(void *arg), void *arg);
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18 #endif
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19