view Shaders/Shader.vsh @ 0:5ec52341f221

Initial commit
author Eric Wing <ewing@anscamobile.com>
date Fri, 29 Jul 2011 18:18:15 -0700
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//
//  Shader.vsh
//  MySampleProject
//
//  Created by Eric Wing on 7/29/11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

attribute vec4 position;
attribute vec4 color;

varying vec4 colorVarying;

uniform float translate;

void main()
{
    gl_Position = position;
    gl_Position.y += sin(translate) / 2.0;

    colorVarying = color;
}