view orpg/mapper/map_handler.py @ 18:97265586402b ornery-orc

Traipse 'OpenRPG' {090827-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Update Manager is now in version 0.8. While not every button works, users can now browse the different revisions and their different changesets. The code has been refined some with feature from Core added to it. A Crash report is now created if the users software crashes. Update Manager has been moved to the Traipse Suite menu item, and a Debug Console as been added as well.
author sirebral
date Thu, 27 Aug 2009 01:04:43 -0500
parents 211ac836b6a0
children ff154cf3350c
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#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: orpg/mapper/map_handler.py
# Author: OpenRPG Team
# Maintainer:
# Version:
#   $Id: map_handler.py,v 1.14 2007/04/03 00:14:35 digitalxero Exp $
#
# Description: map layer handler
#
__version__ = "$Id: map_handler.py,v 1.14 2007/04/03 00:14:35 digitalxero Exp $"

from base_handler import *

class map_handler(base_layer_handler):
    def __init__(self, parent, id, canvas):
        base_layer_handler.__init__(self, parent, id, canvas)

    def build_ctrls(self):
        base_layer_handler.build_ctrls(self)
        self.width = wx.TextCtrl(self, wx.ID_ANY)
        self.height = wx.TextCtrl(self, wx.ID_ANY)
        self.apply_button = wx.Button(self, wx.ID_OK, "Apply", style=wx.BU_EXACTFIT)
        self.load_default = wx.Button(self, wx.ID_ANY, "Default Map", style=wx.BU_EXACTFIT)
        self.sizer.Add(wx.StaticText(self, -1, "Width: "),0, wx.ALIGN_CENTER)
        self.sizer.Add(self.width, 0, wx.ALIGN_CENTER)
        self.sizer.Add((6, 0))
        self.sizer.Add(wx.StaticText(self, -1, "Height: "),0, wx.ALIGN_CENTER)
        self.sizer.Add(self.height, 0, wx.ALIGN_CENTER)
        self.sizer.Add((6, 0))
        self.sizer.Add(self.apply_button, 0, wx.ALIGN_CENTER)
        self.sizer.Add((6, 0))
        self.sizer.Add(self.load_default, 0, wx.ALIGN_CENTER)
        self.Bind(wx.EVT_BUTTON, self.on_apply, self.apply_button)
        self.Bind(wx.EVT_BUTTON, self.on_load_default, self.load_default)
        self.update_info()

    def update_info(self):
        size = self.canvas.get_size()
        self.width.SetValue(str(size[0]))
        self.height.SetValue(str(size[1]))

    def build_menu(self,label = "Grid"):
        base_layer_handler.build_menu(self,label)

    def on_load_default(self, evt):
        self.map_frame.load_default()

    def on_apply(self, evt):
        session=self.canvas.frame.session
        if (session.my_role() != session.ROLE_GM):
            component.get("chat").InfoPost("You must be a GM to use this feature")
            return
        try: size = (int(self.width.GetValue()),int(self.height.GetValue()))
        except: wx.MessageBox("Invalid Map Size!","Map Properties"); return
        self.canvas.set_size(size)
        self.update_info()
        self.canvas.send_map_data()
        self.canvas.Refresh()