Mercurial > traipse
view orpg/gametree/nodehandlers/voxchat.py @ 18:97265586402b ornery-orc
Traipse 'OpenRPG' {090827-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Update Manager is now in version 0.8. While not every button works, users can now browse the different revisions and their different changesets. The code has been refined some with feature from Core added to it. A Crash report is now created if the users software crashes. Update Manager has been moved to the Traipse Suite menu item, and a Debug Console as been added as well.
author | sirebral |
---|---|
date | Thu, 27 Aug 2009 01:04:43 -0500 |
parents | 4385a7d0efd1 |
children | ff154cf3350c |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: voxchat.py # Author: Ted Berg # Maintainer: # Version: # $Id: voxchat.py,v 1.37 2007/05/06 16:42:55 digitalxero Exp $ # # Description: nodehandler for alias. # __version__ = "$Id: voxchat.py,v 1.37 2007/05/06 16:42:55 digitalxero Exp $" import re import os import string from orpg.orpg_windows import * import core import orpg.tools.scriptkit import orpg.tools.predTextCtrl import orpg.tools.rgbhex import orpg.tools.inputValidator from orpg.dirpath import dir_struct import orpg.minidom import orpg.networking.mplay_client from orpg.orpgCore import component # # Good things to add: # 1.u'use filter' per alias [ this should be done ] # 2. make aliases remember which filter they're using [ lisbox in gtk appaears to ignore SetSelection( <= 0 ) # class voxchat_handler(core.node_handler): def __init__(self, xml_dom, tree_node): core.node_handler.__init__( self, xml_dom, tree_node) self.node = xml_dom self.xml = component.get('xml') def get_design_panel( self, parent ): aliasLib = component.get('alias') aliasLib.ImportFromTree(self.node) return None def get_use_panel( self, parent ): aliasLib = component.get('alias') aliasLib.ImportFromTree(self.node) return None