view orpg/gametree/nodehandlers/voxchat.py @ 18:97265586402b ornery-orc

Traipse 'OpenRPG' {090827-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Update Manager is now in version 0.8. While not every button works, users can now browse the different revisions and their different changesets. The code has been refined some with feature from Core added to it. A Crash report is now created if the users software crashes. Update Manager has been moved to the Traipse Suite menu item, and a Debug Console as been added as well.
author sirebral
date Thu, 27 Aug 2009 01:04:43 -0500
parents 4385a7d0efd1
children ff154cf3350c
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# Copyright (C) 2000-2001 The OpenRPG Project
#
#   openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: voxchat.py
# Author: Ted Berg
# Maintainer:
# Version:
#   $Id: voxchat.py,v 1.37 2007/05/06 16:42:55 digitalxero Exp $
#
# Description: nodehandler for alias.
#

__version__ = "$Id: voxchat.py,v 1.37 2007/05/06 16:42:55 digitalxero Exp $"

import re
import os
import string

from orpg.orpg_windows import *
import core
import orpg.tools.scriptkit
import orpg.tools.predTextCtrl
import orpg.tools.rgbhex
import orpg.tools.inputValidator

from orpg.dirpath import dir_struct
import orpg.minidom
import orpg.networking.mplay_client
from orpg.orpgCore import component

#
# Good things to add:
# 1.u'use filter' per alias  [ this should be done ]
# 2. make aliases remember which filter they're using  [ lisbox in gtk appaears to ignore SetSelection( <= 0 )
#


class voxchat_handler(core.node_handler):
    def __init__(self, xml_dom, tree_node):
        core.node_handler.__init__( self, xml_dom, tree_node)
        self.node = xml_dom
        self.xml = component.get('xml')

    def get_design_panel( self, parent ):
        aliasLib = component.get('alias')
        aliasLib.ImportFromTree(self.node)
        return None

    def get_use_panel( self, parent ):
        aliasLib = component.get('alias')
        aliasLib.ImportFromTree(self.node)
        return None