Mercurial > traipse
view plugins/xxchatnotify.py @ 23:57106cf03b14 grumpy-goblin
Traipse 'OpenRPG' {090830-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Grumpy-Goblin' was designed to stablize the software and make it easy for users to install and run.
Update Summary:
Update dirpath_tools to remove the dependency of the OPENRPG_BASE system key. The new file is compatible with older location.py files and with the new location.py file.
author | sirebral |
---|---|
date | Sun, 30 Aug 2009 17:58:31 -0500 |
parents | 4385a7d0efd1 |
children | 97265586402b |
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import os import orpg.pluginhandler import wx from orpg.orpgCore import * class Plugin(orpg.pluginhandler.PluginHandler): #Attempting to pass the orpgFrame so that we can Bind events, not working. def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) # The Following code should be edited to contain the proper information self.name = 'Chat Notification' self.author = 'Dj Gilcrease' self.help = 'This plugin with either play a sound when a new chat message comes in, flash the taskbar or both' def plugin_menu(self): #Plugin Menu self.menu = wx.Menu() self.notifyToggle = self.menu.AppendCheckItem(wx.ID_ANY, 'On') self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyToggle) notify = wx.Menu() self.notifyBeep = notify.AppendRadioItem(wx.ID_ANY, 'Beep') self.notifyFlash = notify.AppendRadioItem(wx.ID_ANY, 'Flash') self.notifyBoth = notify.AppendRadioItem(wx.ID_ANY, 'Both') self.menu.AppendMenu(wx.ID_ANY, 'Notify', notify) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyBeep) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyFlash) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyBoth) notifyType = wx.Menu() self.notifyAll = notifyType.AppendRadioItem(wx.ID_ANY, 'All') self.notifyWhisper = notifyType.AppendRadioItem(wx.ID_ANY, 'Whisper') self.menu.AppendMenu(wx.ID_ANY, 'Type', notifyType) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyAll) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyWhisper) def on_settings(self, evt): if self.notifyToggle.IsChecked() == False: self.notify = 'Off' return if self.notifyBeep.IsChecked() == True: self.notify ='beep' elif self.notifyFlash.IsChecked() == True: self.notify = 'flash' elif self.notifyBoth.IsChecked() == True: self.notify = 'both' if self.notifyAll.IsChecked() == True: self.type = 'all' elif self.notifyWhisper.IsChecked() == True: self.type = 'whisper' def plugin_enabled(self): self.plugin_addcommand('/notify', self.on_notify, 'beep | flash | both | off | type all|whisper | clearsound | lsound soundfile [Local Sound Files only] | rsound http://to.sound.file [Remote Sound Files only] - This command turns on the chat notification. You can use sound files and flash by issuing /notify both') self.notify = self.plugindb.GetString('xxchatnotify', 'notify', 'off') self.type = self.plugindb.GetString('xxchatnotify', 'type', 'all') self.mainframe = open_rpg.get_component('frame') self.sound_player = open_rpg.get_component('sound') self.soundloc = self.plugindb.GetString('xxchatnotify', 'soundloc', 'local') self.soundfile = self.plugindb.GetString('xxchatnotify', 'soundfile', 'None') self.chat_settings() def chat_settings(self): self.notifyToggle.Check(True) if self.notify == 'beep': self.notifyBeep.Check(True) elif self.notify == 'flash': self.notifyFlash.Check(True) elif self.notify == 'both': self.notifyBoth.Check(True) else: self.notifyToggle.Check(False) if self.type == 'all': self.notifyAll.Check(True) elif self.type == 'whisper': self.notifyWhisper.Check(True) def plugin_disabled(self): self.plugin_removecmd('/notify') def on_notify(self, cmdargs): args = cmdargs.split(None, 2) if len(args) == 0: self.chat.InfoPost('You must specify if you want it to beep, flash, both or be turned off or specify if you want to be notified for all messages or just whispers') if args[0] == 'type': self.type = args[1] self.plugindb.SetString('xxchatnotify', 'type', self.type) self.chat.InfoPost('Setting Notification on Message type to ' + args[1]) self.chat_settings() return elif args[0] == 'lsound': self.soundloc = 'local' self.soundfile = orpg.dirpath.dir_struct['plugins'] + args[1] self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) self.chat.InfoPost('Setting Sound file to ' + self.soundfile) self.notify = 'beep' return elif args[0] == 'rsound': self.soundloc = 'remote' self.soundfile = args[1] self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) self.chat.InfoPost('Setting Sound file to ' + self.soundfile) self.notify = 'beep' return elif args[0] == 'clearsound': self.soundloc = 'local' self.soundfile = 'None' self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) self.chat.InfoPost('Clearing Sound file') self.notify = 'off' return self.notify = args[0] self.plugindb.SetString('xxchatnotify', 'notify', self.notify) self.chat.InfoPost('Setting Notification type to ' + args[0]) self.chat_settings() def plugin_incoming_msg(self, text, type, name, player): if (self.notify == 'beep' or self.notify == 'both') and (self.type == 'all' or type == 2): if self.soundfile == 'None': wx.CallAfter(wx.Bell) wx.CallAfter(wx.Bell) else: wx.CallAfter(self.sound_player.play, self.soundfile, self.soundloc) if (self.notify == 'flash' or self.notify == 'both') and (self.type == 'all' or type == 2): wx.CallAfter(self.mainframe.RequestUserAttention) return text, type, name