view orpg/map/_object.py @ 20:39ebe168ceb3 ornery-orc

Traipse 'OpenRPG' {090827-02} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Update Manager is now in version 0.8. While not every button works, users can now browse the different revisions and their different changesets. The code has been refined some with feature from Core added to it. A Crash report is now created if the users software crashes. Update Manager has been moved to the Traipse Suite menu item, and a Debug Console as been added as well. Please Check the Controls Panel to see the other files changed.
author sirebral
date Thu, 27 Aug 2009 01:11:22 -0500
parents 4385a7d0efd1
children
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from math import sqrt

import wx

import orpg.dirpath
from orpg.orpgCore import *
from orpg.tools.rgbhex import RGBHex

wxEVT_ENTER_OBJECT = wx.NewEventType()
wxEVT_LEAVE_OBJECT = wx.NewEventType()
wxEVT_SELECT_OBJECT = wx.NewEventType()
wxEVT_DESELECT_OBJECT = wx.NewEventType()
EVT_ENTER_OBJECT = wx.PyEventBinder(wxEVT_ENTER_OBJECT)
EVT_LEAVE_OBJECT = wx.PyEventBinder(wxEVT_LEAVE_OBJECT)
EVT_SELECT_OBJECT = wx.PyEventBinder(wxEVT_SELECT_OBJECT)
EVT_DESELECT_OBJECT = wx.PyEventBinder(wxEVT_DESELECT_OBJECT)

class ObjectEvent(wx.PyCommandEvent):
    def __init__(self, eventType, object):
        wx.PyCommandEvent.__init__(self, eventType)

        self._object = object

        self._eventType = eventType
        self.notify = wx.NotifyEvent(eventType, -1)

    def GetNotifyEvent(self):
        return self.notify

    def GetObject(self):
        return self._object

    def GetId(self):
        return self._object.GetId()

class MapObject:
    def __init__(self, **kwargs):
        self.id = -1
        self.start = wx.Point(0,0)
        self.color = "#000000"
        self.hcolor = "#ffffff"
        self.lineWidth = 1
        self.zOrder = 'front'
        self.selected = False
        self.inObject = False
        self.highlighed = False
        self.isshown = True
        self.canvas = None
        self.RGBHex = RGBHex()
        self.trans = 1

        for atter, value in kwargs.iteritems():
            setattr(self, atter, value)

        try:
            if self.id == wx.ID_ANY:
                self.id = wx.NewId()
        except:
            self.id = wx.NewId()

    #Public Methods
    def HitTest(self, pos):
        if self.InObject(pos) and not self.inObject and not self.selected:
            self.inObject = True
            evt = ObjectEvent(wxEVT_ENTER_OBJECT, self)
            self.canvas.GetEventHandler().ProcessEvent(evt)
        elif not self.InObject(pos) and self.inObject and not self.selected:
            self.inObject = False
            evt = ObjectEvent(wxEVT_LEAVE_OBJECT, self)
            self.canvas.GetEventHandler().ProcessEvent(evt)

    def GetId(self):
        return self.id

    def IsShown(self):
        return self.isshown

    def Show(self, event=None, show=True):
        self.isshown = show
        self.Update(send=True, action="update")

    def Hide(self, event=None):
        self.isshown = False
        self.Update(send=True, action="update")

    def IsSelected(self):
        return self.selected

    def Select(self, select=True):
        self.selected = select

        if select:
            evt = ObjectEvent(wxEVT_SELECT_OBJECT, self)
        else:
            evt = ObjectEvent(wxEVT_DESELECT_OBJECT, self)

        self.canvas.GetEventHandler().ProcessEvent(evt)

    def Deselect(self):
        self.selected = False
        evt = ObjectEvent(wxEVT_DESELECT_OBJECT, self)
        self.canvas.GetEventHandler().ProcessEvent(evt)

    def Update(self, send=False, action="update"):
        self.canvas.UpdateMap()
        if send:
            self.canvas.session.send(self._toxml(action))

    def GetName(self):
        return 'ID: ' + str(self.id) + ' Color: ' + self.color

    def InObject(self, pos):
        pass

    def Draw(self, dc):
        if self.selected:
            self.DrawSelected(dc)

    def DrawSelected(self, dc):
        pass

    def Highlight(self):
        self.highlighed = True
        self.Update()

    def UnHighlight(self):
        self.highlighed = False
        self.Update()

    def OnLeftDown(self, pos):
        if self.inObject and self.selected:
            self.start = pos
            self.Deselect()

        elif self.inObject and not self.selected:
            self.Select()

        else:
            self.start = pos

        self.Update()

    def OnMotion(self, pos):
        cdc = wx.ClientDC(self.canvas)
        self.canvas.PrepareDC(cdc)
        dc = wx.GraphicsContext.Create(cdc)

        if self.selected:
            self.start = pos
            self.Draw(dc)

    def OnLeftUp(self, pos):
        pass

    def OnRightDown(self, pos):
        pass

    def OnLeftDClick(self, pos):
        pass

    def ShowProperties(self, event):
        pass

    def _toxml(self, action="update"):
        return ''