Mercurial > traipse
view orpg/map/_object.py @ 20:39ebe168ceb3 ornery-orc
Traipse 'OpenRPG' {090827-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Update Manager is now in version 0.8. While not every button works, users can now browse the different revisions and their different changesets. The code has been refined some with feature from Core added to it. A Crash report is now created if the users software crashes. Update Manager has been moved to the Traipse Suite menu item, and a Debug Console as been added as well.
Please Check the Controls Panel to see the other files changed.
author | sirebral |
---|---|
date | Thu, 27 Aug 2009 01:11:22 -0500 |
parents | 4385a7d0efd1 |
children |
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from math import sqrt import wx import orpg.dirpath from orpg.orpgCore import * from orpg.tools.rgbhex import RGBHex wxEVT_ENTER_OBJECT = wx.NewEventType() wxEVT_LEAVE_OBJECT = wx.NewEventType() wxEVT_SELECT_OBJECT = wx.NewEventType() wxEVT_DESELECT_OBJECT = wx.NewEventType() EVT_ENTER_OBJECT = wx.PyEventBinder(wxEVT_ENTER_OBJECT) EVT_LEAVE_OBJECT = wx.PyEventBinder(wxEVT_LEAVE_OBJECT) EVT_SELECT_OBJECT = wx.PyEventBinder(wxEVT_SELECT_OBJECT) EVT_DESELECT_OBJECT = wx.PyEventBinder(wxEVT_DESELECT_OBJECT) class ObjectEvent(wx.PyCommandEvent): def __init__(self, eventType, object): wx.PyCommandEvent.__init__(self, eventType) self._object = object self._eventType = eventType self.notify = wx.NotifyEvent(eventType, -1) def GetNotifyEvent(self): return self.notify def GetObject(self): return self._object def GetId(self): return self._object.GetId() class MapObject: def __init__(self, **kwargs): self.id = -1 self.start = wx.Point(0,0) self.color = "#000000" self.hcolor = "#ffffff" self.lineWidth = 1 self.zOrder = 'front' self.selected = False self.inObject = False self.highlighed = False self.isshown = True self.canvas = None self.RGBHex = RGBHex() self.trans = 1 for atter, value in kwargs.iteritems(): setattr(self, atter, value) try: if self.id == wx.ID_ANY: self.id = wx.NewId() except: self.id = wx.NewId() #Public Methods def HitTest(self, pos): if self.InObject(pos) and not self.inObject and not self.selected: self.inObject = True evt = ObjectEvent(wxEVT_ENTER_OBJECT, self) self.canvas.GetEventHandler().ProcessEvent(evt) elif not self.InObject(pos) and self.inObject and not self.selected: self.inObject = False evt = ObjectEvent(wxEVT_LEAVE_OBJECT, self) self.canvas.GetEventHandler().ProcessEvent(evt) def GetId(self): return self.id def IsShown(self): return self.isshown def Show(self, event=None, show=True): self.isshown = show self.Update(send=True, action="update") def Hide(self, event=None): self.isshown = False self.Update(send=True, action="update") def IsSelected(self): return self.selected def Select(self, select=True): self.selected = select if select: evt = ObjectEvent(wxEVT_SELECT_OBJECT, self) else: evt = ObjectEvent(wxEVT_DESELECT_OBJECT, self) self.canvas.GetEventHandler().ProcessEvent(evt) def Deselect(self): self.selected = False evt = ObjectEvent(wxEVT_DESELECT_OBJECT, self) self.canvas.GetEventHandler().ProcessEvent(evt) def Update(self, send=False, action="update"): self.canvas.UpdateMap() if send: self.canvas.session.send(self._toxml(action)) def GetName(self): return 'ID: ' + str(self.id) + ' Color: ' + self.color def InObject(self, pos): pass def Draw(self, dc): if self.selected: self.DrawSelected(dc) def DrawSelected(self, dc): pass def Highlight(self): self.highlighed = True self.Update() def UnHighlight(self): self.highlighed = False self.Update() def OnLeftDown(self, pos): if self.inObject and self.selected: self.start = pos self.Deselect() elif self.inObject and not self.selected: self.Select() else: self.start = pos self.Update() def OnMotion(self, pos): cdc = wx.ClientDC(self.canvas) self.canvas.PrepareDC(cdc) dc = wx.GraphicsContext.Create(cdc) if self.selected: self.start = pos self.Draw(dc) def OnLeftUp(self, pos): pass def OnRightDown(self, pos): pass def OnLeftDClick(self, pos): pass def ShowProperties(self, event): pass def _toxml(self, action="update"): return ''