view orpg/map/__init__.py @ 20:39ebe168ceb3 ornery-orc

Traipse 'OpenRPG' {090827-02} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Update Manager is now in version 0.8. While not every button works, users can now browse the different revisions and their different changesets. The code has been refined some with feature from Core added to it. A Crash report is now created if the users software crashes. Update Manager has been moved to the Traipse Suite menu item, and a Debug Console as been added as well. Please Check the Controls Panel to see the other files changed.
author sirebral
date Thu, 27 Aug 2009 01:11:22 -0500
parents 4385a7d0efd1
children
line wrap: on
line source

from threading import Lock
import mimetypes
import xml.dom.minidom as minidom

import wx

import orpg.dirpath
from orpg.orpgCore import *
from orpg.tools.rgbhex import RGBHex
import orpg.tools.ButtonPanel as BP

from _canvas import MapCanvas

class MapWnd(wx.Panel):
    def __init__(self, parent, openrpg):
        wx.Panel.__init__(self, parent, wx.ID_ANY)
        self.openrpg = openrpg
        self.log = self.openrpg.get_component("log")
        self.xml = self.openrpg.get_component("xml")
        self.dir_struct = self.openrpg.get_component("dir_struct")
        self.validate = self.openrpg.get_component("validate")
        self.settings = self.openrpg.get_component("settings")

        self.Freeze()
        sizer = wx.GridBagSizer(hgap=1, vgap=1)
        sizer.SetEmptyCellSize((0,0))

        self.canvas = MapCanvas(self, self.openrpg)
        sizer.Add(self.canvas, (0,0), flag=wx.EXPAND)

        self.gmToolBar = BP.ButtonPanel(self, wx.ID_ANY)
        sizer.Add(self.gmToolBar, (1,0), flag=wx.EXPAND)
        self.playerToolBar = BP.ButtonPanel(self, wx.ID_ANY)
        sizer.Add(self.playerToolBar, (2,0), flag=wx.EXPAND)

        sizer.AddGrowableCol(0)
        sizer.AddGrowableRow(0)

        self.SetSizer(sizer)
        self.SetAutoLayout(True)

        self._CreateToolBar()

        self.Bind(wx.EVT_MOUSEWHEEL, self.canvas.OnZoom)
        self.Bind(wx.EVT_KEY_DOWN, self.canvas.OnKey)
        self.Bind(wx.EVT_KEY_UP, self.canvas.OnKey)
        self.Layout()
        self.Thaw()

        wx.CallAfter(self.PostLoad)

    #Public API
    def PostLoad(self):
        self.canvas.Clear()
        #self.canvas.roleTimer.Start(100)
        self.canvas.UpdateMap()

    #Events


    #Private Methods
    def _SetColorBtn(self, color, btn):
        dc = wx.MemoryDC()
        bmp = wx.EmptyBitmap(16, 16)
        dc.SelectObject(bmp)
        dc.SetBrush(wx.Brush(color))
        dc.DrawRectangle(0,0, 16, 16)

        del dc

        btn.SetBitmap(bmp)

    def _CreateToolBar(self):
        self.exclusiveToolList = {}

        self.OpenBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'open.bmp', wx.BITMAP_TYPE_BMP), kind=wx.ITEM_NORMAL, shortHelp="Load New Map", longHelp="Load New Map")
        self.gmToolBar.AddButton(self.OpenBtn)

        self.SaveBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'save.bmp', wx.BITMAP_TYPE_BMP), kind=wx.ITEM_NORMAL, shortHelp="Save Map", longHelp="Save Map")
        self.gmToolBar.AddButton(self.SaveBtn)

        self.DefaultBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'defaultmap.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_NORMAL, shortHelp="Load Default Map", longHelp="Load Default Map")
        self.gmToolBar.AddButton(self.DefaultBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnDefaultBtn, id=self.DefaultBtn.GetId())

        self.MapPropsBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'compass.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Map Properties", longHelp="Map Properties")
        self.gmToolBar.AddButton(self.MapPropsBtn)


        self.gmToolBar.AddSeparator()

        self.BGBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'img.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Change Background", longHelp="Change Background")
        self.gmToolBar.AddButton(self.BGBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnBGBtn, id=self.BGBtn.GetId())

        self.BGColorBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Map Background Color", longHelp="Map Background Color")
        self.gmToolBar.AddButton(self.BGColorBtn)
        self._SetColorBtn(wx.GREEN, self.BGColorBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnBGColorBtn, id=self.BGColorBtn.GetId())

        self.TileAddBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'chess.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Add Map Tile", longHelp="Add Map Tile")
        self.gmToolBar.AddButton(self.TileAddBtn)

        self.TileMoveBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'crosshair.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Edit Tiles", longHelp="Edit Tiles")
        self.gmToolBar.AddButton(self.TileMoveBtn)
        self.exclusiveToolList[self.TileMoveBtn.GetId()] = self.TileMoveBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.TileMoveBtn.GetId())

        self.GridBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'grid.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Set Grid", longHelp="Set Grid")
        self.gmToolBar.AddButton(self.GridBtn)

        self.gmToolBar.AddSeparator()

        self.FogBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'fogon.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Turn Fog On", longHelp="Turn Fog On")
        self.gmToolBar.AddButton(self.FogBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnFogBtn, id=self.FogBtn.GetId())

        self.FogToolBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'showfog.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Show Tool", longHelp="Show Tool")
        self.gmToolBar.AddButton(self.FogToolBtn)
        self.exclusiveToolList[self.FogToolBtn.GetId()] = self.FogToolBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.FogToolBtn.GetId())
        menu = wx.Menu("Fog Tool")
        item = wx.MenuItem(menu, 1, "Show", "Show")
        self.Bind(wx.EVT_MENU, self.OnFogSelection, item)
        menu.AppendItem(item)
        item = wx.MenuItem(menu, 2, "Hide", "Hide")
        self.Bind(wx.EVT_MENU, self.OnFogSelection, item)
        menu.AppendItem(item)
        self.currentFog = 'Show'
        self.FogToolBtn.SetMenu(menu)

        self.FogColorBtn = BP.ButtonInfo(self.gmToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Fog Color", longHelp="Fog Color")
        self.gmToolBar.AddButton(self.FogColorBtn)
        self._SetColorBtn(wx.BLACK, self.FogColorBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnFogColorBtn, id=self.FogColorBtn.GetId())

        self.gmToolBar.AddSeparator()

        self.MiniPropsBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'questionhead.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Miniture Properties", longHelp="Miniture Properties")
        self.gmToolBar.AddButton(self.MiniPropsBtn)

        self.gmToolBar.DoLayout()

        self.SelectorBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'mouse.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Selection Tool", longHelp="Selection Tool")
        self.playerToolBar.AddButton(self.SelectorBtn)
        self.exclusiveToolList[self.SelectorBtn.GetId()] = self.SelectorBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.SelectorBtn.GetId())

        self.MeasureBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'tape.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Measure Tool", longHelp="Measure Tool")
        self.playerToolBar.AddButton(self.MeasureBtn)
        self.exclusiveToolList[self.MeasureBtn.GetId()] = self.MeasureBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.MeasureBtn.GetId())

        self.ColorBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.EmptyBitmap(16,16), kind=wx.ITEM_NORMAL, shortHelp="Select a Color", longHelp="Select a Color")
        self.playerToolBar.AddButton(self.ColorBtn)
        self._SetColorBtn(wx.BLACK, self.ColorBtn)
        self.Bind(wx.EVT_BUTTON, self.canvas.OnColorBtn, id=self.ColorBtn.GetId())

        self.DrawBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'draw.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_CHECK, shortHelp="Freehand Line Tool", longHelp="Freehand Line Tool")
        self.playerToolBar.AddButton(self.DrawBtn)
        self.exclusiveToolList[self.DrawBtn.GetId()] = self.DrawBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.DrawBtn.GetId())
        menu = wx.Menu("Line Tool")
        item = wx.MenuItem(menu, 3, "Free Draw", "Free Draw")
        self.Bind(wx.EVT_MENU, self.OnLineSelection, item)
        menu.AppendItem(item)
        item = wx.MenuItem(menu, 4, "Poly Draw", "Poly Draw")
        self.Bind(wx.EVT_MENU, self.OnLineSelection, item)
        menu.AppendItem(item)
        self.currentLine = 'Free'
        self.DrawBtn.SetMenu(menu)

        self.AddTextBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'text.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Add Text Tool", longHelp="Add Text Tool")
        self.playerToolBar.AddButton(self.AddTextBtn)
        self.exclusiveToolList[self.AddTextBtn.GetId()] = self.AddTextBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.AddTextBtn.GetId())

        self.AddShapeBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'circle.png', wx.BITMAP_TYPE_PNG), kind=wx.ITEM_CHECK, shortHelp="Add Shape Tool", longHelp="Add Shape Tool")
        self.playerToolBar.AddButton(self.AddShapeBtn)
        self.exclusiveToolList[self.AddShapeBtn.GetId()] = self.AddShapeBtn
        self.Bind(wx.EVT_BUTTON, self.canvas.OnExlusiveBtn, id=self.AddShapeBtn.GetId())
        menu = wx.Menu("Shape Tool")
        item = wx.MenuItem(menu, 5, "Circle", "Circle")
        self.Bind(wx.EVT_MENU, self.OnShapeSelection, item)
        menu.AppendItem(item)
        item = wx.MenuItem(menu, 6, "Rectangle", "Rectangle")
        self.Bind(wx.EVT_MENU, self.OnShapeSelection, item)
        menu.AppendItem(item)
        item = wx.MenuItem(menu, 7, "Arc", "Arc")
        self.Bind(wx.EVT_MENU, self.OnShapeSelection, item)
        menu.AppendItem(item)
        self.currentShape = 'Circle'
        self.AddShapeBtn.SetMenu(menu)

        self.LineWidth = wx.Choice(self.playerToolBar, wx.ID_ANY, choices=["1","2","3","4","5","6","7","8","9","10"])
        self.LineWidth.SetSelection(0)
        self.playerToolBar.AddControl(self.LineWidth)

        self.playerToolBar.AddSeparator()

        self.MiniBtn = BP.ButtonInfo(self.playerToolBar, wx.ID_ANY, wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'player.gif', wx.BITMAP_TYPE_GIF), kind=wx.ITEM_NORMAL, shortHelp="Add Mini", longHelp="Add Mini")
        self.playerToolBar.AddButton(self.MiniBtn)

        self.playerToolBar.DoLayout()

    def OnShapeSelection(self, event):
        id = event.GetId()
        if id == 5:
            self.currentShape = 'Circle'
            self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'circle.png', wx.BITMAP_TYPE_PNG)
        elif id == 6:
            self.currentShape = 'Rectangle'
            self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'rectangle.png', wx.BITMAP_TYPE_PNG)
        elif id == 7:
            self.currentShape = 'Arc'
            self.AddShapeBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'arc.png', wx.BITMAP_TYPE_PNG)

    def OnLineSelection(self, event):
        id = event.GetId()
        if id == 3:
            self.currentLine = 'Free'
            self.DrawBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'draw.gif', wx.BITMAP_TYPE_GIF)
            self.DrawBtn.SetShortHelp("Freehand Line Tool")
            self.DrawBtn.SetLongHelp("Freehand Line Tool")
        elif id == 4:
            self.currentLine = 'Poly'
            self.DrawBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'dash.png', wx.BITMAP_TYPE_PNG)
            self.DrawBtn.SetShortHelp("Poly Line Tool")
            self.DrawBtn.SetLongHelp("Poly Line Tool")

    def OnFogSelection(self, event):
        id = event.GetId()
        if id == 1:
            self.currentFog = 'Show'
            self.FogToolBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'showfog.png', wx.BITMAP_TYPE_PNG)
            self.FogToolBtn.SetShortHelp("Show Fog Tool")
            self.FogToolBtn.SetLongHelp("Show Fog Tool")
        elif id == 2:
            self.currentFog = 'Hide'
            self.FogToolBtn.Bitmap = wx.Bitmap(orpg.dirpath.dir_struct["icon"] + 'hidefog.png', wx.BITMAP_TYPE_PNG)
            self.FogToolBtn.SetShortHelp("Hide Fog Tool")
            self.FogToolBtn.SetLongHelp("Hide Fog Tool")

### Test Stuff
class BlankFrame(wx.Frame):
    def __init__(self, openrpg):
        wx.Frame.__init__(self, None, title="New Map Test Window", size=(740,480))

        self.map = MapWnd(self, openrpg)
        self.basesizer = wx.BoxSizer(wx.VERTICAL)
        self.basesizer.Add(self.map, 1, wx.EXPAND)

        self.SetSizer(self.basesizer)
        self.SetAutoLayout(True)
        #self.Fit()


class BlankApp(wx.App):
    def OnInit(self):
        self.frame = BlankFrame()
        self.frame.Show()
        self.SetTopWindow(self.frame)


        return True

if __name__ == "__main__":
    app = BlankApp(0)
    app.MainLoop()