Mercurial > traipse
view plugins/xxsmiley.py @ 3:28ad6bd3ac71 grumpy-goblin
Images fix did not work. Needs further testing. Moving test over to a RC trac.
author | sirebral |
---|---|
date | Tue, 14 Jul 2009 21:25:00 -0500 |
parents | 4385a7d0efd1 |
children | 97265586402b |
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import os import orpg.pluginhandler import orpg.dirpath class Plugin(orpg.pluginhandler.PluginHandler): # Initialization subroutine. # # !self : instance of self # !chat : instance of the chat window to write to def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) # The Following code should be edited to contain the proper information self.name = 'Smilies!' self.author = 'mDuo13' self.help = "This plugin turns text smilies like >=) or :D into images. There are 15\n" self.help += "images. Also, you can type '/smiley' to get a list of what emoticons are\n" self.help += "converted to what images." self.smileylist = {} def plugin_enabled(self): #This is where you set any variables that need to be initalized when your plugin starts self.plugin_addcommand('/smiley', self.on_smiley, '- [add|remove|help] The Smiley command') smlist = { '>:-(' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley7.gif" /> ', ':/' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley5.gif" /> ', ':|' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley6.gif" /> ', ':(' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley9.gif" /> ', ' />:(' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley7.gif" /> ', ' />=(' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley7.gif" /> ', '=)' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley0.gif" /> ', '=D' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley1.gif" /> ', ';)' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley3.gif" /> ', '=/' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley5.gif" /> ', '=|' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley6.gif" /> ', '=(' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley9.gif" /> ', ':)' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley0.gif" /> ', ':D' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley1.gif" /> ', 'B)' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley2.gif" /> ', ':p' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley4.gif" /> ', '=\\' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley5.gif" /> ', ':P' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley4.gif" /> ', '=P' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley4.gif" /> ', '^_^' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley12.gif" /> ', '^-^' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley12.gif" /> ', '^.^' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley12.gif" /> ', 'n_n' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley12.gif" /> ', 'n.n' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley12.gif" /> ', 'n,n' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley12.gif" /> ', 'I-)' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley13.gif" /> ', 'n.n;' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley14.gif" /> ', 'n.n;;' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley14.gif" /> ', 'n_n;' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley14.gif" /> ', ':-)' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley0.gif" /> ', ':-D' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley1.gif" /> ', ':-P' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley2.gif" /> ', ':-p' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley4.gif" /> ', ':-/' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley5.gif" /> ', ':-|' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley6.gif" /> ', ':-(' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley9.gif" /> ', ':-\\' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/smiley5.gif" /> ', '-)' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_smile.gif" /> ', ';-)' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_wink.gif" /> ', ':->' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_smile2.gif" /> ', ':-D' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_biggrin.gif" /> ', ':-P' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_razz.gif" /> ', ':-o' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_surprised.gif" /> ', ':mrgreen:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_mrgreen.gif" /> ', ':lol:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_lol.gif" /> ', ':-(' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_sad.gif" /> ', ':-|' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_neutral.gif" /> ', ':-?' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_confused.gif" /> ', ':-x' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_mad.gif" /> ', ':shock:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_eek.gif" /> ', ':cry:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_cry.gif" /> ', ';_;' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_cry.gif" /> ', ':oops:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_redface.gif" /> ', '8-)' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_cool.gif" /> ', ':evil:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_evil.gif" /> ', ':twisted:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_twisted.gif" /> ', ':roll:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_rolleyes.gif" /> ', ':!:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_exclaim.gif" /> ', ':?:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_question.gif" /> ', ':idea:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_idea.gif" /> ', ':arrow:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_arrow.gif" /> ', ':ubergeek:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_e_ugeek.gif" /> ', ':geek:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/icon_e_geek.gif" /> ', ':fairy:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/fairy.gif" /> ', ':hood:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/hood.gif" /> ', ':gnome:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/gnome.gif" /> ', ':link:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/link.gif" /> ', ':mummy:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/mummy.gif" /> ', ':ogre:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/ogre.gif" /> ', ':medusa:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/medusa.gif" /> ', ':mimic:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/mimic.gif" /> ', ':skull:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/skull.gif" /> ', ':zombie:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/zombie.gif" /> ', ':chocobo:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/chocobo.gif" /> ', ':darkside:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/darkside.gif" /> ', ':flyingspaghetti:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/flyingspaghetti.gif" /> ', ':rupee:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/rupee.gif" /> ', ':ros:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/ros.gif" /> ', ':skeleton:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/skeleton.gif" /> ', ':samurai:' : ' <img src="' + orpg.dirpath.dir_struct['plugins'] + 'images/samurai.gif" /> '} self.smileylist = self.plugindb.GetDict("xxsmiley", "smileylist", smlist) def plugin_disabled(self): #Here you need to remove any commands you added, and anything else you want to happen when you disable the plugin #such as closing windows created by the plugin self.plugin_removecmd('/smiley') self.plugindb.SetDict("xxsmiley", "smileylist", self.smileylist) def on_smiley(self, cmdargs): #this is just an example function for a command you create create your own if not len(cmdargs): self.chat.InfoPost("Available Smilies:") the_list = ' <table border="1">' for key in self.smileylist.keys(): the_list += ' <tr><td>' + key + ' </td><td>' + self.smileylist[key] + ' </td></tr>' the_list += "</table>" self.chat.InfoPost(the_list) return args = cmdargs.split(None, -1) if args[0] == 'add' and len(args) == 3: if args[2].find('http') > -1: self.smileylist[args[1]] = ' <img src="' + args[2] + '" alt="' + args[1] + '" />' else: self.smileylist[args[1]] = ' <img src="' + orpg.dirpath.dir_struct["plugins"] + 'images/' + args[2] + '" />' + "\n" self.chat.InfoPost('Added ' + args[1] + '    :    ' + self.smileylist[args[1]]) elif args[0] == 'remove' and len(args) == 2: if self.smileylist.has_key(args[1]): del self.smileylist[args[1]] self.chat.InfoPost('Removed ' + args[1]) else: self.chat.InfoPost(args[1] + ' was not a smiley!') else: self.chat.InfoPost('/smiley - Lists all avaliable smilies') self.chat.InfoPost('/smiley add {smiley} {imagefile} - Add a smily to the list. The {smiley} can be any string of text that does not contain a space. The {imagefile} should be an image in the openrpg/plugins/images directory') self.chat.InfoPost('/smiley remove {smiley} - Remove {smiley} from the list') self.plugindb.SetDict("xxsmiley", "smileylist", self.smileylist) def doSmiley(self, text): for key, value in self.smileylist.iteritems(): text = text.replace(key, value) return text def plugin_incoming_msg(self, text, type, name, player): text = self.doSmiley(text) return text, type, name def post_msg(self, text, myself): if myself: text = self.doSmiley(text) return text