Mercurial > traipse
view start_server.py @ 17:265b987cce4f ornery-orc
Traipse 'OpenRPG' {090813-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
**Announcement** Please download the location-patch.zip from http://www.assembla.com/wiki/show/traipse. The patch is ready to copy to your Traipse directory (includes files in their subfolders). The patch removes dependency on the OPENRPG_BASE system environment dictionary key.
Update Summary:
This update enhances the Updater tab. Player List and Game Server Menu Columns now have a minimum width and the software will refresh to that width on an update, if the column is too small. Also fixes problems with three character sheet nodes. *Arbitrary* fix to tool bar checks, docking passes tests though. Chat is now a multiline entry. CSS added to chat posts.
author | sirebral |
---|---|
date | Thu, 13 Aug 2009 13:14:10 -0500 |
parents | f24c6e431a15 |
children | ff154cf3350c |
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#!/usr/bin/env python import os import string import sys import time import gc import getopt import traceback # Simple usuage text for request via help or command line errors def usage( retValue ): print "\nUsage: \n[-d --directory directory] - Directory of where to load config files\n" + \ "[-n Server Name]\n" + \ "[-p]\n" + \ "[-l Lobby Boot Password]\n" + \ "[-r Run From???]\n" + \ "[-h --help]\n\n" + \ "[-m --manual]\n\n" +\ "Where -p is used to request meta registration. If -p is given, the boot\n" + \ "password and server name MUST be provided. If no options are given, user\n" + \ "will be prompted for information.\n\n" sys.exit( retValue ) HG = os.environ["HG"] import pyver pyver.checkPyVersion() os.system(HG + ' pull "http://hg.assembla.com/traipse"') os.system(HG + ' update') import orpg.networking.mplay_server import orpg.networking.meta_server_lib if __name__ == '__main__': gc.set_debug(gc.DEBUG_UNCOLLECTABLE) gc.enable() orpg_server = orpg.networking.mplay_server.mplay_server() lobby_boot_pwd = orpg_server.boot_pwd server_directory = orpg_server.userPath server_reg = orpg_server.reg server_name = orpg_server.name manualStart = False # See if we have command line arguments in need of processing try: (opts, args) = getopt.getopt( sys.argv[1:], "n:phml:m:d:", ["help","manual","directory="] ) for o, a in opts: if o in ("-d", "--directory"): if (a[(len(a)-1):len(a)] != os.sep): a = a + os.sep if not (os.access(a, os.W_OK) and os.path.isdir(a)): print "*** ERROR *** Directory '" + a + "' Either doesn't exist, or you don't have permission to write to it." sys.exit(1) server_directory = a # Server Name if o in ( "-n", ): server_name = a # Post server to meta if o in ( "-p", ): server_reg = 'Y' # Lobby Password if o in ( "-l", ): lobby_boot_pwd = a # Help if o in ( "-h", "--help" ): usage( 0 ) #Dont Auto Init Server if o in ("-m", "--manual"): manualStart = True except: print usage( 1 ) # start server! orpg_server.name = server_name orpg_server.reg = server_reg orpg_server.boot_pwd = lobby_boot_pwd orpg_server.userPath = server_directory orpg_server.remoteadmin = 1 if not manualStart: orpg_server.initServer() print "-----------------------------------------------------" print "Type 'help' or '?' or 'h' for server console commands" print "-----------------------------------------------------" opt = "None" orpg_server.console_log() try: while (opt != "kill") and ( opt != "quit"): opt = raw_input("action?:") words = opt.split() if opt == "initserver": userpath = raw_input("Please enter the directory you wish to load files from [myfile]:") orpg_server.initServer(userPath=userpath) elif opt == "broadcast": msg = raw_input("Message:") orpg_server.broadcast(msg) elif opt == "dump": orpg_server.player_dump() elif opt == "dump groups": orpg_server.groups_list() elif opt == "get lobby boot password": print "Lobby boot password is: " + orpg_server.groups['0'].boot_pwd print elif opt == "register": msg = raw_input("Enter server name: ") orpg_server.register(msg) elif opt == "unregister": orpg_server.unregister() elif opt == "set lobby boot password": lobby_boot_pwd = raw_input("Enter boot password for the Lobby: ") orpg_server.groups['0'].boot_pwd = lobby_boot_pwd elif len(words) == 2 and words[0] == "group": orpg_server.group_dump(words[1]) elif opt == "help" or opt == "?" or opt == "h": orpg_server.print_help() elif opt == "search": msg = raw_input("Pattern:") orpg_server.search(msg) elif opt == "remove room": print "Removing a room will kick everyone in that room off your server." print "You might consider going to that room and letting them know what you are about to do." groupnumber = raw_input("Room group number:") orpg_server.remove_room(groupnumber) elif opt == "remotekill": if orpg_server.toggleRemoteKill(): print "Remote Kill has been allowed!" else: print "Remote Kill has been disallowed" elif opt == "uptime": orpg_server.uptime() elif opt == "roompasswords": print orpg_server.RoomPasswords() elif opt == "list": orpg_server.player_list() elif opt == "log": orpg_server.console_log() elif opt == "log meta": orpg_server.toggleMetaLogging() elif len(words) > 0 and words[0] == "logfile": if len(words) > 1: if words[1] == "off": orpg_server.NetworkLogging(0) elif words[1] == "on": orpg_server.NetworkLogging(1) elif words[1] == "split": orpg_server.NetworkLogging(2) else: print "<command useage> logfile [off|on|split]" else: print orpg_server.NetworkLoggingStatus() elif (len(words) > 0 and words[0]) == "monitor": if len(words) >1: print "Attempting to monitor client \""+str(words[1])+"\"" orpg_server.monitor(words[1]) else: print "<command useage> monitor (player id #)" elif opt == "purge clients": try: orpg_server.kick_all_clients() except Exception, e: traceback.print_exc() elif len(words)>0 and words[0] == "zombie": if len(words) > 1: if words[1] == "set": if len(words) > 2: try: t = int(words[2]) orpg_server.zombie_time = t print ("--> Zombie auto-kick time set to "+str(t)+" minutes"); except Exception, e: print "Invalid zombie time!" traceback.print_exc() else: orpg_server.zombie_time = 480 print "--> Zombie auto-kick time set to default (480 mins)"; else: print "<command useage> zombie [set [mins]]" else: timeout = int(orpg_server.zombie_time) print ("--> Zombie auto-kick time set to "+str(timeout)+" minutes. Use \"zombie set [min]\" to change."); elif opt == "kick": kick_id = raw_input("Kick Player # ") kick_msg = raw_input("Reason(optional): ") orpg_server.admin_kick(kick_id,kick_msg) elif opt == "ban": ban_id = raw_input("Ban Player # ") ban_msg = raw_input("Reason(optional): ") orpg_server.admin_ban(ban_id, ban_msg) elif opt == "sendsize": send_len = raw_input("Send Size # ") orpg_server.admin_setSendSize(send_len) elif opt == "remoteadmin": if orpg_server.toggleRemoteAdmin(): print "Remote Admin has been allowed!" else: print "Remote Admin has been disallowed" elif opt == "togglelobbysound": if orpg_server.admin_toggleSound(): print "Sending a lobby sound has been enabled!" print 'Playing: ' + orpg_server.lobbySound else: print "Sending a lobby sound has been disabled" elif opt == "lobbysound": soundfile = raw_input("Sound File URL: ") orpg_server.admin_soundFile(soundfile) else: if (opt == "kill") or (opt == "quit"): orpg_server.saveBanList() print ("Closing down OpenRPG server. Please wait...") else: print ("[UNKNOWN COMMAND: \""+opt+"\" ]") except Exception, e: print "EXCEPTION: "+str(e) traceback.print_exc() raw_input("press <enter> key to terminate program") orpg_server.kill_server()