diff orpg/gametree/nodehandlers/core.py @ 28:ff154cf3350c ornery-orc

Traipse 'OpenRPG' {100203-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Stable) New Features: New Bookmarks Feature New 'boot' command to remote admin New confirmation window for sent nodes Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG New Zoom Mouse plugin added New Images added to Plugin UI Switching to Element Tree New Map efficiency, from FlexiRPG New Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) New Portable Mercurial New Tip of the Day, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added New Dieroller structure from Core New DieRoller portability for odd Dice New 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added New vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos roller also New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support) New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Beta!) New Grids act more like Spreadsheets in Use mode, with Auto Calc Fixes: Fix to allow for portability to an OpenSUSE linux OS Fix to mplay_client for Fedora and OpenSUSE Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fix to Whiteboard ID to prevent random line or text deleting. Fixes to Server, Remote Server, and Server GUI Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and now reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode Fix made Image Fetching. New fetching image and new failed image Fix to whiteboard ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml
author sirebral
date Wed, 03 Feb 2010 22:16:49 -0600
parents 97265586402b
children d02e9197c066
line wrap: on
line diff
--- a/orpg/gametree/nodehandlers/core.py	Sat Oct 03 18:49:37 2009 -0500
+++ b/orpg/gametree/nodehandlers/core.py	Wed Feb 03 22:16:49 2010 -0600
@@ -1,458 +1,458 @@
-# Copyright (C) 2000-2001 The OpenRPG Project
-#
-#        openrpg-dev@lists.sourceforge.net
-#
-# This program is free software; you can redistribute it and/or modify
-# it under the terms of the GNU General Public License as published by
-# the Free Software Foundation; either version 2 of the License, or
-# (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software
-# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-# --
-#
-# File: core.py
-# Author: Chris Davis
-# Maintainer:
-# Version:
-#   $Id: core.py,v 1.49 2007/12/07 20:39:48 digitalxero Exp $
-#
-# Description: The file contains code for the core nodehanlers
-#
-
-__version__ = "$Id: core.py,v 1.49 2007/12/07 20:39:48 digitalxero Exp $"
-
-from nodehandler_version import NODEHANDLER_VERSION
-try:
-    from orpg.orpg_windows import *
-    from orpg.dirpath import dir_struct
-    from orpg.orpgCore import component
-    import webbrowser
-    from orpg.mapper import map
-    import os
-except:
-    import wx
-
-
-#html defaults
-TH_BG = "#E9E9E9"
-##########################
-## base node handler
-##########################
-class node_handler:
-    """ Base nodehandler with virtual functions and standard implmentations """
-    def __init__(self,xml_dom,tree_node):
-        self.master_dom = xml_dom
-        self.mytree_node = tree_node
-        self.tree = component.get('tree')
-        self.frame = component.get('frame')
-        self.chat = component.get('chat')
-        self.xml = component.get('xml') #Not used?
-        self.drag = True
-        self.myeditor = None # designing
-        self.myviewer = None # pretty print
-        self.mywindow = None # using
-        # call version hook
-        self.on_version(self.master_dom.getAttribute("version"))
-        # set to current version
-        self.master_dom.setAttribute("version",NODEHANDLER_VERSION)
-        # null events
-
-    def on_version(self,old_version):
-        ## added version control code here or implement a new on_version in your derived class.
-        ## always call the base class on_version !
-        pass
-
-    def on_rclick(self,evt):
-        self.tree.do_std_menu(evt,self)
-
-    def on_ldclick(self,evt):
-        return 0
-
-    def traverse(self, traverseroot, function, cookie=0, event=None, recursive=True):
-        """ walk tree control """
-        if traverseroot.IsOk():
-            # step in subtree if there are items or ...
-            if self.tree.ItemHasChildren(traverseroot) and recursive:
-                firstchild, cookie = self.tree.GetFirstChild(traverseroot)
-                obj = self.tree.GetPyData(firstchild)
-                function(obj, event)
-                self.traverse(firstchild, function, cookie, event, recursive)
-
-            # ... loop siblings
-            obj = self.tree.GetPyData(traverseroot)
-            function(obj, event)
-
-            child = self.tree.GetNextSibling(traverseroot)
-            if child.IsOk():
-                self.traverse(child, function, cookie, event, recursive)
-
-
-    def usefulness(self,text):
-        if text=="useful":
-            self.master_dom.setAttribute('status',"useful")
-        elif text=="useless":
-            self.master_dom.setAttribute('status',"useless")
-        elif text=="indifferent":
-            self.master_dom.setAttribute('status',"indifferent")
-
-    def on_design(self,evt):
-        try:
-            self.myeditor.Show()
-            self.myeditor.Raise()
-        except:
-            del self.myeditor
-            if self.create_designframe():
-                self.myeditor.Show()
-                self.myeditor.Raise()
-            else: return
-        wx.CallAfter(self.myeditor.Layout)
-
-
-    def create_designframe(self):
-        title = self.master_dom.getAttribute('name') + " Editor"
-        self.myeditor = wx.Frame(None, -1, title)
-        self.myeditor.Freeze()
-        if wx.Platform == '__WXMSW__':
-            icon = wx.Icon(dir_struct["icon"] + 'grid.ico', wx.BITMAP_TYPE_ICO)
-            self.myeditor.SetIcon(icon)
-            del icon
-
-        self.myeditor.panel = self.get_design_panel(self.myeditor)
-        if self.myeditor.panel == None:
-            self.myeditor.Destroy()
-            return False
-        sizer = wx.BoxSizer(wx.VERTICAL)
-        sizer.Add(self.myeditor.panel, 1, wx.EXPAND)
-
-        self.myeditor.SetSizer(sizer)
-        self.myeditor.SetAutoLayout(True)
-
-        (x, y) = self.myeditor.GetSize()
-        if x < 400:
-            x = 400
-        if y < 400:
-            y = 400
-
-        self.myeditor.SetSize((x, y))
-        self.myeditor.Layout()
-        self.myeditor.Thaw()
-
-        return True
-
-    def on_use(self,evt):
-        try:
-            self.mywindow.Show()
-            self.mywindow.Raise()
-        except:
-            del self.mywindow
-            if self.create_useframe():
-                self.mywindow.Show()
-                self.mywindow.Raise()
-            else:
-                return
-        wx.CallAfter(self.mywindow.Layout)
-
-    def create_useframe(self):
-        caption = self.master_dom.getAttribute('name')
-        self.mywindow = wx.Frame(None, -1, caption)
-        self.mywindow.Freeze()
-
-        if wx.Platform == '__WXMSW__':
-            icon = wx.Icon(dir_struct["icon"] + 'note.ico', wx.BITMAP_TYPE_ICO)
-            self.mywindow.SetIcon(icon)
-            del icon
-        self.mywindow.panel = self.get_use_panel(self.mywindow)
-        if self.mywindow.panel == None:
-            self.mywindow.Destroy()
-            return False
-        sizer = wx.BoxSizer(wx.VERTICAL)
-        sizer.Add(self.mywindow.panel, 2, wx.EXPAND)
-
-        self.mywindow.SetSizer(sizer)
-        self.mywindow.SetAutoLayout(True)
-
-        (x, y) = self.mywindow.GetSize()
-        if x < 400:
-            x = 400
-        if y < 400:
-            y = 400
-
-        self.mywindow.SetSize((x, y))
-        self.mywindow.Layout()
-        self.mywindow.Thaw()
-
-        return True
-
-
-    def on_html_view(self,evt):
-        try:
-            self.myviewer.Raise()
-        except:
-            caption = self.master_dom.getAttribute('name')
-            self.myviewer = wx.Frame(None, -1, caption)
-            if wx.Platform == '__WXMSW__':
-                icon = wx.Icon(dir_struct["icon"] + 'grid.ico', wx.BITMAP_TYPE_ICO)
-                self.myviewer.SetIcon(icon)
-                del icon
-            self.myviewer.panel = self.get_html_panel(self.myviewer)
-            self.myviewer.Show()
-
-    def map_aware(self):
-        return 0
-
-    def can_clone(self):
-        return 1;
-
-    def on_del(self,evt):
-        print "on del"
-
-    def on_new_data(self,xml_dom):
-        pass
-
-    def get_scaled_bitmap(self,x,y):
-        return None
-
-    def on_send_to_map(self,evt):
-        pass
-
-    def on_send_to_chat(self,evt):
-        self.chat.ParsePost(self.tohtml(),True,True)
-
-    def on_drop(self,evt):
-        drag_obj = self.tree.drag_obj
-        if drag_obj == self or self.tree.is_parent_node(self.mytree_node,drag_obj.mytree_node):
-            return
-        #if self.is_my_child(self.mytree_node,drag_obj.mytree_node):
-        #    return
-        xml_dom = self.tree.drag_obj.delete()
-        parent = self.master_dom._get_parentNode()
-        xml_dom = parent.insertBefore(xml_dom,self.master_dom)
-        parent_node = self.tree.GetItemParent(self.mytree_node)
-        prev_sib = self.tree.GetPrevSibling(self.mytree_node)
-        if not prev_sib.IsOk():
-            prev_sib = parent_node
-        self.tree.load_xml(xml_dom, parent_node, prev_sib)
-
-    def toxml(self,pretty=0):
-        return component.get('xml').toxml(self.master_dom,pretty)
-
-    def tohtml(self):
-        return self.master_dom.getAttribute("name")
-
-    def delete(self):
-        """ removes the tree_node and xml_node, and returns the removed xml_node """
-
-        self.tree.Delete(self.mytree_node)
-        parent = self.master_dom._get_parentNode()
-        return parent.removeChild(self.master_dom)
-
-    def rename(self,name):
-        if len(name):
-            self.tree.SetItemText(self.mytree_node,name)
-            self.master_dom.setAttribute('name', name)
-
-    def change_icon(self,icon):
-        self.master_dom.setAttribute("icon",icon)
-        self.tree.SetItemImage(self.mytree_node, self.tree.icons[icon])
-        self.tree.SetItemImage(self.mytree_node, self.tree.icons[icon], wx.TreeItemIcon_Selected)
-        self.tree.Refresh()
-
-    def on_save(self,evt):
-        f = wx.FileDialog(self.tree,"Select a file", dir_struct["user"],"","XML files (*.xml)|*.xml",wx.SAVE)
-        if f.ShowModal() == wx.ID_OK:
-            type = f.GetFilterIndex()
-            if f.GetPath()[:len(f.GetPath())-4] != '.xml': file = open(f.GetPath()+'.xml',"w")
-            else: file = open(f.GetPath(),"w")
-            file.write(self.toxml(1))
-            file.close()
-        f.Destroy()
-
-    def get_design_panel(self,parent):
-        return None
-
-    def get_use_panel(self,parent):
-        return None
-
-    def get_html_panel(self,parent):
-        html_str = "<html><body bgcolor=\"#FFFFFF\" >"+self.tohtml()+"</body></html>"
-        wnd = wx.html.HtmlWindow(parent,-1)
-        html_str = self.chat.ParseDice(html_str)
-	wnd.SetPage(html_str)
-        return wnd
-
-    def get_size_constraint(self):
-        return 0
-
-    def about(self):
-        html_str = "<b>"+ self.master_dom.getAttribute('class')
-        html_str += " Applet</b><br />by Chris Davis<br />chris@rpgarchive.com"
-        return html_str
-
-P_TITLE = 10
-P_BODY = 20
-class text_edit_panel(wx.Panel):
-    def __init__(self, parent, handler):
-        wx.Panel.__init__(self, parent, -1)
-        self.handler = handler
-        sizer = wx.BoxSizer(wx.VERTICAL)
-        self.text = {   P_TITLE : wx.TextCtrl(self, P_TITLE, handler.master_dom.getAttribute('name')),
-                        P_BODY : html_text_edit(self,P_BODY,handler.text._get_nodeValue(),self.on_text)
-                      }
-        #P_BODY : wx.TextCtrl(self, P_BODY,handler.text._get_nodeValue(), style=wx.TE_MULTILINE)
-
-        sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND)
-        sizer.Add(self.text[P_TITLE], 0, wx.EXPAND)
-        sizer.Add(wx.StaticText(self, -1, "Text Body:"), 0, wx.EXPAND)
-        sizer.Add(self.text[P_BODY], 1, wx.EXPAND)
-        self.sizer = sizer
-        self.outline = wx.StaticBox(self,-1,"Text Block")
-        self.Bind(wx.EVT_TEXT, self.on_text, id=P_TITLE)
-
-    def on_text(self,evt):
-        id = evt.GetId()
-        if id == P_TITLE:
-            txt = self.text[id].GetValue()
-            #  The following block strips out 8-bit characters
-            u_txt = ""
-            bad_txt_found = 0
-            for c in txt:
-                if ord(c) < 128:
-                    u_txt += c
-                else:
-                    bad_txt_found = 1
-            if bad_txt_found:
-                wx.MessageBox("Some non 7-bit ASCII characters found and stripped","Warning!")
-            txt = u_txt
-            if txt != "":
-                self.handler.master_dom.setAttribute('name',txt)
-                self.handler.rename(txt)
-        elif id == P_BODY:
-            txt = self.text[id].get_text()
-            u_txt = ""
-            bad_txt_found = 0
-            for c in txt:
-                if ord(c) < 128:
-                    u_txt += c
-                else:
-                    bad_txt_found = 1
-
-            if bad_txt_found:
-                wx.MessageBox("Some non 7-bit ASCII characters found and stripped","Warning!")
-            txt = u_txt
-            self.handler.text._set_nodeValue(txt)
-
-
-
-##########################
-## node loader
-##########################
-class node_loader(node_handler):
-    """ clones childe node and insert it at top of tree
-        <nodehandler name='?'  module='core' class='node_loader'  />
-    """
-    def __init__(self,xml_dom,tree_node):
-        node_handler.__init__(self,xml_dom,tree_node)
-
-    def on_rclick(self,evt):
-        pass
-
-    def on_ldclick(self,evt):
-        title = self.master_dom.getAttribute('name')
-        new_node = self.master_dom._get_firstChild()
-        new_node = new_node.cloneNode(True)
-        child = self.tree.master_dom._get_firstChild()
-        new_node = self.tree.master_dom.insertBefore(new_node,child)
-        tree_node = self.tree.load_xml(new_node,self.tree.root,self.tree.root)
-        obj = self.tree.GetPyData(tree_node)
-        return 1
-        #obj.on_design(None)
-
-##########################
-## file loader
-##########################
-
-class file_loader(node_handler):
-    """ loads file and insert into game tree
-        <nodehandler name='?'  module='core' class='file_loader'  >
-        <file name="file_name.xml" />
-        </nodehandler>
-    """
-    def __init__(self,xml_dom,tree_node):
-        node_handler.__init__(self,xml_dom,tree_node)
-        self.file_node = self.master_dom._get_firstChild()
-        self.frame = component.get('frame')
-
-    def on_ldclick(self,evt):
-        file_name = self.file_node.getAttribute("name")
-        self.tree.insert_xml(open(dir_struct["nodes"] + file_name,"r").read())
-        return 1
-
-    def on_design(self,evt):
-        tlist = ['Title','File Name']
-        vlist = [self.master_dom.getAttribute("name"),
-                  self.file_node.getAttribute("name")]
-        dlg = orpgMultiTextEntry(self.tree.GetParent(),tlist,vlist,"File Loader Edit")
-        if dlg.ShowModal() == wx.ID_OK:
-            vlist = dlg.get_values()
-            self.file_node.setAttribute('name', vlist[1])
-            self.master_dom.setAttribute('name', vlist[0])
-            self.tree.SetItemText(self.mytree_node,vlist[0])
-        dlg.Destroy()
-
-##########################
-## URL loader
-##########################
-
-class url_loader(node_handler):
-    """ loads file from url and insert into game tree
-        <nodehandler name='?'  module='core' class='url_loader'  >
-        <file name="http://file_name.xml" />
-        </nodehandler>
-    """
-    def __init__(self,xml_dom,tree_node):
-        node_handler.__init__(self,xml_dom,tree_node)
-        self.file_node = self.master_dom._get_firstChild()
-        self.frame = component.get('frame')
-
-    def on_ldclick(self,evt):
-        file_name = self.file_node.getAttribute("url")
-        file = urllib.urlopen(file_name)
-        self.tree.insert_xml(file.read())
-        return 1
-
-    def on_design(self,evt):
-        tlist = ['Title','URL']
-        print "design filename",self.master_dom.getAttribute('name')
-        vlist = [self.master_dom.getAttribute("name"),
-                 self.file_node.getAttribute("url")]
-        dlg = orpgMultiTextEntry(self.tree.GetParent(),tlist,vlist,"File Loader Edit")
-        if dlg.ShowModal() == wx.ID_OK:
-            vlist = dlg.get_values()
-            self.file_node.setAttribute('url', vlist[1])
-            self.master_dom.setAttribute('name', vlist[0])
-            self.tree.SetItemText(self.mytree_node,vlist[0])
-        dlg.Destroy()
-
-
-##########################
-## minature map loader
-##########################
-class min_map(node_handler):
-    """ clones childe node and insert it at top of tree
-        <nodehandler name='?'  module='core' class='min_map'  />
-    """
-    def __init__(self,xml_dom,tree_node):
-        node_handler.__init__(self,xml_dom,tree_node)
-        self.map = component.get('map')
-        self.mapdata = self.master_dom._get_firstChild()
-
-    def on_ldclick(self,evt):
-        self.map.new_data(toxml(self.mapdata))
+# Copyright (C) 2000-2001 The OpenRPG Project
+#
+#        openrpg-dev@lists.sourceforge.net
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+# --
+#
+# File: core.py
+# Author: Chris Davis
+# Maintainer:
+# Version:
+#   $Id: core.py,v Traipse 'Ornery-Orc' prof.ebral Exp $
+#
+# Description: The file contains code for the core nodehanlers
+#
+
+__version__ = "$Id: core.py,v Traipse 'Ornery-Orc' prof.ebral Exp $"
+
+from nodehandler_version import NODEHANDLER_VERSION
+from orpg.tools.InterParse import Parse
+
+try:
+    from orpg.orpg_windows import *
+    from orpg.dirpath import dir_struct
+    from orpg.orpgCore import component
+    import webbrowser, os
+    from orpg.mapper import map
+    from wx import DisplaySize
+except:
+    import wx
+
+from xml.etree.ElementTree import ElementTree, Element, tostring, XML
+from orpg.tools.orpg_log import debug
+
+#html defaults
+TH_BG = "#E9E9E9"
+##########################
+## base node handler
+##########################
+class node_handler:
+    """ Base nodehandler with virtual functions and standard implmentations """
+    def __init__(self,xml,tree_node):
+        self.xml = xml
+        self.mytree_node = tree_node
+        self.tree = component.get('tree')
+        self.frame = component.get('frame')
+        self.chat = component.get('chat')
+        self.drag = True
+        self.myeditor = None # designing
+        self.myviewer = None # prett print
+        self.mywindow = None # using
+        # call version hook
+        self.on_version(self.xml.get("version"))
+        # set to current version
+        self.xml.set("version",NODEHANDLER_VERSION)
+        # null events
+        self.frame_size = None
+        self.frame_pos  = None
+        try:
+            frame = self.xml.get("frame")
+            if len(frame):
+                (sx,sy,px,py) = [int(value) for value in frame.split(',')]
+                self.frame_size = (sx, sy)
+                (maxx, maxy) = DisplaySize()
+                if px < maxx-80 and py < maxy-50: self.frame_pos  = (px, py) #if it's off screen ignore the saved pos
+        except: pass
+
+    def on_version(self,old_version):
+        ## added version control code here or implement a new on_version in your derived class.
+        ## always call the base class on_version !
+        pass
+
+    def on_rclick(self,evt):
+        self.tree.do_std_menu(evt,self)
+
+    def on_ldclick(self,evt):
+        return 0
+
+    def usefulness(self,text):
+        if text=="useful": self.xml.set('status',"useful")
+        elif text=="useless": self.xml.set('status',"useless")
+        elif text=="indifferent": self.xml.set('status',"indifferent")
+
+    def on_design(self,evt):
+        try:
+            self.myeditor.Show()
+            self.myeditor.Raise()
+        except:
+            del self.myeditor
+            if self.create_designframe():
+                self.myeditor.Show()
+                self.myeditor.Raise()
+            else: return
+        wx.CallAfter(self.myeditor.Layout)
+
+    def create_designframe(self):
+        title = self.xml.get('name') + " Editor"
+        self.myeditor = wx.Frame(None, -1, title)
+        self.myeditor.Freeze()
+        if wx.Platform == '__WXMSW__':
+            icon = wx.Icon(orpg.dirpath.dir_struct["icon"] + 'grid.ico', wx.BITMAP_TYPE_ICO)
+            self.myeditor.SetIcon(icon)
+            del icon
+
+        self.myeditor.panel = self.get_design_panel(self.myeditor)
+        if self.myeditor.panel == None:
+            self.myeditor.Destroy()
+            return False
+        sizer = wx.BoxSizer(wx.VERTICAL)
+        sizer.Add(self.myeditor.panel, 1, wx.EXPAND)
+
+        self.myeditor.SetSizer(sizer)
+        self.myeditor.SetAutoLayout(True)
+
+        (x, y) = self.myeditor.GetSize()
+        if x < 400: x = 400
+        if y < 400: y = 400
+
+        self.myeditor.SetSize((x, y))
+        self.myeditor.Layout()
+        self.myeditor.Thaw()
+        return True
+
+    def on_use(self, evt):
+        try:
+            self.mywindow.Show()
+            self.mywindow.Raise()
+        except:
+            del self.mywindow
+            if self.create_useframe():
+                self.mywindow.SetSize(self.frame_size)
+                if self.frame_pos: self.mywindow.SetPosition(self.frame_pos)
+                self.mywindow.Show()
+                self.mywindow.Raise()
+            else: return
+        wx.CallAfter(self.mywindow.Layout)
+
+    def create_useframe(self):
+        caption = self.xml.get('name', '')
+        self.mywindow = wx.Frame(None, -1, caption)
+        self.mywindow.Freeze()
+        if wx.Platform == '__WXMSW__':
+            icon = wx.Icon(orpg.dirpath.dir_struct["icon"] + 'note.ico', wx.BITMAP_TYPE_ICO)
+            self.mywindow.SetIcon(icon)
+            del icon
+        self.mywindow.panel = self.get_use_panel(self.mywindow)
+        if self.mywindow.panel == None:
+            self.mywindow.Destroy()
+            return False
+        sizer = wx.BoxSizer(wx.VERTICAL)
+        sizer.Add(self.mywindow.panel, 2, wx.EXPAND)
+
+        self.mywindow.SetSizer(sizer)
+        self.mywindow.SetAutoLayout(True)
+
+        if self.frame_size is None:
+            self.frame_size = self.mywindow.GetSize()
+            if self.frame_size.x < 400: self.frame_size.x = 400
+            if self.frame_size.y < 400: self.frame_size.y = 400
+
+        self.mywindow.Layout()
+        self.mywindow.Thaw()
+        self.mywindow.Bind(wx.EVT_CLOSE, self.close_useframe)
+        return True
+
+    def close_useframe(self, evt):
+        self.frame_size = self.mywindow.GetSize()
+        self.frame_pos  = self.mywindow.GetPosition()
+        frame_values = str(self.frame_size.x)+','+str(self.frame_size.y)+','+str(self.frame_pos.x)+','+str(self.frame_pos.y)
+        self.xml.set("frame", frame_values)
+        self.mywindow.Destroy()
+
+
+    def on_html_view(self,evt):
+        try: self.myviewer.Raise()
+        except:
+            caption = self.xml.get('name')
+            self.myviewer = wx.Frame(None, -1, caption)
+            if wx.Platform == '__WXMSW__':
+                icon = wx.Icon(orpg.dirpath.dir_struct["icon"] + 'grid.ico', wx.BITMAP_TYPE_ICO)
+                self.myviewer.SetIcon(icon)
+                del icon
+            self.myviewer.panel = self.get_html_panel(self.myviewer)
+            self.myviewer.Show()
+
+    def map_aware(self):
+        return 0
+
+    def can_clone(self):
+        return 1;
+
+    def on_del(self,evt):
+        print "on del"
+
+    def on_new_data(self,xml):
+        pass
+
+    def get_scaled_bitmap(self,x,y):
+        return None
+
+    def on_send_to_map(self,evt):
+        pass
+
+    def on_send_to_chat(self,evt):
+        self.chat.ParsePost(self.tohtml(),True,True)
+
+    def on_drop(self, evt):
+        drag_obj = self.tree.drag_obj
+        if drag_obj == self or self.tree.is_parent_node(self.mytree_node, drag_obj.mytree_node):
+            return
+        drop_xml = self.tree.drag_obj.delete()
+        parent_node = self.tree.GetItemParent(self.mytree_node)
+        prev_sib = self.tree.GetPrevSibling(self.mytree_node)
+        if parent_node == self.tree.root: parent_xml = self.tree.GetPyData(parent_node)
+        else: parent_xml = self.tree.GetPyData(parent_node).xml
+        for i in range(len(parent_xml)):
+            if parent_xml[i] is self.xml:
+                parent_xml.insert(i, drop_xml)
+                break
+        if not prev_sib.IsOk():
+            prev_sib = parent_node
+        self.tree.load_xml(drop_xml, parent_node, prev_sib)
+
+    def get_tree(self):
+        family = []
+        test = treenode
+        while test != self.tree.root:
+            test = self.tree.GetItemParent(test)
+            parent = self.tree.GetItemText(test)
+            family.append(parent)
+        return family
+
+    def toxml(self,pretty=0):
+        return tostring(self.xml) #toxml(self.master_dom,pretty)
+
+    def tohtml(self):
+        return self.xml.get("name")
+
+    def delete(self):
+        """ removes the tree_node and xml_node, and returns the removed xml_node """
+        parent_node = self.tree.GetItemParent(self.mytree_node)
+        if parent_node == self.tree.root: parent_xml = self.tree.GetPyData(parent_node)
+        else: parent_xml = self.tree.GetPyData(parent_node).xml
+        parent_xml.remove(self.xml)
+        self.tree.Delete(self.mytree_node)
+        return self.xml
+
+    def rename(self,name):
+        if len(name):
+            self.tree.SetItemText(self.mytree_node,name)
+            self.xml.set('name', name)
+
+    def change_icon(self,icon):
+        self.xml.set("icon",icon)
+        self.tree.SetItemImage(self.mytree_node, self.tree.icons[icon])
+        self.tree.SetItemImage(self.mytree_node, self.tree.icons[icon], wx.TreeItemIcon_Selected)
+        self.tree.Refresh()
+
+    def on_save(self,evt):
+        f = wx.FileDialog(self.tree,"Select a file", orpg.dirpath.dir_struct["user"],"","XML files (*.xml)|*.xml",wx.SAVE)
+        if f.ShowModal() == wx.ID_OK: ElementTree(self.xml).write(f.GetPath())
+        f.Destroy()
+
+    def get_design_panel(self,parent):
+        return None
+
+    def get_use_panel(self,parent):
+        return None
+
+    def get_html_panel(self,parent):
+        html_str = "<html><body bgcolor=\"#FFFFFF\" >"+self.tohtml()+"</body></html>"
+        wnd = wx.html.HtmlWindow(parent,-1)
+        html_str = Parse.Dice(html_str)
+        wnd.SetPage(html_str)
+        return wnd
+
+    def get_size_constraint(self):
+        return 0
+
+    def about(self):
+        """html_str = "<b>"+ self.xml.get('class')
+        html_str += " Applet</b><br />by Chris Davis<br />chris@rpgarchive.com"
+        return html_str"""
+        text = self.xml.get('class') + ' Applet\n'
+        text += 'by Chris Davis chris@rpgarchive.com'
+        return text
+
+    def get_value(self):
+        return None
+
+P_TITLE = 10
+P_BODY = 20
+
+class text_edit_panel(wx.Panel):
+    def __init__(self, parent, handler):
+        wx.Panel.__init__(self, parent, -1)
+        self.handler = handler
+        sizer = wx.BoxSizer(wx.VERTICAL)
+        self.text = {   P_TITLE : wx.TextCtrl(self, P_TITLE, handler.xml.get('name')),
+                        P_BODY : html_text_edit(self,P_BODY,handler.text,self.on_text)
+                      }
+        sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND)
+        sizer.Add(self.text[P_TITLE], 0, wx.EXPAND)
+        sizer.Add(wx.StaticText(self, -1, "Text Body:"), 0, wx.EXPAND)
+        sizer.Add(self.text[P_BODY], 1, wx.EXPAND)
+        self.sizer = sizer
+        self.outline = wx.StaticBox(self,-1,"Text Block")
+        self.Bind(wx.EVT_TEXT, self.on_text, id=P_TITLE)
+
+    def on_text(self,evt):
+        id = evt.GetId()
+        if id == P_TITLE:
+            txt = self.text[id].GetValue()
+            #  The following block strips out 8-bit characters
+            u_txt = ""
+            bad_txt_found = 0
+            for c in txt:
+                if ord(c) < 128: u_txt += c
+                else: bad_txt_found = 1
+            if bad_txt_found:
+                wx.MessageBox("Some non 7-bit ASCII characters found and stripped","Warning!")
+            txt = u_txt
+            if txt != "":
+                self.handler.xml.set('name',txt)
+                self.handler.rename(txt)
+        elif id == P_BODY:
+            txt = self.text[id].get_text()
+            u_txt = ""
+            bad_txt_found = 0
+            for c in txt:
+                if ord(c) < 128: u_txt += c
+                else: bad_txt_found = 1
+            if bad_txt_found:
+                wx.MessageBox("Some non 7-bit ASCII characters found and stripped","Warning!")
+            txt = u_txt
+            self.handler.text._set_nodeValue(txt)
+
+
+
+##########################
+## node loader
+##########################
+class node_loader(node_handler):
+    """ clones childe node and insert it at top of tree
+        <nodehandler name='?'  module='core' class='node_loader'  />
+    """
+    def __init__(self,xml,tree_node):
+        node_handler.__init__(self,xml,tree_node)
+
+    def on_rclick(self,evt):
+        pass
+
+    def on_ldclick(self,evt):
+        title = self.xml.get('name')
+        new_xml = XML(tostring(self.xml[0]))
+        self.tree.root_xml.insert(0, new_xml)
+        tree_node = self.tree.load_xml(new_xml,self.tree.root,self.tree.root)
         return 1
+
+##########################
+## file loader
+##########################
+
+class file_loader(node_handler):
+    """ loads file and insert into game tree
+        <nodehandler name='?'  module='core' class='file_loader'  >
+        <file name="file_name.xml" />
+        </nodehandler>
+    """
+    def __init__(self,xml,tree_node):
+        node_handler.__init__(self,xml,tree_node)
+        self.file_node = self.xml[0]
+        self.frame = component.get('frame')
+
+    def on_ldclick(self,evt):
+        file_name = self.file_node.get("name")
+        try: self.tree.insert_xml(open(orpg.dirpath.dir_struct["nodes"] + file_name,"r").read())
+        except: wx.MessageBox('Invalid File', 'Error')
+        return 1
+
+    def on_design(self,evt):
+        tlist = ['Title','File Name']
+        vlist = [self.xml.get("name"),
+                  self.file_node.get("name")]
+        dlg = orpgMultiTextEntry(self.tree.GetParent(),tlist,vlist,"File Loader Edit")
+        if dlg.ShowModal() == wx.ID_OK:
+            vlist = dlg.get_values()
+            self.file_node.set('name', vlist[1])
+            self.xml.set('name', vlist[0])
+            self.tree.SetItemText(self.mytree_node,vlist[0])
+        dlg.Destroy()
+
+##########################
+## URL loader
+##########################
+
+class url_loader(node_handler):
+    """ loads file from url and insert into game tree
+        <nodehandler name='?'  module='core' class='url_loader'  >
+        <file name="http://file_name.xml" />
+        </nodehandler>
+    """
+    def __init__(self,xml,tree_node):
+        node_handler.__init__(self,xml,tree_node)
+        self.file_node = self.xml[0]
+        self.frame = component.get('frame')
+
+    def on_ldclick(self,evt):
+        file_name = self.file_node.get("url")
+        file = urllib.urlopen(file_name)
+        self.tree.insert_xml(file.read())
+        return 1
+
+    def on_design(self,evt):
+        tlist = ['Title','URL']
+        vlist = [self.xml.get("name"),
+                 self.file_node.get("url")]
+        dlg = orpgMultiTextEntry(self.tree.GetParent(),tlist,vlist,"File Loader Edit")
+        if dlg.ShowModal() == wx.ID_OK:
+            vlist = dlg.get_values()
+            self.file_node.set('url', vlist[1])
+            self.xml.set('name', vlist[0])
+            self.tree.SetItemText(self.mytree_node,vlist[0])
+        dlg.Destroy()
+
+
+##########################
+## minature map loader
+##########################
+class min_map(node_handler):
+    """ clones childe node and insert it at top of tree
+        <nodehandler name='?'  module='core' class='min_map'  />
+    """
+    def __init__(self,xml,tree_node):
+        node_handler.__init__(self,xml,tree_node)
+        self.map = component.get('map')
+        self.mapdata = self.xml.find('map')
+
+    def on_ldclick(self,evt):
+        if (component.get('session').my_role() != component.get('session').ROLE_GM):
+            component.get('chat').InfoPost("You must be a GM to use this feature")
+            return
+        self.map.new_data(tostring(self.mapdata))
+        component.get('session').send(tostring(self.mapdata))
+        self.map.canvas.send_map_data()
+        return 1