diff orpg/gametree/nodehandlers/StarWarsd20.py @ 28:ff154cf3350c ornery-orc

Traipse 'OpenRPG' {100203-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Stable) New Features: New Bookmarks Feature New 'boot' command to remote admin New confirmation window for sent nodes Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG New Zoom Mouse plugin added New Images added to Plugin UI Switching to Element Tree New Map efficiency, from FlexiRPG New Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) New Portable Mercurial New Tip of the Day, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added New Dieroller structure from Core New DieRoller portability for odd Dice New 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added New vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos roller also New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support) New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Beta!) New Grids act more like Spreadsheets in Use mode, with Auto Calc Fixes: Fix to allow for portability to an OpenSUSE linux OS Fix to mplay_client for Fedora and OpenSUSE Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fix to Whiteboard ID to prevent random line or text deleting. Fixes to Server, Remote Server, and Server GUI Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and now reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode Fix made Image Fetching. New fetching image and new failed image Fix to whiteboard ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml
author sirebral
date Wed, 03 Feb 2010 22:16:49 -0600
parents 97265586402b
children
line wrap: on
line diff
--- a/orpg/gametree/nodehandlers/StarWarsd20.py	Sat Oct 03 18:49:37 2009 -0500
+++ b/orpg/gametree/nodehandlers/StarWarsd20.py	Wed Feb 03 22:16:49 2010 -0600
@@ -21,14 +21,17 @@
 # Author: Chris Davis; Mark Twombley
 # Maintainer: Mark Twombley
 # Version:
-#   $Id: StarWarsd20.py,v 1.18 2006/11/15 12:11:23 digitalxero Exp $
+#   $Id: StarWarsd20.py,v Traipse 'Ornery-Orc' prof.ebral Exp $
 #
 # Description: The file contains code for the StarWarsd20 nodehanlers
 #
 
-__version__ = "$Id: StarWarsd20.py,v 1.18 2006/11/15 12:11:23 digitalxero Exp $"
+__version__ = "$Id: StarWarsd20.py,v Traipse 'Ornery-Orc' prof.ebral Exp $"
 
 from core import *
+from containers import *
+from orpg.tools.orpg_log import debug
+from xml.etree.ElementTree import parse
 
 SWD20_EXPORT = wx.NewId()
 ############################
@@ -44,11 +47,10 @@
         self.load_children()
 
     def load_children(self):
-        children = self.master_dom._get_childNodes()
+        children = self.xml.getchildren()
         for c in children:
             self.tree.load_xml(c,self.mytree_node)
 
-
     def on_drop(self,evt):
         drag_obj = self.tree.drag_obj
         #if self.is_my_child(self.mytree_node,drag_obj.mytree_node):
@@ -58,7 +60,7 @@
         opt = wx.MessageBox("Add node as child?","Container Node",wx.YES_NO|wx.CANCEL)
         if opt == wx.YES:
             xml_dom = self.tree.drag_obj.delete()
-            xml_dom = self.master_dom.insertBefore(xml_dom,None)
+            xml_dom = self.xml.insertBefore(xml_dom,None)
             self.tree.load_xml(xml_dom, self.mytree_node)
             self.tree.Expand(self.mytree_node)
         elif opt == wx.NO:
@@ -67,14 +69,12 @@
     def tohtml(self):
         cookie = 0
         html_str = "<table border=\"1\" ><tr><td>"
-        html_str += "<b>"+self.master_dom.getAttribute("name") + "</b>"
+        html_str += "<b>"+self.xml.get("name") + "</b>"
         html_str += "</td></tr>\n"
         html_str += "<tr><td>"
         max = tree.GetChildrenCount(handler.mytree_node)
-        try:
-            (child,cookie)=self.tree.GetFirstChild(self.mytree_node,cookie)
-        except: # If this happens we probably have a newer version of wxPython
-            (child,cookie)=self.tree.GetFirstChild(self.mytree_node)
+        try: (child,cookie)=self.tree.GetFirstChild(self.mytree_node,cookie)
+        except:  (child,cookie)=self.tree.GetFirstChild(self.mytree_node)
         obj = self.tree.GetPyData(child)
         for m in xrange(max):
             html_str += "<p>" + obj.tohtml()
@@ -90,17 +90,10 @@
     def get_char_name( self ):
         return self.child_handlers['general'].get_char_name()
 
-##    def set_char_pp(self,attr,evl):
-##        return self.child_handlers['pp'].set_char_pp(attr,evl)
-##
-##    def get_char_pp( self, attr ):
-##        return self.child_handlers['pp'].get_char_pp(attr)
-##
     def get_char_lvl( self, attr ):
         return self.child_handlers['classes'].get_char_lvl(attr)
 
 
-
 class SWd20char_handler(node_handler):
     """ Node handler for a SWd20 charactor
         <nodehandler name='?'  module='StarWarsd20' class='SWd20char_handler'  />
@@ -127,56 +120,43 @@
     def on_version(self,old_version):
         node_handler.on_version(self,old_version)
         if old_version == "":
-            tmp = open(dir_struct["nodes"]+"StarWars_d20character.xml","r")
-            xml_dom = parseXml_with_dlg(self.tree,tmp.read())
-            xml_dom = xml_dom._get_firstChild()
-            tmp.close()
+            tree = parse(dir_struct["nodes"]+"StarWars_d20character.xml")
+            xml_dom = tree.getroot()
             ## add new nodes
             for tag in ("howtouse","inventory","powers","divine","pp"):
-                node_list = xml_dom.getElementsByTagName(tag)
-                self.master_dom.appendChild(node_list[0])
+                node_list = xml_dom.findall(tag)
+                self.xml.append(node_list[0])
 
             ## add new atts
-            melee_attack = self.master_dom.getElementsByTagName('melee')[0]
-            melee_attack.setAttribute("second","0")
-            melee_attack.setAttribute("third","0")
-            melee_attack.setAttribute("forth","0")
-            melee_attack.setAttribute("fifth","0")
-            melee_attack.setAttribute("sixth","0")
-            range_attack = self.master_dom.getElementsByTagName('ranged')[0]
-            range_attack.setAttribute("second","0")
-            range_attack.setAttribute("third","0")
-            range_attack.setAttribute("forth","0")
-            range_attack.setAttribute("fifth","0")
-            range_attack.setAttribute("sixth","0")
-
-            gen_list = self.master_dom.getElementsByTagName('general')[0]
+            melee_attack = self.xml.findall('melee')[0]
+            melee_attack.set("second","0")
+            melee_attack.set("third","0")
+            melee_attack.set("forth","0")
+            melee_attack.set("fifth","0")
+            melee_attack.set("sixth","0")
+            range_attack = self.xml.findall('ranged')[0]
+            range_attack.set("second","0")
+            range_attack.set("third","0")
+            range_attack.set("forth","0")
+            range_attack.set("fifth","0")
+            range_attack.set("sixth","0")
+            gen_list = self.xml.findall('general')[0]
 
             for tag in ("currentxp","xptolevel"):
-                node_list = xml_dom.getElementsByTagName(tag)
-                gen_list.appendChild(node_list[0])
-            ## temp fix
-            #parent = self.master_dom._get_parentNode()
-            #old_dom = parent.replaceChild(xml_dom,self.master_dom)
-            #self.master_dom = xml_dom
+                node_list = xml_dom.findall(tag)
+                gen_list.append(node_list[0])
         print old_version
 
 
     def get_char_name( self ):
         return self.child_handlers['general'].get_char_name()
 
-##    def set_char_pp(self,attr,evl):
-##        return self.child_handlers['pp'].set_char_pp(attr,evl)
-##
-##    def get_char_pp( self, attr ):
-##        return self.child_handlers['pp'].get_char_pp(attr)
-
     def get_char_lvl( self, attr ):
         return self.child_handlers['classes'].get_char_lvl(attr)
 
 
     def new_child_handler(self,tag,text,handler_class,icon='gear'):
-        node_list = self.master_dom.getElementsByTagName(tag)
+        node_list = self.xml.findall(tag)
         tree = self.tree
         i = self.tree.icons[icon]
         new_tree_node = tree.AppendItem(self.mytree_node,text,i,i)
@@ -191,7 +171,6 @@
     def get_use_panel(self,parent):
         return tabbed_panel(parent,self,2)
 
-
     def tohtml(self):
         html_str = "<table><tr><td colspan=2 >"+self.child_handlers['general'].tohtml()+"</td></tr>"
         html_str += "<tr><td width='50%' valign=top >"+self.child_handlers['abilities'].tohtml()
@@ -199,22 +178,21 @@
         html_str += "<P>" + self.child_handlers['attacks'].tohtml()
         html_str += "<P>" + self.child_handlers['ac'].tohtml()
         html_str += "<P>" + self.child_handlers['feats'].tohtml()
-        #html_str += "<P>" + self.child_handlers['spells'].tohtml()
-        #html_str += "<P>" + self.child_handlers['divine'].tohtml()
-        #html_str += "<P>" + self.child_handlers['powers'].tohtml()
         html_str += "<P>" + self.child_handlers['inventory'].tohtml() +"</td>"
         html_str += "<td width='50%' valign=top >"+self.child_handlers['classes'].tohtml()
         html_str += "<P>" + self.child_handlers['wp'].tohtml()
         html_str += "<P>" + self.child_handlers['vp'].tohtml()
-        #html_str += "<P>" + self.child_handlers['pp'].tohtml()
         html_str += "<P>" + self.child_handlers['skills'].tohtml() +"</td>"
         html_str += "</tr></table>"
         return html_str
 
     def about(self):
-        html_str = "<img src='" + dir_struct["icon"]+'d20_logo.gif' "><br /><b>d20 Character Tool v0.7 beta</b>"
+        """html_str = "<img src='" + dir_struct["icon"]+'d20_logo.gif' "><br /><b>d20 Character Tool v0.7 beta</b>"
         html_str += "<br />by Chris Davis<br />chris@rpgarchive.com"
-        return html_str
+        return html_str"""
+        text = 'd20 Character Tool 0.7 beta\n'
+        text += 'by Chris Davis chris@rpgarchive.com'
+        return text
 
     def get_char_name( self ):
         return self.child_handlers['general'].get_char_name()
@@ -228,16 +206,10 @@
         return self.child_handlers['vp'].get_max_vp()
     def get_current_vp( self ):
         return self.child_handlers['vp'].get_current_vp()
-
-##    def set_char_pp(self,attr,evl):
-##        return self.child_handlers['pp'].set_char_pp(attr,evl)
-##
-##    def get_char_pp( self, attr ):
-##        return self.child_handlers['pp'].get_char_pp(attr)
-
     def get_char_lvl( self, attr ):
         return self.child_handlers['classes'].get_char_lvl(attr)
 
+""" Removed to use the supplied Tabbed Panel
 class tabbed_panel(wx.Notebook):
     def __init__(self, parent, handler, mode):
         wx.Notebook.__init__(self, parent, -1, size=(1200,800))
@@ -253,19 +225,14 @@
         obj = tree.GetPyData(child)
         for m in xrange(max):
     
-            if mode == 1:
-                panel = obj.get_design_panel(self)
-            else:
-                panel = obj.get_use_panel(self)
-            name = obj.master_dom.getAttribute("name")
-
-            if panel:
-                self.AddPage(panel,name)
+            if mode == 1: panel = obj.get_design_panel(self)
+            else: panel = obj.get_use_panel(self)
+            name = obj.xml.get("name")
+            if panel: self.AddPage(panel,name)
             if m < max-1: 
                 child = tree.GetNextSibling(child)
                 obj = tree.GetPyData(child)
 
-
     def about(self):
         html_str = "<img src='" + dir_struct["icon"]+'d20_logo.gif' "><br /><b>d20 Character Tool v0.7 beta</b>"
         html_str += "<br />by Chris Davis<br />chris@rpgarchive.com"
@@ -274,56 +241,41 @@
     def get_char_name( self ):
         return self.child_handlers['general'].get_char_name()
 
-##    def set_char_pp(self,attr,evl):
-##        return self.child_handlers['pp'].set_char_pp(attr,evl)
-##
-##    def get_char_pp( self, attr ):
-##        return self.child_handlers['pp'].get_char_pp(attr)
-
     def get_char_lvl( self, attr ):
         return self.child_handlers['classes'].get_char_lvl(attr)
+"""
 
 class SWd20_char_child(node_handler):
     """ Node Handler for skill.  This handler will be
         created by SWd20char_handler.
     """
     def __init__(self, xml_dom, tree_node, parent):
-        node_handler.__init__(self,xml_dom, tree_node)
+        node_handler.__init__(self, xml_dom, tree_node)
         self.char_hander = parent
         self.drag = False
         self.frame = component.get('frame')
         self.myeditor = None
 
-
-    def on_drop(self,evt):
+    def on_drop(self, evt):
         pass
 
-    def on_rclick(self,evt):
+    def on_rclick(self, evt):
         pass
 
-    def on_ldclick(self,evt): #Function needs help. Needs an OnClose I think.
-        if self.myeditor == None or self.myeditor.destroyed:
-            title = self.master_dom.getAttribute('name') + " Editor"
-            # Frame created in correctly.
-            self.myeditor = wx.Frame(self.frame,title,dir_struct["icon"]+'grid.ico')
-            wnd = self.get_design_panel(self.myeditor)
-            self.myeditor.panel = wnd
-            self.wnd = wnd
-            self.myeditor.Show(1)
-        else:
-            self.myeditor.Raise()
+    def on_ldclick(self, evt):
+        return
 
-    def on_html(self,evt):
+    def on_html(self, evt):
         html_str = self.tohtml()
         wnd = http_html_window(self.frame.note,-1)
-        wnd.title = self.master_dom.getAttribute('name')
+        wnd.title = self.xml.get('name')
         self.frame.add_panel(wnd)
         wnd.SetPage(html_str)
 
-    def get_design_panel(self,parent):
+    def get_design_panel(self, parent):
         pass
 
-    def get_use_panel(self,parent):
+    def get_use_panel(self, parent):
         return self.get_design_panel(parent)
 
     def delete(self):
@@ -338,23 +290,23 @@
         SWd20_char_child.__init__(self, xml_dom, tree_node, parent)
         tree = self.tree
         icons = self.tree.icons
-        node_list = self.master_dom.getElementsByTagName('skill')
+        node_list = self.xml.findall('skill')
         self.skills={}
         for n in node_list:
-            name = n.getAttribute('name')
+            name = n.get('name')
             self.skills[name] = n
             new_tree_node = tree.AppendItem(self.mytree_node,name,icons['gear'],icons['gear'])
             tree.SetPyData(new_tree_node,self)
 
     def get_mod(self,name):
         skill = self.skills[name]
-        stat = skill.getAttribute('stat')
-        ac = int(skill.getAttribute('armorcheck'))
+        stat = skill.get('stat')
+        ac = int(skill.get('armorcheck'))
         if ac:
             ac = self.char_hander.child_handlers['ac'].get_check_pen()
         stat_mod = self.char_hander.child_handlers['abilities'].get_mod(stat)
-        rank = int(skill.getAttribute('rank'))
-        misc = int(skill.getAttribute('misc'))
+        rank = int(skill.get('rank'))
+        misc = int(skill.get('misc'))
         total = stat_mod + rank + misc + ac
         return total
 
@@ -363,20 +315,17 @@
         item = self.tree.GetSelection()
         name = self.tree.GetItemText(item)
         skill = self.skills[name]
-        rank = int(skill.getAttribute('rank'))
-        untrained = int(skill.getAttribute('untrained'))
+        rank = int(skill.get('rank'))
+        untrained = int(skill.get('untrained'))
         chat = self.chat
         if item == self.mytree_node:
             SWd20_char_child.on_ldclick(self,evt)
         else:
-            if rank == 0 and untrained == 0:
-                chat.Post('Can\'t use untrained!',True,True)
+            if rank == 0 and untrained == 0: chat.Post("Can't use untrained!",True,True)
             else:
                 mod = self.get_mod(name)
-                if mod >= 0:
-                    mod1 = "+"
-                else:
-                    mod1 = ""
+                if mod >= 0: mod1 = "+"
+                else: mod1 = ""
                 txt = '%s Skill Check: [1d20%s%s]' % (name, mod1, mod)
                 chat.ParsePost(txt,True,True)
 
@@ -388,19 +337,17 @@
     def tohtml(self):
         html_str = """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 ><th width='30%'>Skill</th><th>Key</th>
                     <th>Rank</th><th>Abil</th><th>Misc</th><th>Total</th></tr>"""
-        node_list = self.master_dom.getElementsByTagName('skill')
+        node_list = self.xml.findall('skill')
         for n in node_list:
-            name = n.getAttribute('name')
-            stat = n.getAttribute('stat')
-            rank = n.getAttribute('rank')
+            name = n.get('name')
+            stat = n.get('stat')
+            rank = n.get('rank')
             html_str = html_str + "<tr ALIGN='center'><td>"+name+"</td><td>"+stat+"</td><td>"+rank+"</td>"
             stat_mod = str(self.char_hander.child_handlers['abilities'].get_mod(stat))
-            misc = n.getAttribute('misc')
+            misc = n.get('misc')
             mod = str(self.get_mod(name))
-            if mod >= 0:
-                mod1 = "+"
-            else:
-                mod1 = ""
+            if mod >= 0: mod1 = "+"
+            else: mod1 = ""
             html_str = html_str + "<td>"+stat_mod+"</td><td>"+misc+'</td><td>%s%s</td></tr>' % (mod1, mod)
         html_str = html_str + "</table>"
         return html_str
@@ -413,11 +360,11 @@
     def __init__(self, xml_dom, tree_node, parent):
         SWd20_char_child.__init__(self, xml_dom, tree_node, parent)
         self.abilities = {}
-        node_list = self.master_dom.getElementsByTagName('stat')
+        node_list = self.xml.findall('stat')
         tree = self.tree
         icons = tree.icons
         for n in node_list:
-            name = n.getAttribute('abbr')
+            name = n.get('abbr')
             self.abilities[name] = n
             new_tree_node = tree.AppendItem( self.mytree_node, name, icons['gear'], icons['gear'] )
             tree.SetPyData( new_tree_node, self )
@@ -429,22 +376,20 @@
             SWd20_char_child.on_ldclick( self, evt )
         else:
             mod = self.get_mod( name )
-            if mod >= 0:
-                mod1 = "+"
-            else:
-                mod1 = ""
+            if mod >= 0: mod1 = "+"
+            else: mod1 = ""
             chat = self.chat
             txt = '%s check: [1d20%s%s]' % ( name, mod1, mod )
             chat.ParsePost( txt, True, True )
 
     def get_mod(self,abbr):
-        score = int(self.abilities[abbr].getAttribute('base'))
+        score = int(self.abilities[abbr].get('base'))
         mod = (score - 10) / 2
         return mod
 
     def set_score(self,abbr,score):
         if score >= 0:
-            self.abilities[abbr].setAttribute("base",str(score))
+            self.abilities[abbr].set("base",str(score))
 
     def get_design_panel(self,parent):
         wnd = outline_panel(parent,self,abil_grid,"Abilities")
@@ -454,16 +399,14 @@
     def tohtml(self):
         html_str = """<table border='1' width=100%><tr BGCOLOR=#E9E9E9 ><th width='50%'>Ability</th>
                     <th>Base</th><th>Modifier</th></tr>"""
-        node_list = self.master_dom.getElementsByTagName('stat')
+        node_list = self.xml.findall('stat')
         for n in node_list:
-            name = n.getAttribute('name')
-            abbr = n.getAttribute('abbr')
-            base = n.getAttribute('base')
+            name = n.get('name')
+            abbr = n.get('abbr')
+            base = n.get('base')
             mod = str(self.get_mod(abbr))
-            if mod >= 0:
-                mod1 = "+"
-            else:
-                mod1 = ""
+            if mod >= 0: mod1 = "+"
+            else: mod1 = ""
             html_str = html_str + "<tr ALIGN='center'><td>"+name+"</td><td>"+base+'</td><td>%s%s</td></tr>' % (mod1, mod)
         html_str = html_str + "</table>"
         return html_str
@@ -476,22 +419,20 @@
         SWd20_char_child.__init__(self, xml_dom, tree_node, parent)
         tree = self.tree
         icons = self.tree.icons
-        node_list = self.master_dom.getElementsByTagName('save')
+        node_list = self.xml.findall('save')
         self.saves={}
         for n in node_list:
-            name = n.getAttribute('name')
+            name = n.get('name')
             self.saves[name] = n
             new_tree_node = tree.AppendItem(self.mytree_node,name,icons['gear'],icons['gear'])
             tree.SetPyData(new_tree_node,self)
 
     def get_mod(self,name):
         save = self.saves[name]
-        stat = save.getAttribute('stat')
+        stat = save.get('stat')
         stat_mod = self.char_hander.child_handlers['abilities'].get_mod(stat)
-        base = int(save.getAttribute('base'))
-        miscmod = int(save.getAttribute('miscmod'))
-#        magmod = int(save.getAttribute('magmod'))
-#        total = stat_mod + base + miscmod + magmod
+        base = int(save.get('base'))
+        miscmod = int(save.get('miscmod'))
         total = stat_mod + base + miscmod
         return total
 
@@ -505,10 +446,8 @@
             #self.frame.add_panel(wnd)
         else:
             mod = self.get_mod(name)
-            if mod >= 0:
-                mod1 = "+"
-            else:
-                mod1 = ""
+            if mod >= 0: mod1 = "+"
+            else: mod1 = ""
             chat = self.chat
             txt = '%s save: [1d20%s%s]' % (name, mod1, mod)
             chat.ParsePost( txt, True, True )
@@ -522,20 +461,18 @@
         html_str = """<table border='1' width=100% ><tr BGCOLOR=#E9E9E9 ><th width='30%'>Save</th>
                     <th>Key</th><th>Base</th><th>Abil</th><th>Magic</th>
                     <th>Misc</th><th>Total</th></tr>"""
-        node_list = self.master_dom.getElementsByTagName('save')
+        node_list = self.xml.findall('save')
         for n in node_list:
-            name = n.getAttribute('name')
-            stat = n.getAttribute('stat')
-            base = n.getAttribute('base')
+            name = n.get('name')
+            stat = n.get('stat')
+            base = n.get('base')
             html_str = html_str + "<tr ALIGN='center'><td>"+name+"</td><td>"+stat+"</td><td>"+base+"</td>"
             stat_mod = str(self.char_hander.child_handlers['abilities'].get_mod(stat))
-            mag = n.getAttribute('magmod')
-            misc = n.getAttribute('miscmod')
+            mag = n.get('magmod')
+            misc = n.get('miscmod')
             mod = str(self.get_mod(name))
-            if mod >= 0:
-                mod1 = "+"
-            else:
-                mod1 = ""
+            if mod >= 0: mod1 = "+"
+            else: mod1 = ""
             html_str = html_str + "<td>"+stat_mod+"</td><td>"+mag+"</td>"
             html_str = html_str + '<td>'+misc+'</td><td>%s%s</td></tr>' % (mod1, mod)
         html_str = html_str + "</table>"
@@ -555,12 +492,11 @@
         return wnd
 
     def tohtml(self):
-        n_list = self.master_dom._get_childNodes()
+        n_list = self.xml.getchildren()
         html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>General Information</th></tr><tr><td>"
         for n in n_list:
-            t_node = component.get('xml').safe_get_text_node(n)
-            html_str += "<B>"+n._get_tagName().capitalize() +":</B> "
-            html_str += t_node._get_nodeValue() + ", "
+            html_str += "<B>"+n.tag.capitalize() +":</B> "
+            html_str += n.text + ", "
         html_str = html_str[:len(html_str)-2] + "</td></tr></table>"
         return html_str
 
@@ -568,9 +504,8 @@
         self.char_hander.rename(name)
 
     def get_char_name( self ):
-        node = self.master_dom.getElementsByTagName( 'name' )[0]
-        t_node = component.get('xml').safe_get_text_node( node )
-        return t_node._get_nodeValue()
+        node = self.xml.findall( 'name' )[0]
+        return node.text
 
 
 class SWd20classes(SWd20_char_child):
@@ -587,21 +522,18 @@
 
     def tohtml(self):
         html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Classes</th></tr><tr><td>"
-        n_list = self.master_dom._get_childNodes()
-        for n in n_list:
-            html_str += n.getAttribute('name') + " ("+n.getAttribute('level')+"), "
+        n_list = self.xml.getchildren()
+        for n in n_list: html_str += n.get('name') + " ("+n.get('level')+"), "
         html_str = html_str[:len(html_str)-2] + "</td></tr></table>"
         return html_str
 
     def get_char_lvl( self, attr ):
-        node_list = self.master_dom.getElementsByTagName('class')
+        node_list = self.xml.findall('class')
         for n in node_list:
-            lvl = n.getAttribute('level')
-            type = n.getAttribute('name')
-            if attr == "level":
-                return lvl
-            elif attr == "class":
-                return type
+            lvl = n.get('level')
+            type = n.get('name')
+            if attr == "level": return lvl
+            elif attr == "class": return type
 
 
 class SWd20feats(SWd20_char_child):
@@ -618,9 +550,8 @@
 
     def tohtml(self):
         html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>Feats</th></tr><tr><td>"
-        n_list = self.master_dom._get_childNodes()
-        for n in n_list:
-            html_str += n.getAttribute('name')+ ", "
+        n_list = self.xml.getchildren()
+        for n in n_list: html_str += n.get('name')+ ", "
         html_str = html_str[:len(html_str)-2] + "</td></tr></table>"
         return html_str
 
@@ -649,12 +580,11 @@
         return wnd
 
     def tohtml(self):
-        n_list = self.master_dom._get_childNodes()
+        n_list = self.xml.getchildren()
         html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th>General Information</th></tr><tr><td>"
         for n in n_list:
-            t_node = component.get('xml').safe_get_text_node(n)
-            html_str += "<B>"+n._get_tagName().capitalize() +":</B> "
-            html_str += t_node._get_nodeValue() + "<br />"
+            html_str += "<B>"+n.tag.capitalize() +":</B> "
+            html_str += n.text + "<br />"
         html_str = html_str[:len(html_str)-2] + "</td></tr></table>"
         return html_str
 
@@ -662,9 +592,8 @@
         self.char_hander.rename(name)
 
     def get_char_name( self ):
-        node = self.master_dom.getElementsByTagName( 'name' )[0]
-        t_node = component.get('xml').safe_get_text_node( node )
-        return t_node._get_nodeValue()
+        node = self.xml.findall( 'name' )[0]
+        return node.text
 
 class SWd20hp(SWd20_char_child):
     """ Node Handler for hit points.  This handler will be
@@ -680,21 +609,17 @@
 
     def tohtml(self):
         html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th colspan=4>Wound Points</th></tr>"
-        html_str += "<tr><th>Max:</th><td>"+self.master_dom.getAttribute('max')+"</td>"
-        html_str += "<th>Current:</th><td>"+self.master_dom.getAttribute('current')+"</td>"
+        html_str += "<tr><th>Max:</th><td>"+self.xml.get('max')+"</td>"
+        html_str += "<th>Current:</th><td>"+self.xml.get('current')+"</td>"
         html_str += "</tr></table>"
         return html_str
 
     def get_max_hp( self ):
-        try:
-            return eval( self.master_dom.getAttribute( 'max' ) )
-        except:
-            return 0
+        try: return eval( self.xml.get( 'max' ) )
+        except: return 0
     def get_current_hp( self ):
-        try:
-            return eval( self.master_dom.getAttribute( 'current' ) )
-        except:
-            return 0
+        try: return eval( self.xml.get( 'current' ) )
+        except: return 0
 
 class SWd20vp(SWd20_char_child):
     """ Node Handler for hit points.  This handler will be
@@ -710,21 +635,17 @@
 
     def tohtml(self):
         html_str = "<table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th colspan=4>Vitality Points</th></tr>"
-        html_str += "<tr><th>Max:</th><td>"+self.master_dom.getAttribute('max')+"</td>"
-        html_str += "<th>Current:</th><td>"+self.master_dom.getAttribute('current')+"</td>"
+        html_str += "<tr><th>Max:</th><td>"+self.xml.get('max')+"</td>"
+        html_str += "<th>Current:</th><td>"+self.xml.get('current')+"</td>"
         html_str += "</tr></table>"
         return html_str
 
     def get_max_vp( self ):
-        try:
-            return eval( self.master_dom.getAttribute( 'max' ) )
-        except:
-            return 0
+        try: return eval( self.xml.get( 'max' ) )
+        except: return 0
     def get_current_vp( self ):
-        try:
-            return eval( self.master_dom.getAttribute( 'current' ) )
-        except:
-            return 0
+        try: return eval( self.xml.get( 'current' ) )
+        except: return 0
 
 class SWd20attacks(SWd20_char_child):
     """ Node Handler for attacks.  This handler will be
@@ -732,9 +653,9 @@
     """
     def __init__(self,xml_dom,tree_node,parent):
         SWd20_char_child.__init__(self,xml_dom,tree_node,parent)
-        node_list = self.master_dom.getElementsByTagName('melee')
+        node_list = self.xml.findall('melee')
         self.melee = node_list[0]
-        node_list = self.master_dom.getElementsByTagName('ranged')
+        node_list = self.xml.findall('ranged')
         self.ranged = node_list[0]
         self.refresh_weapons()
 
@@ -743,9 +664,9 @@
         tree = self.tree
         icons = self.tree.icons
         tree.CollapseAndReset(self.mytree_node)
-        node_list = self.master_dom.getElementsByTagName('weapon')
+        node_list = self.xml.findall('weapon')
         for n in node_list:
-            name = n.getAttribute('name')
+            name = n.get('name')
             new_tree_node = tree.AppendItem(self.mytree_node,name,icons['sword'],icons['sword'])
             tree.SetPyData(new_tree_node,self)
             self.weapons[name]=n
@@ -761,13 +682,13 @@
         else:
             stat_mod = self.char_hander.child_handlers['abilities'].get_mod('Dex')
             temp = self.ranged
-        base = int(temp.getAttribute('base'))
-        base2 = int(temp.getAttribute('second'))
-        base3 = int(temp.getAttribute('third'))
-        base4 = int(temp.getAttribute('forth'))
-        base5 = int(temp.getAttribute('fifth'))
-        base6 = int(temp.getAttribute('sixth'))
-        misc = int(temp.getAttribute('misc'))
+        base = int(temp.get('base'))
+        base2 = int(temp.get('second'))
+        base3 = int(temp.get('third'))
+        base4 = int(temp.get('forth'))
+        base5 = int(temp.get('fifth'))
+        base6 = int(temp.get('sixth'))
+        misc = int(temp.get('misc'))
         return (base, base2, base3, base4, base5, base6, stat_mod ,misc)
 
     def on_rclick(self,evt):
@@ -778,21 +699,17 @@
             SWd20_char_child.on_ldclick(self,evt)
             #self.frame.add_panel(self.get_design_panel(self.frame.note))
         else:
-            mod = int(self.weapons[name].getAttribute('mod'))
-            if self.weapons[name].getAttribute('range') == '0':
+            mod = int(self.weapons[name].get('mod'))
+            if self.weapons[name].get('range') == '0':
                 mod = mod + self.get_mod('m')
-                if mod >= 0:
-                    mod1 = "+"
-                else:
-                    mod1 = ""
+                if mod >= 0: mod1 = "+"
+                else: mod1 = ""
             else:
                 mod = mod + self.get_mod('r')
-                if mod >= 0:
-                    mod1 = "+"
-                else:
-                    mod1 = ""
+                if mod >= 0: mod1 = "+"
+                else: mod1 = ""
             chat = self.chat
-            dmg = self.weapons[name].getAttribute('damage')
+            dmg = self.weapons[name].get('damage')
             lvl = self.get_char_lvl('level')
             cname = self.char_hander.get_char_name()
             txt = '%s %s Attack Roll: [1d20%s%s] ===> DMG: [%s%s%s]' % (cname, name, mod1, mod, dmg, mod1, mod)
@@ -825,23 +742,21 @@
         html_str += "<td>"+str(ranged[1])+"</td>"
         html_str += "<td>"+str(ranged[2])+"</td></tr></table>"
 
-        n_list = self.master_dom.getElementsByTagName('weapon')
+        n_list = self.xml.findall('weapon')
         for n in n_list:
-            mod = n.getAttribute('mod')
-            if mod >= 0:
-                mod1 = "+"
-            else:
-                mod1 = ""
-            ran = n.getAttribute('range')
+            mod = n.get('mod')
+            if mod >= 0: mod1 = "+"
+            else: mod1 = ""
+            ran = n.get('range')
             total = str(int(mod) + self.get_mod(ran))
             html_str += """<P><table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th colspan=2>Weapon</th>
                     <th>Attack</th><th >Damage</th><th>Critical</th></tr>"""
-            html_str += "<tr ALIGN='center' ><td  colspan=2>"+n.getAttribute('name')+"</td><td>"+total+"</td>"
-            html_str += "<td>"+n.getAttribute('damage')+"</td><td>"+n.getAttribute('critical')+"</td></tr>"
+            html_str += "<tr ALIGN='center' ><td  colspan=2>"+n.get('name')+"</td><td>"+total+"</td>"
+            html_str += "<td>"+n.get('damage')+"</td><td>"+n.get('critical')+"</td></tr>"
             html_str += """<tr BGCOLOR=#E9E9E9 ><th>Range</th><th>Weight</th>
                         <th>Type</th><th>Size</th><th>Misc Mod</th></tr>"""
-            html_str += "<tr ALIGN='center'><td>"+ran+"</td><td>"+n.getAttribute('weight')+"</td>"
-            html_str += "<td>"+n.getAttribute('type')+"</td><td>"+n.getAttribute('size')+"</td>"
+            html_str += "<tr ALIGN='center'><td>"+ran+"</td><td>"+n.get('weight')+"</td>"
+            html_str += "<td>"+n.get('type')+"</td><td>"+n.get('size')+"</td>"
             html_str += '<td>%s%s</td></tr></table>' % (mod1, mod)
         return html_str
 
@@ -863,26 +778,22 @@
         ac_total += self.get_total('bonus')
         dex_mod = self.char_hander.child_handlers['abilities'].get_mod('Dex')
         max_dex = self.get_max_dex()
-        if dex_mod < max_dex:
-            ac_total += dex_mod
-        else:
-            ac_total += max_dex
+        if dex_mod < max_dex: ac_total += dex_mod
+        else: ac_total += max_dex
         return ac_total
 
     def get_max_dex(self):
-        armor_list = self.master_dom.getElementsByTagName('armor')
+        armor_list = self.xml.findall('armor')
         dex = 10
         for a in armor_list:
-            temp = int(a.getAttribute("maxdex"))
-            if temp < dex:
-                dex = temp
+            temp = int(a.get("maxdex"))
+            if temp < dex: dex = temp
         return dex
 
     def get_total(self,attr):
-        armor_list = self.master_dom.getElementsByTagName('armor')
+        armor_list = self.xml.findall('armor')
         total = 0
-        for a in armor_list:
-            total += int(a.getAttribute(attr))
+        for a in armor_list: total += int(a.get(attr))
         return total
 
     def get_design_panel(self,parent):
@@ -898,19 +809,19 @@
         html_str += "<td>"+str(self.get_spell_failure())+"</td>"
         html_str += "<td>"+str(self.get_max_dex())+"</td>"
         html_str += "<td>"+str(self.get_total_weight())+"</td></tr></table>"
-        n_list = self.master_dom._get_childNodes()
+        n_list = self.xml.getchildren()
         for n in n_list:
             html_str += """<P><table width=100% border=1 ><tr BGCOLOR=#E9E9E9 ><th colspan=3>Armor</th>
                     <th>Type</th><th >Bonus</th></tr>"""
-            html_str += "<tr ALIGN='center' ><td  colspan=3>"+n.getAttribute('name')+"</td>"
-            html_str += "<td>"+n.getAttribute('type')+"</td>"
-            html_str += "<td>"+n.getAttribute('bonus')+"</td></tr>"
+            html_str += "<tr ALIGN='center' ><td  colspan=3>"+n.get('name')+"</td>"
+            html_str += "<td>"+n.get('type')+"</td>"
+            html_str += "<td>"+n.get('bonus')+"</td></tr>"
             html_str += """<tr BGCOLOR=#E9E9E9 ><th>Check Penalty</th><th>Spell Failure</th>
                         <th>Max Dex</th><th>Speed</th><th>Weight</th></tr>"""
-            html_str += "<tr ALIGN='center'><td>"+n.getAttribute('checkpenalty')+"</td>"
-            html_str += "<td>"+n.getAttribute('maxdex')+"</td>"
-            html_str += "<td>"+n.getAttribute('speed')+"</td>"
-            html_str += "<td>"+n.getAttribute('weight')+"</td></tr></table>"
+            html_str += "<tr ALIGN='center'><td>"+n.get('checkpenalty')+"</td>"
+            html_str += "<td>"+n.get('maxdex')+"</td>"
+            html_str += "<td>"+n.get('speed')+"</td>"
+            html_str += "<td>"+n.get('weight')+"</td></tr></table>"
         return html_str
 
 
@@ -922,12 +833,10 @@
     def __init__(self, parent):
         wx.Panel.__init__(self, parent, -1)
 
-        #self.build_ctrls()
         self.Bind(wx.EVT_SIZE, self.on_size)
 
     def on_size(self,event):
         s = self.GetClientSizeTuple()
-        #self.splitter.SetDimensions(0,0,s[0],s[1])
 
 class outline_panel(wx.Panel):
     def __init__(self, parent, handler, wnd, txt,):
@@ -943,15 +852,14 @@
 
 class char_panel(wx.ScrolledWindow):
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'TWO')
+        pname = handler.xml.set("name", 'TWO')
         wx.ScrolledWindow.__init__(self, parent, -1,style=wx.VSCROLL | wx.SUNKEN_BORDER  )
         self.height = 1200
         self.SetScrollbars(10, 10,80, self.height/10)
         self.main_sizer = wx.BoxSizer(wx.HORIZONTAL)
         self.panels = {}
         keys = handler.child_handlers.keys()
-        for k in keys:
-            self.panels[k] = handler.child_handlers[k].get_design_panel(self, [k])
+        for k in keys: self.panels[k] = handler.child_handlers[k].get_design_panel(self, [k])
         self.sub_sizer = wx.BoxSizer(wx.VERTICAL)
         self.sub_sizer2 = wx.BoxSizer(wx.VERTICAL)
         self.sub_sizer.Add(self.panels['general'], 1, wx.EXPAND)
@@ -959,16 +867,13 @@
 
         self.sub_sizer.Add(self.panels['attacks'], 2, wx.EXPAND)
         self.sub_sizer.Add(self.panels['ac'], 1, wx.EXPAND)
-        #self.sub_sizer.Add(self.panels['spells'], 1, wx.EXPAND)
 
         self.sub_sizer2.Add(self.panels['classes'], 2, wx.EXPAND)
         self.sub_sizer2.Add(self.panels['wp'], 1, wx.EXPAND)
         self.sub_sizer2.Add(self.panels['vp'], 1, wx.EXPAND)
-        #self.sub_sizer2.Add(self.panels['pp'], 1, wx.EXPAND)
         self.sub_sizer2.Add(self.panels['saves'], 2, wx.EXPAND)
 
         self.sub_sizer2.Add(self.panels['feats'], 2, wx.EXPAND)
-        #self.sub_sizer2.Add(self.panels['powers'], 2, wx.EXPAND)
         self.sub_sizer2.Add(self.panels['skills'], 3, wx.EXPAND)
 
         self.main_sizer.Add(self.sub_sizer,   1, wx.EXPAND)
@@ -991,21 +896,18 @@
         self.panels['saves'].panel.refresh_data()
         self.panels['skills'].panel.refresh_data()
         self.panels['attacks'].panel.refresh_data()
-#        self.panels['powers'].panel.refresh_data()
-#        self.panels['spells'].panel.refresh_data()
 
 HOWTO_MAX = wx.NewId()
 
 class howto_panel(wx.Panel):
     def __init__(self, parent, handler):
         wx.Panel.__init__(self, parent, -1)
-        pname = handler.master_dom.setAttribute("name", 'How To')
+        pname = handler.xml.set("name", 'How To')
         self.sizer = wx.FlexGridSizer(2, 4, 2, 2)  # rows, cols, hgap, vgap
-        self.master_dom = handler.master_dom
-        n_list = self.master_dom._get_childNodes()
+        self.xml = handler.xml
+        n_list = self.xml.getchildren()
         for n in n_list:
-            t_node = component.get('xml').safe_get_text_node(n)
-        self.sizer.AddMany([ (wx.StaticText(self, -1, t_node._get_nodeValue()),   0, wx.ALIGN_CENTER_VERTICAL),
+            self.sizer.AddMany([ (wx.StaticText(self, -1, n.text), 0, wx.ALIGN_CENTER_VERTICAL),
                  ])
         self.sizer.AddGrowableCol(1)
         self.SetSizer(self.sizer)
@@ -1017,13 +919,13 @@
 class hp_panel(wx.Panel):
     def __init__(self, parent, handler):
         wx.Panel.__init__(self, parent, -1)
-        pname = handler.master_dom.setAttribute("name", 'WoundPoints')
+        pname = handler.xml.set("name", 'WoundPoints')
         self.sizer = wx.FlexGridSizer(2, 4, 2, 2)  # rows, cols, hgap, vgap
-        self.master_dom = handler.master_dom
+        self.xml = handler.xml
         self.sizer.AddMany([ (wx.StaticText(self, -1, "WP Current:"),   0, wx.ALIGN_CENTER_VERTICAL),
-                 (wx.TextCtrl(self, WP_CUR, self.master_dom.getAttribute('current')),   0, wx.EXPAND),
+                 (wx.TextCtrl(self, WP_CUR, self.xml.get('current')),   0, wx.EXPAND),
                  (wx.StaticText(self, -1, "WP Max:"), 0, wx.ALIGN_CENTER_VERTICAL),
-                 (wx.TextCtrl(self, WP_MAX, self.master_dom.getAttribute('max')),  0, wx.EXPAND),
+                 (wx.TextCtrl(self, WP_MAX, self.xml.get('max')),  0, wx.EXPAND),
                  ])
         self.sizer.AddGrowableCol(1)
         self.Bind(wx.EVT_SIZE, self.on_size)
@@ -1034,9 +936,9 @@
     def on_text(self,evt):
         id = evt.GetId()
         if id == WP_CUR:
-            self.master_dom.setAttribute('current',evt.GetString())
+            self.xml.set('current',evt.GetString())
         elif id == WP_MAX:
-            self.master_dom.setAttribute('max',evt.GetString())
+            self.xml.set('max',evt.GetString())
 
     def on_size(self,evt):
         s = self.GetClientSizeTuple()
@@ -1048,13 +950,13 @@
 class vp_panel(wx.Panel):
     def __init__(self, parent, handler):
         wx.Panel.__init__(self, parent, -1)
-        pname = handler.master_dom.setAttribute("name", 'VitalityPoints')
+        pname = handler.xml.set("name", 'VitalityPoints')
         self.sizer = wx.FlexGridSizer(2, 4, 2, 2)  # rows, cols, hgap, vgap
-        self.master_dom = handler.master_dom
+        self.xml = handler.xml
         self.sizer.AddMany([ (wx.StaticText(self, -1, "VP Current:"),   0, wx.ALIGN_CENTER_VERTICAL),
-                 (wx.TextCtrl(self, VP_CUR, self.master_dom.getAttribute('current')),   0, wx.EXPAND),
+                 (wx.TextCtrl(self, VP_CUR, self.xml.get('current')),   0, wx.EXPAND),
                  (wx.StaticText(self, -1, "VP Max:"), 0, wx.ALIGN_CENTER_VERTICAL),
-                 (wx.TextCtrl(self, VP_MAX, self.master_dom.getAttribute('max')),  0, wx.EXPAND),
+                 (wx.TextCtrl(self, VP_MAX, self.xml.get('max')),  0, wx.EXPAND),
                  ])
         self.sizer.AddGrowableCol(1)
         self.Bind(wx.EVT_SIZE, self.on_size)
@@ -1064,157 +966,102 @@
 
     def on_text(self,evt):
         id = evt.GetId()
-        if id == VP_CUR:
-            self.master_dom.setAttribute('current',evt.GetString())
-        elif id == VP_MAX:
-            self.master_dom.setAttribute('max',evt.GetString())
+        if id == VP_CUR: self.xml.set('current',evt.GetString())
+        elif id == VP_MAX: self.xml.set('max',evt.GetString())
 
     def on_size(self,evt):
         s = self.GetClientSizeTuple()
         self.sizer.SetDimension(0,0,s[0],s[1])
 
-#PP_CUR = wx.NewId()
-#PP_MAX = wx.NewId()
-#PP_FRE = wx.NewId()
-#PP_MFRE = wx.NewId()
-
-#class pp_panel(wx.Panel):
-#    def __init__(self, parent, handler):
-#        wx.Panel.__init__(self, parent, -1)
-#        pname = handler.master_dom.setAttribute("name", 'PowerPoints')
-#        self.sizer = wx.FlexGridSizer(2, 4, 2, 2)  # rows, cols, hgap, vgap
-#        self.master_dom = handler.master_dom
-#
-#        self.sizer.AddMany([ (wx.StaticText(self, -1, "PP Current:"),   0, wx.ALIGN_CENTER_VERTICAL),
-#                 (wx.TextCtrl(self, PP_CUR, self.master_dom.getAttribute('current1')),   0, wx.EXPAND),
-#                 (wx.StaticText(self, -1, "PP Max:"), 0, wx.ALIGN_CENTER_VERTICAL),
-#                 (wx.TextCtrl(self, PP_MAX, self.master_dom.getAttribute('max1')),  0, wx.EXPAND),
-#                 (wx.StaticText(self, -1, "Current Free Talants per day:"), 0, wx.ALIGN_CENTER_VERTICAL),
-#                 (wx.TextCtrl(self, PP_FRE, self.master_dom.getAttribute('free')),  0, wx.EXPAND),
-#                 (wx.StaticText(self, -1, "Max Free Talants per day:"), 0, wx.ALIGN_CENTER_VERTICAL),
-#                 (wx.TextCtrl(self, PP_MFRE, self.master_dom.getAttribute('maxfree')),  0, wx.EXPAND),
-#                 ])
-#        self.sizer.AddGrowableCol(1)
-#        self.Bind(wx.EVT_SIZE, self.on_size)
-#        self.Bind(wx.EVT_TEXT, self.on_text, id=PP_MAX)
-#        self.Bind(wx.EVT_TEXT, self.on_text, id=PP_CUR)
-#        self.Bind(wx.EVT_TEXT, self.on_text, id=PP_FRE)
-#        self.Bind(wx.EVT_TEXT, self.on_text, id=PP_MFRE)
-#
-#    def on_text(self,evt):
-#        id = evt.GetId()
-#        if id == PP_CUR:
-#            self.master_dom.setAttribute('current1',evt.GetString())
-#        elif id == PP_MAX:
-#            self.master_dom.setAttribute('max1',evt.GetString())
-#        elif id == PP_FRE:
-#            self.master_dom.setAttribute('free',evt.GetString())
-#        elif id == PP_MFRE:
-#            self.master_dom.setAttribute('maxfree',evt.GetString())
-#
-#    def on_size(self,evt):
-#        s = self.GetClientSizeTuple()
-#        self.sizer.SetDimension(0,0,s[0],s[1])
-
 
 class gen_grid(wx.grid.Grid):
     """grid for gen info"""
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'General')
+        pname = handler.xml.set("name", 'General')
         wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
         self.Bind(wx.EVT_SIZE, self.on_size)
         self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
         self.handler = handler
-        n_list = handler.master_dom._get_childNodes()
+        n_list = handler.xml.getchildren()
         self.CreateGrid(len(n_list),2)
         self.SetRowLabelSize(0)
         self.SetColLabelSize(0)
         self.n_list = n_list
         i = 0
-        for i in range(len(n_list)):
-            self.refresh_row(i)
+        for i in range(len(n_list)): self.refresh_row(i)
 
     def on_cell_change(self,evt):
         row = evt.GetRow()
         col = evt.GetCol()
         value = self.GetCellValue(row,col)
-        t_node = self.n_list[row]._get_firstChild()
-        t_node._set_nodeValue(value)
+        self.n_list[row].text = value
         if row==0: self.handler.on_name_change(value)
 
     def refresh_row(self,rowi):
-        t_node = component.get('xml').safe_get_text_node(self.n_list[rowi])
-        self.SetCellValue(rowi,0,self.n_list[rowi]._get_tagName())
+        self.SetCellValue(rowi,0,self.n_list[rowi].tag)
         self.SetReadOnly(rowi,0)
-        self.SetCellValue(rowi,1,t_node._get_nodeValue())
+        self.SetCellValue(rowi,1,self.n_list[rowi].text)
 
     def on_size(self,evt):
         (w,h) = self.GetClientSizeTuple()
         cols = self.GetNumberCols()
         col_w = w/(cols)
-        for i in range(0,cols):
-            self.SetColSize(i,col_w)
+        for i in range(0,cols): self.SetColSize(i,col_w)
         evt.Skip()
         self.Refresh()
 
 class inventory_grid(wx.grid.Grid):
     """grid for gen info"""
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'Money and Inventory')
+        pname = handler.xml.set("name", 'Money and Inventory')
         wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
         self.Bind(wx.EVT_SIZE, self.on_size)
         self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
         self.handler = handler
-        n_list = handler.master_dom._get_childNodes()
+        n_list = handler.xml.getchildren()
         self.CreateGrid(len(n_list),2)
         self.SetRowLabelSize(0)
         self.SetColLabelSize(0)
         self.n_list = n_list
         i = 0
-        for i in range(len(n_list)):
-            self.refresh_row(i)
+        for i in range(len(n_list)): self.refresh_row(i)
 
     def on_cell_change(self,evt):
         row = evt.GetRow()
         col = evt.GetCol()
         value = self.GetCellValue(row,col)
-        t_node = self.n_list[row]._get_firstChild()
-        t_node._set_nodeValue(value)
+        self.n_list[row].text = value
         if row==0: self.handler.on_name_change(value)
 
     def refresh_row(self,rowi):
-        t_node = component.get('xml').safe_get_text_node(self.n_list[rowi])
-        self.SetCellValue(rowi,0,self.n_list[rowi]._get_tagName())
+        self.SetCellValue(rowi,0, self.n_list[rowi].tag)
         self.SetReadOnly(rowi,0)
-        self.SetCellValue(rowi,1,t_node._get_nodeValue())
+        self.SetCellValue(rowi,1,self.n_list[rowi].text)
 
     def on_size(self,evt):
         (w,h) = self.GetClientSizeTuple()
         cols = self.GetNumberCols()
         col_w = w/(cols)
-        for i in range(0,cols):
-            self.SetColSize(i,col_w)
+        for i in range(0,cols): self.SetColSize(i,col_w)
         evt.Skip()
         self.Refresh()
 
 class abil_grid(wx.grid.Grid):
     """grid for abilities"""
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'Stats')
+        pname = handler.xml.set("name", 'Stats')
         wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
         self.Bind(wx.EVT_SIZE, self.on_size)
         self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
         self.handler = handler
-        stats = handler.master_dom.getElementsByTagName('stat')
+        stats = handler.xml.findall('stat')
         self.CreateGrid(len(stats),3)
         self.SetRowLabelSize(0)
         col_names = ['Ability','Score','Modifier']
-        for i in range(len(col_names)):
-            self.SetColLabelValue(i,col_names[i])
+        for i in range(len(col_names)): self.SetColLabelValue(i,col_names[i])
         self.stats = stats
         i = 0
-        for i in range(len(stats)):
-            self.refresh_row(i)
+        for i in range(len(stats)): self.refresh_row(i)
         self.char_wnd = None
 
     def on_cell_change(self,evt):
@@ -1223,20 +1070,18 @@
         value = self.GetCellValue(row,col)
         try:
             int(value)
-            self.stats[row].setAttribute('base',value)
+            self.stats[row].set('base',value)
             self.refresh_row(row)
-        except:
-            self.SetCellValue(row,col,"0")
-        if self.char_wnd:
-            self.char_wnd.refresh_data()
+        except: self.SetCellValue(row,col,"0")
+        if self.char_wnd: self.char_wnd.refresh_data()
 
     def refresh_row(self,rowi):
         s = self.stats[rowi]
-        name = s.getAttribute('name')
-        abbr = s.getAttribute('abbr')
+        name = s.get('name')
+        abbr = s.get('abbr')
         self.SetCellValue(rowi,0,name)
         self.SetReadOnly(rowi,0)
-        self.SetCellValue(rowi,1,s.getAttribute('base'))
+        self.SetCellValue(rowi,1,s.get('base'))
         self.SetCellValue(rowi,2,str(self.handler.get_mod(abbr)))
         self.SetReadOnly(rowi,2)
 
@@ -1245,35 +1090,31 @@
         cols = self.GetNumberCols()
         col_w = w/(cols+2)
         self.SetColSize(0,col_w*3)
-        for i in range(1,cols):
-            self.SetColSize(i,col_w)
+        for i in range(1,cols): self.SetColSize(i,col_w)
         evt.Skip()
         self.Refresh()
 
     def refresh_data(self):
-        for r in range(self.GetNumberRows()-1):
-            self.refresh_row(r)
+        for r in range(self.GetNumberRows()-1): self.refresh_row(r)
 
 
 class save_grid(wx.grid.Grid):
     """grid for saves"""
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'Saves')
+        pname = handler.xml.set("name", 'Saves')
         wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
         self.Bind(wx.EVT_SIZE, self.on_size)
         self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
         self.handler = handler
-        saves = handler.master_dom.getElementsByTagName('save')
+        saves = handler.xml.findall('save')
         self.stats = handler.char_hander.child_handlers['abilities']
         self.CreateGrid(len(saves),7)
         self.SetRowLabelSize(0)
         col_names = ['Save','Key','base','Abil','Magic','Misc','Total']
-        for i in range(len(col_names)):
-            self.SetColLabelValue(i,col_names[i])
+        for i in range(len(col_names)): self.SetColLabelValue(i,col_names[i])
         self.saves = saves
         i = 0
-        for i in range(len(saves)):
-            self.refresh_row(i)
+        for i in range(len(saves)):self.refresh_row(i)
 
     def on_cell_change(self,evt):
         row = evt.GetRow()
@@ -1281,29 +1122,25 @@
         value = self.GetCellValue(row,col)
         try:
             int(value)
-            if col == 2:
-                self.saves[row].setAttribute('base',value)
-            elif col ==4:
-                self.saves[row].setAttribute('magmod',value)
-            elif col ==4:
-                self.saves[row].setAttribute('miscmod',value)
+            if col == 2: self.saves[row].set('base',value)
+            elif col == 4:self.saves[row].set('magmod',value)
+            elif col == 4: self.saves[row].set('miscmod',value)
             self.refresh_row(row)
-        except:
-            self.SetCellValue(row,col,"0")
+        except: self.SetCellValue(row,col,"0")
 
     def refresh_row(self,rowi):
         s = self.saves[rowi]
-        name = s.getAttribute('name')
+        name = s.get('name')
         self.SetCellValue(rowi,0,name)
         self.SetReadOnly(rowi,0)
-        stat = s.getAttribute('stat')
+        stat = s.get('stat')
         self.SetCellValue(rowi,1,stat)
         self.SetReadOnly(rowi,1)
-        self.SetCellValue(rowi,2,s.getAttribute('base'))
+        self.SetCellValue(rowi,2,s.get('base'))
         self.SetCellValue(rowi,3,str(self.stats.get_mod(stat)))
         self.SetReadOnly(rowi,3)
-        self.SetCellValue(rowi,4,s.getAttribute('magmod'))
-        self.SetCellValue(rowi,5,s.getAttribute('miscmod'))
+        self.SetCellValue(rowi,4,s.get('magmod'))
+        self.SetCellValue(rowi,5,s.get('miscmod'))
         mod = str(self.handler.get_mod(name))
         self.SetCellValue(rowi,6,mod)
         self.SetReadOnly(rowi,6)
@@ -1313,31 +1150,28 @@
         cols = self.GetNumberCols()
         col_w = w/(cols+2)
         self.SetColSize(0,col_w*3)
-        for i in range(1,cols):
-            self.SetColSize(i,col_w)
+        for i in range(1,cols): self.SetColSize(i,col_w)
         evt.Skip()
         self.Refresh()
 
     def refresh_data(self):
-        for r in range(self.GetNumberRows()):
-            self.refresh_row(r)
+        for r in range(self.GetNumberRows()): self.refresh_row(r)
 
 
 class skill_grid(wx.grid.Grid):
     """ panel for skills """
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'Skills')
+        pname = handler.xml.set("name", 'Skills')
         wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
         self.Bind(wx.EVT_SIZE, self.on_size)
         self.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
         self.handler = handler
-        skills = handler.master_dom.getElementsByTagName('skill')
+        skills = handler.xml.findall('skill')
         self.stats = handler.char_hander.child_handlers['abilities']
         self.CreateGrid(len(skills),7)
         self.SetRowLabelSize(0)
         col_names = ['Skill','Key','Rank','Abil','Misc','Total']
-        for i in range(len(col_names)):
-            self.SetColLabelValue(i,col_names[i])
+        for i in range(len(col_names)): self.SetColLabelValue(i,col_names[i])
         rowi = 0
         self.skills = skills
         for i in range(len(skills)):
@@ -1350,29 +1184,25 @@
         #print value
         try:
             int(value)
-            if col == 3:
-                self.skills[row].setAttribute('rank',value)
-            elif col ==5:
-                self.skills[row].setAttribute('misc',value)
-            elif col == 1:
-                self.skills[row].setAttribute('untrained',value)
+            if col == 3: self.skills[row].set('rank',value)
+            elif col == 5: self.skills[row].set('misc',value)
+            elif col == 1: self.skills[row].set('untrained',value)
             self.refresh_row(row)
-        except:
-            self.SetCellValue(row,col,"0")
+        except: self.SetCellValue(row,col,"0")
 
     def refresh_row(self,rowi):
         s = self.skills[rowi]
-        name = s.getAttribute('name')
+        name = s.get('name')
         self.SetCellValue(rowi,0,name)
         self.SetReadOnly(rowi,0)
-        self.SetCellValue(rowi,1,s.getAttribute('untrained'))
-        stat = s.getAttribute('stat')
+        self.SetCellValue(rowi,1,s.get('untrained'))
+        stat = s.get('stat')
         self.SetCellValue(rowi,2,stat)
         self.SetReadOnly(rowi,2)
-        self.SetCellValue(rowi,3,s.getAttribute('rank'))
+        self.SetCellValue(rowi,3,s.get('rank'))
         self.SetCellValue(rowi,4,str(self.stats.get_mod(stat)))
         self.SetReadOnly(rowi,4)
-        self.SetCellValue(rowi,5,s.getAttribute('misc'))
+        self.SetCellValue(rowi,5,s.get('misc'))
         mod = str(self.handler.get_mod(name))
         self.SetCellValue(rowi,6,mod)
         self.SetReadOnly(rowi,6)
@@ -1382,20 +1212,17 @@
         cols = self.GetNumberCols()
         col_w = w/(cols+2)
         self.SetColSize(0,col_w*3)
-        for i in range(1,cols):
-            self.SetColSize(i,col_w)
+        for i in range(1,cols): self.SetColSize(i,col_w)
         evt.Skip()
         self.Refresh()
 
     def refresh_data(self):
-        for r in range(self.GetNumberRows()):
-            self.refresh_row(r)
-
+        for r in range(self.GetNumberRows()): self.refresh_row(r)
 
 
 class feat_panel(wx.Panel):
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'Feats')
+        pname = handler.xml.set("name", 'Feats')
         wx.Panel.__init__(self, parent, -1)
         self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
         sizer = wx.BoxSizer(wx.HORIZONTAL)
@@ -1410,21 +1237,20 @@
         self.Bind(wx.EVT_BUTTON, self.on_remove, remove_btn)
         self.Bind(wx.EVT_BUTTON, self.on_add, add_btn)
 
-        n_list = handler.master_dom._get_childNodes()
+        n_list = handler.xml.getchildren()
         self.n_list = n_list
-        self.master_dom = handler.master_dom
+        self.xml = handler.xml
         self.grid.CreateGrid(len(n_list),2,1)
         self.grid.SetRowLabelSize(0)
         self.grid.SetColLabelValue(0,"Feat")
         self.grid.SetColLabelValue(1,"Type")
-        for i in range(len(n_list)):
-            self.refresh_row(i)
+        for i in range(len(n_list)): self.refresh_row(i)
         self.temp_dom = None
 
     def refresh_row(self,i):
         feat = self.n_list[i]
-        name = feat.getAttribute('name')
-        type = feat.getAttribute('type')
+        name = feat.get('name')
+        type = feat.get('type')
         self.grid.SetCellValue(i,0,name)
         self.grid.SetReadOnly(i,0)
         self.grid.SetCellValue(i,1,type)
@@ -1435,23 +1261,19 @@
         for i in range(rows):
             if self.grid.IsInSelection(i,0):
                 self.grid.DeleteRows(i)
-                self.master_dom.removeChild(self.n_list[i])
+                self.xml.remove(self.n_list[i])
 
     def on_add(self,evt):
         if not self.temp_dom:
-            tmp = open(dir_struct["SWd20"]+"d20feats.xml","r")
-            xml_dom = parseXml_with_dlg(self,tmp.read())
-            xml_dom = xml_dom._get_firstChild()
-            tmp.close()
-            self.temp_dom = xml_dom
-        f_list = self.temp_dom.getElementsByTagName('feat')
+            tree = parse(dir_struct["SWd20"]+"d20feats.xml")
+            self.temp_dom = tree.getroot()
+        f_list = self.temp_dom.findall('feat')
         opts = []
-        for f in f_list:
-            opts.append(f.getAttribute('name'))
+        for f in f_list: opts.append(f.get('name'))
         dlg = wx.SingleChoiceDialog(self,'Choose Feat','Feats',opts)
         if dlg.ShowModal() == wx.ID_OK:
             i = dlg.GetSelection()
-            new_node = self.master_dom.appendChild(f_list[i].cloneNode(False))
+            new_node = self.xml.append(f_list[i])
             self.grid.AppendRows(1)
             self.refresh_row(self.grid.GetNumberRows()-1)
         dlg.Destroy()
@@ -1464,13 +1286,12 @@
         (w,h) = self.grid.GetClientSizeTuple()
         cols = self.grid.GetNumberCols()
         col_w = w/(cols)
-        for i in range(0,cols):
-            self.grid.SetColSize(i,col_w)
+        for i in range(0,cols): self.grid.SetColSize(i,col_w)
 
 class attack_grid(wx.grid.Grid):
     """grid for attacks"""
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'Melee')
+        pname = handler.xml.set("name", 'Melee')
         wx.grid.Grid.__init__(self, parent, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
         self.parent = parent
         self.handler = handler
@@ -1478,8 +1299,7 @@
         self.CreateGrid(2,10)
         self.SetRowLabelSize(0)
         col_names = ['Type','base','base 2','base 3','base 4','base 5','base 6','abil','misc','Total']
-        for i in range(len(col_names)):
-            self.SetColLabelValue(i,col_names[i])
+        for i in range(len(col_names)): self.SetColLabelValue(i,col_names[i])
         self.SetCellValue(0,0,"Melee")
         self.SetCellValue(1,0,"Ranged")
         self.refresh_data()
@@ -1492,23 +1312,15 @@
         value = self.GetCellValue(row,col)
         try:
             int(value)
-            if col==1:
-                self.rows[row].setAttribute('base',value)
-            elif col==2:
-                self.rows[row].setAttribute('second',value)
-            elif col==3:
-                self.rows[row].setAttribute('third',value)
-            elif col==4:
-                self.rows[row].setAttribute('forth',value)
-            elif col==5:
-                self.rows[row].setAttribute('fifth',value)
-            elif col==6:
-                self.rows[row].setAttribute('sixth',value)
-            elif col==8:
-                self.rows[row].setAttribute('misc',value)
+            if col== 1: self.rows[row].set('base',value)
+            elif col== 2: self.rows[row].set('second',value)
+            elif col== 3: self.rows[row].set('third',value)
+            elif col== 4: self.rows[row].set('forth',value)
+            elif col== 5: self.rows[row].set('fifth',value)
+            elif col== 6: self.rows[row].set('sixth',value)
+            elif col== 8: self.rows[row].set('misc',value)
             self.parent.refresh_data()
-        except:
-            self.SetCellValue(row,col,"0")
+        except: self.SetCellValue(row,col,"0")
 
     def refresh_data(self):
         melee = self.handler.get_attack_data('m')
@@ -1525,20 +1337,18 @@
         self.SetReadOnly(0,9)
         self.SetReadOnly(1,9)
 
-
     def on_size(self,evt):
         (w,h) = self.GetClientSizeTuple()
         cols = self.GetNumberCols()
         col_w = w/(cols+1)
         self.SetColSize(0,col_w*2)
-        for i in range(1,cols):
-            self.SetColSize(i,col_w)
+        for i in range(1,cols): self.SetColSize(i,col_w)
         evt.Skip()
         self.Refresh()
 
 class weapon_panel(wx.Panel):
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'Weapons')
+        pname = handler.xml.set("name", 'Weapons')
         wx.Panel.__init__(self, parent, -1)
         self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
         sizer = wx.BoxSizer(wx.HORIZONTAL)
@@ -1553,15 +1363,14 @@
         self.Bind(wx.EVT_BUTTON, self.on_remove, remove_btn)
         self.Bind(wx.EVT_BUTTON, self.on_add, add_btn)
         self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
-        n_list = handler.master_dom.getElementsByTagName('weapon')
+        n_list = handler.xml.findall('weapon')
         self.n_list = n_list
-        self.master_dom = handler.master_dom
+        self.xml = handler.xml
         self.handler = handler
         self.grid.CreateGrid(len(n_list),9,1)
         self.grid.SetRowLabelSize(0)
         col_names = ['Name','damage','mod','critical','type','weight','range','size','Total']
-        for i in range(len(col_names)):
-            self.grid.SetColLabelValue(i,col_names[i])
+        for i in range(len(col_names)): self.grid.SetColLabelValue(i,col_names[i])
         self.refresh_data()
         self.temp_dom = None
 
@@ -1569,32 +1378,29 @@
         row = evt.GetRow()
         col = evt.GetCol()
         value = self.grid.GetCellValue(row,col)
-        if col == 0:
-            self.n_list[row].setAttribute('name',value)
+        if col == 0: self.n_list[row].set('name',value)
         elif col == 2:
             try:
                 int(value)
-                self.n_list[row].setAttribute('mod',value)
+                self.n_list[row].set('mod',value)
                 self.refresh_row(row)
-            except:
-                self.grid.SetCellValue(row,col,"1")
-        else:
-            self.n_list[row].setAttribute(self.grid.GetColLabelValue(col),value)
+            except: self.grid.SetCellValue(row,col,"1")
+        else: self.n_list[row].set(self.grid.GetColLabelValue(col),value)
 
     def refresh_row(self,i):
         n = self.n_list[i]
-        name = n.getAttribute('name')
-        mod = n.getAttribute('mod')
-        ran = n.getAttribute('range')
+        name = n.get('name')
+        mod = n.get('mod')
+        ran = n.get('range')
         total = str(int(mod) + self.handler.get_mod(ran))
         self.grid.SetCellValue(i,0,name)
-        self.grid.SetCellValue(i,1,n.getAttribute('damage'))
+        self.grid.SetCellValue(i,1,n.get('damage'))
         self.grid.SetCellValue(i,2,mod)
-        self.grid.SetCellValue(i,3,n.getAttribute('critical'))
-        self.grid.SetCellValue(i,4,n.getAttribute('type'))
-        self.grid.SetCellValue(i,5,n.getAttribute('weight'))
+        self.grid.SetCellValue(i,3,n.get('critical'))
+        self.grid.SetCellValue(i,4,n.get('type'))
+        self.grid.SetCellValue(i,5,n.get('weight'))
         self.grid.SetCellValue(i,6,ran)
-        self.grid.SetCellValue(i,7,n.getAttribute('size') )
+        self.grid.SetCellValue(i,7,n.get('size') )
         self.grid.SetCellValue(i,8,total)
         self.grid.SetReadOnly(i,8)
 
@@ -1603,27 +1409,24 @@
         for i in range(rows):
             if self.grid.IsInSelection(i,0):
                 self.grid.DeleteRows(i)
-                self.master_dom.removeChild(self.n_list[i])
-                self.n_list = self.master_dom.getElementsByTagName('weapon')
+                self.xml.remove(self.n_list[i])
+                self.n_list = self.xml.findall('weapon')
                 self.handler.refresh_weapons()
 
     def on_add(self,evt):
         if not self.temp_dom:
-            tmp = open(dir_struct["SWd20"]+"d20weapons.xml","r")
-            xml_dom = parseXml_with_dlg(self,tmp.read())
-            xml_dom = xml_dom._get_firstChild()
-            tmp.close()
-            self.temp_dom = xml_dom
-        f_list = self.temp_dom.getElementsByTagName('weapon')
+            tree = parse(dir_struct["SWd20"]+"d20weapons.xml")
+            self.temp_dom = tree.getroot()
+        f_list = self.temp_dom.findall('weapon')
         opts = []
         for f in f_list:
-            opts.append(f.getAttribute('name'))
+            opts.append(f.get('name'))
         dlg = wx.SingleChoiceDialog(self,'Choose Weapon','Weapon List',opts)
         if dlg.ShowModal() == wx.ID_OK:
             i = dlg.GetSelection()
-            new_node = self.master_dom.appendChild(f_list[i].cloneNode(False))
+            new_node = self.xml.append(f_list[i])
             self.grid.AppendRows(1)
-            self.n_list = self.master_dom.getElementsByTagName('weapon')
+            self.n_list = self.xml.findall('weapon')
             self.refresh_row(self.grid.GetNumberRows()-1)
             self.handler.refresh_weapons()
         dlg.Destroy()
@@ -1636,19 +1439,16 @@
         cols = self.grid.GetNumberCols()
         col_w = w/(cols+1)
         self.grid.SetColSize(0,col_w*2)
-        for i in range(1,cols):
-            self.grid.SetColSize(i,col_w)
+        for i in range(1,cols): self.grid.SetColSize(i,col_w)
 
     def refresh_data(self):
-        for i in range(len(self.n_list)):
-            self.refresh_row(i)
+        for i in range(len(self.n_list)): self.refresh_row(i)
 
 
 class attack_panel(wx.Panel):
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'Melee')
+        pname = handler.xml.set("name", 'Melee')
         wx.Panel.__init__(self, parent, -1)
-
         self.a_grid = attack_grid(self, handler)
         self.w_panel = weapon_panel(self, handler)
         self.sizer = wx.BoxSizer(wx.VERTICAL)
@@ -1668,7 +1468,7 @@
 
 class ac_panel(wx.Panel):
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'Armor')
+        pname = handler.xml.set("name", 'Armor')
         wx.Panel.__init__(self, parent, -1)
         self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
         sizer = wx.BoxSizer(wx.HORIZONTAL)
@@ -1683,17 +1483,15 @@
         self.Bind(wx.EVT_BUTTON, self.on_remove, remove_btn)
         self.Bind(wx.EVT_BUTTON, self.on_add, add_btn)
         self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
-        self.master_dom = handler.master_dom
-        n_list = handler.master_dom._get_childNodes()
+        self.xml = handler.xml
+        n_list = handler.xml.getchildren()
         self.n_list = n_list
         col_names = ['Armor','DR','Max Dex','Check Penalty','Weight','Speed (10)','Speed (6)','type']
         self.grid.CreateGrid(len(n_list),len(col_names),1)
         self.grid.SetRowLabelSize(0)
-        for i in range(len(col_names)):
-            self.grid.SetColLabelValue(i,col_names[i])
+        for i in range(len(col_names)): self.grid.SetColLabelValue(i,col_names[i])
         self.atts =['name','bonus','maxdex','checkpenalty','weight','speed','speed6','type']
-        for i in range(len(n_list)):
-            self.refresh_row(i)
+        for i in range(len(n_list)): self.refresh_row(i)
         self.temp_dom = None
 
 
@@ -1704,39 +1502,32 @@
         if col >= 1 and col <= 5:
             try:
                 int(value)
-                self.n_list[row].setAttribute(self.atts[col],value)
-            except:
-                self.grid.SetCellValue(row,col,"0")
-        else:
-            self.n_list[row].setAttribute(self.atts[col],value)
+                self.n_list[row].set(self.atts[col],value)
+            except: self.grid.SetCellValue(row,col,"0")
+        else: self.n_list[row].set(self.atts[col],value)
 
     def refresh_row(self,i):
         n = self.n_list[i]
-        for y in range(len(self.atts)):
-            self.grid.SetCellValue(i,y,n.getAttribute(self.atts[y]))
+        for y in range(len(self.atts)): self.grid.SetCellValue(i,y,n.get(self.atts[y]))
 
     def on_remove(self,evt):
         rows = self.grid.GetNumberRows()
         for i in range(rows):
             if self.grid.IsInSelection(i,0):
                 self.grid.DeleteRows(i)
-                self.master_dom.removeChild(self.n_list[i])
+                self.xml.remove(self.n_list[i])
 
     def on_add(self,evt):
         if not self.temp_dom:
-            tmp = open(dir_struct["SWd20"]+"d20armor.xml","r")
-            xml_dom = parseXml_with_dlg(self,tmp.read())
-            xml_dom = xml_dom._get_firstChild()
-            tmp.close()
-            self.temp_dom = xml_dom
-        f_list = self.temp_dom.getElementsByTagName('armor')
+            tree = parse(dir_struct["SWd20"]+"d20armor.xml")
+            self.temp_dom = tree.getroot()
+        f_list = self.temp_dom.findall('armor')
         opts = []
-        for f in f_list:
-            opts.append(f.getAttribute('name'))
+        for f in f_list: opts.append(f.get('name'))
         dlg = wx.SingleChoiceDialog(self,'Choose Armor:','Armor List',opts)
         if dlg.ShowModal() == wx.ID_OK:
             i = dlg.GetSelection()
-            new_node = self.master_dom.appendChild(f_list[i].cloneNode(False))
+            new_node = self.xml.append(f_list[i])
             self.grid.AppendRows(1)
             self.refresh_row(self.grid.GetNumberRows()-1)
         dlg.Destroy()
@@ -1749,13 +1540,12 @@
         cols = self.grid.GetNumberCols()
         col_w = w/(cols+2)
         self.grid.SetColSize(0,col_w*3)
-        for i in range(1,cols):
-            self.grid.SetColSize(i,col_w)
+        for i in range(1,cols): self.grid.SetColSize(i,col_w)
 
 
 class class_panel(wx.Panel):
     def __init__(self, parent, handler):
-        pname = handler.master_dom.setAttribute("name", 'Class')
+        pname = handler.xml.set("name", 'Class')
         wx.Panel.__init__(self, parent, -1)
         self.grid =wx.grid.Grid(self, -1, style=wx.SUNKEN_BORDER | wx.WANTS_CHARS)
         sizer = wx.BoxSizer(wx.HORIZONTAL)
@@ -1771,15 +1561,14 @@
         self.Bind(wx.EVT_BUTTON, self.on_add, add_btn)
         self.grid.Bind(wx.grid.EVT_GRID_CELL_CHANGE, self.on_cell_change)
 
-        n_list = handler.master_dom._get_childNodes()
+        n_list = handler.xml.getchildren()
         self.n_list = n_list
-        self.master_dom = handler.master_dom
+        self.xml = handler.xml
         self.grid.CreateGrid(len(n_list),2,1)
         self.grid.SetRowLabelSize(0)
         self.grid.SetColLabelValue(0,"Class")
         self.grid.SetColLabelValue(1,"Level")
-        for i in range(len(n_list)):
-            self.refresh_row(i)
+        for i in range(len(n_list)): self.refresh_row(i)
         self.temp_dom = None
 
     def on_cell_change(self,evt):
@@ -1788,42 +1577,36 @@
         value = self.grid.GetCellValue(row,col)
         try:
             int(value)
-            self.n_list[row].setAttribute('level',value)
-        except:
-            self.grid.SetCellValue(row,col,"1")
+            self.n_list[row].set('level',value)
+        except: self.grid.SetCellValue(row,col,"1")
 
 
     def refresh_row(self,i):
         n = self.n_list[i]
-        name = n.getAttribute('name')
-        level = n.getAttribute('level')
+        name = n.get('name')
+        level = n.get('level')
         self.grid.SetCellValue(i,0,name)
         self.grid.SetReadOnly(i,0)
         self.grid.SetCellValue(i,1,level)
-        #self.grid.SetReadOnly(i,1)
 
     def on_remove(self,evt):
         rows = self.grid.GetNumberRows()
         for i in range(rows):
             if self.grid.IsInSelection(i,0):
                 self.grid.DeleteRows(i)
-                self.master_dom.removeChild(self.n_list[i])
+                self.xml.remove(self.n_list[i])
 
     def on_add(self,evt):
         if not self.temp_dom:
-            tmp = open(dir_struct["SWd20"]+"SWd20classes.xml","r")
-            xml_dom = parseXml_with_dlg(self,tmp.read())
-            xml_dom = xml_dom._get_firstChild()
-            tmp.close()
-            self.temp_dom = xml_dom
-        f_list = self.temp_dom.getElementsByTagName('class')
+            tree = parse(dir_struct["SWd20"]+"SWd20classes.xml")
+            self.temp_dom = tree.getroot()
+        f_list = self.temp_dom.findall('class')
         opts = []
-        for f in f_list:
-            opts.append(f.getAttribute('name'))
+        for f in f_list: opts.append(f.get('name'))
         dlg = wx.SingleChoiceDialog(self,'Choose Class','Classes',opts)
         if dlg.ShowModal() == wx.ID_OK:
             i = dlg.GetSelection()
-            new_node = self.master_dom.appendChild(f_list[i].cloneNode(False))
+            new_node = self.xml.append(f_list[i])
             self.grid.AppendRows(1)
             self.refresh_row(self.grid.GetNumberRows()-1)
         dlg.Destroy()
@@ -1836,5 +1619,5 @@
         (w,h) = self.grid.GetClientSizeTuple()
         cols = self.grid.GetNumberCols()
         col_w = w/(cols)
-        for i in range(0,cols):
-            self.grid.SetColSize(i,col_w)
+        for i in range(0,cols): self.grid.SetColSize(i,col_w)
+