diff orpg/gametree/nodehandlers/minilib.py @ 18:97265586402b ornery-orc

Traipse 'OpenRPG' {090827-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Update Manager is now in version 0.8. While not every button works, users can now browse the different revisions and their different changesets. The code has been refined some with feature from Core added to it. A Crash report is now created if the users software crashes. Update Manager has been moved to the Traipse Suite menu item, and a Debug Console as been added as well.
author sirebral
date Thu, 27 Aug 2009 01:04:43 -0500
parents 4385a7d0efd1
children baee049045be
line wrap: on
line diff
--- a/orpg/gametree/nodehandlers/minilib.py	Thu Aug 13 13:14:10 2009 -0500
+++ b/orpg/gametree/nodehandlers/minilib.py	Thu Aug 27 01:04:43 2009 -0500
@@ -32,10 +32,10 @@
 miniatures as sending them to the map singly or in batches.
 """
 from core import *
-import orpg.dirpath
+from orpg.dirpath import dir_struct
 import string
 import map_miniature_nodehandler
-import orpg.mapper.map_msg
+import orpg.mapper.map_msg
 # import scriptkit
 
 # Constants
@@ -189,11 +189,11 @@
         if mini.getAttribute( ATTRIBUTE_URL ) == '' or mini.getAttribute( ATTRIBUTE_URL ) == 'http://':
             self.chat.ParsePost( self.chat.colorize(self.chat.syscolor, '"%s" is not a valid URL, the mini "%s" will not be added to the map' % ( mini.getAttribute( ATTRIBUTE_URL ), mini.getAttribute( ATTRIBUTE_NAME ) )) )
             return
-        session = open_rpg.get_component( COMPONENT_SESSION )
+        session = component.get( COMPONENT_SESSION )
         if (session.my_role() != session.ROLE_GM) and (session.my_role() != session.ROLE_PLAYER):
-            open_rpg.get_component("chat").InfoPost("You must be either a player or GM to use the miniature Layer")
+            component.get("chat").InfoPost("You must be either a player or GM to use the miniature Layer")
             return
-        map = open_rpg.get_component(COMPONENT_MAP)
+        map = component.get(COMPONENT_MAP)
         for loop in range( count ):
             msg = self.get_miniature_XML( mini, addName)
             msg = str("<map action='update'><miniatures>" + msg + "</miniatures></map>")
@@ -202,8 +202,8 @@
 
     def get_miniature_XML( self, mini, addName = True ):
         msg = orpg.mapper.map_msg.mini_msg()
-        map = open_rpg.get_component( COMPONENT_MAP )
-        session = open_rpg.get_component( COMPONENT_SESSION )
+        map = component.get( COMPONENT_MAP )
+        session = component.get( COMPONENT_SESSION )
         msg.init_prop( ATTRIBUTE_ID, session.get_next_id() )
         for k in mini.getAttributeKeys():
             # translate our attributes to map attributes
@@ -218,7 +218,7 @@
             label = mini.getAttribute( ATTRIBUTE_NAME )
         else:
             label = ''
-        return msg.get_all_xml()
+        return msg().get_all_xml()
 
     def is_unique( self, mini ):
         unique = mini.getAttribute( ATTRIBUTE_UNIQUE )
@@ -272,7 +272,7 @@
         self.handler = handler
         self.frame = frame
 
-        self.map = open_rpg.get_component('map')
+        self.map = component.get('map')
         names = self.buildList()
         # self.keys = self.list.keys()
         # self.keys.sort()