diff orpg/dirpath/dirpath_tools.py @ 0:4385a7d0efd1 grumpy-goblin

Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
author sirebral
date Tue, 14 Jul 2009 16:41:58 -0500
parents
children 5df1340bda13
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/orpg/dirpath/dirpath_tools.py	Tue Jul 14 16:41:58 2009 -0500
@@ -0,0 +1,157 @@
+import sys
+import os
+import errno
+from orpg.orpg_wx import *
+
+if WXLOADED:
+    class tmpApp(wx.App):
+        def OnInit(self):
+            return True
+
+
+#-------------------------------------------------------
+# void load_paths( dir_struct_reference )
+# moved structure loading from dirpath.py by Snowdog 3-8-05
+#-------------------------------------------------------
+def load_paths(dir_struct, root_dir):
+    dir_struct["home"] = root_dir + os.sep
+    dir_struct["core"] = dir_struct["home"] + "orpg"+ os.sep
+    dir_struct["data"] = dir_struct["home"] + "data"+ os.sep
+    dir_struct["d20"] = dir_struct["data"] + "d20" + os.sep
+    dir_struct["dnd3e"] = dir_struct["data"] + "dnd3e" + os.sep
+    dir_struct["dnd35"] = dir_struct["data"] + "dnd35" + os.sep
+    dir_struct["SWd20"] = dir_struct["data"] + "SWd20" + os.sep
+    dir_struct["icon"] = dir_struct["home"] + "images" + os.sep
+    dir_struct["template"] = dir_struct["core"] + "templates" + os.sep
+
+    dir_struct["plugins"] = dir_struct["home"] + "plugins" + os.sep
+    dir_struct["nodes"] = dir_struct["template"] + "nodes" + os.sep
+    dir_struct["rollers"] = dir_struct["core"] + "dieroller" + os.sep + "rollers" + os.sep
+
+
+    _userbase_dir = _userbase_dir = os.environ['OPENRPG_BASE']
+    _user_dir = _userbase_dir + os.sep + "myfiles" + os.sep
+
+
+    try:
+        os.makedirs(_user_dir)
+        os.makedirs(_user_dir + "runlogs" + os.sep);
+        os.makedirs(_user_dir + "logs" + os.sep);
+        os.makedirs(_user_dir + "webfiles" + os.sep);
+    except OSError, e:
+        if e.errno != errno.EEXIST:
+            raise
+
+    dir_struct["user"] = _user_dir
+
+    dir_struct["logs"] = dir_struct["user"] + "logs" + os.sep
+
+
+
+#-------------------------------------------------------
+# int verify_home_path( directory_name )
+# added by Snowdog 3-8-05
+# updated with bailout code. Snowdog 7-25-05
+#-------------------------------------------------------
+def verify_home_path( path ):
+    """checks for key ORPG files in the openrpg tree
+       and askes for user intervention if their is a problem"""
+
+    try:
+        #verify that the root dir (as supplied) exists
+        if not verify_file(path): return 0
+
+        #These checks require that 'path' have a separator at the end.
+        #Check and temporarily add one if needed
+        if (path[(len(path)-len(os.sep)):] != os.sep):
+            path = path + os.sep
+
+        # These files should always exist at the root orpg dir
+        check_files = ["orpg","data","images"]
+        for n in range(len(check_files)):
+            if not verify_file(path + check_files[n]): return 0
+
+    except:
+        # an error occured while verifying the directory structure
+        # bail out with error signal
+        return 0
+
+    #all files and directories exist.
+    write_approot(path)
+    return 1
+
+
+
+#-------------------------------------------------------
+# int verify_file( absolute_path )
+# added by Snowdog 3-8-05
+#-------------------------------------------------------
+def verify_file(abs_path):
+    """Returns True if file or directory exists"""
+    try:
+        os.stat(abs_path)
+        return 1
+    except OSError:
+        #this exception signifies the file or dir doesn't exist
+        return 0
+
+
+#-------------------------------------------------------
+# pathname get_user_help()
+# added by Snowdog 3-8-05
+# bug fix (SF #1242456) and updated with bailout code. Snowdog 7-25-05
+#-------------------------------------------------------
+def get_user_located_root():
+    """Notify the user of directory problems
+    and show directory selection dialog """
+
+    if WXLOADED:
+        app = tmpApp(0)
+        app.MainLoop()
+
+        dir = None
+
+        try:
+            msg = "OpenRPG cannot locate critical files.\nPlease locate the openrpg1 directory in the following window"
+            alert= wx.MessageDialog(None,msg,"Warning",wx.OK|wx.ICON_ERROR)
+            alert.Show()
+            if alert.ShowModal() == wx.OK:
+                alert.Destroy()
+            dlg = wx.DirDialog(None, "Locate the openrpg1 directory:",style=wx.DD_DEFAULT_STYLE)
+            if dlg.ShowModal() == wx.ID_OK:
+                dir = dlg.GetPath()
+            dlg.Destroy()
+            app.Destroy()
+            return dir
+        except Exception, e:
+            print e
+            print "OpenRPG encountered a problem while attempting to load file dialog to locate the OpenRPG root directory."
+            print "please delete the files ./openrpg/orpg/dirpath/aproot.py and ./openrpg/orpg/dirpath/aproot.pyc and try again."
+    else:
+        dir = raw_input("Enter the full path to your openrpg folder:  ")
+        return dir
+
+
+
+#-------------------------------------------------------
+# void write_approot( orpg_root_path )
+# added by snowdog 3-10-05
+#-------------------------------------------------------
+
+def write_approot( orpg_root_path):
+    try:
+        #if a trailing path separator is on the path string remove it.
+        if (orpg_root_path[(len(orpg_root_path)-len(os.sep)):] == os.sep):
+            orpg_root_path = orpg_root_path[:(len(orpg_root_path)-len(os.sep))]
+        fn = orpg_root_path + os.sep + "orpg" + os.sep + "dirpath" + os.sep + "approot.py"
+        f = open(fn, "w")
+        #trim off the appended os.sep character(s) to avoid duplicating them on re-loading of path
+        code = 'basedir = "' + orpg_root_path + '"' + "\n"
+        #fix path string for windows boxes that lamely use an escape character for a path separator
+        code = str.replace(code,'\\','\\\\')
+        f.write(code)
+        f.close()
+    except IOError:
+        print "[WARNING] Could not create approot file."
+        print "[WARNING] Automatic directory resolution not configured."
+    return