Mercurial > traipse
diff orpg/dirpath/__init__.py @ 0:4385a7d0efd1 grumpy-goblin
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
author | sirebral |
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date | Tue, 14 Jul 2009 16:41:58 -0500 |
parents | |
children | 5df1340bda13 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/orpg/dirpath/__init__.py Tue Jul 14 16:41:58 2009 -0500 @@ -0,0 +1,46 @@ +# Old dirpath.py replaced with new dirpath 'package/module' to allow dynamic +# checking on directory structure at dirpath import without requiring alteration +# of almost every openrpg1 python file +# +# This module is functionally identical to the dirpath.py file it replaces. +# All directory locations are now handled by the load_paths() function +# in the dirpath_tools.py file -- Snowdog 3-8-05 + +# CHANGE LOG +# ----------------------------- +# * Reworked path verification process to attempt to fall back on the +# current working directory if approot fails to verify before +# asking the user to locate the root directory -- Snowdog 12-20-05 + +import sys +import os +from dirpath_tools import * + +root_dir = None + +try: + import approot + root_dir = approot.basedir +except: + #attempt to load default path + t = __file__.split(os.sep) + if len(t) > 2: + root_dir = os.sep.join(t[:-3]) + else: + root_dir = os.getcwd() #default ORPG root dir + +dir_struct = {} + +if not verify_home_path(root_dir): + root_dir = os.getcwd() + if not verify_home_path(root_dir): + root_dir = get_user_located_root() + while not verify_home_path(root_dir): + root_dir = get_user_located_root() + +#switch backslashes to forward slashes just for display on screen only (avoids issues with escaped characters) +clean = str(root_dir) +clean = str.replace(clean,'\\','/') +print "Rooting OpenRPG at: " + clean + +load_paths(dir_struct, root_dir) \ No newline at end of file