comparison orpg/gametree/nodehandlers/minilib.py @ 39:ed322725b928 ornery-orc tip

Traipse 'OpenRPG' {110114-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log New Earthdawn Dieroller New IronClaw roller, sheet, and image New ShapeShifter PC Sheet Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Update to Browser Server window. Display rooms with ' " & cleaner Update to Server. Handles ' " & cleaner Update to Dieroller. Cleaner, more effecient expression system Update to Hidden Die plugin, allows for non standard dice rolls Update to location.py, allows for more portable references when starting Traipse Update to the Features node Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to Server, removing wxPython dependencies where not needed Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug Fix to Gametree for XSLT Sheets Fix to Gametree for locating gametree files Fix to Send to Chat from Gametree Fix to Gametree, renaming and remapping operates correctly Fix to aliaslib, prevents error caused when SafeHTML is sent None
author sirebral
date Fri, 14 Jan 2011 05:24:52 -0600
parents d02e9197c066
children
comparison
equal deleted inserted replaced
38:2b2d8f65e01f 39:ed322725b928
180 msg.init_prop('selected', '1')# this will make the mini initially selected 180 msg.init_prop('selected', '1')# this will make the mini initially selected
181 for k in mini_xml.keys(): 181 for k in mini_xml.keys():
182 # translate our attributes to map attributes 182 # translate our attributes to map attributes
183 key = FROM_MINILIB_MAP.get( k, k ) 183 key = FROM_MINILIB_MAP.get( k, k )
184 if key != None: 184 if key != None:
185 if not addName and k == 'name': pass 185 if not addName and k == 'name': msg.init_prop( key, mini_xml.get( '' ) )
186 else: msg.init_prop( key, mini_xml.get( k ) ) 186 else: msg.init_prop( key, mini_xml.get( k ) )
187 unique = self.is_unique( mini_xml ) 187 unique = self.is_unique( mini_xml )
188 if addName: label = mini_xml.get( 'name' )
189 else: label = ''
190 return msg.get_all_xml() 188 return msg.get_all_xml()
191 189
192 def is_unique( self, mini ): 190 def is_unique( self, mini ):
193 unique = mini.get( 'unique' ) 191 unique = mini.get( 'unique' )
194 val = 0 192 val = 0