Mercurial > traipse
comparison orpg/gametree/nodehandlers/map_miniature_nodehandler.py @ 18:97265586402b ornery-orc
Traipse 'OpenRPG' {090827-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
Update Manager is now in version 0.8. While not every button works, users can now browse the different revisions and their different changesets. The code has been refined some with feature from Core added to it. A Crash report is now created if the users software crashes. Update Manager has been moved to the Traipse Suite menu item, and a Debug Console as been added as well.
author | sirebral |
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date | Thu, 27 Aug 2009 01:04:43 -0500 |
parents | 4385a7d0efd1 |
children | ff154cf3350c |
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17:265b987cce4f | 18:97265586402b |
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31 from orpg.gametree import * | 31 from orpg.gametree import * |
32 from orpg.mapper.miniatures_msg import mini_msg | 32 from orpg.mapper.miniatures_msg import mini_msg |
33 from orpg.mapper.images import ImageHandler | 33 from orpg.mapper.images import ImageHandler |
34 import urllib | 34 import urllib |
35 | 35 |
36 | |
37 class map_miniature_handler(node_handler): | 36 class map_miniature_handler(node_handler): |
38 | 37 |
39 """ A node handler for miniatures | 38 """ A node handler for miniatures |
40 <nodehandler name='Elf-1' module='map_miniature_nodehandler' class='map_miniature_handler' > | 39 <nodehandler name='Elf-1' module='map_miniature_nodehandler' class='map_miniature_handler' > |
41 <miniature id='' label='Elf-1' posx='' posy='' path='' ... /> | 40 <miniature id='' label='Elf-1' posx='' posy='' path='' ... /> |
43 """ | 42 """ |
44 | 43 |
45 | 44 |
46 def __init__(self,xml_dom,tree_node): | 45 def __init__(self,xml_dom,tree_node): |
47 node_handler.__init__(self,xml_dom,tree_node) | 46 node_handler.__init__(self,xml_dom,tree_node) |
48 self.mapper = open_rpg.get_component("map") | 47 self.mapper = component.get("map") |
49 self.session = open_rpg.get_component("session") | 48 self.session = component.get("session") |
50 self.miniature_dom = self.master_dom.getElementsByTagName("miniature") | 49 self.miniature_dom = self.master_dom.getElementsByTagName("miniature") |
51 if self.miniature_dom: | 50 if self.miniature_dom: |
52 self.miniature_dom = self.miniature_dom[0] # convert to scalar | 51 self.miniature_dom = self.miniature_dom[0] # convert to scalar |
53 | 52 |
54 def get_scaled_bitmap(self,x,y): | 53 def get_scaled_bitmap(self,x,y): |
118 pass | 117 pass |
119 self.miniature_dom.setAttribute("posx", str(pos.x)) | 118 self.miniature_dom.setAttribute("posx", str(pos.x)) |
120 self.miniature_dom.setAttribute("posy", str(pos.y)) | 119 self.miniature_dom.setAttribute("posy", str(pos.y)) |
121 new_xml = self.get_to_map_XML() | 120 new_xml = self.get_to_map_XML() |
122 if (self.session.my_role() != self.session.ROLE_GM) and (self.session.my_role() != self.session.ROLE_PLAYER): | 121 if (self.session.my_role() != self.session.ROLE_GM) and (self.session.my_role() != self.session.ROLE_PLAYER): |
123 open_rpg.get_component("chat").InfoPost("You must be either a player or GM to use the miniature Layer") | 122 component.get("chat").InfoPost("You must be either a player or GM to use the miniature Layer") |
124 return | 123 return |
125 | 124 |
126 if new_xml: | 125 if new_xml: |
127 self.mapper.new_data(new_xml) | 126 self.mapper.new_data(new_xml) |
128 self.session.send(new_xml) | 127 self.session.send(new_xml) |