Mercurial > traipse
comparison orpg/main.py @ 0:4385a7d0efd1 grumpy-goblin
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
author | sirebral |
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date | Tue, 14 Jul 2009 16:41:58 -0500 |
parents | |
children | 4b93aa8c46a2 |
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-1:000000000000 | 0:4385a7d0efd1 |
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1 #!/usr/bin/env python | |
2 # Copyright (C) 2000-2001 The OpenRPG Project | |
3 # | |
4 # openrpg-dev@lists.sourceforge.net | |
5 # | |
6 # This program is free software; you can redistribute it and/or modify | |
7 # it under the terms of the GNU General Public License as published by | |
8 # the Free Software Foundation; either version 2 of the License, or | |
9 # (at your option) any later version. | |
10 # | |
11 # This program is distributed in the hope that it will be useful, | |
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 # GNU General Public License for more details. | |
15 # | |
16 # You should have received a copy of the GNU General Public License | |
17 # along with this program; if not, write to the Free Software | |
18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | |
19 # -- | |
20 # | |
21 # File: main.py | |
22 # Author: Chris Davis | |
23 # Maintainer: | |
24 # Version: | |
25 # $Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $ | |
26 # | |
27 # Description: This is the main entry point of the oprg application | |
28 # | |
29 | |
30 __version__ = "$Id: main.py,v 1.153 2008/01/24 03:52:03 digitalxero Exp $" | |
31 | |
32 from orpg.orpg_wx import * | |
33 from orpg.orpgCore import * | |
34 from orpg_version import * | |
35 from orpg.orpg_windows import * | |
36 import orpg.dirpath | |
37 import orpg.orpg_xml | |
38 import orpg.player_list | |
39 import orpg.tools.pluginui as pluginUI | |
40 import orpg.tools.orpg_settings | |
41 import orpg.tools.orpg_log | |
42 import orpg.tools.aliaslib | |
43 from orpg.tools.metamenus import MenuBarEx | |
44 import orpg.tools.toolBars | |
45 import orpg.tools.passtool | |
46 import orpg.tools.orpg_sound | |
47 import orpg.tools.validate | |
48 import orpg.tools.rgbhex | |
49 import orpg.gametree.gametree | |
50 import orpg.chat.chatwnd | |
51 import orpg.dieroller.utils | |
52 import orpg.networking.mplay_client | |
53 import orpg.networking.gsclient | |
54 import orpg.mapper.map | |
55 import orpg.mapper.images | |
56 import wx.py | |
57 | |
58 #################################### | |
59 ## Main Frame | |
60 #################################### | |
61 | |
62 | |
63 class orpgFrame(wx.Frame): | |
64 def __init__(self, parent, id, title): | |
65 wx.Frame.__init__(self, parent, id, title, wx.Point(100, 100), wx.Size(600,420), style=wx.DEFAULT_FRAME_STYLE) | |
66 self.log = open_rpg.get_component("log") | |
67 self.xml = open_rpg.get_component("xml") | |
68 self.dir_struct = open_rpg.get_component("dir_struct") | |
69 self.validate = open_rpg.get_component("validate") | |
70 self.settings = open_rpg.get_component("settings") | |
71 self.log.log("Enter orpgFrame", ORPG_DEBUG) | |
72 self.rgbcovert = orpg.tools.rgbhex.RGBHex() | |
73 self._mgr = AUI.AuiManager(self) | |
74 | |
75 # Determine which icon format to use | |
76 icon = None | |
77 if wx.Platform == '__WXMSW__': | |
78 icon = wx.Icon(orpg.dirpath.dir_struct["icon"]+'d20.ico', wx.BITMAP_TYPE_ICO) | |
79 else: | |
80 icon = wx.Icon(orpg.dirpath.dir_struct["icon"]+"d20.xpm", wx.BITMAP_TYPE_XPM) # create the object, then determine if it needs to be replaced. It calculates 2 less calculations. | |
81 | |
82 # Set it if we have it | |
83 if icon != None: | |
84 self.SetIcon( icon ) | |
85 | |
86 # create session | |
87 call_backs = {"on_receive":self.on_receive, | |
88 "on_mplay_event":self.on_mplay_event, | |
89 "on_group_event":self.on_group_event, | |
90 "on_player_event":self.on_player_event, | |
91 "on_status_event":self.on_status_event, | |
92 "on_password_signal":self.on_password_signal, | |
93 "orpgFrame":self} | |
94 self.session = orpg.networking.mplay_client.mplay_client(self.settings.get_setting("player"), call_backs) | |
95 self.poll_timer = wx.Timer(self, wx.NewId()) | |
96 self.Bind(wx.EVT_TIMER, self.session.poll, self.poll_timer) | |
97 self.poll_timer.Start(100) | |
98 self.ping_timer = wx.Timer(self, wx.NewId()) | |
99 self.Bind(wx.EVT_TIMER, self.session.update, self.ping_timer) | |
100 | |
101 # create roller manager | |
102 self.DiceManager = orpg.dieroller.utils.roller_manager(self.settings.get_setting("dieroller")) | |
103 | |
104 #create password manager --SD 8/03 | |
105 self.password_manager = orpg.tools.passtool.PassTool() | |
106 open_rpg.add_component("session", self.session) | |
107 open_rpg.add_component('frame', self) | |
108 open_rpg.add_component('DiceManager', self.DiceManager) | |
109 open_rpg.add_component('password_manager', self.password_manager) | |
110 | |
111 # build frame windows | |
112 self.build_menu() | |
113 self.build_gui() | |
114 self.build_hotkeys() | |
115 self.log.log("GUI Built", ORPG_DEBUG) | |
116 open_rpg.add_component("chat",self.chat) | |
117 open_rpg.add_component("map",self.map) | |
118 open_rpg.add_component("alias", self.aliaslib) | |
119 self.log.log("openrpg components all added", ORPG_DEBUG) | |
120 self.tree.load_tree(self.settings.get_setting("gametree")) | |
121 self.log.log("Tree Loaded", ORPG_DEBUG) | |
122 self.players.size_cols() | |
123 self.log.log("player window cols sized", ORPG_DEBUG) | |
124 | |
125 #Load the Plugins This has to be after the chat component has been added | |
126 open_rpg.add_component('pluginmenu', self.pluginMenu) | |
127 self.pluginsFrame.Start() | |
128 self.log.log("plugins reloaded and startup plugins launched", ORPG_DEBUG) | |
129 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow) | |
130 self.log.log("Exit orpgFrame", ORPG_DEBUG) | |
131 | |
132 def post_show_init(self): | |
133 """Some Actions need to be done after the main fram is drawn""" | |
134 self.log.log("Enter orpgFrame->post_show_init(self)", ORPG_DEBUG) | |
135 self.players.size_cols() | |
136 self.log.log("Exit orpgFrame->post_show_init(self)", ORPG_DEBUG) | |
137 | |
138 def get_activeplugins(self): | |
139 self.log.log("Enter orpgFrame->get_activeplugins(self)", ORPG_DEBUG) | |
140 try: | |
141 tmp = self.pluginsFrame.get_activeplugins() | |
142 except: | |
143 tmp = {} | |
144 self.log.log("Exit orpgFrame->get_activeplugins(self)", ORPG_DEBUG) | |
145 return tmp | |
146 | |
147 def get_startplugins(self): | |
148 self.log.log("Enter orpgFrame->get_startplugins(self)", ORPG_DEBUG) | |
149 try: | |
150 tmp = self.pluginsFrame.get_startplugins() | |
151 except: | |
152 tmp = {} | |
153 self.log.log("Exit orpgFrame->get_startplugins(self)", ORPG_DEBUG) | |
154 return tmp | |
155 | |
156 def on_password_signal(self,signal,type,id,data): | |
157 self.log.log("Enter orpgFrame->on_password_signal(self,signal,type,id,data)", ORPG_DEBUG) | |
158 | |
159 try: | |
160 self.log.log("DEBUG: password response= "+str(signal)+" (T:"+str(type)+" #"+str(id)+")", ORPG_DEBUG) | |
161 id = int(id) | |
162 type = str(type) | |
163 data = str(data) | |
164 signal = str(signal) | |
165 if signal == "fail": | |
166 if type == "server": | |
167 self.password_manager.ClearPassword("server", 0) | |
168 elif type == "admin": | |
169 self.password_manager.ClearPassword("admin", int(id)) | |
170 elif type == "room": | |
171 self.password_manager.ClearPassword("room", int(id)) | |
172 else: | |
173 pass | |
174 except: | |
175 traceback.print_exc() | |
176 self.log.log("Exit orpgFrame->on_password_signal(self,signal,type,id,data)", ORPG_DEBUG) | |
177 | |
178 def build_menu(self): | |
179 self.log.log("Enter orpgFrame->build_menu()", ORPG_DEBUG) | |
180 menu = \ | |
181 [[ | |
182 ['&OpenRPG'], | |
183 [' &Settings\tCtrl-S'], | |
184 [' -'], | |
185 [' Tab Styles'], | |
186 [' Slanted'], | |
187 [' Colorful', "check"], | |
188 [' Black and White', "check"], | |
189 [' Aqua', "check"], | |
190 [' Custom', "check"], | |
191 [' Flat'], | |
192 [' Black and White', "check"], | |
193 [' Aqua', "check"], | |
194 [' Custom', "check"], | |
195 [' NewMap'], | |
196 [' -'], | |
197 [' &Exit'] | |
198 ], | |
199 [ | |
200 ['&Game Server'], | |
201 [' &Browse Servers\tCtrl-B'], | |
202 [' -'], | |
203 [' Server Heartbeat', "check"], | |
204 [' -'], | |
205 [' &Start Server'] | |
206 ], | |
207 [ | |
208 ['&Tools'], | |
209 [' Logging Level'], | |
210 [' Debug', "check"], | |
211 [' Note', "check"], | |
212 [' Info', "check"], | |
213 [' General', "check"], | |
214 [' -'], | |
215 [' Password Manager', "check"], | |
216 [' -'], | |
217 [' Sound Toolbar', "check"], | |
218 [' Dice Bar\tCtrl-D', "check"], | |
219 [' Map Bar', "check"], | |
220 [' Status Bar\tCtrl-T', "check"], | |
221 ], | |
222 [ | |
223 ['&Help'], | |
224 [' &About'], | |
225 [' Online User Guide'], | |
226 [' Change Log'], | |
227 [' Report a Bug'] | |
228 ]] | |
229 | |
230 self.mainmenu = MenuBarEx(self, menu) | |
231 if self.settings.get_setting('Heartbeat') == '1': | |
232 self.mainmenu.SetMenuState("GameServerServerHeartbeat", True) | |
233 tabtheme = self.settings.get_setting('TabTheme') | |
234 | |
235 #This change is stable. TaS. | |
236 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", tabtheme == 'slanted&colorful') | |
237 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", tabtheme == 'slanted&bw') | |
238 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", tabtheme == 'slanted&aqua') | |
239 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", tabtheme == 'flat&bw') | |
240 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", tabtheme == 'flat&aqua') | |
241 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", tabtheme == 'customslant') | |
242 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", tabtheme == 'customflat') | |
243 | |
244 lvl = int(self.settings.get_setting('LoggingLevel')) | |
245 if lvl & ORPG_DEBUG: | |
246 self.mainmenu.SetMenuState("ToolsLoggingLevelDebug", True) | |
247 if lvl & ORPG_DEBUG: | |
248 self.mainmenu.SetMenuState("ToolsLoggingLevelNote", True) | |
249 if lvl & ORPG_INFO: | |
250 self.mainmenu.SetMenuState("ToolsLoggingLevelInfo", True) | |
251 if lvl & ORPG_GENERAL: | |
252 self.mainmenu.SetMenuState("ToolsLoggingLevelGeneral", True) | |
253 self.pluginMenu = wx.Menu() | |
254 item = wx.MenuItem(self.pluginMenu, wx.ID_ANY, "Control Panel", "Control Panel") | |
255 self.Bind(wx.EVT_MENU, self.OnMB_PluginControlPanel, item) | |
256 self.pluginMenu.AppendItem(item) | |
257 self.pluginMenu.AppendSeparator() | |
258 self.mainmenu.Insert(2, self.pluginMenu, "&Plugins") | |
259 self.log.log("Exit orpgFrame->build_menu()", ORPG_DEBUG) | |
260 | |
261 ################################# | |
262 ## All Menu Events | |
263 ################################# | |
264 #Tab Styles Menus | |
265 def SetTabStyles(self, *args, **kwargs): | |
266 self.log.log("Enter orpgFrame->SetTabStyles(self, *args, **kwargs)", ORPG_DEBUG) | |
267 if kwargs.has_key('style'): | |
268 newstyle = kwargs['style'] | |
269 else: | |
270 try: | |
271 newstyle = args[1] | |
272 except: | |
273 self.log.log('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)', ORPG_GENERAL) | |
274 return | |
275 if kwargs.has_key('menu'): | |
276 menu = kwargs['menu'] | |
277 else: | |
278 try: | |
279 menu = args[0] | |
280 except: | |
281 self.log.log('Invalid Syntax for orpgFrame->SetTabStyles(self, *args, **kwargs)', ORPG_GENERAL) | |
282 return | |
283 if kwargs.has_key('graidentTo'): | |
284 graidentTo = kwargs['graidentTo'] | |
285 else: | |
286 graidentTo = None | |
287 if kwargs.has_key('graidentFrom'): | |
288 graidentFrom = kwargs['graidentFrom'] | |
289 else: | |
290 graidentFrom = None | |
291 if kwargs.has_key('textColor'): | |
292 textColor = kwargs['textColor'] | |
293 else: | |
294 textColor = None | |
295 | |
296 #Set all menu's to unchecked | |
297 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", False) | |
298 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", False) | |
299 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", False) | |
300 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", False) | |
301 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", False) | |
302 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", False) | |
303 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", False) | |
304 | |
305 #check the proper menu | |
306 self.mainmenu.SetMenuState(menu, True) | |
307 | |
308 #Run though the current tabbed window list and remove those that have been closed | |
309 tabbedwindows = open_rpg.get_component("tabbedWindows") | |
310 rgbc = orpg.tools.rgbhex.RGBHex() | |
311 new = [] | |
312 for wnd in tabbedwindows: | |
313 try: | |
314 style = wnd.GetWindowStyleFlag() | |
315 new.append(wnd) | |
316 except: | |
317 pass | |
318 tabbedwindows = new | |
319 open_rpg.add_component("tabbedWindows", tabbedwindows) | |
320 | |
321 #Run though the new list and set the proper styles | |
322 tabbg = self.settings.get_setting('TabBackgroundGradient') | |
323 rgbc = orpg.tools.rgbhex.RGBHex() | |
324 (red, green, blue) = rgbc.rgb_tuple(tabbg) | |
325 | |
326 for wnd in tabbedwindows: | |
327 style = wnd.GetWindowStyleFlag() | |
328 # remove old tabs style | |
329 mirror = ~(FNB.FNB_VC71 | FNB.FNB_VC8 | FNB.FNB_FANCY_TABS | FNB.FNB_COLORFUL_TABS) | |
330 style &= mirror | |
331 style |= newstyle | |
332 wnd.SetWindowStyleFlag(style) | |
333 wnd.SetTabAreaColour(wx.Color(red, green, blue)) | |
334 if graidentTo != None: | |
335 wnd.SetGradientColourTo(graidentTo) | |
336 if graidentFrom != None: | |
337 wnd.SetGradientColourFrom(graidentFrom) | |
338 if textColor != None: | |
339 wnd.SetNonActiveTabTextColour(textColor) | |
340 wnd.Refresh() | |
341 | |
342 def OnMB_OpenRPGNewMap(self): | |
343 self.log.log("Enter orpgFrame->OnMB_OpenRPGNewMap(self)", ORPG_DEBUG) | |
344 self.log.log("Exit orpgFrame->OnMB_OpenRPGNewMap(self)", ORPG_DEBUG) | |
345 | |
346 def OnMB_OpenRPGTabStylesSlantedColorful(self): | |
347 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedColorful(self)", ORPG_DEBUG) | |
348 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedColorful"): | |
349 self.settings.set_setting('TabTheme', 'slanted&colorful') | |
350 self.SetTabStyles("OpenRPGTabStylesSlantedColorful", FNB.FNB_VC8|FNB.FNB_COLORFUL_TABS) | |
351 else: | |
352 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedColorful", True) | |
353 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedColorful(self)", ORPG_DEBUG) | |
354 | |
355 def OnMB_OpenRPGTabStylesSlantedBlackandWhite(self): | |
356 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) | |
357 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedBlackandWhite"): | |
358 self.settings.set_setting('TabTheme', 'slanted&bw') | |
359 self.SetTabStyles("OpenRPGTabStylesSlantedBlackandWhite", FNB.FNB_VC8, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
360 else: | |
361 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedBlackandWhite", True) | |
362 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) | |
363 | |
364 def OnMB_OpenRPGTabStylesSlantedAqua(self): | |
365 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedAqua(self)", ORPG_DEBUG) | |
366 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedAqua"): | |
367 self.settings.set_setting('TabTheme', 'slanted&aqua') | |
368 self.SetTabStyles("OpenRPGTabStylesSlantedAqua", FNB.FNB_VC8, graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
369 else: | |
370 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedAqua", True) | |
371 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedBlackandWhite(self)", ORPG_DEBUG) | |
372 | |
373 def OnMB_OpenRPGTabStylesSlantedCustom(self): | |
374 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesSlantedCustom(self)", ORPG_DEBUG) | |
375 | |
376 if self.mainmenu.GetMenuState("OpenRPGTabStylesSlantedCustom"): | |
377 self.settings.set_setting('TabTheme', 'customslant') | |
378 rgbc = orpg.tools.rgbhex.RGBHex() | |
379 gfrom = self.settings.get_setting('TabGradientFrom') | |
380 (fred, fgreen, fblue) = rgbc.rgb_tuple(gfrom) | |
381 gto = self.settings.get_setting('TabGradientTo') | |
382 (tored, togreen, toblue) = rgbc.rgb_tuple(gto) | |
383 tabtext = self.settings.get_setting('TabTextColor') | |
384 (tred, tgreen, tblue) = rgbc.rgb_tuple(tabtext) | |
385 tabbg = self.settings.get_setting('TabBackgroundGradient') | |
386 (red, green, blue) = rgbc.rgb_tuple(tabbg) | |
387 self.SetTabStyles("OpenRPGTabStylesSlantedCustom", FNB.FNB_VC8, graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), textColor=wx.Color(tred, tgreen, tblue)) | |
388 else: | |
389 self.mainmenu.SetMenuState("OpenRPGTabStylesSlantedCustom", True) | |
390 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesSlantedCustom(self)", ORPG_DEBUG) | |
391 | |
392 def OnMB_OpenRPGTabStylesFlatBlackandWhite(self): | |
393 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatBlackandWhite(self)", ORPG_DEBUG) | |
394 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatBlackandWhite"): | |
395 self.settings.set_setting('TabTheme', 'flat&bw') | |
396 self.SetTabStyles("OpenRPGTabStylesFlatBlackandWhite", FNB.FNB_FANCY_TABS, graidentTo=wx.WHITE, graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
397 else: | |
398 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatBlackandWhite", True) | |
399 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatBlackandWhite(self)", ORPG_DEBUG) | |
400 | |
401 def OnMB_OpenRPGTabStylesFlatAqua(self): | |
402 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatAqua(self)", ORPG_DEBUG) | |
403 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatAqua"): | |
404 self.settings.set_setting('TabTheme', 'flat&aqua') | |
405 self.SetTabStyles("OpenRPGTabStylesFlatAqua", FNB.FNB_FANCY_TABS, graidentTo=wx.Color(0, 128, 255), graidentFrom=wx.WHITE, textColor=wx.BLACK) | |
406 else: | |
407 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatAqua", True) | |
408 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatAqua(self)", ORPG_DEBUG) | |
409 | |
410 def OnMB_OpenRPGTabStylesFlatCustom(self): | |
411 self.log.log("Enter orpgFrame->OnMB_OpenRPGTabStylesFlatCustom(self)", ORPG_DEBUG) | |
412 if self.mainmenu.GetMenuState("OpenRPGTabStylesFlatCustom"): | |
413 self.settings.set_setting('TabTheme', 'customflat') | |
414 rgbc = orpg.tools.rgbhex.RGBHex() | |
415 gfrom = self.settings.get_setting('TabGradientFrom') | |
416 (fred, fgreen, fblue) = rgbc.rgb_tuple(gfrom) | |
417 gto = self.settings.get_setting('TabGradientTo') | |
418 (tored, togreen, toblue) = rgbc.rgb_tuple(gto) | |
419 tabtext = self.settings.get_setting('TabTextColor') | |
420 (tred, tgreen, tblue) = rgbc.rgb_tuple(tabtext) | |
421 tabbg = self.settings.get_setting('TabBackgroundGradient') | |
422 (red, green, blue) = rgbc.rgb_tuple(tabbg) | |
423 self.SetTabStyles("OpenRPGTabStylesFlatCustom", FNB.FNB_FANCY_TABS, graidentTo=wx.Color(tored, togreen, toblue), graidentFrom=wx.Color(fred, fgreen, fblue), textColor=wx.Color(tred, tgreen, tblue)) | |
424 else: | |
425 self.mainmenu.SetMenuState("OpenRPGTabStylesFlatCustom", True) | |
426 self.log.log("Exit orpgFrame->OnMB_OpenRPGTabStylesFlatCustom(self)", ORPG_DEBUG) | |
427 | |
428 #Window Menu | |
429 def OnMB_WindowsMenu(self, event): | |
430 self.log.log("Enter orpgFrame->OnMB_WindowsMenu(self, event)", ORPG_DEBUG) | |
431 menuid = event.GetId() | |
432 name = self.mainwindows[menuid] | |
433 if name == 'Alias Lib': | |
434 if self.aliaslib.IsShown() == True: | |
435 self.aliaslib.Hide() | |
436 else: | |
437 self.aliaslib.Show() | |
438 else: | |
439 if self._mgr.GetPane(name).IsShown() == True: | |
440 self._mgr.GetPane(name).Hide() | |
441 else: | |
442 self._mgr.GetPane(name).Show() | |
443 self._mgr.Update() | |
444 self.log.log("Exit orpgFrame->OnMB_WindowsMenu(self, event)", ORPG_DEBUG) | |
445 | |
446 #OpenRPG Menu | |
447 def OnMB_OpenRPGSettings(self): | |
448 self.log.log("Enter orpgFrame->OnMB_OpenRPGSettings()", ORPG_DEBUG) | |
449 dlg = orpg.tools.orpg_settings.orpgSettingsWnd(self) | |
450 dlg.Centre() | |
451 dlg.ShowModal() | |
452 self.log.log("Exit orpgFrame->OnMB_OpenRPGSettings()", ORPG_DEBUG) | |
453 | |
454 def OnMB_OpenRPGExit(self): | |
455 self.OnCloseWindow(0) | |
456 | |
457 #Game Server Menu | |
458 def OnMB_GameServerBrowseServers(self): | |
459 self.log.log("Enter orpgFrame->OnMB_GameServerBrowseServers(self)", ORPG_DEBUG) | |
460 if self._mgr.GetPane("Browse Server Window").IsShown() == True: | |
461 self._mgr.GetPane("Browse Server Window").Hide() | |
462 else: | |
463 self._mgr.GetPane("Browse Server Window").Show() | |
464 self._mgr.Update() | |
465 self.log.log("Exit orpgFrame->OnMB_GameServerBrowseServers(self)", ORPG_DEBUG) | |
466 | |
467 def OnMB_GameServerServerHeartbeat(self): | |
468 self.log.log("Enter orpgFrame->OnMB_GameServerServerHeartbeat(self)", ORPG_DEBUG) | |
469 if self.mainmenu.GetMenuState("GameServerServerHeartbeat"): | |
470 self.settings.set_setting('Heartbeat', '1') | |
471 else: | |
472 self.settings.set_setting('Heartbeat', '0') | |
473 self.log.log("Exit orpgFrame->OnMB_GameServerServerHeartbeat(self)", ORPG_DEBUG) | |
474 | |
475 def OnMB_GameServerStartServer(self): | |
476 self.log.log("Enter orpgFrame->OnMB_GameServerStartServer(self)", ORPG_DEBUG) | |
477 start_dialog = wx.ProgressDialog( "Server Loading", "Server Loading, Please Wait...", 1, self ) | |
478 # Spawn the new process and close the stdout handle from it | |
479 start_dialog.Update( 0 ) | |
480 # Adjusted following code to work with win32, can't test for Unix | |
481 # as per reported bug 586227 | |
482 if wx.Platform == "__WXMSW__": | |
483 arg = '\"' + os.path.normpath(orpg.dirpath.dir_struct["home"] + 'start_server_gui.py') + '\"' | |
484 args = ( sys.executable, arg ) | |
485 else: | |
486 arg = orpg.dirpath.dir_struct["home"] + 'start_server_gui.py' | |
487 args = (arg,arg) | |
488 os.spawnv( os.P_NOWAIT, sys.executable, args ) | |
489 start_dialog.Update( 1 ) | |
490 start_dialog.Show(False) | |
491 start_dialog.Destroy() | |
492 self.log.log("Exit orpgFrame->OnMB_GameServerStartServer(self)", ORPG_DEBUG) | |
493 | |
494 # Tools Menu | |
495 def OnMB_PluginControlPanel(self, evt): | |
496 self.log.log("Enter orpgFrame->OnMB_ToolsPlugins(self)", ORPG_DEBUG) | |
497 if self.pluginsFrame.IsShown() == True: | |
498 self.pluginsFrame.Hide() | |
499 else: | |
500 self.pluginsFrame.Show() | |
501 self.log.log("Exit orpgFrame->OnMB_ToolsPlugins(self)", ORPG_DEBUG) | |
502 | |
503 def OnMB_ToolsLoggingLevelDebug(self): | |
504 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelDebug(self)", ORPG_DEBUG) | |
505 lvl = self.log.getLogLevel() | |
506 if self.mainmenu.GetMenuState("ToolsLoggingLevelDebug"): | |
507 lvl |= ORPG_DEBUG | |
508 else: | |
509 lvl &= ~ORPG_DEBUG | |
510 self.log.setLogLevel(lvl) | |
511 self.settings.set_setting('LoggingLevel', lvl) | |
512 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelDebug(self)", ORPG_DEBUG) | |
513 | |
514 def OnMB_ToolsLoggingLevelNote(self): | |
515 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelNote(self)", ORPG_DEBUG) | |
516 lvl = self.log.getLogLevel() | |
517 if self.mainmenu.GetMenuState("ToolsLoggingLevelNote"): | |
518 lvl |= ORPG_DEBUG | |
519 else: | |
520 lvl &= ~ORPG_DEBUG | |
521 self.log.setLogLevel(lvl) | |
522 self.settings.set_setting('LoggingLevel', lvl) | |
523 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelNote(self)", ORPG_DEBUG) | |
524 | |
525 def OnMB_ToolsLoggingLevelInfo(self): | |
526 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelInfo(self)", ORPG_DEBUG) | |
527 lvl = self.log.getLogLevel() | |
528 if self.mainmenu.GetMenuState("ToolsLoggingLevelInfo"): | |
529 lvl |= ORPG_INFO | |
530 else: | |
531 lvl &= ~ORPG_INFO | |
532 self.log.setLogLevel(lvl) | |
533 self.settings.set_setting('LoggingLevel', lvl) | |
534 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelInfo(self)", ORPG_DEBUG) | |
535 | |
536 def OnMB_ToolsLoggingLevelGeneral(self): | |
537 self.log.log("Enter orpgFrame->OnMB_ToolsLoggingLevelGeneral(self)", ORPG_DEBUG) | |
538 lvl = self.log.getLogLevel() | |
539 if self.mainmenu.GetMenuState("ToolsLoggingLevelGeneral"): | |
540 lvl |= ORPG_GENERAL | |
541 else: | |
542 lvl &= ~ORPG_GENERAL | |
543 self.log.setLogLevel(lvl) | |
544 self.settings.set_setting('LoggingLevel', lvl) | |
545 self.log.log("Exit orpgFrame->OnMB_ToolsLoggingLevelGeneral(self)", ORPG_DEBUG) | |
546 | |
547 def OnMB_ToolsPasswordManager(self): | |
548 self.log.log("Enter orpgFrame->OnMB_ToolsPasswordManager(self)", ORPG_DEBUG) | |
549 if self.mainmenu.GetMenuState("ToolsPasswordManager"): | |
550 self.password_manager.Enable() | |
551 else: | |
552 self.password_manager.Disable() | |
553 self.log.log("Exit orpgFrame->OnMB_ToolsPasswordManager(self)", ORPG_DEBUG) | |
554 | |
555 def OnMB_ToolsStatusBar(self): | |
556 self.log.log("Enter orpgFrame->OnMB_ToolsStatusBar(self)", ORPG_DEBUG) | |
557 if self._mgr.GetPane("Status Window").IsShown() == True: | |
558 self.mainmenu.SetMenuState("ToolsStatusBar", False) | |
559 self._mgr.GetPane("Status Window").Hide() | |
560 else: | |
561 self.mainmenu.SetMenuState("ToolsStatusBar", True) | |
562 self._mgr.GetPane("Status Window").Show() | |
563 self._mgr.Update() | |
564 self.log.log("Exit orpgFrame->OnMB_ToolsStatusBar(self)", ORPG_DEBUG) | |
565 | |
566 def OnMB_ToolsSoundToolbar(self): | |
567 self.log.log("Enter orpgFrame->OnMB_ToolsSoundToolbar(self)", ORPG_DEBUG) | |
568 if self._mgr.GetPane("Sound Control Toolbar").IsShown() == True: | |
569 self.mainmenu.SetMenuState("ToolsSoundToolbar", False) | |
570 self._mgr.GetPane("Sound Control Toolbar").Hide() | |
571 else: | |
572 self.mainmenu.SetMenuState("ToolsSoundToolbar", True) | |
573 self._mgr.GetPane("Sound Control Toolbar").Show() | |
574 self._mgr.Update() | |
575 self.log.log("Exit orpgFrame->OnMB_ToolsSoundToolbar(self)", ORPG_DEBUG) | |
576 | |
577 def OnMB_ToolsDiceBar(self): | |
578 self.log.log("Enter orpgFrame->OnMB_ToolsDiceBar(self)", ORPG_DEBUG) | |
579 if self._mgr.GetPane("Dice Tool Bar").IsShown() == True: | |
580 self.mainmenu.SetMenuState("ToolsDiceBar", False) | |
581 self._mgr.GetPane("Dice Tool Bar").Hide() | |
582 else: | |
583 self.mainmenu.SetMenuState("ToolsDiceBar", True) | |
584 self._mgr.GetPane("Dice Tool Bar").Show() | |
585 self._mgr.Update() | |
586 self.log.log("Exit orpgFrame->OnMB_ToolsDiceBar(self)", ORPG_DEBUG) | |
587 | |
588 def OnMB_ToolsMapBar(self): | |
589 self.log.log("Enter orpgFrame->OnMB_ToolsMapBar(self)", ORPG_DEBUG) | |
590 if self._mgr.GetPane("Map Tool Bar").IsShown() == True: | |
591 self.mainmenu.SetMenuState("ToolsMapBar", False) | |
592 self._mgr.GetPane("Map Tool Bar").Hide() | |
593 else: | |
594 self.mainmenu.SetMenuState("ToolsMapBar", True) | |
595 self._mgr.GetPane("Map Tool Bar").Show() | |
596 self._mgr.Update() | |
597 self.log.log("Exit orpgFrame->OnMB_ToolsMapBar(self)", ORPG_DEBUG) | |
598 | |
599 #Help Menu | |
600 def OnMB_HelpAbout(self): | |
601 "The about box. We're making it n HTML about box because it's pretty cool!" | |
602 "Inspired by the wxWindows about.cpp sample." | |
603 topSizer = wx.BoxSizer( wx.VERTICAL ) | |
604 dlg = wx.Dialog( self, -1, "About" ) | |
605 html = AboutHTMLWindow( dlg, -1, wx.DefaultPosition, wx.Size(400, 200), wx.html.HW_SCROLLBAR_NEVER ) | |
606 html.SetBorders( 0 ) | |
607 replace_text = "VeRsIoNrEpLaCeMeNtStRiNg" | |
608 about_file = open(orpg.dirpath.dir_struct["template"]+"about.html","r") | |
609 about_text = about_file.read() | |
610 about_file.close() | |
611 display_text = string.replace(about_text,replace_text,VERSION) | |
612 html.SetPage(display_text) | |
613 html.SetSize( wx.Size(html.GetInternalRepresentation().GetWidth(), | |
614 html.GetInternalRepresentation().GetHeight()) ) | |
615 topSizer.Add( html, 1, wx.ALL, 10 ) | |
616 topSizer.Add( wx.StaticLine( dlg, -1), 0, wx.EXPAND | wx.LEFT | wx.RIGHT, 10 ) | |
617 Okay = wx.Button( dlg, wx.ID_OK, "Okay" ) | |
618 Okay.SetDefault() | |
619 topSizer.Add( Okay, 0, wx.ALL | wx.ALIGN_RIGHT, 15 ) | |
620 dlg.SetAutoLayout( True ) | |
621 dlg.SetSizer( topSizer ) | |
622 topSizer.Fit( dlg ) | |
623 dlg.ShowModal() | |
624 dlg.Destroy() | |
625 | |
626 def OnMB_HelpOnlineUserGuide(self): | |
627 wb = webbrowser.get() | |
628 wb.open("https://www.assembla.com/wiki/show/openrpg/User_Manual") | |
629 | |
630 def OnMB_HelpChangeLog(self): | |
631 wb = webbrowser.get() | |
632 wb.open("http://www.assembla.com/spaces/milestones/index/openrpg?spaces_tool_id=Milestones") | |
633 | |
634 def OnMB_HelpReportaBug(self): | |
635 wb = webbrowser.get() | |
636 wb.open("http://www.assembla.com/spaces/tickets/index/openrpg?spaces_tool_id=Tickets") | |
637 | |
638 | |
639 ################################# | |
640 ## Build the GUI | |
641 ################################# | |
642 def build_gui(self): | |
643 self.log.log("Enter orpgFrame->build_gui()", ORPG_DEBUG) | |
644 self.Freeze() | |
645 self.validate.config_file("layout.xml","default_layout.xml") | |
646 filename = orpg.dirpath.dir_struct["user"] + "layout.xml" | |
647 temp_file = open(filename) | |
648 txt = temp_file.read() | |
649 xml_dom = self.xml.parseXml(txt)._get_documentElement() | |
650 temp_file.close() | |
651 | |
652 #Plugins Window | |
653 self.pluginsFrame = pluginUI.PluginFrame(self) | |
654 open_rpg.add_component("plugins", self.get_activeplugins()) | |
655 open_rpg.add_component("startplugs", self.get_startplugins()) | |
656 self.windowsmenu = wx.Menu() | |
657 self.mainwindows = {} | |
658 self.log.log("Menu Created", ORPG_DEBUG) | |
659 h = int(xml_dom.getAttribute("height")) | |
660 w = int(xml_dom.getAttribute("width")) | |
661 posx = int(xml_dom.getAttribute("posx")) | |
662 posy = int(xml_dom.getAttribute("posy")) | |
663 maximized = int(xml_dom.getAttribute("maximized")) | |
664 self.SetDimensions(posx, posy, w, h) | |
665 self.log.log("Dimensions Set", ORPG_DEBUG) | |
666 | |
667 # Sound Manager | |
668 self.sound_player = orpg.tools.orpg_sound.orpgSound(self) | |
669 open_rpg.add_component("sound", self.sound_player) | |
670 wndinfo = AUI.AuiPaneInfo() | |
671 wndinfo.DestroyOnClose(False) | |
672 wndinfo.Name("Sound Control Toolbar") | |
673 wndinfo.Caption("Sound Control Toolbar") | |
674 wndinfo.Float() | |
675 wndinfo.ToolbarPane() | |
676 wndinfo.Hide() | |
677 self._mgr.AddPane(self.sound_player, wndinfo) | |
678 children = xml_dom._get_childNodes() | |
679 for c in children: | |
680 self.build_window(c, self) | |
681 | |
682 # status window | |
683 self.status = status_bar(self) | |
684 wndinfo = AUI.AuiPaneInfo() | |
685 wndinfo.DestroyOnClose(False) | |
686 wndinfo.Name("Status Window") | |
687 wndinfo.Caption("Status Window") | |
688 wndinfo.Float() | |
689 wndinfo.ToolbarPane() | |
690 wndinfo.Hide() | |
691 self._mgr.AddPane(self.status, wndinfo) | |
692 self.log.log("Status Window Created", ORPG_DEBUG) | |
693 | |
694 # Create and show the floating dice toolbar | |
695 self.dieToolBar = orpg.tools.toolBars.DiceToolBar(self, callBack = self.chat.ParsePost) | |
696 wndinfo = AUI.AuiPaneInfo() | |
697 wndinfo.DestroyOnClose(False) | |
698 wndinfo.Name("Dice Tool Bar") | |
699 wndinfo.Caption("Dice Tool Bar") | |
700 wndinfo.Float() | |
701 wndinfo.ToolbarPane() | |
702 wndinfo.Hide() | |
703 self._mgr.AddPane(self.dieToolBar, wndinfo) | |
704 self.log.log("Dice Tool Bar Created", ORPG_DEBUG) | |
705 | |
706 #Create the Map tool bar | |
707 self.mapToolBar = orpg.tools.toolBars.MapToolBar(self, callBack = self.map.MapBar) | |
708 wndinfo = AUI.AuiPaneInfo() | |
709 wndinfo.DestroyOnClose(False) | |
710 wndinfo.Name("Map Tool Bar") | |
711 wndinfo.Caption("Map Tool Bar") | |
712 wndinfo.Float() | |
713 wndinfo.ToolbarPane() | |
714 wndinfo.Hide() | |
715 self._mgr.AddPane(self.mapToolBar, wndinfo) | |
716 self.log.log("Map Tool Bar Created", ORPG_DEBUG) | |
717 | |
718 #Create the Browse Server Window | |
719 self.gs = orpg.networking.gsclient.game_server_panel(self) | |
720 wndinfo = AUI.AuiPaneInfo() | |
721 wndinfo.DestroyOnClose(False) | |
722 wndinfo.Name("Browse Server Window") | |
723 wndinfo.Caption("Game Server") | |
724 wndinfo.Float() | |
725 wndinfo.Dockable(False) | |
726 wndinfo.MinSize(wx.Size(640,480)) | |
727 wndinfo.Hide() | |
728 self._mgr.AddPane(self.gs, wndinfo) | |
729 self.log.log("Game Server Window Created", ORPG_DEBUG) | |
730 | |
731 #Create the Alias Lib Window | |
732 self.aliaslib = orpg.tools.aliaslib.AliasLib() | |
733 self.aliaslib.Hide() | |
734 self.log.log("Alias Window Created", ORPG_DEBUG) | |
735 menuid = wx.NewId() | |
736 self.windowsmenu.Append(menuid, "Alias Lib", kind=wx.ITEM_CHECK) | |
737 self.windowsmenu.Check(menuid, False) | |
738 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) | |
739 self.mainwindows[menuid] = "Alias Lib" | |
740 self.mainmenu.Insert(3, self.windowsmenu, 'Windows') | |
741 self.log.log("Windows Menu Done", ORPG_DEBUG) | |
742 self._mgr.Update() | |
743 if wx.VERSION_STRING > "2.8": | |
744 self.Bind(AUI.EVT_AUI_PANE_CLOSE, self.onPaneClose) | |
745 else: | |
746 self.Bind(AUI.EVT_AUI_PANECLOSE, self.onPaneClose) | |
747 self.log.log("AUI Bindings Done", ORPG_DEBUG) | |
748 | |
749 #Load the layout if one exists | |
750 layout = xml_dom.getElementsByTagName("DockLayout") | |
751 try: | |
752 textnode = self.xml.safe_get_text_node(layout[0]) | |
753 self._mgr.LoadPerspective(textnode._get_nodeValue()) | |
754 except: | |
755 pass | |
756 xml_dom.unlink() | |
757 self.log.log("Perspective Loaded", ORPG_DEBUG) | |
758 self._mgr.GetPane("Browse Server Window").Hide() | |
759 self._mgr.Update() | |
760 self.Maximize(maximized) | |
761 self.log.log("GUI is all created", ORPG_DEBUG) | |
762 self.Thaw() | |
763 self.log.log("Exit orpgFrame->build_gui()", ORPG_DEBUG) | |
764 | |
765 def do_tab_window(self,xml_dom,parent_wnd): | |
766 self.log.log("Enter orpgFrame->do_tab_window(self,xml_dom,parent_wnd)", ORPG_DEBUG) | |
767 | |
768 # if container window loop through childern and do a recursive call | |
769 temp_wnd = orpgTabberWnd(parent_wnd, style=FNB.FNB_ALLOW_FOREIGN_DND) | |
770 children = xml_dom._get_childNodes() | |
771 for c in children: | |
772 wnd = self.build_window(c,temp_wnd) | |
773 name = c.getAttribute("name") | |
774 temp_wnd.AddPage(wnd, name, False) | |
775 self.log.log("Exit orpgFrame->do_tab_window(self,xml_dom,parent_wnd)", ORPG_DEBUG) | |
776 return temp_wnd | |
777 | |
778 def build_window(self, xml_dom, parent_wnd): | |
779 name = xml_dom._get_nodeName() | |
780 self.log.log("Enter orpgFrame->build_window(" + name + ")", ORPG_DEBUG) | |
781 if name == "DockLayout" or name == "dock": | |
782 return | |
783 dir = xml_dom.getAttribute("direction") | |
784 pos = xml_dom.getAttribute("pos") | |
785 height = xml_dom.getAttribute("height") | |
786 width = xml_dom.getAttribute("width") | |
787 cap = xml_dom.getAttribute("caption") | |
788 dockable = xml_dom.getAttribute("dockable") | |
789 layer = xml_dom.getAttribute("layer") | |
790 | |
791 try: | |
792 layer = int(layer) | |
793 dockable = int(dockable) | |
794 except: | |
795 layer = 0 | |
796 dockable = 1 | |
797 | |
798 if name == "tab": | |
799 temp_wnd = self.do_tab_window(xml_dom, parent_wnd) | |
800 elif name == "map": | |
801 temp_wnd = orpg.mapper.map.map_wnd(parent_wnd, -1) | |
802 self.map = temp_wnd | |
803 elif name == "tree": | |
804 temp_wnd = orpg.gametree.gametree.game_tree(parent_wnd, -1) | |
805 self.tree = temp_wnd | |
806 if self.settings.get_setting('ColorTree') == '1': | |
807 self.tree.SetBackgroundColour(self.settings.get_setting('bgcolor')) | |
808 self.tree.SetForegroundColour(self.settings.get_setting('textcolor')) | |
809 else: | |
810 self.tree.SetBackgroundColour('white') | |
811 self.tree.SetForegroundColour('black') | |
812 | |
813 elif name == "chat": | |
814 temp_wnd = orpg.chat.chatwnd.chat_notebook(parent_wnd, wx.DefaultSize) | |
815 self.chattabs = temp_wnd | |
816 self.chat = temp_wnd.MainChatPanel | |
817 | |
818 elif name == "player": | |
819 temp_wnd = orpg.player_list.player_list(parent_wnd) | |
820 self.players = temp_wnd | |
821 if self.settings.get_setting('ColorTree') == '1': | |
822 self.players.SetBackgroundColour(self.settings.get_setting('bgcolor')) | |
823 self.players.SetForegroundColour(self.settings.get_setting('textcolor')) | |
824 else: | |
825 self.players.SetBackgroundColour('white') | |
826 self.players.SetForegroundColour('black') | |
827 if parent_wnd != self: | |
828 #We dont need this if the window are beeing tabed | |
829 return temp_wnd | |
830 menuid = wx.NewId() | |
831 self.windowsmenu.Append(menuid, cap, kind=wx.ITEM_CHECK) | |
832 self.windowsmenu.Check(menuid, True) | |
833 self.Bind(wx.EVT_MENU, self.OnMB_WindowsMenu, id=menuid) | |
834 self.mainwindows[menuid] = cap | |
835 wndinfo = AUI.AuiPaneInfo() | |
836 wndinfo.DestroyOnClose(False) | |
837 wndinfo.Name(cap) | |
838 wndinfo.FloatingSize(wx.Size(int(width), int(height))) | |
839 wndinfo.BestSize(wx.Size(int(width), int(height))) | |
840 wndinfo.Layer(int(layer)) | |
841 wndinfo.Caption(cap) | |
842 | |
843 # Lambda here should work! (future dev) | |
844 if dir.lower() == 'top': | |
845 wndinfo.Top() | |
846 elif dir.lower() == 'bottom': | |
847 wndinfo.Bottom() | |
848 elif dir.lower() == 'left': | |
849 wndinfo.Left() | |
850 elif dir.lower() == 'right': | |
851 wndinfo.Right() | |
852 elif dir.lower() == 'center': | |
853 wndinfo.Center() | |
854 wndinfo.CaptionVisible(False) | |
855 | |
856 if dockable != 1: | |
857 wndinfo.Dockable(False) | |
858 wndinfo.Floatable(False) | |
859 if pos != '' or pos != '0' or pos != None: | |
860 wndinfo.Position(int(pos)) | |
861 wndinfo.Show() | |
862 self._mgr.AddPane(temp_wnd, wndinfo) | |
863 self.log.log("Exit orpgFrame->build_window(" + name + ")", ORPG_DEBUG) | |
864 return temp_wnd | |
865 | |
866 def onPaneClose(self, evt): | |
867 self.log.log("Enter orpgFrame->onPaneClose()", ORPG_DEBUG) | |
868 pane = evt.GetPane() | |
869 for wndid, wname in self.mainwindows.iteritems(): | |
870 if pane.name == wname: | |
871 self.windowsmenu.Check(wndid, False) | |
872 break | |
873 evt.Skip() | |
874 self._mgr.Update() | |
875 self.log.log("Exit orpgFrame->onPaneClose()", ORPG_DEBUG) | |
876 | |
877 def saveLayout(self): | |
878 self.log.log("Enter orpgFrame->saveLayout()", ORPG_DEBUG) | |
879 filename = orpg.dirpath.dir_struct["user"] + "layout.xml" | |
880 temp_file = open(filename) | |
881 txt = temp_file.read() | |
882 xml_dom = self.xml.parseXml(txt)._get_documentElement() | |
883 temp_file.close() | |
884 (x_size,y_size) = self.GetClientSize() | |
885 (x_pos,y_pos) = self.GetPositionTuple() | |
886 if self.IsMaximized(): | |
887 max = 1 | |
888 else: | |
889 max = 0 | |
890 xml_dom.setAttribute("height", str(y_size)) | |
891 xml_dom.setAttribute("width", str(x_size)) | |
892 xml_dom.setAttribute("posx", str(x_pos)) | |
893 xml_dom.setAttribute("posy", str(y_pos)) | |
894 xml_dom.setAttribute("maximized", str(max)) | |
895 layout = xml_dom.getElementsByTagName("DockLayout") | |
896 try: | |
897 textnode = self.xml.safe_get_text_node(layout[0]) | |
898 textnode._set_nodeValue(str(self._mgr.SavePerspective())) | |
899 except: | |
900 elem = self.xml.minidom.Element('DockLayout') | |
901 elem.setAttribute("DO_NO_EDIT","True") | |
902 textnode = self.xml.safe_get_text_node(elem) | |
903 textnode._set_nodeValue(str(self._mgr.SavePerspective())) | |
904 xml_dom.appendChild(elem) | |
905 temp_file = open(filename, "w") | |
906 temp_file.write(xml_dom.toxml(1)) | |
907 temp_file.close() | |
908 self.log.log("Exit saveLayout()", ORPG_DEBUG) | |
909 | |
910 def build_hotkeys(self): | |
911 self.log.log("Enter orpgFrame->build_hotkeys(self)", ORPG_DEBUG) | |
912 self.mainmenu.accel.xaccel.extend(self.chat.get_hot_keys()) | |
913 self.mainmenu.accel.xaccel.extend(self.map.get_hot_keys()) | |
914 self.log.log("Exit orpgFrame->build_hotkeys(self)", ORPG_DEBUG) | |
915 | |
916 def start_timer(self): | |
917 self.log.log("Enter orpgFrame->start_timer(self)", ORPG_DEBUG) | |
918 self.poll_timer.Start(100) | |
919 s = open_rpg.get_component('settings') | |
920 if s.get_setting("Heartbeat") == "1": | |
921 self.ping_timer.Start(1000*60) | |
922 self.log.log("starting heartbeat...", ORPG_DEBUG, True) | |
923 self.log.log("Exit orpgFrame->start_timer(self)", ORPG_DEBUG) | |
924 | |
925 def kill_mplay_session(self): | |
926 self.log.log("Enter orpgFrame->kill_mplay_session(self)", ORPG_DEBUG) | |
927 self.game_name = "" | |
928 self.session.start_disconnect() | |
929 self.log.log("Exit orpgFrame->kill_mplay_session(self)", ORPG_DEBUG) | |
930 | |
931 def quit_game(self, evt): | |
932 self.log.log("Enter orpgFrame->quit_game(self, evt)", ORPG_DEBUG) | |
933 dlg = wx.MessageDialog(self,"Exit gaming session?","Game Session",wx.YES_NO) | |
934 if dlg.ShowModal() == wx.ID_YES: | |
935 self.session.exitCondition.notifyAll() | |
936 dlg.Destroy() | |
937 self.kill_mplay_session() | |
938 self.log.log("Exit orpgFrame->quit_game(self, evt)", ORPG_DEBUG) | |
939 | |
940 def on_status_event(self, evt): | |
941 self.log.log("Enter orpgFrame->on_status_event(self, evt)", ORPG_DEBUG) | |
942 id = evt.get_id() | |
943 status = evt.get_data() | |
944 if id == orpg.networking.mplay_client.STATUS_SET_URL: | |
945 self.status.set_url(status) | |
946 self.log.log("Exit orpgFrame->on_status_event(self, evt)", ORPG_DEBUG) | |
947 | |
948 def on_player_event(self, evt): | |
949 self.log.log("Enter orpgFrame->on_player_event(self, evt)", ORPG_DEBUG) | |
950 id = evt.get_id() | |
951 player = evt.get_data() | |
952 display_name = self.chat.chat_display_name(player) | |
953 time_str = time.strftime("%H:%M", time.localtime()) | |
954 if id == orpg.networking.mplay_client.PLAYER_NEW: | |
955 self.players.add_player(player) | |
956 self.chat.InfoPost(display_name + " (enter): " + time_str) | |
957 elif id == orpg.networking.mplay_client.PLAYER_DEL: | |
958 self.players.del_player(player) | |
959 self.chat.InfoPost(display_name + " (exit): " + time_str) | |
960 elif id == orpg.networking.mplay_client.PLAYER_UPDATE: | |
961 self.players.update_player(player) | |
962 self.players.Refresh() | |
963 self.log.log("Exit orpgFrame->on_player_event(self, evt)", ORPG_DEBUG) | |
964 | |
965 def on_group_event(self, evt): | |
966 self.log.log("Enter orpgFrame->on_group_event(self, evt)", ORPG_DEBUG) | |
967 id = evt.get_id() | |
968 data = evt.get_data() | |
969 | |
970 if id == orpg.networking.mplay_client.GROUP_NEW: | |
971 self.gs.add_room(data) | |
972 elif id == orpg.networking.mplay_client.GROUP_DEL: | |
973 self.password_manager.RemoveGroupData(data) | |
974 self.gs.del_room(data) | |
975 elif id == orpg.networking.mplay_client.GROUP_UPDATE: | |
976 self.gs.update_room(data) | |
977 self.log.log("Exit orpgFrame->on_group_event(self, evt)", ORPG_DEBUG) | |
978 | |
979 def on_receive(self, data, player): | |
980 self.log.log("Enter orpgFrame->on_receive(self, data, player)", ORPG_DEBUG) | |
981 | |
982 # see if we are ignoring this user | |
983 (ignore_id,ignore_name) = self.session.get_ignore_list() | |
984 for m in ignore_id: | |
985 if m == player[2]: | |
986 # yes we are | |
987 self.log.log("ignoring message from player:" + player[0], ORPG_INFO, True) | |
988 return | |
989 | |
990 # ok we are not ignoring this message | |
991 #recvSound = "RecvSound" # this will be the default sound. Whisper will change this below | |
992 if player: | |
993 display_name = self.chat.chat_display_name(player) | |
994 else: | |
995 display_name = "Server Administrator" | |
996 | |
997 if data[:5] == "<tree": | |
998 self.tree.on_receive_data(data,player) | |
999 self.chat.InfoPost(display_name + " has sent you a tree node...") | |
1000 #self.tree.OnNewData(data) | |
1001 | |
1002 elif data[:4] == "<map": | |
1003 self.map.new_data(data) | |
1004 | |
1005 elif data[:5] == "<chat": | |
1006 msg = orpg.chat.chat_msg.chat_msg(data) | |
1007 self.chat.post_incoming_msg(msg,player) | |
1008 else: | |
1009 ############################################################################################## | |
1010 # all this below code is for comptiablity with older clients and can be removed after a bit # | |
1011 ############################################################################################## | |
1012 if data[:3] == "/me": | |
1013 # This fixes the emote coloring to comply with what has been asked for by the user | |
1014 # population, not to mention, what I committed to many moons ago. | |
1015 # In doing so, Woody's scheme has been tossed out. I'm sure Woody won't be | |
1016 # happy but I'm invoking developer priveledge to satisfy user request, not to mention, | |
1017 # this scheme actually makes more sense. In Woody's scheme, a user could over-ride another | |
1018 # users emote color. This doesn't make sense, rather, people dictate their OWN colors...which is as | |
1019 # it should be in the first place and is as it has been with normal text. In short, this makes | |
1020 # sense and is consistent. | |
1021 data = data.replace( "/me", "" ) | |
1022 | |
1023 # Check to see if we find the closing ">" for the font within the first 22 values | |
1024 index = data[:22].find( ">" ) | |
1025 if index == -1: | |
1026 data = "** " + self.chat.colorize( self.chat.infocolor, display_name + data ) + " **" | |
1027 | |
1028 else: | |
1029 # This means that we found a valid font string, so we can simply plug the name into | |
1030 # the string between the start and stop font delimiter | |
1031 print "pre data = " + data | |
1032 data = data[:22] + "** " + display_name + " " + data[22:] + " **" | |
1033 print "post data = " + data | |
1034 | |
1035 elif data[:2] == "/w": | |
1036 data = data.replace("/w","") | |
1037 data = "<b>" + display_name + "</b> (whispering): " + data | |
1038 | |
1039 else: | |
1040 # Normal text | |
1041 if player: | |
1042 data = "<b>" + display_name + "</b>: " + data | |
1043 else: | |
1044 data = "<b><i><u>" + display_name + "</u>-></i></b> " + data | |
1045 self.chat.Post(data) | |
1046 self.log.log("Exit orpgFrame->on_receive(self, data, player)", ORPG_DEBUG) | |
1047 | |
1048 def on_mplay_event(self, evt): | |
1049 self.log.log("Enter orpgFrame->on_mplay_event(self, evt)", ORPG_DEBUG) | |
1050 | |
1051 id = evt.get_id() | |
1052 if id == orpg.networking.mplay_client.MPLAY_CONNECTED: | |
1053 self.chat.InfoPost("Game connected!") | |
1054 self.gs.set_connected(1) | |
1055 self.password_manager.ClearPassword("ALL") | |
1056 | |
1057 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTED: | |
1058 self.poll_timer.Stop() | |
1059 self.ping_timer.Stop() | |
1060 self.chat.SystemPost("Game disconnected!") | |
1061 self.players.reset() | |
1062 self.gs.set_connected(0) | |
1063 self.status.set_connect_status("Not Connected") | |
1064 | |
1065 ####Begin changes for Custom Exit Message by mDuo13###### | |
1066 elif id == orpg.networking.mplay_client.MPLAY_DISCONNECTING: | |
1067 settings = open_rpg.get_component('settings') | |
1068 custom_msg = settings.get_setting("dcmsg") | |
1069 custom_msg=custom_msg[:80] | |
1070 if custom_msg[:3]=="/me": | |
1071 self.chat.send_chat_message(custom_msg[3:], 3) | |
1072 else: | |
1073 self.chat.system_message(custom_msg) | |
1074 #####End Changes for Custom Exit Message by mDuo13 | |
1075 | |
1076 elif id== orpg.networking.mplay_client.MPLAY_GROUP_CHANGE: | |
1077 group = evt.get_data() | |
1078 self.chat.InfoPost("Moving to room '"+group[1]+"'..") | |
1079 if self.gs : self.gs.set_cur_room_text(group[1]) | |
1080 self.players.reset() | |
1081 elif id== orpg.networking.mplay_client.MPLAY_GROUP_CHANGE_F: | |
1082 self.chat.SystemPost("Room access denied!") | |
1083 self.log.log("Exit orpgFrame->on_mplay_event(self, evt)", ORPG_DEBUG) | |
1084 | |
1085 def OnCloseWindow(self, event): | |
1086 self.log.log("Enter orpgFrame->OnCloseWindow(self, event)", ORPG_DEBUG) | |
1087 dlg = wx.MessageDialog(self, "Quit OpenRPG?", "OpenRPG", wx.YES_NO) | |
1088 if dlg.ShowModal() == wx.ID_YES: | |
1089 dlg.Destroy() | |
1090 self.closed_confirmed() | |
1091 self.log.log("Exit orpgFrame->OnCloseWindow(self, event)", ORPG_DEBUG) | |
1092 | |
1093 def closed_confirmed(self): | |
1094 self.log.log("Enter orpgFrame->closed_confirmed(self)", ORPG_DEBUG) | |
1095 self.activeplugins = open_rpg.get_component('plugins') | |
1096 self.aliaslib.OnMB_FileSave(None) | |
1097 | |
1098 #following lines added by mDuo13 | |
1099 #########plugin_disabled()######### | |
1100 for plugin_fname in self.activeplugins.keys(): | |
1101 plugin = self.activeplugins[plugin_fname] | |
1102 try: | |
1103 plugin.plugin_disabled() | |
1104 except Exception, e: | |
1105 if str(e) != "'module' object has no attribute 'plugin_disabled'": | |
1106 #print e | |
1107 traceback.print_exc() | |
1108 #end mDuo13 added code | |
1109 self.saveLayout() | |
1110 try: | |
1111 self.settings.save() | |
1112 except: | |
1113 self.log.log("[WARNING] Error saving 'settings' component", ORPG_GENERAL, True) | |
1114 | |
1115 try: | |
1116 self.map.pre_exit_cleanup() | |
1117 except: | |
1118 self.log.log("[WARNING] Map error pre_exit_cleanup()", ORPG_GENERAL, True) | |
1119 | |
1120 try: | |
1121 save_tree = string.upper(self.settings.get_setting("SaveGameTreeOnExit")) | |
1122 if (save_tree != "0") and (save_tree != "False") and (save_tree != "NO"): | |
1123 self.tree.save_tree(self.settings.get_setting("gametree")) | |
1124 except: | |
1125 self.log.log("[WARNING] Error saving gametree", ORPG_GENERAL, True) | |
1126 | |
1127 if self.session.get_status() == orpg.networking.mplay_client.MPLAY_CONNECTED: | |
1128 self.kill_mplay_session() | |
1129 | |
1130 try: | |
1131 #Kill all the damn timers | |
1132 self.sound_player.timer.Stop() | |
1133 del self.sound_player.timer | |
1134 except: | |
1135 self.log.log("sound didn't die properly.",ORPG_GENERAL, True) | |
1136 | |
1137 try: | |
1138 self.poll_timer.Stop() | |
1139 self.ping_timer.Stop() | |
1140 self.chat.parent.chat_timer.Stop() | |
1141 self.map.canvas.zoom_display_timer.Stop() | |
1142 self.map.canvas.image_timer.Stop() | |
1143 self.status.timer.Stop() | |
1144 del self.ping_timer | |
1145 del self.poll_timer | |
1146 del self.chat.parent.chat_timer | |
1147 del self.map.canvas.zoom_display_timer | |
1148 del self.map.canvas.image_timer | |
1149 del self.status.timer | |
1150 except: | |
1151 self.log.log("some timer didn't die properly.",ORPG_GENERAL, True) | |
1152 self._mgr.UnInit() | |
1153 mainapp = wx.GetApp() | |
1154 mainapp.ExitMainLoop() | |
1155 self.Destroy() | |
1156 | |
1157 try: | |
1158 if self.server_pipe != None: | |
1159 dlg = wx.ProgressDialog("Exit","Stoping server",2,self) | |
1160 dlg.Update(2) | |
1161 dlg.Show(True) | |
1162 self.server_pipe.write("\nkill\n") | |
1163 self.log.log("Killing Server process:", ORPG_GENERAL, True) | |
1164 time.sleep(5) | |
1165 self.server_stop() | |
1166 self.server_pipe.close() | |
1167 self.std_out.close() | |
1168 self.server_thread.exit() | |
1169 dlg.Destroy() | |
1170 self.log.log("Server killed:", ORPG_GENERAL, True) | |
1171 except: | |
1172 pass | |
1173 self.log.log("Exit orpgFrame->closed_confirmed(self)", ORPG_DEBUG) | |
1174 | |
1175 | |
1176 ######################################## | |
1177 ## Application class | |
1178 ######################################## | |
1179 class orpgSplashScreen(wx.SplashScreen): | |
1180 def __init__(self, parent, bitmapfile, duration, callback): | |
1181 wx.SplashScreen.__init__(self, wx.Bitmap(bitmapfile), wx.SPLASH_CENTRE_ON_SCREEN | wx.SPLASH_TIMEOUT, duration, None, -1) | |
1182 self.callback = callback | |
1183 self.closing = False | |
1184 self.Bind(wx.EVT_CLOSE, self.callback) | |
1185 | |
1186 class orpgApp(wx.App): | |
1187 def OnInit(self): | |
1188 self.log = orpg.tools.orpg_log.orpgLog(orpg.dirpath.dir_struct["user"] + "runlogs/") | |
1189 self.log.setLogToConsol(False) | |
1190 self.log.log("Main Application Start", ORPG_DEBUG) | |
1191 #Add the initial global components of the openrpg class | |
1192 #Every class should be passed openrpg | |
1193 open_rpg.add_component("log", self.log) | |
1194 open_rpg.add_component("xml", orpg.orpg_xml) | |
1195 open_rpg.add_component("dir_struct", orpg.dirpath.dir_struct) | |
1196 open_rpg.add_component("tabbedWindows", []) | |
1197 self.validate = orpg.tools.validate.Validate() | |
1198 open_rpg.add_component("validate", self.validate) | |
1199 self.settings = orpg.tools.orpg_settings.orpgSettings() | |
1200 open_rpg.add_component("settings", self.settings) | |
1201 self.log.setLogLevel(int(self.settings.get_setting('LoggingLevel'))) | |
1202 self.called = False | |
1203 wx.InitAllImageHandlers() | |
1204 self.splash = orpgSplashScreen(None, orpg.dirpath.dir_struct["icon"] + 'splash13.jpg', 3000, self.AfterSplash) | |
1205 self.Bind(wx.EVT_KEY_DOWN, self.OnKeyPress) | |
1206 self._crust = None | |
1207 wx.Yield() | |
1208 return True | |
1209 | |
1210 def OnKeyPress(self, evt): | |
1211 #Event handler | |
1212 if evt.AltDown() and evt.CmdDown() and evt.KeyCode == ord('I'): | |
1213 self.ShowShell() | |
1214 else: | |
1215 evt.Skip() | |
1216 | |
1217 def ShowShell(self): | |
1218 #Show the PyCrust window. | |
1219 if not self._crust: | |
1220 self._crust = wx.py.crust.CrustFrame(self.GetTopWindow()) | |
1221 self._crust.shell.interp.locals['app'] = self | |
1222 win = wx.FindWindowAtPointer() | |
1223 self._crust.shell.interp.locals['win'] = win | |
1224 self._crust.Show() | |
1225 | |
1226 def AfterSplash(self,evt): | |
1227 if not self.called: | |
1228 self.splash.Hide() | |
1229 self.called = True | |
1230 self.frame = orpgFrame(None, wx.ID_ANY, MENU_TITLE) | |
1231 self.frame.Raise() | |
1232 self.frame.Refresh() | |
1233 self.frame.Show(True) | |
1234 self.SetTopWindow(self.frame) | |
1235 #self.frame.show_dlgs() | |
1236 self.frame.post_show_init() | |
1237 wx.CallAfter(self.splash.Close) | |
1238 return True | |
1239 | |
1240 def OnExit(self): | |
1241 self.log.log("Main Application Exit\n\n", ORPG_DEBUG) |