Mercurial > traipse
comparison orpg/gametree/nodehandlers/dnd3e.py @ 17:265b987cce4f ornery-orc
Traipse 'OpenRPG' {090813-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
**Announcement** Please download the location-patch.zip from http://www.assembla.com/wiki/show/traipse. The patch is ready to copy to your Traipse directory (includes files in their subfolders). The patch removes dependency on the OPENRPG_BASE system environment dictionary key.
Update Summary:
This update enhances the Updater tab. Player List and Game Server Menu Columns now have a minimum width and the software will refresh to that width on an update, if the column is too small. Also fixes problems with three character sheet nodes. *Arbitrary* fix to tool bar checks, docking passes tests though. Chat is now a multiline entry. CSS added to chat posts.
author | sirebral |
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date | Thu, 13 Aug 2009 13:14:10 -0500 |
parents | 4385a7d0efd1 |
children | 97265586402b |
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16:281ca8daa911 | 17:265b987cce4f |
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457 value = self.GetCellValue(row,col) | 457 value = self.GetCellValue(row,col) |
458 t_node = self.n_list[row]._get_firstChild() | 458 t_node = self.n_list[row]._get_firstChild() |
459 t_node._set_nodeValue(value) | 459 t_node._set_nodeValue(value) |
460 if row==0: | 460 if row==0: |
461 self.handler.on_name_change(value) | 461 self.handler.on_name_change(value) |
462 self.AutoSizeColumn(1) | 462 #self.AutoSizeColumn(1) |
463 | 463 |
464 def refresh_row(self,rowi): | 464 def refresh_row(self,rowi): |
465 t_node = safe_get_text_node(self.n_list[rowi]) | 465 t_node = safe_get_text_node(self.n_list[rowi]) |
466 | 466 |
467 self.SetCellValue(rowi,0,self.n_list[rowi]._get_tagName()) | 467 self.SetCellValue(rowi,0,self.n_list[rowi]._get_tagName()) |