Mercurial > sdlxcode4templates
view SDL 1.3 Mac OpenGL Application.xctemplate/TemplateInfo.plist @ 0:b0b91cadc484
Initial Xcode 4 templates for SDL/Mac 1.2 and 1.3. The major difference between
the two is SDLMain.
Copy all templates to
~/Library/Developer/Xcode/Templates/SDL
or
/Library/Developer/Xcode/Templates/SDL
Templates based off information documented here:
http://blog.boreal-kiss.net/2011/03/11/a-minimal-project-template-for-xcode-4/
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sun, 02 Oct 2011 21:14:53 -0700 |
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<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Ancestors</key> <array> <string>org.libsdl.SDL13ApplicationMac</string> </array> <key>Identifier</key> <string>org.libsdl.SDL13ApplicationMacOpenGL</string> <key>Kind</key> <string>Xcode.Xcode3.ProjectTemplateUnitKind</string> <key>Targets</key> <array> <dict> <key>Frameworks</key> <array> <string>OpenGL</string> </array> </dict> </array> <key>Concrete</key> <true/> <key>Definitions</key> <dict> <key>main.c</key> <dict> <key>Group</key> <string>Supporting Files</string> <key>Path</key> <string>main.c</string> </dict> <key>atlantis/atlantis.c</key> <dict> <key>Group</key> <string>atlantis</string> <key>Path</key> <string>atlantis/atlantis.c</string> </dict> <key>atlantis/atlantis.h</key> <dict> <key>Group</key> <string>atlantis</string> <key>Path</key> <string>atlantis/atlantis.h</string> </dict> <key>atlantis/dolphin.c</key> <dict> <key>Group</key> <string>atlantis</string> <key>Path</key> <string>atlantis/dolphin.c</string> </dict> <key>atlantis/shark.c</key> <dict> <key>Group</key> <string>atlantis</string> <key>Path</key> <string>atlantis/shark.c</string> </dict> <key>atlantis/swim.c</key> <dict> <key>Group</key> <string>atlantis</string> <key>Path</key> <string>atlantis/swim.c</string> </dict> <key>atlantis/whale.c</key> <dict> <key>Group</key> <string>atlantis</string> <key>Path</key> <string>atlantis/whale.c</string> </dict> </dict> <key>Nodes</key> <array> <string>main.c</string> <string>atlantis/atlantis.c</string> <string>atlantis/atlantis.h</string> <string>atlantis/dolphin.c</string> <string>atlantis/shark.c</string> <string>atlantis/swim.c</string> <string>atlantis/whale.c</string> </array> <key>Description</key> <string>This template provides a starting point for an application that uses SDL 1.3 with OpenGL for Mac.</string> </dict> </plist>