Mon, 23 Sep 2013 07:07:06 +0200 |
Grumpy7 |
Moving NZIArray to a separate class, fixing a few inventory bugs
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Mon, 23 Sep 2013 23:00:07 +0200 |
Nomad |
Merge
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Mon, 23 Sep 2013 22:58:32 +0200 |
Nomad |
Fixed window shrink due to menu
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Mon, 23 Sep 2013 17:33:12 +0600 |
Ritor1 |
MonsterPopup
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Mon, 23 Sep 2013 09:34:23 +0600 |
Ritor1 |
Слияние
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Mon, 23 Sep 2013 09:33:13 +0600 |
Ritor1 |
m
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Sun, 22 Sep 2013 19:48:02 +0200 |
Grumpy7 |
fixing paperdoll bug
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Sun, 22 Sep 2013 18:10:35 +0200 |
Grumpy7 |
Merge
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Sun, 22 Sep 2013 18:09:44 +0200 |
Grumpy7 |
adding comments
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Sun, 22 Sep 2013 20:38:24 +0600 |
Ritor1 |
MonsterPopup_Draw
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Sun, 22 Sep 2013 16:45:46 +0600 |
Ritor1 |
Merge
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Sun, 22 Sep 2013 16:45:25 +0600 |
Ritor1 |
m
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Sun, 22 Sep 2013 10:51:08 +0200 |
Grumpy7 |
Merge
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Sun, 22 Sep 2013 10:44:42 +0200 |
Grumpy7 |
Player::ReceiveSpecialAttackEffect finishing cleanup, special attack type enum created
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Sun, 22 Sep 2013 10:04:33 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect second attempt
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Sun, 22 Sep 2013 10:04:00 +0200 |
Grumpy7 |
Player::_48DCF6 renamed to Player::ReceiveSpecialAttackEffect, some case reordering, fixing getting only disease3 instead of disease1 and ignoring disease2 and 3, uSpecialAttack to uSpecialAttackType, uSpecialAttackType to uSpecialAttackLevel
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