Wed, 18 Sep 2013 20:36:18 +0600 |
Ritor1 |
GameUI_DrawDialogue()
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Wed, 18 Sep 2013 20:04:49 +0600 |
Ritor1 |
Merge
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Wed, 18 Sep 2013 20:04:30 +0600 |
Ritor1 |
m
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Tue, 17 Sep 2013 22:55:48 +0600 |
Ritor1 |
Merge
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Tue, 17 Sep 2013 22:55:34 +0600 |
Ritor1 |
m
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Wed, 18 Sep 2013 17:23:54 +0600 |
Ritor1 |
MainMenuUI_Credits_Loop() cleaning(continue)
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Wed, 18 Sep 2013 16:20:15 +0600 |
Ritor1 |
MainMenuUI_Create() cleared
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Wed, 18 Sep 2013 14:53:59 +0600 |
Ritor1 |
m
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Wed, 18 Sep 2013 14:30:23 +0600 |
Ritor1 |
Слияние
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Wed, 18 Sep 2013 14:29:52 +0600 |
Ritor1 |
m
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Wed, 18 Sep 2013 14:20:00 +0600 |
Ritor1 |
Слияние
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Wed, 18 Sep 2013 14:19:37 +0600 |
Ritor1 |
NPCTopics
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Wed, 18 Sep 2013 11:24:03 +0200 |
Nomad |
Merge
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Wed, 18 Sep 2013 11:23:41 +0200 |
Nomad |
.
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Wed, 18 Sep 2013 10:23:47 +0200 |
Grumpy7 |
Merge
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Wed, 18 Sep 2013 10:22:16 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 3
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Wed, 18 Sep 2013 09:06:28 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup, part 2
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Wed, 18 Sep 2013 11:13:38 +0200 |
Nomad |
Window Resize (change arguments to MM7_Initialize)
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Wed, 18 Sep 2013 11:05:06 +0600 |
Ritor1 |
Слияние
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Wed, 18 Sep 2013 11:04:47 +0600 |
Ritor1 |
NPCGreetings
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Wed, 18 Sep 2013 09:21:38 +0600 |
Ritor1 |
Слияние
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Wed, 18 Sep 2013 09:21:32 +0600 |
Ritor1 |
m
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Wed, 18 Sep 2013 06:32:15 +0200 |
Grumpy7 |
Merge
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Wed, 18 Sep 2013 06:30:53 +0200 |
Grumpy7 |
DamagePlayerFromMonster continuing cleanup
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Tue, 17 Sep 2013 07:30:41 +0200 |
Grumpy7 |
DamagePlayerFromMonster starting cleanup
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Sun, 15 Sep 2013 03:08:12 +0200 |
Grumpy7 |
_43ED6F_check_party_races to IsDwarfPresentInParty
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Tue, 17 Sep 2013 23:10:07 +0200 |
Nomad |
Merge
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Tue, 17 Sep 2013 22:10:06 +0200 |
Nomad |
Scavenger Hunt dialogue crash fix.
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Tue, 17 Sep 2013 21:41:39 +0200 |
Nomad |
Fixed Celestia sky a bit.
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Tue, 17 Sep 2013 19:24:23 +0100 |
zipi |
fixpoint functions renaming
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Tue, 17 Sep 2013 20:15:56 +0200 |
Nomad |
More camera unifications.
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Tue, 17 Sep 2013 18:39:32 +0200 |
Nomad |
Excess wrapper (IndoorLocation_drawstru) removed.
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Tue, 17 Sep 2013 17:40:59 +0200 |
Nomad |
Some common code from ODM and BLV RenderParams moved to IndoorCameraD3D
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Tue, 17 Sep 2013 15:40:36 +0200 |
Nomad |
Merge
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Tue, 17 Sep 2013 15:40:09 +0200 |
Nomad |
class IndoorCamera split into BLVRenderParams and ODMRenderParams
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Tue, 17 Sep 2013 14:10:41 +0200 |
Nomad |
class OutdoorCamera -> ODMRenderParams
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Tue, 17 Sep 2013 17:34:31 +0600 |
Ritor1 |
SimpleHouseDialog cleaning(continue)
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Tue, 17 Sep 2013 16:30:43 +0600 |
Ritor1 |
Слияние
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Tue, 17 Sep 2013 16:30:36 +0600 |
Ritor1 |
m
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Tue, 17 Sep 2013 12:40:37 +0200 |
Nomad |
Merge
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Tue, 17 Sep 2013 12:37:07 +0200 |
Nomad |
Out of bounds (id 65536) texture fixed.
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Tue, 10 Sep 2013 21:17:00 +0200 |
Nomad |
operator new() -> malloc
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Tue, 17 Sep 2013 13:20:58 +0600 |
Ritor1 |
TavernDialog cleared
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Mon, 16 Sep 2013 09:37:30 +0600 |
Ritor1 |
Слияние
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Mon, 16 Sep 2013 09:37:08 +0600 |
Ritor1 |
m
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Fri, 13 Sep 2013 10:10:53 +0600 |
Ritor1 |
Слияние
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Fri, 13 Sep 2013 10:10:44 +0600 |
Ritor1 |
m
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Mon, 16 Sep 2013 01:14:17 +0600 |
Ritor1 |
TrainingDialog cleaning(continue)
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Sun, 15 Sep 2013 19:19:43 +0600 |
Ritor1 |
TampleDialog() cleaning
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Sun, 15 Sep 2013 19:12:41 +0600 |
Ritor1 |
Merge
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Sun, 15 Sep 2013 19:12:34 +0600 |
Ritor1 |
m
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Sun, 15 Sep 2013 02:21:26 +0200 |
Grumpy7 |
Merge
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Sun, 15 Sep 2013 02:20:06 +0200 |
Grumpy7 |
sub_43EE77_ProbablyIfUnderwaterSuitIsEquipped to Player::HasUnderwaterSuitEquipped, sub_43EDB9_get_some_race_sex_relation_2 to ShouldLoadTexturesForRaceAndGender, Player_has_item to Player::HasItem
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Sat, 14 Sep 2013 19:09:44 +0200 |
Grumpy7 |
Player::EquipBody cleaned up
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Sat, 14 Sep 2013 07:21:56 +0200 |
Grumpy7 |
Player::UseItem_DrinkPotion_etc some minor edits(brace indentation, a few warnings), commented out 2 sections which never get used
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Sat, 14 Sep 2013 06:56:05 +0200 |
Grumpy7 |
Player::GetRace cleaned up + removed a few unused vars
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Sat, 14 Sep 2013 22:43:45 +0100 |
zipi |
mul <> sub0 difference
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Sat, 14 Sep 2013 22:02:56 +0100 |
zipi |
AI visibility issue temporarily fixed
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Sun, 15 Sep 2013 00:46:00 +0600 |
Ritor1 |
m
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Sun, 15 Sep 2013 00:41:51 +0600 |
Ritor1 |
Слияние
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