Thu, 24 Oct 2013 23:21:05 -0700 |
Grumpy7 |
Fixing game unplayable after enchanting
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Thu, 24 Oct 2013 15:40:38 +0600 |
Ritor1 |
oh
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Thu, 24 Oct 2013 15:31:22 +0600 |
Ritor1 |
Слияние
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Thu, 24 Oct 2013 15:28:33 +0600 |
Ritor1 |
m
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Thu, 24 Oct 2013 15:26:22 +0600 |
Ritor1 |
m
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Thu, 24 Oct 2013 15:24:55 +0600 |
Ritor1 |
m
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Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
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Wed, 23 Oct 2013 23:15:08 -0700 |
Grumpy7 |
moving _4BBF61_summon_actor under Actor
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Wed, 23 Oct 2013 21:21:48 -0700 |
Grumpy7 |
DamageMonsterFromParty cleanup finished
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Wed, 23 Oct 2013 21:13:28 -0700 |
Grumpy7 |
DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
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Wed, 23 Oct 2013 21:10:11 -0700 |
Grumpy7 |
Fixing bug in Actor::AI_RangedAttack introduced by me
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Wed, 23 Oct 2013 20:36:19 -0700 |
Grumpy7 |
DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
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Wed, 23 Oct 2013 19:13:07 -0700 |
Grumpy7 |
Merge
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Wed, 23 Oct 2013 00:02:06 -0700 |
Grumpy7 |
DamageMonsterFromParty moved initial damage source logic to an if and a switch
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Tue, 22 Oct 2013 23:18:41 -0700 |
Grumpy7 |
DamageMonsterFromParty removed LABEL_67
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Tue, 22 Oct 2013 19:09:12 -0700 |
Grumpy7 |
SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
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Wed, 23 Oct 2013 15:46:05 +0200 |
Nomad |
Woops, debug stuff.
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Wed, 23 Oct 2013 15:37:51 +0200 |
Nomad |
Merge
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Wed, 23 Oct 2013 15:37:17 +0200 |
Nomad |
MSVS 2012 project file & some compilation warning fixes
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Wed, 23 Oct 2013 17:30:14 +0600 |
Ritor1 |
rename DrawIndoorPolygonSky
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Wed, 23 Oct 2013 17:13:23 +0600 |
Ritor1 |
DrawIndoorPolygonSky
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Wed, 23 Oct 2013 15:27:25 +0600 |
Ritor1 |
mm7_1.cpp delete
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Wed, 23 Oct 2013 12:49:25 +0600 |
Ritor1 |
GuildDialog fix and cleared
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Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
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Tue, 22 Oct 2013 18:55:37 -0700 |
Grumpy7 |
fixing monsters not attacking unless attacked
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Tue, 22 Oct 2013 21:31:24 +0100 |
zipi |
sub_4BD8B5 converted to switch clause
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Tue, 22 Oct 2013 23:42:46 +0600 |
Ritor1 |
LoadGame slots error fix
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Tue, 22 Oct 2013 22:04:25 +0600 |
Ritor1 |
GameUI_MsgProc() movement
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Tue, 22 Oct 2013 17:36:12 +0600 |
Ritor1 |
Arena_SelectionFightLevel
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Tue, 22 Oct 2013 17:21:09 +0600 |
Ritor1 |
mm7_1.cpp remove
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Tue, 22 Oct 2013 15:52:30 +0600 |
Ritor1 |
Слияние
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Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
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Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
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Tue, 22 Oct 2013 00:04:14 -0700 |
Grumpy7 |
Actor::AI_Flee fixing crash
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Mon, 21 Oct 2013 23:20:29 -0700 |
Grumpy7 |
Merge
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Mon, 21 Oct 2013 23:19:30 -0700 |
Grumpy7 |
UpdateActorAI() minor clean ups
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Sun, 20 Oct 2013 23:50:19 -0700 |
Grumpy7 |
UpdateActorAI getting rid of unnecessary memcpys
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Mon, 21 Oct 2013 17:24:10 +0600 |
Ritor1 |
Слияние
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Mon, 21 Oct 2013 17:23:59 +0600 |
Ritor1 |
m
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Mon, 21 Oct 2013 17:08:14 +0600 |
Ritor1 |
ODM_NearClip and ODM_FarClip
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Mon, 21 Oct 2013 10:07:32 +0600 |
Ritor1 |
Слияние
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Mon, 21 Oct 2013 10:07:23 +0600 |
Ritor1 |
m
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Mon, 21 Oct 2013 10:42:35 +0200 |
Nomad |
Merge
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Mon, 21 Oct 2013 10:42:27 +0200 |
Nomad |
Adding swig, gitignore, hgignore
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Sun, 20 Oct 2013 23:12:09 -0700 |
Grumpy7 |
Fixing a small bug in Party::AddItemToParty + removing unreachable return
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Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
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Sun, 20 Oct 2013 02:52:48 -0700 |
Grumpy7 |
renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
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Sun, 20 Oct 2013 02:48:35 -0700 |
Grumpy7 |
renaming Actor::_44FD29 to Actor::SummonMinion
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