Thu, 20 Feb 2014 22:26:13 +0600 |
Ritor1 |
LoadSound
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Thu, 20 Feb 2014 12:20:49 +0600 |
Ritor1 |
occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
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Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
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Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
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Wed, 19 Feb 2014 13:01:36 +0600 |
Ritor1 |
LoadCursor fix
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Tue, 18 Feb 2014 19:43:54 +0600 |
Ritor1 |
smk video draw
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Tue, 18 Feb 2014 16:18:20 +0600 |
Ritor1 |
for video
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Mon, 17 Feb 2014 19:41:49 +0600 |
Ritor1 |
for mouse continue
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Mon, 17 Feb 2014 17:28:06 +0600 |
Ritor1 |
for mouse
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Sun, 16 Feb 2014 21:49:39 +0600 |
Ritor1 |
for video
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Sat, 15 Feb 2014 22:00:13 +0600 |
Ritor1 |
expand button
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Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
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Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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Thu, 13 Feb 2014 23:02:32 +0600 |
Ritor1 |
GameResultsApply() full refactored
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Thu, 13 Feb 2014 17:34:47 +0600 |
Ritor1 |
Draw arcomage
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Thu, 13 Feb 2014 01:02:04 +0600 |
Ritor1 |
LoadTextureFromLOD
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