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Sat, 07 Sep 2013 22:38:53 +0200
Nomad
Some more cleaning
Sat, 07 Sep 2013 21:17:47 +0200
Grumpy7
Minor assert fixes in players.cpp
Sat, 07 Sep 2013 21:14:48 +0200
Grumpy7
Merge
Sat, 07 Sep 2013 21:00:02 +0200
Grumpy7
Get(skillname) functions cleaned up, using GetMultiplierForSkillLevel instead of nested conditions
Sat, 07 Sep 2013 10:49:42 +0200
Grumpy7
Player::CanFitItem, AddItem, AddItem2 changed changed the retarded 2 dimensional array traversal, changed GetActualAttribute input parameters to get rid of the attrid case
Sat, 07 Sep 2013 10:04:37 +0200
Grumpy7
Player::CalculateRangedDamageTo, finishing cleanup accidentally commited in previous commit
Sat, 07 Sep 2013 09:45:09 +0200
Grumpy7
Player::CalculateMeleeDamageTo extracted 2 almost identical sections to a separate function, variable cleanup, changed parameter types
Sat, 07 Sep 2013 09:16:55 +0200
Grumpy7
Player::CalculateMeleeDamageTo removed labels, ifdowhile patterns changed to for cycles, magic numbers to enum values, fixing gibbet being only undead slaying
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