Wed, 02 Apr 2014 20:53:35 +0600 |
Ritor1 |
m
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Wed, 02 Apr 2014 01:21:05 +0200 |
Grumpy7 |
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
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Tue, 01 Apr 2014 23:44:27 +0200 |
Grumpy7 |
Merge
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Tue, 01 Apr 2014 23:43:05 +0200 |
Grumpy7 |
EventCastSpell extracting comming code from projectile spell events
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Tue, 01 Apr 2014 23:32:14 +0200 |
Grumpy7 |
EventCastSpell removing unused vars
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Tue, 01 Apr 2014 23:20:15 +0200 |
Grumpy7 |
EventCastSpell removing duplicate code for handling empty pObjectList->pObjects array or not finding the correct value + moving everything into the main switch
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Tue, 01 Apr 2014 22:19:57 +0200 |
Grumpy7 |
some EventCastSpell cleanups - removing labels, changing some numbers to enums
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Fri, 28 Mar 2014 12:32:18 +0600 |
Ritor1 |
for bloodsplat
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Thu, 27 Mar 2014 23:30:02 +0100 |
Grumpy7 |
Merge
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Thu, 27 Mar 2014 23:28:54 +0100 |
Grumpy7 |
_43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit
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Sun, 23 Mar 2014 19:55:59 +0600 |
Ritor1 |
for draw terrain
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Sat, 22 Mar 2014 18:06:41 +0600 |
Ritor1 |
near_clip error
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Fri, 21 Mar 2014 01:12:52 +0600 |
Ritor1 |
draw terrain distance
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Thu, 20 Mar 2014 18:44:27 +0600 |
Ritor1 |
stuff.h
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Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
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Thu, 20 Mar 2014 09:13:42 +0600 |
Ritor1 |
add stuff.h
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Wed, 19 Mar 2014 17:30:14 +0600 |
Ritor1 |
Draw terrain
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Wed, 19 Mar 2014 10:09:42 +0600 |
Ritor1 |
add files
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Tue, 18 Mar 2014 23:50:35 +0600 |
Ritor1 |
for Bloodsplat
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Tue, 18 Mar 2014 17:34:33 +0600 |
Ritor1 |
Слияние
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Tue, 18 Mar 2014 17:34:26 +0600 |
Ritor1 |
MediaPlayer.cpp
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Mon, 17 Mar 2014 22:53:24 +0100 |
Grumpy7 |
Merge
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Mon, 17 Mar 2014 22:52:52 +0100 |
Grumpy7 |
ActorDamageFromMonster moved into Actor class
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Mon, 17 Mar 2014 22:49:54 +0100 |
Grumpy7 |
ActorDamageFromMonster minor cleanups
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Mon, 17 Mar 2014 17:44:32 +0600 |
Ritor1 |
button for MMT_Menu
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Mon, 17 Mar 2014 09:32:23 +0600 |
Ritor1 |
pngtest.c remove
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Sun, 16 Mar 2014 21:05:41 +0100 |
Grumpy7 |
... and this one too
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Sun, 16 Mar 2014 21:04:49 +0100 |
Grumpy7 |
Merge
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Sun, 16 Mar 2014 21:04:39 +0100 |
Grumpy7 |
forgot to commit this one
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Sun, 16 Mar 2014 21:04:00 +0100 |
Grumpy7 |
mm7_6.cpp include cleanup
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Sun, 16 Mar 2014 21:03:36 +0100 |
Grumpy7 |
mm7_7 made redundant, exctracted the 2 useful functions, commented out the rest of the file
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Sun, 16 Mar 2014 20:28:44 +0100 |
Grumpy7 |
stru319::DoesDmgTypeDoDamage moved to Actor class
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Sun, 16 Mar 2014 19:58:02 +0100 |
Grumpy7 |
stru319::GetMagicalResistance renamed to stru319::DoesDmgTypeDoDamage
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Mon, 17 Mar 2014 01:29:15 +0600 |
Ritor1 |
ConvertPNG continue
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Mon, 17 Mar 2014 01:24:09 +0600 |
Ritor1 |
Слияние
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Mon, 17 Mar 2014 01:22:20 +0600 |
Ritor1 |
wow
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Mon, 17 Mar 2014 01:21:55 +0600 |
Ritor1 |
libpng
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Mon, 17 Mar 2014 01:20:15 +0600 |
Ritor1 |
LoadTexture cleaned and add ConvertPNG function
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Sun, 16 Mar 2014 19:43:28 +0100 |
Grumpy7 |
Merge
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Sun, 16 Mar 2014 19:42:29 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor moved to Actor class
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Sun, 16 Mar 2014 19:37:28 +0100 |
Grumpy7 |
stru319::CalcMagicalDamageToActor small cleanups
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Sun, 16 Mar 2014 19:11:52 +0100 |
Grumpy7 |
stru319::PlayerHitOrMiss moved to Player class, cleaned up a bit, stru319::ActorHitOrMiss moved to Actor class, cleaned up a bit
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Sun, 16 Mar 2014 19:34:51 +0600 |
Ritor1 |
add MMT.cpp and MMT.h
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Sun, 16 Mar 2014 03:08:26 +0100 |
Grumpy7 |
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
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Sun, 16 Mar 2014 02:59:52 +0100 |
Grumpy7 |
GetItemTextureFilename cleaned up
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Sat, 15 Mar 2014 23:42:51 +0100 |
Grumpy7 |
GenerateItemsInChest cleaned up a bit, unified the two switches
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Sat, 15 Mar 2014 19:53:14 +0100 |
Grumpy7 |
some cleanups in ItemsTable::GenerateItem
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Sat, 15 Mar 2014 12:24:20 +0100 |
Grumpy7 |
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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Sat, 15 Mar 2014 01:32:56 +0100 |
Grumpy7 |
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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Fri, 14 Mar 2014 23:33:07 +0100 |
Grumpy7 |
StorylineText::Initialize using tokenizer
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Fri, 14 Mar 2014 23:06:24 +0100 |
Grumpy7 |
SpellStats::Initialize using tokenizer
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Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
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Fri, 14 Mar 2014 22:41:35 +0600 |
Ritor1 |
pMMT_MainMenu_BtnExit coordinates
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Fri, 14 Mar 2014 22:26:52 +0600 |
Ritor1 |
mm7 game sound
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Fri, 14 Mar 2014 17:59:06 +0600 |
Ritor1 |
MMT_MainMenu
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Fri, 14 Mar 2014 13:58:51 +0600 |
Ritor1 |
submenu Other
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Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
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Fri, 14 Mar 2014 09:32:42 +0600 |
Ritor1 |
Слияние
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Fri, 14 Mar 2014 09:32:25 +0600 |
Ritor1 |
small cleaning
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Fri, 14 Mar 2014 02:03:41 +0600 |
Ritor1 |
FindIcon cleaned
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Thu, 13 Mar 2014 23:56:37 +0600 |
Ritor1 |
Слияние
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Thu, 13 Mar 2014 23:56:31 +0600 |
Ritor1 |
DrawMessageBox
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Tue, 11 Mar 2014 22:55:43 +0100 |
Grumpy7 |
Merge
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Tue, 11 Mar 2014 22:55:15 +0100 |
Grumpy7 |
fixing rnd chest bug
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Sun, 09 Mar 2014 22:39:59 +0600 |
Ritor1 |
EventProcessor cleaned and ODM_NearClip fix
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Sat, 08 Mar 2014 23:53:09 +0600 |
Ritor1 |
Слияние
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Sat, 08 Mar 2014 23:53:00 +0600 |
Ritor1 |
EventProcessor cleared
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Sat, 08 Mar 2014 22:23:27 +0600 |
Ritor1 |
Слияние
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Sat, 08 Mar 2014 22:23:20 +0600 |
Ritor1 |
m
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Sat, 08 Mar 2014 17:53:38 +0100 |
Grumpy7 |
some more items.cpp init bugfixing
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Sat, 08 Mar 2014 17:29:36 +0100 |
Grumpy7 |
Fixing warnings in items.cpp
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Sat, 08 Mar 2014 16:04:44 +0100 |
Grumpy7 |
Fixing a bug in tokenization
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Thu, 06 Mar 2014 00:41:04 +0100 |
Grumpy7 |
Using new tokenizer in Items.cpp initialize function
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Tue, 04 Mar 2014 00:02:21 +0100 |
Grumpy7 |
Adding MapInfo.cpp, moving a few functions there
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Mon, 03 Mar 2014 23:49:23 +0100 |
Grumpy7 |
sub_410D99_get_map_index cleaned up
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Thu, 27 Feb 2014 00:36:31 +0100 |
Grumpy7 |
simplifying a loop in immolation effect
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Thu, 27 Feb 2014 00:30:03 +0100 |
Grumpy7 |
_46A89E_immolation_effect moved into Party
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Thu, 27 Feb 2014 00:27:58 +0100 |
Grumpy7 |
immolation cleaned up a bit
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Wed, 26 Feb 2014 23:35:46 +0100 |
Grumpy7 |
Merge
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Wed, 26 Feb 2014 23:35:23 +0100 |
Grumpy7 |
adding _CRT_SECURE_NO_WARNINGS to get rid of a few hundrer annoying warnings + adding count parameter to swprintf
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Wed, 26 Feb 2014 20:10:50 +0600 |
Ritor1 |
Слияние
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Wed, 26 Feb 2014 20:10:43 +0600 |
Ritor1 |
for StackLight_TerrainFace
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Wed, 26 Feb 2014 01:26:22 +0100 |
Grumpy7 |
moved MerchandiseTest to ItemGen::MerchandiseTest
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Wed, 26 Feb 2014 01:20:07 +0100 |
Grumpy7 |
dword_F8B1B0_MasteryBeingTaught adding 2 else ifs
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Wed, 26 Feb 2014 01:18:42 +0100 |
Grumpy7 |
changing shopt stealing condition a bit
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Wed, 26 Feb 2014 01:15:58 +0100 |
Grumpy7 |
Merge
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Wed, 26 Feb 2014 01:14:18 +0100 |
Grumpy7 |
shop stealing cleaned up a bit
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Tue, 25 Feb 2014 20:02:06 +0600 |
Ritor1 |
for RasterLine2D
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Mon, 24 Feb 2014 16:54:21 +0600 |
Ritor1 |
TE monster attack
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Mon, 24 Feb 2014 16:19:09 +0600 |
Ritor1 |
Слияние
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Mon, 24 Feb 2014 16:19:01 +0600 |
Ritor1 |
for NextTurn()
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Sun, 23 Feb 2014 18:44:01 +0100 |
Grumpy7 |
restoring deleted line in mm7_4.cpp
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Sun, 23 Feb 2014 18:40:29 +0100 |
Grumpy7 |
dword_F8B1B0_MasteryBeingTaught removing redundant case bodies
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Sun, 23 Feb 2014 15:54:00 +0100 |
Grumpy7 |
dword_F8B1B0 to dword_F8B1B0_MasteryBeingTaught, some final touches to _4B254D_SkillMasteryTeacher
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Sun, 23 Feb 2014 15:42:15 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher unrolling switches
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Sun, 23 Feb 2014 14:12:07 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher adding case, removing nested ifs, adding some comments
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Sun, 23 Feb 2014 12:55:01 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher getting rid of uninitialized var use
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Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
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Sun, 23 Feb 2014 00:34:38 +0100 |
Grumpy7 |
fixing inverted guild greetings
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Sat, 22 Feb 2014 19:55:54 +0100 |
Grumpy7 |
sub_4B1523_showSpellbookInfo moved to UIShops
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Sat, 22 Feb 2014 19:47:34 +0100 |
Grumpy7 |
fixing accidental .proj file commit
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Sat, 22 Feb 2014 19:44:49 +0100 |
Grumpy7 |
sub_4B1523 to sub_4B1523_showSpellbookInfo, changed input type, some vars renamed
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Sat, 22 Feb 2014 18:25:53 +0100 |
Grumpy7 |
Merge
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Sat, 22 Feb 2014 18:25:18 +0100 |
Grumpy7 |
dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
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Fri, 21 Feb 2014 18:02:20 +0600 |
Ritor1 |
add this->field_0 = 0; in OtherOverlay::Reset()
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Thu, 20 Feb 2014 22:26:13 +0600 |
Ritor1 |
LoadSound
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Thu, 20 Feb 2014 12:20:49 +0600 |
Ritor1 |
occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
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Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
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Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
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Wed, 19 Feb 2014 13:01:36 +0600 |
Ritor1 |
LoadCursor fix
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Tue, 18 Feb 2014 19:43:54 +0600 |
Ritor1 |
smk video draw
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Tue, 18 Feb 2014 16:18:20 +0600 |
Ritor1 |
for video
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Mon, 17 Feb 2014 19:41:49 +0600 |
Ritor1 |
for mouse continue
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Mon, 17 Feb 2014 17:28:06 +0600 |
Ritor1 |
for mouse
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Sun, 16 Feb 2014 21:49:39 +0600 |
Ritor1 |
for video
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Sat, 15 Feb 2014 22:00:13 +0600 |
Ritor1 |
expand button
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Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
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Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
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Thu, 13 Feb 2014 23:02:32 +0600 |
Ritor1 |
GameResultsApply() full refactored
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Thu, 13 Feb 2014 17:34:47 +0600 |
Ritor1 |
Draw arcomage
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