Sun, 06 Apr 2014 12:50:35 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt4
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Sun, 06 Apr 2014 12:37:28 +0200 |
Grumpy7 |
Moving functions from unsorted_subs.h pt3
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Sat, 05 Apr 2014 20:27:09 +0200 |
Grumpy7 |
Moving some function declarations from unsorted subs to Actor.h and SpriteObject.h
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Sat, 05 Apr 2014 20:14:15 +0200 |
Grumpy7 |
LightsStack_StationaryLight_::AddLight moved to LightStack.cpp
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Wed, 02 Apr 2014 23:21:34 +0200 |
Grumpy7 |
header file include cleanup
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Wed, 02 Apr 2014 22:05:35 +0600 |
Ritor1 |
int -> uint
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Wed, 02 Apr 2014 21:05:19 +0600 |
Ritor1 |
unused local variables I commented
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Wed, 02 Apr 2014 20:53:47 +0600 |
Ritor1 |
Слияние
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Wed, 02 Apr 2014 20:53:35 +0600 |
Ritor1 |
m
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Wed, 02 Apr 2014 01:21:05 +0200 |
Grumpy7 |
Moving functions out of mm7_6.cpp into appropriate classes as static methods or free functions
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Tue, 01 Apr 2014 23:44:27 +0200 |
Grumpy7 |
Merge
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Tue, 01 Apr 2014 23:43:05 +0200 |
Grumpy7 |
EventCastSpell extracting comming code from projectile spell events
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Tue, 01 Apr 2014 23:32:14 +0200 |
Grumpy7 |
EventCastSpell removing unused vars
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Tue, 01 Apr 2014 23:20:15 +0200 |
Grumpy7 |
EventCastSpell removing duplicate code for handling empty pObjectList->pObjects array or not finding the correct value + moving everything into the main switch
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Tue, 01 Apr 2014 22:19:57 +0200 |
Grumpy7 |
some EventCastSpell cleanups - removing labels, changing some numbers to enums
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Fri, 28 Mar 2014 12:32:18 +0600 |
Ritor1 |
for bloodsplat
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Thu, 27 Mar 2014 23:30:02 +0100 |
Grumpy7 |
Merge
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Thu, 27 Mar 2014 23:28:54 +0100 |
Grumpy7 |
_43AFE3_calc_spell_damage moved to spells.h, cleaned it up a bit
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Sun, 23 Mar 2014 19:55:59 +0600 |
Ritor1 |
for draw terrain
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Sat, 22 Mar 2014 18:06:41 +0600 |
Ritor1 |
near_clip error
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Fri, 21 Mar 2014 01:12:52 +0600 |
Ritor1 |
draw terrain distance
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Thu, 20 Mar 2014 18:44:27 +0600 |
Ritor1 |
stuff.h
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Thu, 20 Mar 2014 17:38:29 +0600 |
Ritor1 |
far_clip and near_clip for draw terrain
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Thu, 20 Mar 2014 09:13:42 +0600 |
Ritor1 |
add stuff.h
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