Sun, 23 Feb 2014 14:12:07 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher adding case, removing nested ifs, adding some comments
|
Sun, 23 Feb 2014 12:55:01 +0100 |
Grumpy7 |
_4B254D_SkillMasteryTeacher getting rid of uninitialized var use
|
Sun, 23 Feb 2014 03:07:46 +0100 |
Grumpy7 |
adding int_get_vector_length calls where the calls were inlined
|
Sun, 23 Feb 2014 00:34:38 +0100 |
Grumpy7 |
fixing inverted guild greetings
|
Sat, 22 Feb 2014 19:55:54 +0100 |
Grumpy7 |
sub_4B1523_showSpellbookInfo moved to UIShops
|
Sat, 22 Feb 2014 19:47:34 +0100 |
Grumpy7 |
fixing accidental .proj file commit
|
Sat, 22 Feb 2014 19:44:49 +0100 |
Grumpy7 |
sub_4B1523 to sub_4B1523_showSpellbookInfo, changed input type, some vars renamed
|
Sat, 22 Feb 2014 18:25:53 +0100 |
Grumpy7 |
Merge
|
Sat, 22 Feb 2014 18:25:18 +0100 |
Grumpy7 |
dword_AE336C to NPCStats::dword_AE336C_LastMispronouncedNameFirstLetter,
|
Fri, 21 Feb 2014 18:02:20 +0600 |
Ritor1 |
add this->field_0 = 0; in OtherOverlay::Reset()
|
Thu, 20 Feb 2014 22:26:13 +0600 |
Ritor1 |
LoadSound
|
Thu, 20 Feb 2014 12:20:49 +0600 |
Ritor1 |
occasionally pRenderer->pBillboardRenderListD3D array elements are not correct (0xcdcdcdcd) fix
|
Wed, 19 Feb 2014 22:30:39 +0100 |
Grumpy7 |
Merge
|
Wed, 19 Feb 2014 22:26:10 +0100 |
Grumpy7 |
some more pvs warning fixes
|
Wed, 19 Feb 2014 13:01:36 +0600 |
Ritor1 |
LoadCursor fix
|
Tue, 18 Feb 2014 19:43:54 +0600 |
Ritor1 |
smk video draw
|
Tue, 18 Feb 2014 16:18:20 +0600 |
Ritor1 |
for video
|
Mon, 17 Feb 2014 19:41:49 +0600 |
Ritor1 |
for mouse continue
|
Mon, 17 Feb 2014 17:28:06 +0600 |
Ritor1 |
for mouse
|
Sun, 16 Feb 2014 21:49:39 +0600 |
Ritor1 |
for video
|
Sat, 15 Feb 2014 22:00:13 +0600 |
Ritor1 |
expand button
|
Sat, 15 Feb 2014 16:00:19 +0600 |
Ritor1 |
window->GetWidth() continue
|
Fri, 14 Feb 2014 18:08:30 +0600 |
Ritor1 |
fog fix and change 640,480 - window->GetWidth(), window->GetHeight()
|
Thu, 13 Feb 2014 23:02:32 +0600 |
Ritor1 |
GameResultsApply() full refactored
|
Thu, 13 Feb 2014 17:34:47 +0600 |
Ritor1 |
Draw arcomage
|
Thu, 13 Feb 2014 01:02:04 +0600 |
Ritor1 |
LoadTextureFromLOD
|
Wed, 12 Feb 2014 20:51:37 +0600 |
Ritor1 |
Слияние
|
Wed, 12 Feb 2014 20:51:31 +0600 |
Ritor1 |
m
|
Wed, 12 Feb 2014 17:32:47 +0600 |
Ritor1 |
DrawCardsRectangles continue
|
Wed, 12 Feb 2014 16:33:12 +0600 |
Ritor1 |
for video in homes
|
Thu, 06 Feb 2014 17:20:12 +0600 |
Ritor1 |
fixpoint_mul
|
Thu, 06 Feb 2014 00:38:03 +0600 |
Ritor1 |
DrawSpriteObjects_ODM() cleaned
|
Wed, 05 Feb 2014 17:24:38 +0600 |
Ritor1 |
_44100D_should_alter_right_panel()
|
Wed, 05 Feb 2014 00:59:33 +0600 |
Ritor1 |
sub_407A1C cleaning continue
|
Tue, 04 Feb 2014 17:29:04 +0600 |
Ritor1 |
DoInteractionWithTopmostZObject cleaned
|
Mon, 03 Feb 2014 23:07:15 +0100 |
Grumpy7 |
Merge
|
Mon, 03 Feb 2014 23:06:14 +0100 |
Grumpy7 |
Finishing keyboard.cpp stuff
|
Mon, 03 Feb 2014 00:58:12 +0100 |
Grumpy7 |
Keyboard.cpp removing the huge cases and separating data and code
|
Sun, 02 Feb 2014 21:53:29 +0600 |
Ritor1 |
RasterLine2D()
|
Sun, 02 Feb 2014 00:10:40 +0600 |
Ritor1 |
draw FlyAction and WaterWalk icons
|
Fri, 31 Jan 2014 17:30:36 +0600 |
Ritor1 |
UIMSG_SpellBook_PressTab continue
|
Fri, 31 Jan 2014 00:37:26 +0100 |
Grumpy7 |
Some more PVS error fixing
|
Thu, 30 Jan 2014 23:03:04 +0100 |
Grumpy7 |
fixing a few bugs reported by PVS
|
Thu, 30 Jan 2014 22:11:28 +0100 |
Grumpy7 |
Merge
|
Thu, 30 Jan 2014 22:09:10 +0100 |
Grumpy7 |
sub_47C3D7_get_fog_related_stuff to sub_47C3D7_get_fog_specular cleanup, IsTerrainSlopeTooHigh restoring commented out min,min/max,max implementation, some small changes in OnMapLoad, sub_4465DF_check_season attempted to pick the best readabilty/maintainability tradeoff
|
Thu, 30 Jan 2014 20:13:23 +0600 |
Ritor1 |
PLAYER_SKILL_BLASTER
|
Thu, 30 Jan 2014 17:41:54 +0600 |
Ritor1 |
pInventoryItemList->Reset()
|
Wed, 29 Jan 2014 22:08:04 +0600 |
Ritor1 |
CastSpell fix
|
Wed, 29 Jan 2014 17:26:24 +0600 |
Ritor1 |
CastSpell continue
|
Tue, 28 Jan 2014 22:41:49 +0600 |
Ritor1 |
CastSpell continue
|
Tue, 28 Jan 2014 17:25:58 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 17:33:34 +0600 |
Ritor1 |
CastSpell continue
|
Mon, 27 Jan 2014 00:13:01 +0600 |
Ritor1 |
CastSpell continue
|
Fri, 24 Jan 2014 18:01:51 +0600 |
Ritor1 |
SPELL_WATER_RECHARGE_ITEM
|
Thu, 23 Jan 2014 23:35:10 +0600 |
Ritor1 |
CastSpell
|
Thu, 23 Jan 2014 17:31:12 +0600 |
Ritor1 |
_46А6АС_GetActorsInViewport
|
Thu, 23 Jan 2014 00:18:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Wed, 22 Jan 2014 18:53:47 +0600 |
Ritor1 |
pSavegameList->Reset()
|
Wed, 22 Jan 2014 17:34:05 +0600 |
Ritor1 |
_427E01_cast_spell continue
|
Wed, 22 Jan 2014 00:05:10 +0600 |
Ritor1 |
savegame fix
|
Tue, 21 Jan 2014 18:45:00 +0600 |
Ritor1 |
pParty->vPrevPosition.y = 1816; and pParty->vPrevPosition.z = 0;
|
Tue, 21 Jan 2014 18:32:43 +0600 |
Ritor1 |
Слияние
|
Tue, 21 Jan 2014 18:32:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 16:37:23 +0600 |
Ritor1 |
autosave continue
|
Tue, 21 Jan 2014 00:59:21 +0600 |
Ritor1 |
savegame and loadgame continue
|
Mon, 20 Jan 2014 17:25:01 +0600 |
Ritor1 |
indoor cleaning continue
|
Mon, 20 Jan 2014 09:22:16 +0600 |
Ritor1 |
Слияние
|
Mon, 20 Jan 2014 09:22:09 +0600 |
Ritor1 |
m
|
Mon, 20 Jan 2014 00:02:22 +0600 |
Ritor1 |
small cleaning
|
Fri, 17 Jan 2014 22:44:57 +0600 |
Ritor1 |
Слияние
|
Thu, 16 Jan 2014 23:49:04 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Fri, 17 Jan 2014 17:58:48 +0600 |
Ritor1 |
fixpoint_mul in different functions and others
|
Thu, 16 Jan 2014 17:34:48 +0600 |
Ritor1 |
isFileOpened
|
Thu, 16 Jan 2014 00:08:27 +0600 |
Ritor1 |
fixpoint_mul in ProcessPartyActions
|
Wed, 15 Jan 2014 17:35:41 +0600 |
Ritor1 |
fall_speed
|
Tue, 14 Jan 2014 17:29:20 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 13 Jan 2014 17:32:00 +0600 |
Ritor1 |
remove TestClass.h
|
Mon, 13 Jan 2014 17:30:22 +0600 |
Ritor1 |
for 3DSoundProvider
|
Mon, 13 Jan 2014 14:31:25 +0600 |
Ritor1 |
uDefaultPartyHeight = 192
|
Fri, 10 Jan 2014 17:56:19 +0600 |
Ritor1 |
m
|
Fri, 10 Jan 2014 17:42:57 +0600 |
Ritor1 |
Слияние
|
Fri, 10 Jan 2014 17:42:37 +0600 |
Ritor1 |
GetItemBonusEnchantment
|
Thu, 09 Jan 2014 17:29:17 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 14:36:48 +0200 |
Nomad |
Render decoupling.
|
Thu, 09 Jan 2014 02:34:20 +0200 |
Nomad |
Some Render decoupling.
|
Thu, 09 Jan 2014 01:37:34 +0200 |
Nomad |
Removed DirectDraw2 compatibility.
|
Wed, 08 Jan 2014 22:29:11 +0200 |
Nomad |
Cleaned some variables.
|
Wed, 08 Jan 2014 17:25:34 +0600 |
Ritor1 |
SortVectors_x, SortVerticesByX and SortVerticesByY
|
Wed, 08 Jan 2014 15:01:58 +0600 |
Ritor1 |
SortByScreenSpaceX and SortByScreenSpaceY for Vis fix
|
Tue, 07 Jan 2014 22:15:45 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 06 Jan 2014 22:46:11 +0600 |
Ritor1 |
FACE_PRESSURE_PLATE
|
Mon, 06 Jan 2014 20:01:21 +0600 |
Ritor1 |
restore broken filters
|
Mon, 06 Jan 2014 19:29:59 +0600 |
Ritor1 |
Слияние
|
Mon, 06 Jan 2014 19:29:01 +0600 |
Ritor1 |
ODM_ProcessPartyActions continue
|
Mon, 06 Jan 2014 17:32:17 +0600 |
Ritor1 |
face_attrib for VIS
|
Thu, 02 Jan 2014 18:25:42 +0000 |
zipi |
some code cleaning in video playing, loops play but there is a memory leak
|
Thu, 02 Jan 2014 17:57:09 +0600 |
Ritor1 |
Слияние
|
Thu, 02 Jan 2014 17:56:55 +0600 |
Ritor1 |
drawing items in the dragon's cave and GetFloorLevel for BModels
|
Thu, 02 Jan 2014 09:11:28 +0600 |
Ritor1 |
Слияние
|
Thu, 02 Jan 2014 09:11:01 +0600 |
Ritor1 |
1
|
Wed, 01 Jan 2014 13:43:09 +0000 |
zipi |
libavcodec playing movies and houses, loops not working yet
|
Tue, 31 Dec 2013 23:03:01 +0600 |
Ritor1 |
Merge
|
Tue, 31 Dec 2013 23:02:08 +0600 |
Ritor1 |
Arena works
|
Tue, 31 Dec 2013 14:52:14 +0000 |
zipi |
preparation for libavcodec
|
Tue, 31 Dec 2013 16:26:08 +0600 |
Ritor1 |
screenshot
|
Sun, 29 Dec 2013 01:26:15 +0600 |
Ritor1 |
SavePCXScreenshot() continue
|
Sat, 28 Dec 2013 16:49:21 +0600 |
Ritor1 |
savegame screenshot fix
|
Sat, 28 Dec 2013 13:13:54 +0600 |
Ritor1 |
Слияние
|
Sat, 28 Dec 2013 13:12:52 +0600 |
Ritor1 |
LoadPCXFile
|
Sat, 28 Dec 2013 00:32:08 +0600 |
Ritor1 |
Savegame_screenshot continue
|
Fri, 27 Dec 2013 17:52:31 +0600 |
Ritor1 |
Screenshot continue
|
Thu, 26 Dec 2013 22:58:54 +0000 |
zipi |
fix for previous commit load error
|
Thu, 26 Dec 2013 22:46:49 +0000 |
zipi |
house animations working
|
Fri, 27 Dec 2013 01:28:48 +0600 |
Ritor1 |
GAME_STATE_CHANGE_LOCATION
|
Thu, 26 Dec 2013 00:19:49 +0600 |
Ritor1 |
sky for snow
|
Wed, 25 Dec 2013 17:42:19 +0600 |
Ritor1 |
for snow in house
|
Wed, 25 Dec 2013 17:20:02 +0600 |
Ritor1 |
Snow
|
Tue, 24 Dec 2013 22:41:25 +0600 |
Ritor1 |
DrawOutdoorSkyD3D fix and cleaned
|
Tue, 24 Dec 2013 17:32:33 +0600 |
Ritor1 |
sky continue
|
Mon, 23 Dec 2013 23:39:26 +0600 |
Ritor1 |
Merge
|
Mon, 23 Dec 2013 23:38:51 +0600 |
Ritor1 |
mm7_4-6 cleaned
|
Mon, 23 Dec 2013 15:18:16 +0100 |
Grumpy7 |
Merge
|
Mon, 23 Dec 2013 15:17:50 +0100 |
Grumpy7 |
Fixing hireling prices
|
Mon, 23 Dec 2013 17:30:22 +0600 |
Ritor1 |
_42FB5C_check_spell cleaned
|
Mon, 23 Dec 2013 00:48:53 +0600 |
Ritor1 |
SoundVolume options
|
Sat, 21 Dec 2013 23:33:36 +0600 |
Ritor1 |
PlaySound() source_x
|
Sat, 21 Dec 2013 01:03:54 +0600 |
Ritor1 |
Merge
|
Sat, 21 Dec 2013 01:03:45 +0600 |
Ritor1 |
pSounds[20] error and GetSkillIdxByOrder(2) != 37 //37 - None(Нет)
|
Fri, 20 Dec 2013 01:46:23 +0100 |
Grumpy7 |
including my proj file to ignore list
|
Fri, 20 Dec 2013 01:28:39 +0100 |
Grumpy7 |
Merge
|
Fri, 20 Dec 2013 01:25:52 +0100 |
Grumpy7 |
sub_427769_spell to sub_427769_isSpellQuickCastableOnShiftClick
|
Fri, 20 Dec 2013 00:37:39 +0600 |
Ritor1 |
PlaySound() blv_door and other sounds
|
Thu, 19 Dec 2013 00:55:16 +0600 |
Ritor1 |
PlaySound() continue
|
Wed, 18 Dec 2013 17:33:04 +0600 |
Ritor1 |
UpdateSounds()
|
Tue, 17 Dec 2013 23:11:49 +0600 |
Ritor1 |
stru_AA1058[i]._494836() continue
|
Tue, 17 Dec 2013 21:34:20 +0600 |
Ritor1 |
RasterLine2D, DIALOGUE_EVT_A etc.
|
Mon, 16 Dec 2013 18:43:42 +0600 |
Ritor1 |
RasterLine2D fix and etc.
|
Fri, 13 Dec 2013 22:19:56 +0600 |
Ritor1 |
Dialogue option selection is frozen fix
|
Fri, 13 Dec 2013 17:46:37 +0600 |
Ritor1 |
pCurrentPosActiveItem
|
Fri, 13 Dec 2013 16:10:36 +0600 |
Ritor1 |
Popup window in MainMenu not shown
|
Fri, 13 Dec 2013 11:51:51 +0600 |
Ritor1 |
Minimap fix
|
Fri, 13 Dec 2013 01:21:07 +0600 |
Ritor1 |
RasterLine2D fix
|
Thu, 12 Dec 2013 21:44:02 +0600 |
Ritor1 |
Merge
|
Thu, 12 Dec 2013 21:42:18 +0600 |
Ritor1 |
m
|
Thu, 12 Dec 2013 18:07:08 +0600 |
Ritor1 |
RasterLine2D (continue)
|
Thu, 12 Dec 2013 13:55:42 +0600 |
Ritor1 |
enums and BLV_UpdateDoors()
|
Thu, 12 Dec 2013 09:28:05 +0600 |
Ritor1 |
Слияние
|
Thu, 12 Dec 2013 09:27:55 +0600 |
Ritor1 |
m
|
Fri, 06 Dec 2013 11:14:39 +0600 |
Ritor1 |
Слияние
|
Fri, 06 Dec 2013 11:14:33 +0600 |
Ritor1 |
m
|
Wed, 11 Dec 2013 23:34:15 +0600 |
Ritor1 |
m
|
Wed, 11 Dec 2013 23:28:05 +0600 |
Ritor1 |
Слияние
|
Wed, 11 Dec 2013 23:12:54 +0600 |
Ritor1 |
Door_switch_animation
|
Sat, 07 Dec 2013 14:25:50 +0600 |
Ritor1 |
WalkSound
|
Fri, 06 Dec 2013 23:35:50 +0600 |
Ritor1 |
Merge
|
Fri, 06 Dec 2013 23:35:34 +0600 |
Ritor1 |
wakingsound and runingsound
|
Wed, 04 Dec 2013 00:45:18 +0600 |
Ritor1 |
Merge
|
Wed, 04 Dec 2013 00:45:10 +0600 |
Ritor1 |
m
|
Thu, 05 Dec 2013 23:31:48 +0400 |
Gloval |
smacker flags
|
Wed, 04 Dec 2013 23:35:44 +0400 |
Gloval |
fix transparent fonts
|
Wed, 04 Dec 2013 16:10:54 +0600 |
Ritor1 |
m
|
Wed, 04 Dec 2013 15:40:38 +0600 |
Ritor1 |
Слияние
|
Wed, 04 Dec 2013 15:40:27 +0600 |
Ritor1 |
ODM_GetFloorLevel() check height
|
Wed, 04 Dec 2013 09:13:48 +0400 |
Gloval |
more text fix
|
Wed, 04 Dec 2013 08:50:24 +0400 |
Gloval |
some text rendering fix
|
Tue, 03 Dec 2013 21:30:40 +0200 |
Nomad |
Merge
|
Tue, 03 Dec 2013 21:29:12 +0200 |
Nomad |
Merge
|
Tue, 03 Dec 2013 21:25:05 +0200 |
Nomad |
Minimap's drawing
|
Tue, 03 Dec 2013 20:18:17 +0200 |
Nomad |
32bits almost there
|
Tue, 03 Dec 2013 16:35:57 +0600 |
Ritor1 |
ODM_GetFloorLevel small fix
|
Tue, 03 Dec 2013 09:22:28 +0600 |
Ritor1 |
Слияние
|
Tue, 03 Dec 2013 09:22:24 +0600 |
Ritor1 |
inline LuaVM()
|
Mon, 02 Dec 2013 23:19:22 +0600 |
Ritor1 |
rename int _47F223_LooksLikeGenerateMonsterLoot() to void ArrangeSpriteObjects()
|
Mon, 02 Dec 2013 20:43:28 +0600 |
Ritor1 |
Merge
|
Mon, 02 Dec 2013 20:42:46 +0600 |
Ritor1 |
small fix
|
Mon, 02 Dec 2013 19:51:19 +0600 |
Ritor1 |
_494035_timed_effects__water_walking_damage__etc()
|
Mon, 02 Dec 2013 15:13:49 +0200 |
Nomad |
GAME_SETTINGS_* defines introduced
|
Mon, 02 Dec 2013 17:00:58 +0600 |
Ritor1 |
_493938_regenerate()
|
Sun, 01 Dec 2013 23:43:03 +0600 |
Ritor1 |
AttackerInfo, MerchandiseTest
|
Sun, 01 Dec 2013 20:14:32 +0600 |
Ritor1 |
Merge
|
Sun, 01 Dec 2013 20:13:48 +0600 |
Ritor1 |
AgressorAtackInfo
|
Sat, 30 Nov 2013 20:09:04 +0600 |
Ritor1 |
Merge
|
Sat, 30 Nov 2013 20:08:51 +0600 |
Ritor1 |
PlayerModule.swig
|
Sat, 30 Nov 2013 21:00:37 +0200 |
Nomad |
Player.swig
|
Fri, 29 Nov 2013 12:20:44 +0200 |
Nomad |
.
|
Fri, 29 Nov 2013 12:20:07 +0200 |
Nomad |
Moved implementation to cpp
|
Fri, 29 Nov 2013 09:45:35 +0600 |
Ritor1 |
Add LuaClass.h
|
Fri, 29 Nov 2013 01:16:48 +0600 |
Ritor1 |
LuaClass.h
|
Thu, 28 Nov 2013 21:49:06 +0600 |
Ritor1 |
Merge
|
Thu, 28 Nov 2013 21:48:40 +0600 |
Ritor1 |
for MVS 2012
|
Tue, 26 Nov 2013 18:45:08 +0600 |
Ritor1 |
Merge
|
Tue, 26 Nov 2013 18:45:03 +0600 |
Ritor1 |
GetRangedAttack
|
Thu, 28 Nov 2013 17:14:24 +0600 |
Ritor1 |
m
|
Thu, 28 Nov 2013 17:12:50 +0600 |
Ritor1 |
Time.h rename
|
Tue, 26 Nov 2013 17:49:42 +0600 |
Ritor1 |
int max_flight_height and GetCeilingHeight function
|
Mon, 25 Nov 2013 17:09:39 +0600 |
Ritor1 |
Слияние
|
Mon, 25 Nov 2013 16:44:53 +0600 |
Ritor1 |
swig.bat
|
Fri, 22 Nov 2013 13:54:38 +0600 |
Ritor1 |
Слияние
|
Fri, 22 Nov 2013 13:54:17 +0600 |
Ritor1 |
Add Log::Warning
|
Fri, 22 Nov 2013 23:28:02 +0600 |
Ritor1 |
Log::Warning
|
Fri, 22 Nov 2013 10:34:22 +0200 |
Nomad |
Renamed Math.h -> OurMath.h (file resolution was sometimes ambiguous)
|
Thu, 21 Nov 2013 14:08:35 +0200 |
Nomad |
Post-build Event to copy scripts from project dir to game dir.
|
Thu, 21 Nov 2013 15:16:25 +0600 |
Ritor1 |
.i rename
|
Wed, 20 Nov 2013 00:25:58 +0600 |
Ritor1 |
GetScriptFileLocation
|
Tue, 19 Nov 2013 20:23:42 +0600 |
Ritor1 |
UIControl module
|
Mon, 18 Nov 2013 20:17:37 +0600 |
Ritor1 |
Merge
|
Mon, 18 Nov 2013 20:17:24 +0600 |
Ritor1 |
Lua included
|
Mon, 18 Nov 2013 13:17:12 +0600 |
Ritor1 |
sudden drop in flight fix
|
Mon, 18 Nov 2013 10:07:24 +0600 |
Ritor1 |
Слияние
|
Mon, 18 Nov 2013 10:07:17 +0600 |
Ritor1 |
bool new_speed
|
Sun, 17 Nov 2013 23:46:35 +0600 |
Ritor1 |
pFloor->Ethereal()
|
Sun, 17 Nov 2013 23:26:44 +0600 |
Ritor1 |
History book fix
|
Sun, 17 Nov 2013 01:14:58 +0600 |
Ritor1 |
EVENT_Substract fix
|
Sat, 16 Nov 2013 00:02:24 +0600 |
Ritor1 |
substract item and AddItem for Alexis fix
|
Thu, 14 Nov 2013 17:25:09 +0600 |
Ritor1 |
ODM_ProcessPartyActions() continued refactoring
|
Wed, 13 Nov 2013 17:41:12 +0600 |
Ritor1 |
SOUND_WalkingOnTo3DModel
|
Mon, 11 Nov 2013 23:57:02 +0600 |
Ritor1 |
monster_info_distance_limit
|
Mon, 11 Nov 2013 22:03:16 +0600 |
Ritor1 |
WritePointedObjectStatusString() clear
|
Mon, 11 Nov 2013 21:01:54 +0600 |
Ritor1 |
WritePointedObjectStatusString() fix
|
Mon, 11 Nov 2013 19:05:44 +0600 |
Ritor1 |
ChestUI_WritePointedObjectStatusString() fix
|
Mon, 11 Nov 2013 17:37:38 +0600 |
Ritor1 |
WritePointedObjectStatusString(continue)2
|
Mon, 11 Nov 2013 09:36:52 +0600 |
Ritor1 |
Обращённый набор изменений слияния: 9dbc142fc8f7
|
Mon, 11 Nov 2013 09:17:08 +0600 |
Ritor1 |
Слияние
|
Thu, 07 Nov 2013 09:19:10 +0600 |
Ritor1 |
Слияние
|
Thu, 07 Nov 2013 09:18:58 +0600 |
Ritor1 |
DrawIndoorSky
|
Sun, 10 Nov 2013 23:08:20 +0600 |
Ritor1 |
WritePointedObjectStatusString(continue)
|
Sun, 10 Nov 2013 21:13:36 +0600 |
Ritor1 |
Merge
|
Sun, 10 Nov 2013 21:13:29 +0600 |
Ritor1 |
m
|
Sun, 10 Nov 2013 02:18:32 -0800 |
Grumpy7 |
fixing sprite sounds not playing
|
Sat, 09 Nov 2013 00:15:18 +0600 |
Ritor1 |
Footer text for items fix
|
Fri, 08 Nov 2013 12:46:51 +0000 |
zipi |
moving sub_4C023F constructor, after pRendererD3D initialization
|
Wed, 06 Nov 2013 13:06:02 +0000 |
zipi |
signed fixes
|
Wed, 06 Nov 2013 00:09:47 -0800 |
Grumpy7 |
Merge
|
Tue, 05 Nov 2013 20:42:54 -0800 |
Grumpy7 |
fixing game window not reacting after closing npc dialog
|
Tue, 05 Nov 2013 23:59:54 +0000 |
zipi |
DoGetHeightOnTerrain -1 signed fix
|
Tue, 05 Nov 2013 23:35:21 +0000 |
zipi |
RenderBillboardD3D initialization
|
Tue, 05 Nov 2013 22:07:34 +0000 |
zipi |
mistake in previous commit
|
Tue, 05 Nov 2013 21:55:52 +0000 |
zipi |
constructor functions
|
Tue, 05 Nov 2013 12:58:19 +0600 |
Ritor1 |
DrawIndoorSky() fix
|
Sun, 03 Nov 2013 22:42:37 +0600 |
Ritor1 |
Merge
|
Sun, 03 Nov 2013 22:42:25 +0600 |
Ritor1 |
DrawIndoorSky() continue
|
Sun, 03 Nov 2013 14:29:45 +0000 |
zipi |
sound id fix
|
Sun, 03 Nov 2013 13:33:37 +0000 |
zipi |
window style fix
|
Sun, 03 Nov 2013 11:46:52 +0000 |
zipi |
auto change color depth to 16 bit
|
Sun, 03 Nov 2013 10:31:01 +0000 |
zipi |
sync with git
|
Sun, 03 Nov 2013 01:25:54 -0800 |
Grumpy7 |
fixing incorrect item checked when dealing damage to monsters
|
Sun, 03 Nov 2013 01:20:06 -0800 |
Grumpy7 |
Merge
|
Sun, 03 Nov 2013 01:19:07 -0800 |
Grumpy7 |
char picking up item off by one fixed
|
Sat, 02 Nov 2013 17:45:58 +0000 |
zipi |
Single and Two-handed ENUM
|
Sat, 02 Nov 2013 17:24:31 +0000 |
zipi |
Off-Hand <> Two-Handed error fixed
|
Sat, 02 Nov 2013 15:50:44 +0000 |
zipi |
Indoor viewport top fixed
|
Sat, 02 Nov 2013 12:33:57 +0000 |
zipi |
typo
|
Sat, 02 Nov 2013 12:16:48 +0000 |
zipi |
Multi-monitor support part1
|
Sat, 02 Nov 2013 10:14:14 +0000 |
zipi |
Added back window position saving
|
Fri, 01 Nov 2013 17:29:49 +0600 |
Ritor1 |
small fix
|
Fri, 01 Nov 2013 14:44:06 +0600 |
Ritor1 |
Слияние
|
Fri, 01 Nov 2013 14:43:54 +0600 |
Ritor1 |
DrawIndoorSky() continue
|
Wed, 30 Oct 2013 00:47:37 -0700 |
Grumpy7 |
changing most of auto types to their actual types
|
Mon, 28 Oct 2013 22:16:42 -0700 |
Grumpy7 |
Fixing players not getting damaged by projectiles
|
Mon, 28 Oct 2013 20:29:53 -0700 |
Grumpy7 |
fixing wrong shape of element being enchanted in inventory
|
Mon, 28 Oct 2013 00:57:37 -0700 |
Grumpy7 |
saved game fix
|
Sat, 26 Oct 2013 01:50:35 -0700 |
Grumpy7 |
Fixing bug with itemSkillTypes
|
Sat, 26 Oct 2013 00:54:12 -0700 |
Grumpy7 |
fixing bug in starburst casting
|
Sat, 26 Oct 2013 00:41:13 -0700 |
Grumpy7 |
stru319::_4273BB moved to Actor::_4273BB, renamed to _4273BB_DoesHitOtherActor
|
Sat, 26 Oct 2013 00:36:01 -0700 |
Grumpy7 |
stru319::_4273BB cleaned up
|
Sat, 26 Oct 2013 00:18:52 -0700 |
Grumpy7 |
Actor::special_ability_use_check moved to Actor and cleaned up
|
Sat, 26 Oct 2013 00:09:30 -0700 |
Grumpy7 |
Actor::_427102 to Actor::_427102_IsOkToCastSpell
|
Sat, 26 Oct 2013 00:06:07 -0700 |
Grumpy7 |
Actor::_427102 cleaned up
|
Fri, 25 Oct 2013 23:52:16 -0700 |
Grumpy7 |
Actor::_427102 changing cases to enum values
|
Fri, 25 Oct 2013 23:14:53 -0700 |
Grumpy7 |
moving stru319::_427102 to Actor::_427102
|
Fri, 25 Oct 2013 23:09:04 -0700 |
Grumpy7 |
Actor::LootActor cleaned up, fixed item looting not working
|
Fri, 25 Oct 2013 13:03:08 -0700 |
Grumpy7 |
stru319::LootActor(struct Actor *pActor) to Actor::LootActor
|
Fri, 25 Oct 2013 11:23:34 -0700 |
Grumpy7 |
pActorBuffs[21] to pActorBuffs[ACTOR_BUFF_PAIN_HAMMERHANDS]
|
Fri, 25 Oct 2013 11:22:27 -0700 |
Grumpy7 |
pActorBuffs[20] to pActorBuffs[ACTOR_BUFF_PAIN_REFLECTION]
|
Fri, 25 Oct 2013 11:22:01 -0700 |
Grumpy7 |
pActorBuffs[19] to pActorBuffs[ACTOR_BUFF_HASTE]
|
Fri, 25 Oct 2013 11:21:37 -0700 |
Grumpy7 |
pActorBuffs[18] to pActorBuffs[ACTOR_BUFF_HEROISM]
|
Fri, 25 Oct 2013 11:21:05 -0700 |
Grumpy7 |
pActorBuffs[17] to pActorBuffs[ACTOR_BUFF_BLESS]
|
Fri, 25 Oct 2013 11:20:24 -0700 |
Grumpy7 |
pActorBuffs[16] to pActorBuffs[ACTOR_BUFF_STONESKIN]
|
Fri, 25 Oct 2013 11:19:41 -0700 |
Grumpy7 |
pActorBuffs[15] to pActorBuffs[ACTOR_BUFF_SHIELD]
|
Fri, 25 Oct 2013 11:19:01 -0700 |
Grumpy7 |
pActorBuffs[14] to pActorBuffs[ACTOR_BUFF_HOUR_OF_POWER]
|
Fri, 25 Oct 2013 11:18:10 -0700 |
Grumpy7 |
pActorBuffs[13] to pActorBuffs[ACTOR_BUFF_DAY_OF_PROTECTION]
|
Fri, 25 Oct 2013 11:17:25 -0700 |
Grumpy7 |
pActorBuffs[12] to pActorBuffs[ACTOR_BUFF_ENSLAVED]
|
Fri, 25 Oct 2013 11:16:52 -0700 |
Grumpy7 |
pActorBuffs[11] to pActorBuffs[ACTOR_BUFF_FATE]
|
Fri, 25 Oct 2013 11:15:57 -0700 |
Grumpy7 |
pActorBuffs[10] to pActorBuffs[ACTOR_BUFF_MASS_DISTORTION]
|
Fri, 25 Oct 2013 11:15:18 -0700 |
Grumpy7 |
pActorBuffs[9] to pActorBuffs[ACTOR_BUFF_BERSERK]
|
Fri, 25 Oct 2013 11:14:32 -0700 |
Grumpy7 |
pActorBuffs[8] to pActorBuffs[ACTOR_BUFF_SOMETHING_THAT_HALVES_AC]
|
Fri, 25 Oct 2013 11:13:15 -0700 |
Grumpy7 |
pActorBuffs[7] to pActorBuffs[ACTOR_BUFF_SLOWED]
|
Fri, 25 Oct 2013 11:12:18 -0700 |
Grumpy7 |
pActorBuffs[4] to pActorBuffs[ACTOR_BUFF_AFRAID]
|
Fri, 25 Oct 2013 11:11:31 -0700 |
Grumpy7 |
pActorBuffs[3] to pActorBuffs[ACTOR_BUFF_SHRINK]
|
Fri, 25 Oct 2013 11:10:44 -0700 |
Grumpy7 |
pActorBuffs[2] to pActorBuffs[ACTOR_BUFF_SUMMONED]
|
Fri, 25 Oct 2013 11:09:52 -0700 |
Grumpy7 |
pActorBuffs[1] to pActorBuffs[ACTOR_BUFF_CHARM]
|
Fri, 25 Oct 2013 11:08:34 -0700 |
Grumpy7 |
pActorBuffs[6] to pActorBuffs[ACTOR_BUFF_PARALYZED]
|
Fri, 25 Oct 2013 11:07:52 -0700 |
Grumpy7 |
pActorBuffs[5] to pActorBuffs[ACTOR_BUFF_STONED]
|
Fri, 25 Oct 2013 00:51:32 -0700 |
Grumpy7 |
fixing inventory right click crash
|
Thu, 24 Oct 2013 23:22:46 -0700 |
Grumpy7 |
Merge
|
Thu, 24 Oct 2013 23:21:05 -0700 |
Grumpy7 |
Fixing game unplayable after enchanting
|
Thu, 24 Oct 2013 15:40:38 +0600 |
Ritor1 |
oh
|
Thu, 24 Oct 2013 15:31:22 +0600 |
Ritor1 |
Слияние
|
Thu, 24 Oct 2013 15:28:33 +0600 |
Ritor1 |
m
|
Thu, 24 Oct 2013 15:26:22 +0600 |
Ritor1 |
m
|
Thu, 24 Oct 2013 15:24:55 +0600 |
Ritor1 |
m
|
Thu, 24 Oct 2013 15:24:14 +0600 |
Ritor1 |
MSVS 2010 project file
|
Wed, 23 Oct 2013 23:15:08 -0700 |
Grumpy7 |
moving _4BBF61_summon_actor under Actor
|
Wed, 23 Oct 2013 21:21:48 -0700 |
Grumpy7 |
DamageMonsterFromParty cleanup finished
|
Wed, 23 Oct 2013 21:13:28 -0700 |
Grumpy7 |
DamageMonsterFromParty some additional vars removed, changed the ordering part to something more readable
|
Wed, 23 Oct 2013 21:10:11 -0700 |
Grumpy7 |
Fixing bug in Actor::AI_RangedAttack introduced by me
|
Wed, 23 Oct 2013 20:36:19 -0700 |
Grumpy7 |
DamageMonsterFromParty renaming vars, deleting unused ones, values to enums, etc.
|
Wed, 23 Oct 2013 19:13:07 -0700 |
Grumpy7 |
Merge
|
Wed, 23 Oct 2013 00:02:06 -0700 |
Grumpy7 |
DamageMonsterFromParty moved initial damage source logic to an if and a switch
|
Tue, 22 Oct 2013 23:18:41 -0700 |
Grumpy7 |
DamageMonsterFromParty removed LABEL_67
|
Tue, 22 Oct 2013 19:09:12 -0700 |
Grumpy7 |
SearchActorByID, SearchActorByGroup, SearchActorByMonsterID, SearchAliveActors changed if-do-whiles to fors
|
Wed, 23 Oct 2013 15:46:05 +0200 |
Nomad |
Woops, debug stuff.
|
Wed, 23 Oct 2013 15:37:51 +0200 |
Nomad |
Merge
|
Wed, 23 Oct 2013 15:37:17 +0200 |
Nomad |
MSVS 2012 project file & some compilation warning fixes
|
Wed, 23 Oct 2013 17:30:14 +0600 |
Ritor1 |
rename DrawIndoorPolygonSky
|
Wed, 23 Oct 2013 17:13:23 +0600 |
Ritor1 |
DrawIndoorPolygonSky
|
Wed, 23 Oct 2013 15:27:25 +0600 |
Ritor1 |
mm7_1.cpp delete
|
Wed, 23 Oct 2013 12:49:25 +0600 |
Ritor1 |
GuildDialog fix and cleared
|
Wed, 23 Oct 2013 10:24:38 +0600 |
Ritor1 |
Tavern rest fix
|
Tue, 22 Oct 2013 18:55:37 -0700 |
Grumpy7 |
fixing monsters not attacking unless attacked
|
Tue, 22 Oct 2013 21:31:24 +0100 |
zipi |
sub_4BD8B5 converted to switch clause
|
Tue, 22 Oct 2013 23:42:46 +0600 |
Ritor1 |
LoadGame slots error fix
|
Tue, 22 Oct 2013 22:04:25 +0600 |
Ritor1 |
GameUI_MsgProc() movement
|
Tue, 22 Oct 2013 17:36:12 +0600 |
Ritor1 |
Arena_SelectionFightLevel
|
Tue, 22 Oct 2013 17:21:09 +0600 |
Ritor1 |
mm7_1.cpp remove
|
Tue, 22 Oct 2013 15:52:30 +0600 |
Ritor1 |
Слияние
|
Tue, 22 Oct 2013 15:52:01 +0600 |
Ritor1 |
which_player_to_attack rename and cleaning
|
Tue, 22 Oct 2013 00:39:04 -0700 |
Grumpy7 |
Actor::GetDirectionInfo changed the signature to a less confusing one
|
Tue, 22 Oct 2013 00:04:14 -0700 |
Grumpy7 |
Actor::AI_Flee fixing crash
|
Mon, 21 Oct 2013 23:20:29 -0700 |
Grumpy7 |
Merge
|
Mon, 21 Oct 2013 23:19:30 -0700 |
Grumpy7 |
UpdateActorAI() minor clean ups
|
Sun, 20 Oct 2013 23:50:19 -0700 |
Grumpy7 |
UpdateActorAI getting rid of unnecessary memcpys
|
Mon, 21 Oct 2013 17:24:10 +0600 |
Ritor1 |
Слияние
|
Mon, 21 Oct 2013 17:23:59 +0600 |
Ritor1 |
m
|
Mon, 21 Oct 2013 17:08:14 +0600 |
Ritor1 |
ODM_NearClip and ODM_FarClip
|
Mon, 21 Oct 2013 10:07:32 +0600 |
Ritor1 |
Слияние
|
Mon, 21 Oct 2013 10:07:23 +0600 |
Ritor1 |
m
|
Mon, 21 Oct 2013 10:42:35 +0200 |
Nomad |
Merge
|
Mon, 21 Oct 2013 10:42:27 +0200 |
Nomad |
Adding swig, gitignore, hgignore
|
Sun, 20 Oct 2013 23:12:09 -0700 |
Grumpy7 |
Fixing a small bug in Party::AddItemToParty + removing unreachable return
|
Sun, 20 Oct 2013 22:58:27 -0700 |
Grumpy7 |
_46DF1A_collide_against_actor cleaned up, moved to Actor.h
|
Sun, 20 Oct 2013 02:52:48 -0700 |
Grumpy7 |
renaming dword_4DF380 to dword_4DF380_hostilityRanges, moved it to actor.cpp
|
Sun, 20 Oct 2013 02:48:35 -0700 |
Grumpy7 |
renaming Actor::_44FD29 to Actor::SummonMinion
|
Sun, 20 Oct 2013 02:30:36 -0700 |
Grumpy7 |
Actor::_44FD29 cleanup 1
|
Sun, 20 Oct 2013 00:38:38 -0700 |
Grumpy7 |
Actor::_SelectTarget final cleanup
|
Sun, 20 Oct 2013 00:21:16 -0700 |
Grumpy7 |
Actor::GetActorsRelation finishing cleanup
|
Sun, 20 Oct 2013 00:12:37 -0700 |
Grumpy7 |
Actor::GetActorsRelation cleanup 2
|
Sat, 19 Oct 2013 23:08:02 -0700 |
Grumpy7 |
fixing buildability
|
Sat, 19 Oct 2013 21:26:31 -0700 |
Grumpy7 |
Actor::_SelectTarget, Actor::GetActorsRelation some cleanups
|
Sat, 19 Oct 2013 08:21:57 +0200 |
Grumpy7 |
getting rid of "signed value is out of range for enum constant" errors for Tileset_NULL and PLAYER_SKILL_INVALID
|
Sat, 19 Oct 2013 08:15:08 +0200 |
Grumpy7 |
Actor::AI_Pursue3 cleaned up
|
Sat, 19 Oct 2013 07:56:16 +0200 |
Grumpy7 |
Actor::AI_Pursue2 cleaned up
|
Sat, 19 Oct 2013 07:26:35 +0200 |
Grumpy7 |
Actor::AI_Flee cleaned up
|
Sat, 19 Oct 2013 07:02:05 +0200 |
Grumpy7 |
Actor::AI_Pursue1 cleaned up
|
Sat, 19 Oct 2013 06:48:02 +0200 |
Grumpy7 |
Actor::PlaySound cleaned up
|
Sat, 19 Oct 2013 06:27:07 +0200 |
Grumpy7 |
Actor::AI_Stun cleaned up, commented out the body of _4031C1_update_job
|
Fri, 18 Oct 2013 09:31:35 +0200 |
Grumpy7 |
Actor::AI_RandomMove minor cleanup
|
Thu, 17 Oct 2013 10:23:36 +0200 |
Grumpy7 |
Actor::AI_MissileAttack1 and Actor::AI_MissileAttack2 cleaned up
|
Thu, 17 Oct 2013 10:00:57 +0200 |
Grumpy7 |
Actor::AI_SpellAttack1 cleaned up
|
Thu, 17 Oct 2013 09:50:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack2 cleaned up
|
Thu, 17 Oct 2013 09:10:18 +0200 |
Grumpy7 |
Actor::StealFrom changed signature to void, minor cleanup
|
Thu, 17 Oct 2013 09:00:11 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage changed to non-static
|
Thu, 17 Oct 2013 08:55:28 +0200 |
Grumpy7 |
Actor::_43B3E0_CalcDamage cleaned up, fixed actor buff enums and added 2 values
|
Thu, 17 Oct 2013 07:57:01 +0200 |
Grumpy7 |
Actor::AddBloodsplatOnDamageOverlay cleaned up
|
Thu, 17 Oct 2013 07:46:11 +0200 |
Grumpy7 |
Actor::ApplyFineForKillingPeasant cleaned up
|
Thu, 17 Oct 2013 03:47:31 +0200 |
Grumpy7 |
Merge
|
Thu, 17 Oct 2013 03:47:21 +0200 |
Grumpy7 |
Actor::AI_MeleeAttack cleaned up
|
Wed, 16 Oct 2013 05:59:21 +0200 |
Grumpy7 |
Actor::AI_SpellAttack adding accidentally removed random position for meteor shower
|
Wed, 16 Oct 2013 04:36:30 +0200 |
Grumpy7 |
IntegrityTest size tests changed to static_asserts
|
Wed, 16 Oct 2013 03:23:03 +0200 |
Grumpy7 |
changed some memsets to fills in player.cpp, party.cpp and changing to sizeof(varName)
|
Wed, 16 Oct 2013 13:34:49 +0200 |
Nomad |
Merge
|
Wed, 16 Oct 2013 13:34:26 +0200 |
Nomad |
Lua 5.2.2 added.
|
Mon, 14 Oct 2013 08:22:12 +0200 |
Grumpy7 |
Actor::AI_FaceObject cleanup
|
Mon, 14 Oct 2013 08:00:30 +0200 |
Grumpy7 |
Actor::GetDirectionInfo some minor changes
|
Mon, 14 Oct 2013 07:40:44 +0200 |
Grumpy7 |
Actor::Explode cleaned up
|
Mon, 14 Oct 2013 07:32:04 +0200 |
Grumpy7 |
Actor::AI_RangedAttack cleaned up
|
Mon, 14 Oct 2013 06:32:30 +0200 |
Grumpy7 |
changing most of party arrays to std::arrays, some minor cleanups in actor.cpp
|
Mon, 14 Oct 2013 03:22:34 +0200 |
Grumpy7 |
fixing some warnings in actor.cpp
|
Mon, 14 Oct 2013 03:17:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack finishing cleanup
|
Mon, 14 Oct 2013 02:12:01 +0200 |
Grumpy7 |
Actor::AI_SpellAttack removing unnecessary temporary vars
|
Mon, 14 Oct 2013 00:58:05 +0200 |
Grumpy7 |
Actor::AI_SpellAttack moved spells into a huge case
|
Mon, 14 Oct 2013 00:46:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack label 159 removed
|
Mon, 14 Oct 2013 00:40:25 +0200 |
Grumpy7 |
Actor::AI_SpellAttack preparing to remove label 159
|
Mon, 14 Oct 2013 00:24:57 +0200 |
Grumpy7 |
Merge
|
Mon, 14 Oct 2013 00:24:28 +0200 |
Grumpy7 |
Actor::AI_SpellAttack unnesting ifs, simplifying cycles
|
Sun, 13 Oct 2013 11:44:15 +0200 |
Grumpy7 |
Actor::AI_SpellAttack, extracting common code from different mastery levels
|
Sun, 13 Oct 2013 11:17:09 +0200 |
Grumpy7 |
Actor::AI_SpellAttack getting rid of labels, constant vars(used in playsound)
|
Sun, 13 Oct 2013 10:45:48 +0200 |
Grumpy7 |
sub_448518_npc_set_item using body of cleaned up Actor::GiveItem
|
Sun, 13 Oct 2013 08:03:14 +0200 |
Grumpy7 |
Actor::ToggleFlag, sub_448518_npc_set_item cleanup
|
Sun, 13 Oct 2013 21:13:08 +0200 |
Nomad |
Merge
|
Sun, 13 Oct 2013 21:12:57 +0200 |
Nomad |
Texture error in MainMenuWindow
|
Sun, 13 Oct 2013 23:57:11 +0600 |
Ritor1 |
m
|
Sun, 13 Oct 2013 22:53:45 +0600 |
Ritor1 |
Merge
|
Sun, 13 Oct 2013 22:53:37 +0600 |
Ritor1 |
m
|
Sun, 13 Oct 2013 07:18:03 +0200 |
Grumpy7 |
some char* cast removal + adding const_casts where appropriate
|
Sun, 13 Oct 2013 06:32:06 +0200 |
Grumpy7 |
Merge
|
Fri, 11 Oct 2013 10:12:29 +0200 |
Grumpy7 |
Merge
|
Fri, 11 Oct 2013 10:12:24 +0200 |
Grumpy7 |
zeroing number of deaths
|
Fri, 11 Oct 2013 09:20:52 +0200 |
Grumpy7 |
adding some member value zeroing to Party::Reset
|
Fri, 11 Oct 2013 09:19:40 +0200 |
Grumpy7 |
changing global char* vars to const char* vars
|
Fri, 11 Oct 2013 23:57:14 +0600 |
Ritor1 |
viewing_angle
|
Fri, 11 Oct 2013 18:55:43 +0600 |
Ritor1 |
Merge
|
Fri, 11 Oct 2013 18:55:07 +0600 |
Ritor1 |
m
|
Tue, 08 Oct 2013 15:27:57 +0600 |
Ritor1 |
Merge
|
Tue, 08 Oct 2013 15:27:43 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 21:57:01 +0600 |
Ritor1 |
Merge
|
Mon, 07 Oct 2013 21:56:47 +0600 |
Ritor1 |
m
|
Fri, 11 Oct 2013 10:41:12 +0200 |
Nomad |
Clicking works again
|
Fri, 11 Oct 2013 07:29:14 +0200 |
Grumpy7 |
sub_421B2C_PlaceInInventory_or_DropPickedItem to Party::sub_421B2C_PlaceInInventory_or_DropPickedItem
|
Fri, 11 Oct 2013 07:04:19 +0200 |
Grumpy7 |
party_finds_gold to Party::PartyFindsGold, cleaned up, moved Level/Decoration.h reference out of Indoor.h
|
Fri, 11 Oct 2013 05:49:39 +0200 |
Grumpy7 |
cleaned up part of party.cpp, renamed byte_AE3368 to playerAlreadyPicked + 3 vars after it, moved them to party.cpp, some player.cpp bugfixes
|
Wed, 09 Oct 2013 09:08:15 +0200 |
Grumpy7 |
Changing arrays in class Player to std::array
|
Wed, 09 Oct 2013 08:39:49 +0200 |
Grumpy7 |
cancelEventProcessing to dword_5B65C4_cancelEventProcessing
|
Wed, 09 Oct 2013 08:29:23 +0200 |
Grumpy7 |
adding <algorithm> to uicontrol to fix build issue with vs2008
|
Wed, 09 Oct 2013 08:09:48 +0200 |
Grumpy7 |
Merge
|
Wed, 09 Oct 2013 08:06:26 +0200 |
Grumpy7 |
Finishing Player.cpp, fixing some bugs
|
Tue, 08 Oct 2013 07:41:00 +0200 |
Grumpy7 |
dword_5B65C4 to cancelEventProcessing
|
Tue, 08 Oct 2013 07:10:00 +0200 |
Grumpy7 |
Player::SubtractVariable changing return val to void, finishing cleanup
|
Tue, 08 Oct 2013 05:46:44 +0200 |
Grumpy7 |
Player::SubtractVariable moving everything to one switch
|
Mon, 07 Oct 2013 07:56:07 +0200 |
Grumpy7 |
Player::SubtractVariable helper functions
|
Mon, 07 Oct 2013 06:37:49 +0200 |
Grumpy7 |
Changing itemlist accesses to helper functions + getting rid of some pPlayers array accesses
|
Tue, 08 Oct 2013 11:06:24 +0200 |
Nomad |
Merge
|
Tue, 08 Oct 2013 11:04:08 +0200 |
Nomad |
MainMenuWindow
|
Mon, 07 Oct 2013 16:13:49 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 16:13:32 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 16:06:14 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 16:06:08 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 15:20:41 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 15:20:32 +0600 |
Ritor1 |
original DrawSkyD3D() fix
|
Mon, 07 Oct 2013 09:31:32 +0600 |
Ritor1 |
Слияние
|
Mon, 07 Oct 2013 09:31:18 +0600 |
Ritor1 |
m
|
Mon, 07 Oct 2013 13:08:53 +0200 |
Nomad |
.
|
Mon, 07 Oct 2013 13:00:53 +0200 |
Nomad |
WinXP fix
|
Mon, 07 Oct 2013 11:59:51 +0200 |
Nomad |
oops
|
Mon, 07 Oct 2013 11:55:35 +0200 |
Nomad |
Merge
|
Mon, 07 Oct 2013 11:52:33 +0200 |
Nomad |
HWND -> class OSWindow
|
Sun, 06 Oct 2013 22:48:14 +0600 |
Ritor1 |
m
|
Sun, 06 Oct 2013 22:45:11 +0600 |
Ritor1 |
Merge
|
Sun, 06 Oct 2013 22:45:00 +0600 |
Ritor1 |
GetSpellColor, DrawSkyD3D()(continue)
|
Fri, 04 Oct 2013 20:25:02 +0600 |
Ritor1 |
Merge
|
Fri, 04 Oct 2013 20:24:49 +0600 |
Ritor1 |
m
|
Wed, 02 Oct 2013 18:27:48 +0600 |
Ritor1 |
Merge
|
Wed, 02 Oct 2013 18:27:27 +0600 |
Ritor1 |
m
|
Sun, 06 Oct 2013 09:21:09 +0200 |
Grumpy7 |
Merge
|
Sun, 06 Oct 2013 09:19:12 +0200 |
Grumpy7 |
dword_5B65CC to npcIdToDismissAfterDialogue, Party::field_709 to Party::hirelingScrollPosition
|
Thu, 03 Oct 2013 09:35:51 +0200 |
Grumpy7 |
Player::AddVariable moving everything to a switch, cleaning up, finishing
|
Thu, 03 Oct 2013 08:53:25 +0200 |
Grumpy7 |
Player::AddVariable adding helper functions
|
Thu, 03 Oct 2013 08:32:59 +0200 |
Grumpy7 |
Player::AddVariable value capping done with calls to min, setplayerbuffanim and playsound contition variables removed
|