Sun, 16 Mar 2014 19:34:51 +0600 |
Ritor1 |
add MMT.cpp and MMT.h
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Sun, 16 Mar 2014 03:08:26 +0100 |
Grumpy7 |
byte_5111F6 to byte_5111F6_OwnedArtifacts, changed magic numbers to enums in GetItemTextureFilename
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Sun, 16 Mar 2014 02:59:52 +0100 |
Grumpy7 |
GetItemTextureFilename cleaned up
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Sat, 15 Mar 2014 23:42:51 +0100 |
Grumpy7 |
GenerateItemsInChest cleaned up a bit, unified the two switches
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Sat, 15 Mar 2014 19:53:14 +0100 |
Grumpy7 |
some cleanups in ItemsTable::GenerateItem
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Sat, 15 Mar 2014 12:24:20 +0100 |
Grumpy7 |
sub_4BE571 changed to sub_4BE571_AddItemToSet + cleaned up, dword_F8B1DC changed to dword_F8B1DC_currentShopOption + moved out of mm7_data
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Sat, 15 Mar 2014 01:32:56 +0100 |
Grumpy7 |
Tokenizing ItemsTable::LoadPotions and ItemsTable::LoadPotionNotes()
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Fri, 14 Mar 2014 23:33:07 +0100 |
Grumpy7 |
StorylineText::Initialize using tokenizer
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Fri, 14 Mar 2014 23:06:24 +0100 |
Grumpy7 |
SpellStats::Initialize using tokenizer
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Fri, 14 Mar 2014 23:55:50 +0600 |
Ritor1 |
AI_RandomMove cleaned
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Fri, 14 Mar 2014 22:41:35 +0600 |
Ritor1 |
pMMT_MainMenu_BtnExit coordinates
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Fri, 14 Mar 2014 22:26:52 +0600 |
Ritor1 |
mm7 game sound
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Fri, 14 Mar 2014 17:59:06 +0600 |
Ritor1 |
MMT_MainMenu
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Fri, 14 Mar 2014 13:58:51 +0600 |
Ritor1 |
submenu Other
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Fri, 14 Mar 2014 10:47:22 +0600 |
Ritor1 |
ActorHasItems
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