Mon, 27 May 2013 23:05:32 +0200 |
Grumpy7 |
bitwise operator ambiguity reduced
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Mon, 27 May 2013 21:35:25 +0100 |
zipi |
buff timers fixed
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Mon, 27 May 2013 22:25:27 +0200 |
Grumpy7 |
probably erroneous semicolons removed, mace and staff stun chance work as they should
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Mon, 27 May 2013 22:07:53 +0200 |
Grumpy7 |
GameUI_DrawMinimap bug
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Mon, 27 May 2013 21:56:43 +0200 |
Grumpy7 |
stru6_stru1_indoor_sw_billboard destructor fix, removing "extern" from struct definition, fixing probable typo in SPELL_AIR_SPARKS
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Mon, 27 May 2013 21:42:09 +0200 |
Grumpy7 |
#pragma pop() to #pragma pack(pop)
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Mon, 27 May 2013 21:37:14 +0200 |
Grumpy7 |
strcmpi to stricmp conversion
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Mon, 27 May 2013 21:30:40 +0200 |
Grumpy7 |
struct/class incostintency
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Mon, 27 May 2013 15:57:58 +0100 |
zipi |
some spell fixes
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Mon, 27 May 2013 12:45:17 +0200 |
Grumpy7 |
Award order fix, changed UIMSG_C0 to UIMSG_ClickAwardScrollBar
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Mon, 27 May 2013 11:19:14 +0100 |
zipi |
arrow damage fixed
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Mon, 27 May 2013 00:46:26 +0200 |
Grumpy7 |
Right click NPC fix
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