Thu, 26 Sep 2013 14:17:34 +0600 |
Ritor1 |
Слияние
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Thu, 26 Sep 2013 14:17:25 +0600 |
Ritor1 |
alchemy fix
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Thu, 26 Sep 2013 08:09:05 +0200 |
Grumpy7 |
Merge
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Thu, 26 Sep 2013 08:07:50 +0200 |
Grumpy7 |
Player::CompareVariable cleanup first round
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Wed, 25 Sep 2013 17:31:39 +0600 |
Ritor1 |
m
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Wed, 25 Sep 2013 17:29:14 +0600 |
Ritor1 |
pop-up window in character(paperdill) window, alchemy
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Wed, 25 Sep 2013 12:54:34 +0600 |
Ritor1 |
Слияние
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Wed, 25 Sep 2013 12:54:27 +0600 |
Ritor1 |
m
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Wed, 25 Sep 2013 12:22:38 +0600 |
Ritor1 |
Слияние
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Wed, 25 Sep 2013 12:22:32 +0600 |
Ritor1 |
m
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Wed, 25 Sep 2013 11:13:16 +0600 |
Ritor1 |
Слияние
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Wed, 25 Sep 2013 11:13:08 +0600 |
Ritor1 |
m
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Wed, 25 Sep 2013 11:12:49 +0600 |
Ritor1 |
m
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Wed, 25 Sep 2013 09:03:56 +0600 |
Ritor1 |
Слияние
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Wed, 25 Sep 2013 08:59:01 +0600 |
Ritor1 |
m
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Tue, 24 Sep 2013 09:44:03 +0600 |
Ritor1 |
Слияние
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Tue, 24 Sep 2013 09:43:58 +0600 |
Ritor1 |
m
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Wed, 25 Sep 2013 08:39:03 +0200 |
Grumpy7 |
fixing bugs introduced by me :)
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Wed, 25 Sep 2013 08:13:09 +0200 |
Grumpy7 |
fixing itemequiptype instead of playerskilltype
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Wed, 25 Sep 2013 07:11:43 +0200 |
Grumpy7 |
Merge
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Wed, 25 Sep 2013 07:11:16 +0200 |
Grumpy7 |
Item getter functions to reduce the number of ugly array accesses, fixing a bug with Player::setrecoverytime
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Tue, 24 Sep 2013 23:40:33 +0600 |
Ritor1 |
UIRest cleared
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Tue, 24 Sep 2013 23:18:57 +0600 |
Ritor1 |
Merge
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Tue, 24 Sep 2013 23:18:38 +0600 |
Ritor1 |
RestUI_Draw()
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Tue, 24 Sep 2013 07:32:24 +0200 |
Grumpy7 |
Merge
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Tue, 24 Sep 2013 07:29:55 +0200 |
Grumpy7 |
ITEM_ENCHANTED to ITEM_HARDENED, created helper functions to get params from itemtable for ItemGens
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Mon, 23 Sep 2013 07:07:06 +0200 |
Grumpy7 |
Moving NZIArray to a separate class, fixing a few inventory bugs
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Mon, 23 Sep 2013 23:00:07 +0200 |
Nomad |
Merge
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