log

age author description
Sat, 09 May 2015 11:29:44 +0200 a.parshin .hgignore
Sat, 09 May 2015 11:29:28 +0200 a.parshin VS 2013 project
Mon, 16 Feb 2015 00:48:08 +0600 Ritor1 DrawTextureIndexed() func
Sun, 15 Feb 2015 23:39:07 +0600 Ritor1 For draw uPlayerCreationUI_ArrowAnim
Mon, 09 Feb 2015 19:17:12 +0600 Ritor1 enum SOUND_
Mon, 19 Jan 2015 23:10:30 +0600 Ritor1 Party creation arrow fix
Mon, 19 Jan 2015 22:39:03 +0600 Ritor1 Mobile light
Sun, 23 Nov 2014 15:30:17 +0600 Ritor1 for light in indoor
Mon, 13 Oct 2014 17:52:23 +0300 a.parshin excess pragma
Mon, 13 Oct 2014 17:18:55 +0300 a.parshin GUIWindow::DrawText: cleaned
Mon, 13 Oct 2014 16:14:07 +0300 a.parshin GUIWindow::DrawText: some cleanings
Mon, 13 Oct 2014 14:58:54 +0300 a.parshin Party creation arrow fix
Fri, 10 Oct 2014 19:23:27 +0300 a.parshin IRender c-tor
Fri, 10 Oct 2014 18:28:04 +0300 a.parshin Everything except game can use d3d11
Fri, 10 Oct 2014 17:42:05 +0300 a.parshin Main menu rendered using d3d11
Thu, 09 Oct 2014 23:33:36 +0300 a.parshin Hello from Direct3D 11 :)
Thu, 09 Oct 2014 19:31:55 +0300 a.parshin Слияние
Thu, 09 Oct 2014 19:30:22 +0300 a.parshin .
Thu, 09 Oct 2014 22:02:47 +0600 Ritor1 MOVIE_JVC not crash
Thu, 09 Oct 2014 16:37:17 +0300 a.parshin * error loading video when -novideo specified
Thu, 09 Oct 2014 00:06:47 +0300 a.parshin d3d11 accepts RGBTexture
Wed, 08 Oct 2014 22:32:54 +0600 Ritor1 "Necromancer Tavern 01"
Thu, 02 Oct 2014 22:01:06 +0600 Ritor1 .
Thu, 02 Oct 2014 21:16:27 +0600 Ritor1 LPWSTR wStr = new WCHAR[255]
Thu, 02 Oct 2014 19:40:13 +0600 Ritor1 .
Thu, 02 Oct 2014 19:33:11 +0600 Ritor1 Слияние
Thu, 02 Oct 2014 19:33:01 +0600 Ritor1 RegOpenKeyExA
Thu, 02 Oct 2014 17:35:50 +0600 Ritor1 uHouseID - 1
Thu, 02 Oct 2014 13:39:42 +0600 Ritor1 alSourcePause
Thu, 02 Oct 2014 12:23:52 +0600 Ritor1 FileExists
Thu, 02 Oct 2014 11:52:31 +0600 Ritor1 use_music_folder
Thu, 25 Sep 2014 10:40:16 +0600 Ritor1 .
Thu, 25 Sep 2014 10:39:49 +0600 Ritor1 for sound
Fri, 19 Sep 2014 18:03:18 +0600 Ritor1 for sounds of decoration
Fri, 19 Sep 2014 10:49:17 +0600 Ritor1 for audio in House video
Fri, 19 Sep 2014 09:41:00 +0600 Ritor1 for MVS 2010
Fri, 19 Sep 2014 05:13:32 +0600 Ritor1 Media folder
Fri, 19 Sep 2014 04:21:12 +0600 Ritor1 GUI folger
Fri, 19 Sep 2014 03:00:21 +0600 Ritor1 stru6.h
Fri, 19 Sep 2014 02:57:42 +0600 Ritor1 engine folder
Fri, 19 Sep 2014 00:03:04 +0600 Ritor1 .
Thu, 18 Sep 2014 23:59:29 +0600 Ritor1 for MVS2012
Thu, 18 Sep 2014 17:38:54 +0600 Ritor1 for ITEM_ARTIFACT_LADYS_ESCORT
Wed, 17 Sep 2014 17:35:13 +0600 Ritor1 GetItemTextureFilename fix
Tue, 16 Sep 2014 17:48:58 +0600 Ritor1 for ACTOR_
Mon, 15 Sep 2014 17:30:29 +0600 Ritor1 Слияние
Mon, 15 Sep 2014 17:30:19 +0600 Ritor1 BelongsToSupertype() clear
Fri, 12 Sep 2014 22:12:51 +0600 Ritor1 use_d3d11
Fri, 12 Sep 2014 18:05:26 +0600 Ritor1 two_handed_left_fist
Thu, 11 Sep 2014 17:30:59 +0600 Ritor1 .
Thu, 11 Sep 2014 17:26:30 +0600 Ritor1 Слияние
Thu, 11 Sep 2014 17:26:19 +0600 Ritor1 in LoadTextureFromLOD() func
Sun, 07 Sep 2014 01:36:04 +0200 Grumpy7 simplified SpriteObject::Create
Sun, 07 Sep 2014 01:35:33 +0200 Grumpy7 Changed ternary operators to else-if chain for INPUT_CastReady
Sat, 06 Sep 2014 21:45:26 +0200 Grumpy7 Fixing dereferencing of an integer instead of a pointer to it
Sat, 06 Sep 2014 20:52:46 +0200 Grumpy7 Fixing arrows not being drawn for 2nd player char
Sun, 24 Aug 2014 22:27:51 +0600 Ritor1 remove DirectX11.cpp/.h for MVS 2012
Fri, 22 Aug 2014 17:41:25 +0600 Ritor1 KEY_ALL_ACCESS
Fri, 22 Aug 2014 11:07:07 +0600 Ritor1 Слияние
Fri, 22 Aug 2014 11:06:51 +0600 Ritor1 WAVE_FORMAT
Thu, 21 Aug 2014 23:28:48 +0200 Grumpy7 Merge
Thu, 21 Aug 2014 23:27:15 +0200 Grumpy7 Fixing missing spell descriptions
Thu, 21 Aug 2014 21:26:47 +0100 zipi mistake in goto cleaning
Thu, 21 Aug 2014 11:24:51 +0600 Ritor1 remove DirectX11.cpp/.h for VS2010, MatrixMultiply and other